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<?xml version="1.0" encoding="UTF-8"?>
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<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Battle for Wesnoth Users Manual</title><link rel="stylesheet" href="./styles/manual.css" type="text/css" /><meta name="generator" content="DocBook XSL Stylesheets V1.75.2" /></head><body><div xml:lang="hu" class="book" title="Battle for Wesnoth Users Manual" lang="hu"><div class="titlepage"><div><div><h1 class="title"><a id="id266407"></a>Battle for Wesnoth Users Manual</h1></div></div><hr /></div><div class="preface" title="Előszó"><div class="titlepage"><div><div><h2 class="title"><a id="_preface"></a>Előszó</h2></div></div></div><p>A Harc Wesnothért egy körökre osztott stratégiai játék fantasy témával.</p><p>Hozz létre egy ütőképes hadsereget, miközben a zöldfülű újoncaid fokozatosan
<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Harc Wesnothért Felhasználói Kézikönyv</title><link rel="stylesheet" href="./styles/manual.css" type="text/css" /><meta name="generator" content="DocBook XSL Stylesheets V1.75.2" /></head><body><div xml:lang="hu" class="book" title="Harc Wesnothért Felhasználói Kézikönyv" lang="hu"><div class="titlepage"><div><div><h1 class="title"><a id="id266407"></a>Harc Wesnothért Felhasználói Kézikönyv</h1></div></div><hr /></div><div class="preface" title="Előszó"><div class="titlepage"><div><div><h2 class="title"><a id="_preface"></a>Előszó</h2></div></div></div><p>A Harc Wesnothért egy körökre osztott stratégiai játék fantasy témával.</p><p>Hozz létre egy ütőképes hadsereget, miközben a zöldfülű újoncaid fokozatosan
kemény veteránokká válnak. A későbbi játékokban hívd vissza a
legkeménykötésűbb harcosaid, és építs egy olyan halálos sereget, amelynek
senki sem tud ellenállni! Toborozz az egységek széles választékából, és hozz
létre sajátkezűleg egy olyan haderőt, mely bármely terepen bármely
létre saját kezűleg egy olyan haderőt, mely bármely terepen bármely
ellenféllel eredményesen tud megküzdeni.</p><p>Wesnoth rengeteg különböző mondája vár felfedezésre. Orkokkal, élőholtakkal,
vagy banditákkal küzdhetsz meg Wesnoth Királyságának mezején; harcolj
sárkányok oldalán a fenséges ormokon, tündék mellett Aethenwood zöld
@ -17,12 +17,12 @@ földjeidet.</p><p>Lehetőséged lesz több, mint kétszáz egységtípus közü
gyalogság, lovasság, íjászok és mágusok csak a kezdet), és olyan
feladatokkal megbirkózni, mint a kis csapatokban végrehajtott rajtaütések,
vagy az óriási hadseregek megütközése. Ezenkívül megmérkőzhetsz barátaiddal
- vagy idegenekkel -, és harcolhatsz gigászi többjátékos csatákban.</p><p>Battle for Wesnoth is open-source software, and a thriving community of
volunteers cooperates to improve the game. You can create your own custom
units, write your own scenarios, and even script full-blown
campaigns. User-maintained content is available from an add-on server, and
the very best of it is incorporated into Battle for Wesnoths official
releases.</p></div><div class="chapter" title="1. fejezet - Kezdésként"><div class="titlepage"><div><div><h2 class="title"><a id="_getting_started"></a>1. fejezet - Kezdésként</h2></div></div></div><div class="section" title="A világ"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_the_world"></a>A világ</h2></div></div></div><p>A Nagy Kontinens ismert részét, amelyen Wesnoth elterül, általában három
- vagy idegenekkel -, és harcolhatsz gigászi többjátékos csatákban.</p><p>A Harc Wesnothért egy nyílt forráskódú program, melynek fejlesztésében az
önkéntes közreműködők virágzó közössége vesz részt. Te is készíthetsz új
egységeket, írhatsz saját pályákat vagy akár teljes hadjáratokat is. A
felhasználók által karbantartott tartalmak letölthetők a kiegészítőket
kezelő kiszolgálóról, de a legjobbak be vannak építve a Harc Wesnothért
hivatalos kiadásaiba is.</p></div><div class="chapter" title="1. fejezet - Kezdésként"><div class="titlepage"><div><div><h2 class="title"><a id="_getting_started"></a>1. fejezet - Kezdésként</h2></div></div></div><div class="section" title="A világ"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_the_world"></a>A világ</h2></div></div></div><p>A Nagy Kontinens ismert részét, amelyen Wesnoth elterül, általában három
nagy tájegységre osztják: Északfölde, amely nagyrészt törvényen kívüli
vidék; Wesnoth Királysága és hercegsége, Elensefar; a délnyugati tündék
birodalma az Aethenwoodi-erdőben és azon túl.</p><p>Wesnoth Királysága ennek a földnek a közepén fekszik. Határai északon a
@ -45,12 +45,14 @@ körül és a börtönök mélyén szörnyek ólálkodnak. Mindegyikük meghatá
környezethez alkalmazkodott. Az emberek elsősorban a mérsékelt éghajlatú
síkságokon élnek. A hátságokon, hegyekben és a föld alatti barlangokban az
orkok és a törpök érzik otthon magukat. Az erdőket a tündék tartják
kezükben. Az óceánok és folyók felett a sellők és a nagák uralkodnak.</p><p>For game purposes, the races group into factions; for example, orcs often
cooperate with trolls, and elves or dwarves with humans. Some other factions
reflect divisions within human societyloyalists
vs. outlaws, for example. In most campaigns, you will control units drawn a
single faction. But sometimes factions make alliances with others, so you
may face more than one faction in a scenario.</p></div></div><div class="section" title="Találd meg a Neked valót"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_finding_your_way"></a>Találd meg a Neked valót</h2></div></div></div><p>Amikor a Wesnoth először indul el, egy kezdő háttér és egy gombokból álló
kezükben. Az óceánok és folyók felett a sellők és a nagák uralkodnak.</p><p>A fajok különböző szövetségekbe csoportosulnak, hogy a játék még
élvezetesebb legyen; például az orkok gyakran működnek együtt a trollokkal,
a tündék pedig a törpökkel vagy az emberekkel. Más szövetségek az emberi
társadalomban lévő szakadásokat tükrözik - például a hűségesek és a
törvényen kívüliek közötti ellentétet. A legtöbb hadjárat során olyan
egységeket fogsz irányítani, melyek egy szövetségbe tartoznak. Ám néha a
szövetségek alkut kötnek egymással, így meglehet, hogy néha több, mint egy
szövetséggel kell szembenézned egy küldetés során.</p></div></div><div class="section" title="Találd meg a Neked valót"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_finding_your_way"></a>Találd meg a Neked valót</h2></div></div></div><p>Amikor a Wesnoth először indul el, egy kezdő háttér és egy gombokból álló
oszlop jelenik meg, amit Főmenünek neveznek. A gombok kizárólag az egérrel
működnek. A türelmetleneknek a következőt ajánljuk: kattints a "Nyelv"
gombra, hogy beállíthasd a nyelved; ezután kattints a "Gyakorlás" gombra,
@ -59,12 +61,12 @@ című hadjárattal úgy, hogy rákattintasz a "Hadjáratok" gombra és kiválas
az ott felajánlott listából.</p><p><span class="inlinemediaobject"><img src="images/hu/main-menu-1.5.11.jpg" alt="Main Menu" /></span></p><div class="variablelist"><dl><dt><span class="term">
Gyakorlás
</span></dt><dd>
The tutorial is a real, but basic, game which teaches you some of the basic
controls needed to play the game. Winning or losing is not important here,
but learning what to do is. Click the Tutorial button to play. In the
Tutorial you are in the role of the prince Konrad or the princess
Lisar, learning from the Elder Mage Delfador - pay attention or he
might turn you into a newt.
A gyakorlópálya egy igazi, de egyszerű játék, mely segítségével a játékhoz
nélkülözhetetlen alapvető irányítási tudnivalók sajátíthatóak el. Nem
számít, hogy győzöl vagy veszítesz, hanem csak az, hogy megtanuld, mit is
kéne tenni. Kattints a "Gyakorlás" gombra, hogy játszhass. A gyakorlópályán
Konrad herceg, vagy Li'sar hercegnő bőrébe bújsz, és a vén Delfador mágustól
tanulsz - figyelj oda, különben békává változtathat!
</dd><dt><span class="term">
Hadjárat
</span></dt><dd>
@ -166,12 +168,14 @@ Játssz egy összefüggő küldetésekből álló sorozatot - más néven hadjá
a gép ellen.
</li><li class="listitem">
Játssz egy egyszeri küldetést gép vagy emberi játékosok ellen.
</li></ul></div><div class="section" title="Hadjáratok"><div class="titlepage"><div><div><h3 class="title"><a id="_campaigns"></a>Hadjáratok</h3></div></div></div><p>Campaigns are sequences of battles with a connecting storyline. Typical
campaigns have about 10-20 scenarios. The main advantage with campaigns is
that they allow you to develop your army. As you complete each scenario, the
remaining units at the end are saved for you to use in the next scenario. If
you choose not to use a unit at all during a scenario it is carried over to
the next, so you dont lose units you dont use.</p><p>A Wesnothot alapvetően hadjáratokkal célszerű játszani, valószínűleg így a
</li></ul></div><div class="section" title="Hadjáratok"><div class="titlepage"><div><div><h3 class="title"><a id="_campaigns"></a>Hadjáratok</h3></div></div></div><p>A hadjáratok csaták sorozatai, melyeket egy összefüggő történet köt
össze. Egy átlagos hosszúságú hadjárat körülbelül 10-20 küldetésből áll. A
hadjáratok legfőbb előnye, hogy lehetővé teszik a sereged
fejlődését. Miközben teljesíted az egyes küldetéseket, a megmaradt egységeid
el lesznek mentve a pályák végén, hogy visszahívhasd őket a későbbi
küldetések során. Amennyiben úgy döntesz, hogy egy egységet egyáltalán nem
hívsz vissza a küldetés alatt, akkor az át lesz emelve a következőbe, tehát
egyetlen nem használt egységet sem vesztesz el.</p><p>A Wesnothot alapvetően hadjáratokkal célszerű játszani, valószínűleg így a
legélvezetesebb; a játék ezen formája javasolt az új játékosoknak is, mivel
így könnyedén elsajátíthatják a szabályokat.</p></div><div class="section" title="Küldetések"><div class="titlepage"><div><div><h3 class="title"><a id="scenarios"></a>Küldetések</h3></div></div></div><p>Egy egyszerű küldetés lejátszása nagyjából 30-120 percet vesz igénybe. Ez a
játék leggyorsabb módja, de a megmaradt egységeid nem kerülnek át a
@ -179,16 +183,17 @@ következő pályára, és nem lehet a legtöbb hadjáratra jellemző extra
egységeket sem használni. Küldetéseket játszhatsz a gép vagy más játékosok
ellen az interneten keresztül, vagy hálózati kapcsolat nélkül is a saját
számítógépeden. A küldetéseket a "Többjátékos" gomb megnyomásával érheted el
a főmenüből.</p><p>In general multiplayer games are played against other players via the
Internet (you can also run them on your LAN if you have one). All these
games are co-ordinated through the Wesnoth multiplayer server. Multiplayer
games can take anywhere from 1 hour to 10 hours, depending on how many
players there are (and the size of the map). The average time is between 3
to 7 hours. Games can be saved and loaded as many times as you like. So,
its possible for some games to last 1 or 2 weeks, even though the
play time is only a few hours. You cannot carry over units in multiplayer
from one scenario to the next, so building up your armys strength is
possible only within the scenario.</p><p>Több lehetőség közül is választhatsz, ha a "Többjátékos" gombra kattintasz:</p><p><span class="inlinemediaobject"><img src="images/hu/multiplayer-1.5.11.jpg" alt="Multiplayer dialog" /></span></p><div class="section" title="Bejelentkezés"><div class="titlepage"><div><div><h4 class="title"><a id="_login"></a>Bejelentkezés </h4></div></div></div><p>Ez lesz a neved a többjátékos kiszolgálón. Ha regisztráltál a <a class="ulink" href="http://www.wesnoth.org/forum" target="_top">Wesnoth fórumon</a>, az ott megadott
a főmenüből.</p><p>A többjátékos küldetéseket általában az interneten keresztül (vagy helyi
hálózaton [LAN, WLAN], ha van olyanod) szokták játszani. Az összes ilyen
játékot a Wesnoth többjátékos kiszolgálón keresztül koordináljuk. A
többjátékos küldetések akár 1-10 órán át is eltarthatnak a játékosok
számától és a pálya méretétől függően. Az átlagos idő 3 és 7 óra között
mozog. A játékokat el lehet menteni, majd később újra betölteni, amennyiszer
csak a játékosok úgy akarják. Így tehát lehetséges, hogy néhány játék 1 vagy
2 hétig eltart még akkor is, ha a tényleges játékidő csak néhány
óra. Többjátékos játszmákban nem tudsz egységeket átvinni egyik küldetésből
a másikba, tehát sereged erejének felépítése csak az adott küldetésen belül
lehetséges.</p><p>Több lehetőség közül is választhatsz, ha a "Többjátékos" gombra kattintasz:</p><p><span class="inlinemediaobject"><img src="images/hu/multiplayer-1.5.11.jpg" alt="Multiplayer dialog" /></span></p><div class="section" title="Bejelentkezés"><div class="titlepage"><div><div><h4 class="title"><a id="_login"></a>Bejelentkezés </h4></div></div></div><p>Ez lesz a neved a többjátékos kiszolgálón. Ha regisztráltál a <a class="ulink" href="http://www.wesnoth.org/forum" target="_top">Wesnoth fórumon</a>, az ott megadott
felhasználóneveddel is csatlakozhatsz a hivatalos kiszolgálóhoz a jelszavad
megadása után. Egy jelszódoboz fog feltűnni, ha az adott felhasználónévhez
szükség van jelszó megadására. Jelszó megadása nélkül nem lehet regisztrált
@ -279,25 +284,27 @@ csak a sajátodban, de az ellenfeleidtől elfoglalt kastélyok vártornyában
is), és van elég aranyad, akkor toborozhatsz egységeket a seregedbe. A
későbbi küldetések során visszahívhatod azon tapasztalt harcosaidat, akik
túlélték a korábbi küldetéseket. Ily módon tudod elkezdeni felépíteni
seregedet, hogy le tudd győzni ellenségeidet.</p><p>The first thing you will probably want to do is recruit your first
unit. Press <code class="literal">Ctrl-R</code> (or right click on an empty castle hex
and select "Recruit") and you will be able to recruit a unit from a list of
all the units available to you. Each recruit is placed on an empty castle
hex. Once you have filled the castle, you cannot recruit any more until
units move off. Your opponents commander is similarly placed on its
castle keep and will begin by recruiting its troopsso
dont dilly-dally looking at the scenery, theres a battle to be
won.</p><p>A megmaradt egységeid minden sikeres küldetés végén automatikusan el lesznek
seregedet, hogy le tudd győzni ellenségeidet.</p><p>Amint elindítod a játékot, valószínűleg az lesz az első dolgod, hogy
toborzol néhány egységet a seregedbe. Ehhez nyomd le a
<code class="literal">Ctrl-R</code> billentyűkombinációt, vagy kattints jobb gombbal
egy üres kastélymezőre és válaszd a "Toborzás" menüpontot. Ekkor egy lista
fog felbukkanni, amelyről kiválaszthatod, hogy milyen egységet szeretnél
toborozni. Mindegyik újonc egy üres kastélymezőn jelenik meg. Amint a
kastélyod megtelt, nem tudsz többet toborozni mindaddig, míg a harcosaid ki
nem rajzanak. Az ellenfeled parancsnoka hasonlóképpen toborozásba fog
kezdeni a kastélyában, tehát ne pazarold az idődet a fenséges látványban
való gyönyörködésre, mert a csatát meg kell nyerned.</p><p>A megmaradt egységeid minden sikeres küldetés végén automatikusan el lesznek
mentve. A következő küldetés kezdetekor a toborzáshoz hasonló módon
visszahívhatod őket. A visszahívott egységek gyakran tapasztaltabbak, mint a
toborzottak, és általában jobb választás őket használni.</p></div><div class="section" title="A sereged"><div class="titlepage"><div><div><h3 class="title"><a id="_your_army"></a>A sereged</h3></div></div></div><p>Minden játéktípus ugyanazon katonákat használja, akiket egységeknek
hívunk. Minden egységet faj, szint és osztály szerint lehet
azonosítani. Minden egységnek megvannak az erősségei és a gyengeségei,
melyeket az aktuális tereptípus, az ellenállás és a szint határoz
meg. Teljes leírás a játékbeli súgóban található.</p></div><div class="section" title="Élet és halál - Tapasztalat"><div class="titlepage"><div><div><h3 class="title"><a id="_life_and_death_experience"></a>Élet és halál - Tapasztalat</h3></div></div></div><p>As your troops gain battle experience, they will learn more skills and
become stronger. They will also die in battle, so youll need to
recruit and recall more when that happens. But choose wisely, for each has
strengths and weaknesses a cunning opponent will quickly exploit.</p></div><div class="section" title="Győzelem és vereség"><div class="titlepage"><div><div><h3 class="title"><a id="_victory_and_defeat"></a>Győzelem és vereség</h3></div></div></div><p>Alaposan figyelj oda minden küldetés kezdetén a célokat tartalmazó
meg. Teljes leírás a játékbeli súgóban található.</p></div><div class="section" title="Élet és halál - Tapasztalat"><div class="titlepage"><div><div><h3 class="title"><a id="_life_and_death_experience"></a>Élet és halál - Tapasztalat</h3></div></div></div><p>Ahogy a katonáid harci tapasztalata gyarapszik, új képességekre tesznek majd
szert, és erősebbé válnak. Persze néhányuk el fog esni a csatában, ezért
néha toboroznod kell, vagy vissza kell hívnod a veterán harcosaidat. Azonban
válassz bölcsen, mert minden katonádnak megvannak az erősségei és gyengéi,
melyeket a ravasz ellenfél gyorsan ki fog használni.</p></div><div class="section" title="Győzelem és vereség"><div class="titlepage"><div><div><h3 class="title"><a id="_victory_and_defeat"></a>Győzelem és vereség</h3></div></div></div><p>Alaposan figyelj oda minden küldetés kezdetén a célokat tartalmazó
felbukkanó ablakra. Általában akkor győzedelmeskedsz, ha megölsz minden
ellenséges vezért, és akkor vesztesz, ha legyőzik a te vezéred. Ám a
küldetéseknek más győzelmi feltételei is lehetnek - eljuttatni a vezéred egy
@ -306,24 +313,24 @@ kitartani egy ostrom alatt addig, amíg bizonyos számú kör el nem telik.</p><
vége</em></span> gomb átváltozik <span class="emphasis"><em>Küldetés vége</em></span>
gombbá. Ilyenkor még megváltoztathatod a mentési beállításaid, vagy (ha
többjátékos játszmában vagy) beszélgethetsz a többi játékossal, mielőtt
megnyomnád a gombot a továbblépéshez.</p></div><div class="section" title="Arany"><div class="titlepage"><div><div><h3 class="title"><a id="_gold"></a>Arany</h3></div></div></div><p>Your army does not fight for free. It costs you gold to recruit units and
gold to maintain them. You start each scenario with gold carried over from
previous scenarios (although each scenario ensures you have at least a
minimum amount of gold to start if you didnt carry over enough from
previous scenarios) and can gain more by meeting scenario objectives quickly
and, during a scenario, by controlling villages. Each village you control
will give you two gold pieces income per turn. When you first start a
scenario it is usually worthwhile to gain control of as many villages as you
can to ensure you have sufficient income to wage war. You can see your
current gold and current income at the top of the screen as described in the
section on the <a class="link" href="#game_screen" title="A játékképernyő">game screen</a>.</p></div><div class="section" title="Mentés és betöltés"><div class="titlepage"><div><div><h3 class="title"><a id="_save_and_load"></a>Mentés és betöltés</h3></div></div></div><p>Minden küldetés kezdetekor automatikusan készül egy mentés. Ha legyőznek,
megnyomnád a gombot a továbblépéshez.</p></div><div class="section" title="Arany"><div class="titlepage"><div><div><h3 class="title"><a id="_gold"></a>Arany</h3></div></div></div><p>A hadsereged nem küzd ingyen. A toborzásért és az egységek fenntartásáért is
aranyat kell fizetned. Minden küldetést a korábbi küldetésből továbbvitt
arannyal kezded, ha pedig nem szereztél eleget az előző küldetésekben, akkor
is minden esetben biztosított számodra egy minimális kezdőösszeg. Úgy tudsz
még több aranyra szert tenni, hogy a lehető leggyorsabban teljesíted a
küldetés céljait, közben pedig minél több falut foglalsz el. Minden
megszerzett falu körönként két aranyat hoz a konyhára. Minden küldetés
kezdetekor tanácsos annyi falut elfoglalnod, amennyit csak tudsz, hogy
biztosítsd a hadviselés költségeinek fedezetét. A rendelkezésre álló aranyad
mennyiségét és az aktuális bevételed a képernyő felső részén láthatod, ezzel
kapcsolatban részletesebb útmutatót a <a class="link" href="#game_screen" title="A játékképernyő">Játékképernyő</a> részben találhatsz.</p></div><div class="section" title="Mentés és betöltés"><div class="titlepage"><div><div><h3 class="title"><a id="_save_and_load"></a>Mentés és betöltés</h3></div></div></div><p>Minden küldetés kezdetekor automatikusan készül egy mentés. Ha legyőznek,
visszatöltheted a kezdeti állást, és újból próbálkozhatsz. Ha
diadalmaskodsz, tanácsos a következő pálya elején is mentened, hogy szükség
esetén azt használhasd. Ha abba kell hagynod egy elkezdett küldetést,
bármelyik körben elmentheted a játékot, majd később visszatöltheted
azt. Azonban ne feledd: egy vérbeli Wesnoth játékos sohasem ment küldetés
közben. A legtöbb kezdő mégis meglehetősen gyakran hajlamos ilyet tenni.</p></div></div></div><div class="chapter" title="2. fejezet - Játék közben"><div class="titlepage"><div><div><h2 class="title"><a id="_playing"></a>2. fejezet - Játék közben</h2></div></div></div><div class="section" title="Irányítások"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_controls"></a>Irányítások</h2></div></div></div><p>Ezek az alapértelmezett billentyűparancsok. A Beállítások menüpont
segítségével kedved szerint megváltoztathatod őket.</p><div class="table"><a id="id312001"></a><p class="title"><b>2.1. táblázat - Irányítások és gyorsbillentyűk</b></p><div class="table-contents"><table summary="Irányítások és gyorsbillentyűk" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="91pt" align="left" /><col width="382pt" align="left" /></colgroup><tbody><tr><td style="" align="left">
segítségével kedved szerint megváltoztathatod őket.</p><div class="table"><a id="id312005"></a><p class="title"><b>2.1. táblázat - Irányítások és gyorsbillentyűk</b></p><div class="table-contents"><table summary="Irányítások és gyorsbillentyűk" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="91pt" align="left" /><col width="382pt" align="left" /></colgroup><tbody><tr><td style="" align="left">
F1
</td><td style="" align="left">
Harc Wesnothért súgó
@ -404,7 +411,7 @@ léphet
</td></tr><tr><td style="" align="left">
Ctrl-Szóköz
</td><td style="" align="left">
End this players turn
Befejezi a játékos körét
</td></tr><tr><td style="" align="left">
Ctrl-v
</td><td style="" align="left">
@ -511,7 +518,7 @@ számú kör alatt
</td></tr><tr><td style="" align="left">
Alt-s
</td><td style="" align="left">
Állapotjelző táblázat megjelenítése
Csapatok adatainak megjelenítése
</td></tr><tr><td style="" align="left">
s
</td><td style="" align="left">
@ -548,12 +555,16 @@ Egységek visszahívásához kattintsunk jobb gombbal egy üres vármezőre, és
válasszuk ki a "Visszahívás" menüpontot a legördülő listából. Minden egyes
harcos visszahívása egységesen 20 aranyba kerül. Bővebb információkért lásd
az <a class="link" href="#unit_recall" title="Egységek visszahívása">egységek visszahívása</a> fejezetet.
</li></ul></div></div><div class="section" title="Fenntartás"><div class="titlepage"><div><div><h3 class="title"><a id="_upkeep"></a>Fenntartás</h3></div></div></div><p>Each unit also has an upkeep cost. The upkeep cost is generally equal to the
level of the unit, unless the unit has the "Loyal" trait (<a class="link" href="#traits" title="Jellemvonások">see below</a>). Units that are not initially recruited -
i.e. the leader or those that join voluntarily - usually have the Loyal
trait. Upkeep is only paid if the total upkeep of a sides units is
greater than the number of villages that side controls. Upkeep paid is the
difference between the number of villages and the upkeep cost.</p></div><div class="section" title="Bevétel"><div class="titlepage"><div><div><h3 class="title"><a id="_income"></a>Bevétel</h3></div></div></div><p>Tehát a képlet, amely meghatározza a körönkénti bevételt, a következő:</p><pre class="literallayout">2 + villages - maximum(0, upkeep - villages)</pre><p>ahol a fenntartási költség (upkeep) a nem hűséges egységeid szintjeinek
</li></ul></div></div><div class="section" title="Fenntartás"><div class="titlepage"><div><div><h3 class="title"><a id="_upkeep"></a>Fenntartás</h3></div></div></div><p>Minden egységnek van fenntartási költsége is. A fenntartási költség egyenlő
az adott egység szintjével, hacsak az egységnek nincs "hűséges" jellemvonása
(<a class="link" href="#traits" title="Jellemvonások">lásd alább</a>). Azok az egységek, amelyek
toborzás nélkül már kezdéskor is jelen vannak - tehát a vezér, vagy azok,
akik önszántukból csatlakoztak - általában rendelkeznek a "hűséges"
jellemvonással. Fenntartási költséget ténylegesen csak akkor kell fizetni,
ha a szolgálatban lévő egységek összeadott fenntartási költségei nagyobbak,
mint az adott játékos birtokában lévő falvak száma (ugyanis minden falu
alapból ellát egy első szintű egységet). A fizetett fenntartási költség
egyenlő a falvak száma és a teljes fenntartási költség különbségével.</p></div><div class="section" title="Bevétel"><div class="titlepage"><div><div><h3 class="title"><a id="_income"></a>Bevétel</h3></div></div></div><p>Tehát a képlet, amely meghatározza a körönkénti bevételt, a következő:</p><pre class="literallayout">2 + villages - maximum(0, upkeep - villages)</pre><p>ahol a fenntartási költség (upkeep) a nem hűséges egységeid szintjeinek
összegével egyenlő.</p><p>Hogyha a ténylegesen fizetett fenntartási költség nagyobb, mint a falvak
száma + 2, akkor a játékos kincstára apadni kezd, hogyha pedig egyenlő vele,
akkor a kincstárban lévő arany mennyisége se nem nő, se nem csökken.</p></div></div><div class="section" title="Egységek"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_units"></a>Egységek</h2></div></div></div><p>A Wesnothban több száz egységtípus van, melyek mindegyikének tulajdonságait
@ -572,7 +583,7 @@ pedig kevesebbet.</p><p>A napszakot ábrázoló panelen a Nap és a Hold állás
két-két "nappali" és "éjszakai" szakasz különböztethető meg: reggel és
délután, valamint az éjszaka első fele és az éjszaka második fele.</p><p>Az alábbi táblázat megmutatja, hogy a különböző napszakok számszerűen
mekkora hatást gyakorolnak az igazságos, illetve a törvénytelen egységek
sebzésére:</p><div class="table"><a id="id312765"></a><p class="title"><b>2.2. táblázat - A napszakok sebzésre gyakorolt hatásai</b></p><div class="table-contents"><table summary="A napszakok sebzésre gyakorolt hatásai" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="48pt" align="left" /><col width="248pt" align="left" /><col width="133pt" align="left" /><col width="48pt" align="left" /><col width="42pt" align="left" /></colgroup><thead><tr><th style="" align="left">
sebzésére:</p><div class="table"><a id="id312772"></a><p class="title"><b>2.2. táblázat - A napszakok sebzésre gyakorolt hatásai</b></p><div class="table-contents"><table summary="A napszakok sebzésre gyakorolt hatásai" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="48pt" align="left" /><col width="248pt" align="left" /><col width="133pt" align="left" /><col width="48pt" align="left" /><col width="42pt" align="left" /></colgroup><thead><tr><th style="" align="left">
Kör
</th><th style="" align="left">
Kép
@ -653,12 +664,13 @@ sebzésére:</p><div class="table"><a id="id312765"></a><p class="title"><b>2.2.
</td><td style="" align="left">
+25%
</td></tr></tbody></table></div></div><br class="table-break" /><p>Tartsd észben, hogy néhány pálya a föld alatt játszódik, ahol állandóan
éjjel van!</p><p>For example: consider a fight between a Lawful and a Chaotic unit when both
have a base damage of 12. At dawn and dusk, both will do 12 points of damage
if they hit. During Morning or Afternoon, the Lawful unit will do
(<code class="literal">12 \* 1.25</code>) or 15 points, while the Chaotic unit will do
(<code class="literal">12 \* 0.75</code>) or 9 points. During First or Second Watch,
the Lawful unit would do 9 points compared to the Chaotic units 15.</p><p>Ha a fenti példában két semleges egység küzdene, akkor találat esetén mindig
éjjel van!</p><p>Vegyünk példaként egy igazságos és egy törvénytelen egység közti küzdelmet;
mindkettőnek 12 az alapsebzése. Alkonyatkor és hajnalban egyformán 12-őt
sebeznek, hogyha eltalálják ellenfelüket. Reggel vagy délután az igazságos
egység (<code class="literal">12 \* 1.25</code>), azaz 15 pontot, míg a törvénytelen
egység (<code class="literal">12 \* 075</code>), azaz 9 pontot sebez. Az éjszaka első
és második felében az igazságos egység sebez 9 pontot szemben a törvénytelen
egység 15 pontjával.</p><p>Ha a fenti példában két semleges egység küzdene, akkor találat esetén mindig
12 pontot sebeznének a napszaktól függetlenül.</p></div><div class="section" title="Jellemvonások"><div class="titlepage"><div><div><h3 class="title"><a id="traits"></a>Jellemvonások</h3></div></div></div><p>A jellemvonások az egységek fontos tulajdonságait tükrözik. Minden harcos
véletlenszerűen kapja a jellemvonásait toborzáskor. A legtöbb egység két
jellemvonással rendelkezik.</p><p>A legtöbb egység a következő jellemvonásokkal rendelkezhet:</p><div class="variablelist"><dl><dt><span class="term">
@ -675,13 +687,14 @@ rendelkezel, inkább a hasznosabb jellemvonásokkal rendelkező egységeket
</dd><dt><span class="term">
Gyors
</span></dt><dd>
Quick units have 1 extra movement point, but 5% less HP than usual. Quick
is the most noticeable trait, particularly in slower moving units such as
trolls or heavy infantry. Units with the Quick trait often have greatly
increased mobility in rough terrain, which can be important to consider when
deploying your forces. Also, Quick units arent quite as tough as
units without this trait and are subsequently less good at holding contested
positions.
A gyors egységeknek eggyel több lépési pontjuk, ugyanakkor 5%-kal kevesebb
ÉP-jük van a szokásosnál. A gyorsaság a legszembetűnőbb képesség, főként a
lassabb egységeknél, mint a trollok vagy a nehézgyalogosok. A gyors egységek
gyakran fokozottan mozgékonyak még zord terepen is, amire fontos lehet
gondolni, amikor csatarendbe állítod az egységeidet. Azonban meg kell
jegyeznünk, hogy a gyors egységek nem olyan erősek, mint általában a többi
egység, és emiatt kevésbé képesek megtartani a stratégiailag fontos
területeket.
</dd><dt><span class="term">
Ellenálló
</span></dt><dd>
@ -714,10 +727,11 @@ sebeznek minden célba talált nyílvesszővel.
</dd><dt><span class="term">
Gyógyulékony
</span></dt><dd>
Renowned for their vitality, some dwarves are sturdier than others and can
rest heal even when traveling or fighting. Healthy units have 1 HP plus 1
HP per level more than usual and rest heal the usual 2 HP after each turn
regardless.
Néhány törp méltán híres az életerejéről, hiszen olyan kemény fából faragták
őket, hogy még utazás és harc közben is tudnak pihenni és gyógyulni. A
gyógyulékony egységeknek alapból 1-el több ÉP-jük van, melyhez szintenként
további 1-1 többletpont adódik. Ezen egységek minden egyes kör után 2
életponttal gyógyulnak.
</dd><dt><span class="term">
Vakmerő
</span></dt><dd>
@ -728,35 +742,38 @@ egységek. Ezeket a jellemvonásokat vagy a küldetés készítője osztja ki, v
egy adott egységtípus minden harcosára jellemzőek:</p><div class="variablelist"><dl><dt><span class="term">
Hűséges
</span></dt><dd>
Loyal units dont incur upkeep. Most units incur an upkeep cost at the
end of every turn, which is equal to their level. Loyal units do not incur
this cost. During campaigns, certain units may opt to join the
players forces of their own volition. These units are marked with the
Loyal trait. Although they may require payment to be recalled, they never
incur any upkeep costs. This can make them invaluable during a long
campaign, when gold is in short supply. This trait is never given to
recruited units, so it may be unwise to dismiss such units or to send them
to a foolish death.
A hűséges egységeknek nincs fenntartási költségük. A legtöbb egység után
minden kör végén a szintjével azonos számú aranyat kell fizetni fenntartási
költségként. A hűséges egységek után nem kell ezt kifizetni. A hadjáratok
folyamán bizonyos egységek önként csatlakoznak a játékos erőinek
kötelékébe. Ezek az egységek kapják meg a hűséges jellemvonást. Bár pénzbe
kerül visszahívni őket, sohasem kell fenntartási költséget fizetni
utánuk. Ez felbecsülhetetlenül értékessé teszi őket a hosszú hadjáratokban,
ahol nélkülözni kell az aranyat. Ezt a jellemvonást toborzáskor nem lehet
megszerezni, ezért felelőtlen dolog elbocsátani vagy a biztos halálba
küldeni őket.
</dd><dt><span class="term">
Élőholt
</span></dt><dd>
Undead units are immune to poison, also drain and plague doesnt work
on them. Undead units generally have <span class="emphasis"><em>Undead</em></span> as their
only trait. Since Undead units are the bodies of the dead, risen to fight
again, poison has no effect upon them. This can make them invaluable in
dealing with foes who use poison in conjunction with their attacks.
Az élőholt egységek immunisak a méreggel szemben, valamint a megcsapolás és
a dögvész sem fog rajtuk. Az élőholt egységek általában kizárólag az
<span class="emphasis"><em>élőholt</em></span> jellemvonással rendelkeznek. Mivel ezek a
lények a harcra újra felemelkedett elhullott testek, semmilyen méreg nem hat
rájuk. Ez felbecsülhetetlenül értékessé teszi őket az olyan ellenfelek
elleni küzdelemben, akik mérget is használnak támadásnál.
</dd><dt><span class="term">
Mechanikus
</span></dt><dd>
Mechanical units arent alive and thus are immune to poison, also
drain and plague doesnt work on them. Mechanical units generally
have <span class="emphasis"><em>Mechanical</em></span> as their only trait.
A mechanikus egységek nem élnek, ezért immunisak a méreggel szemben,
valamint a megcsapolás és a dögvész sem fog rajtuk. A mechanikus egységek
általában kizárólag a <span class="emphasis"><em>mechanikus</em></span> jellemvonással
rendelkeznek.
</dd></dl></div></div><div class="section" title="Különleges támadástípusok"><div class="titlepage"><div><div><h3 class="title"><a id="_unit_specialties"></a>Különleges támadástípusok</h3></div></div></div><p>Bizonyos egységek különleges támadással rendelkeznek. Ezek a következők:</p><div class="variablelist"><dl><dt><span class="term">
Hátbatámadás
</span></dt><dd>
When used offensively, this attack deals double damage if there is an enemy
of the target on the opposite side of the target, and that unit is not
incapacitated (e.g. petrified).
Támadáskor ez a csapás kétszeres sebzést okoz, ha a célpont átellenes
oldalán is áll egy számára ellenséges egység. (Kivéve, ha ez az egység nem
harcképes, például kővé vált.)
</dd><dt><span class="term">
Dühöngés
</span></dt><dd>
@ -766,9 +783,8 @@ az összecsapás addig tart, amíg az egyik fél el nem esik, de legfeljebb 30
</dd><dt><span class="term">
Roham
</span></dt><dd>
When used offensively, this attack deals double damage to the target. It
also causes this unit to take double damage from the targets
counterattack.
A rohamozó egység támadáskor dupla sebzést okoz a célpontnak, ugyanakkor az
elszenvedett sebzése is kétszeresére nő.
</dd><dt><span class="term">
Megcsapolás
</span></dt><dd>
@ -791,9 +807,9 @@ Mesterlövész
</dd><dt><span class="term">
Dögvész
</span></dt><dd>
When a unit is killed by a Plague attack, that unit is replaced with a
Walking Corpse on the same side as the unit with the Plague attack. This
doesnt work on Undead or units in villages.
Ha egy egységet dögvész támadással ölnek meg, a helyén egy új eleven test
támad fel, mely az elpusztítójával azonos oldalon harcol a csatában. Ez nem
vonatkozik az élőholtakra és a falvakban tartózkodókra.
</dd><dt><span class="term">
Mérgezés
</span></dt><dd>
@ -808,10 +824,10 @@ lassítás megfelezi az egység támadásai által okozott sebzést, valamint
megkétszerezi az egyes terepekre vonatkozó lépéspontköltségét. Ha kijelölünk
egy lelassított egységet, a jobb oldali panelen megjelenik egy csiga.
</dd><dt><span class="term">
Petrify
Kővé változtatás
</span></dt><dd>
This attack petrifies the target, turning it to stone. Units that have been
petrified may not move or attack.
Ez a támadás kővé dermeszti a célpontot. A kővé vált egységek nem
mozoghatnak és nem harcolhatnak.
</dd><dt><span class="term">
Rajzás
</span></dt><dd>
@ -837,31 +853,30 @@ falvakban), és az ellenség számára észrevétlen marad, kivéve ha épp mell
vannak közvetlenül mellette saját egységei. Az az egység, aki fényt derít
egy rejtőzködő egység hollétére, azonnal elveszíti a maradék lépési pontját.
</dd><dt><span class="term">
Gyógyítás
Méregűzés
</span></dt><dd>
A gyógyító képes kigyógyítani egy mérgezett szövetséges egységet a
A méregűző képes kigyógyítani egy mérgezett szövetséges egységet a
mérgezésből, bár az ilyen egység abban a körben további életerőpontokkal még
nem gyarapszik.
</dd><dt><span class="term">
Csillapítás +4
Gyógyítás +4
</span></dt><dd>
Ez az egység képes a szomszédos szövetséges egységeket gyógyítani a kör
kezdetén. A csillapító által kezelt egység legfeljebb 4 életerőpontot
kezdetén. A gyógyító által kezelt egység legfeljebb 4 életerőpontot
gyógyulhat körönként. Ha azonban az ellátott egység mérgezett, akkor nem
gyógyul, de a csillapító megakadályozza, hogy a méreg az adott körben
hasson. Mérgezett egységet a csillapító nem képes kigyógyítani a
mérgezésből, annak csak egy falu vagy egy gyógyításra képes egység lehet a
segítségére.
gyógyul, de a gyógyító megakadályozza, hogy a méreg az adott körben
hasson. Mérgezett egységet a gyógyító nem képes kigyógyítani a mérgezésből,
annak csak egy falu vagy egy méregűző egység lehet a segítségére.
</dd><dt><span class="term">
Csillapítás +8
Gyógyítás +8
</span></dt><dd>
Ez az egység ötvözi a gyógynövények erejét a mágiával, ezáltal sokkal
gyorsabban gyógyít, mint az a csatatéren általában lehetséges. A csillapító
gyorsabban gyógyít, mint az a csatatéren általában lehetséges. A gyógyító
által kezelt egység legfeljebb 8 életerőpontot gyógyulhat körönként. Ha
azonban az ellátott egység mérgezett, akkor nem gyógyul, de a csillapító
azonban az ellátott egység mérgezett, akkor nem gyógyul, de a gyógyító
megakadályozza, hogy a méreg az adott körben hasson. Mérgezett egységet a
csillapító nem képes kigyógyítani a mérgezésből, annak csak egy falu vagy
egy gyógyításra képes egység lehet a segítségére.
gyógyító nem képes kigyógyítani a mérgezésből, annak csak egy falu vagy egy
méregűző egység lehet a segítségére.
</dd><dt><span class="term">
Megvilágítás
</span></dt><dd>
@ -897,13 +912,13 @@ ellenség ellenőrzött területeiről tudomást sem vesz.
</dd><dt><span class="term">
Rendíthetetlen
</span></dt><dd>
This units resistances are doubled, up to a maximum of 50%, when
defending. Vulnerabilities are not affected.
Ennek az egységnek védekezéskor kétszeresek az ellenállásai, de mindig
legfeljebb 50%. A sebezhetősége nem változik.
</dd><dt><span class="term">
Alámerülés
</span></dt><dd>
Ez az egység képes elrejtőzni ellenségei elől a mélyvízben, és ellenségei
számára észrevétlen marad. Ha ez az egység mélyvízben tartózkodik, az
Ez az egység képes elrejtőzni ellenségei elől a mély vízben, és ellenségei
számára észrevétlen marad. Ha ez az egység mély vízben tartózkodik, az
ellenség nem látja, csak ha vannak közvetlenül mellette saját egységei. Az
az egység, aki fényt derít egy rejtőzködő egység hollétére, azonnal
elveszíti a maradék lépési pontját.
@ -918,7 +933,7 @@ tapasztalat függ az ellenség szintjétől és a csata kimenetelétől. Ha mind
támadó, mind a védekező egység túléli a küzdelmet, akkor a tapasztalati
pontjuk annyival növekszik, amennyi az ellenséges egység szintje volt. Ha
egy egység megöl egy másikat, 8 tapasztalati pontot kap a legyőzött ellenség
minden szintje után (és 4-et, ha az ellenség 0 szintű). Más szóval:</p><div class="table"><a id="id313806"></a><p class="title"><b>2.3. táblázat - A különböző szintű ellenfelekkel folytatott harcok során szerzett
minden szintje után (és 4-et, ha az ellenség 0 szintű). Más szóval:</p><div class="table"><a id="id313827"></a><p class="title"><b>2.3. táblázat - A különböző szintű ellenfelekkel folytatott harcok során szerzett
tapasztalati pontok</b></p><div class="table-contents"><table summary="A különböző szintű ellenfelekkel folytatott harcok során szerzett&#10;tapasztalati pontok" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="78pt" align="left" /><col width="72pt" align="left" /><col width="85pt" align="left" /></colgroup><thead><tr><th style="" align="left">
ellenfél szintje
</th><th style="" align="left">
@ -971,39 +986,42 @@ tapasztalati pontok</b></p><div class="table-contents"><table summary="A külön
következő küldetésben. Az adott körben toborzott vagy visszahívott egységek
nem mozoghatnak és harcolhatnak. A visszahívott egységek megőrzik korábbi
szintjüket, tapasztalati pontjaikat, (és néha) a megszerzett mágikus
tárgyakat, ezenkívül teljes életerővel rendelkeznek.</p></div></div><div class="section" title="Mozgás"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_moving"></a>Mozgás</h2></div></div></div><p>Clicking on a unit identifies all the places it can move on its current turn
by dimming unreachable hexes (pressing the number keys 2-7 will identify the
additional hexes that can be reached in that number of turns in a similar
manner). While in this mode, moving the cursor over a hex will identify the
path your unit will take towards that hex as well as additional information
on the defensive bonus of your unit on that hex and, if it will take more
than one turn, the number of turns it will take your unit to arrive. If you
do not wish to move the unit this mode can be cancelled by selecting a
different unit (by clicking on the new unit or using the
<code class="literal">n</code> or <code class="literal">N</code> keys) or by right-clicking
(Command-click on a Mac) anywhere on the map. The <a class="link" href="#orbs" title="Gömböcskék">orbs</a> on the top of a units energy bar provide a
quick way to see which of your units have already moved or can move further
in the current turn.</p><p>If you decide to move the selected unit, click on the hex you want to move
to and your unit will move towards that space. If you select a destination
which is beyond reach in the current turn, the unit will move as far as it
can in the current turn and enter <span class="emphasis"><em>goto-mode</em></span>. In
<span class="emphasis"><em>goto-mode</em></span> your unit will continue moving towards its
destination in subsequent turns. You can easily undo goto movements at the
beginning of your next turn. You may also change a units destination
by selecting that unit and choosing a new destination or clicking the unit
again to cancel the <span class="emphasis"><em>goto</em></span>.</p><p>Ha egy semleges, vagy az ellenség kezén lévő faluba lépsz, az a te
tárgyakat, ezenkívül teljes életerővel rendelkeznek.</p></div></div><div class="section" title="Mozgás"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_moving"></a>Mozgás</h2></div></div></div><p>Egy egységre kattintva láthatóvá válik minden olyan mező, ahová az a
jelenlegi kör alatt eljuthat, az elérhetetlen területek pedig elsötétülnek
(hasonló módon a 2-7-ig terjedő számbillentyűkkel láthatóvá tehetők azok a
helyek is, ahová az adott számú körök alatt az egység eljuthatna). Ebben a
módban az egérmutatót egy mező fölé helyezve láthatóvá válik az út, amit az
egység megtesz odáig, valamint információk jelennek meg a védelem értékéről,
melyet az adott mező nyújt a harcosnak. Ha az út egy körnél hosszabb időt
vesz igénybe, akkor az is látszik, hogy hány körig tart, míg az egység
megérkezik. Ha nem akarod az egységedet mozgatni, ez a mód megszakítható egy
másik egységre való kattintással (vagy az <code class="literal">n</code> illetve
<code class="literal">N</code> gombok használatával), vagy jobb egérkattintással
(Mac-en parancs-klikk) bárhol a térképen. A <a class="link" href="#orbs" title="Gömböcskék">gömböcskék</a> az egységek energiacsíkja fölött gyorsan
áttekinthetővé teszik, hogy melyik egységed mozgott már, és kinek van még
mozgási lehetősége az adott körben.</p><p>Ha a kijelölt egységet mozgatni szeretnéd, kattints a célmezőre, és az
egységed mozogni fog a megadott hely felé. Ha olyan célt jelölsz meg, amely
az aktuális kör alatt nem elérhető, az egység olyan messze megy, amilyen
messze csak tud ebben körben, majd <span class="emphasis"><em>utazó módba</em></span>
kerül. Az <span class="emphasis"><em>utazó módban</em></span> az egység folytatja útját a cél
felé a következő körökben. Az utazó mozgásokat könnyedén visszavonhatod a
következő köröd elején. Meg is változtathatod egységed célját úgy, hogy
kiválasztod, majd új célt választasz neki, vagy egyszerűen csak még egyszer
rákattintasz az <span class="emphasis"><em>utazó mód</em></span> megszakításához.</p><p>Ha egy semleges, vagy az ellenség kezén lévő faluba lépsz, az a te
fennhatóságod alá kerül. Az újonnan elfoglalt faluba belépő egységed már nem
léphet tovább abban a körben.</p><p>A legtöbb egység ellenőrzi a maga körül lévő területeket, ami befolyásolja,
hogy a harcosaid számára mely mezők érhetőek el, és hogy milyen útvonalon
jutnak el az adott helyre. Ezek a törvényszerűségek automatikusan
tükröződnek a felkínált útvonalakban és az egységeid számára az adott körben
elérhető mezők megjelenítésében.</p><div class="section" title="Ellenőrzött területek"><div class="titlepage"><div><div><h3 class="title"><a id="_zone_of_control"></a>Ellenőrzött területek</h3></div></div></div><p>A units Zone of Control extends to the six hexes immediately adjacent
to the unit, and units that move into an enemy zone of control are forced to
stop. Units with the skirmisher ability ignore enemy zones of control and
are able to move through them freely without being forced to stop. Level 0
units are considered too feeble to generate a zone of control and all units
are able to move through the hexes around an enemy level 0 unit freely.</p></div><div class="section" title="Gömböcskék"><div class="titlepage"><div><div><h3 class="title"><a id="orbs"></a>Gömböcskék</h3></div></div></div><p>Az egységek mellett látható energiacsík tetején található egy gömböcske. Az
általad irányított egységeknél ez a következőt jelenti:</p><div class="table"><a id="id314074"></a><p class="title"><b>2.4. táblázat - Gömböcskék</b></p><div class="table-contents"><table summary="Gömböcskék" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="42pt" align="left" /><col width="261pt" align="left" /><col width="182pt" align="left" /></colgroup><thead><tr><th style="" align="left">
elérhető mezők megjelenítésében.</p><div class="section" title="Ellenőrzött területek"><div class="titlepage"><div><div><h3 class="title"><a id="_zone_of_control"></a>Ellenőrzött területek</h3></div></div></div><p>A legtöbb egység ellenőrzése alatt tartja a maga körül lévő hat mezőnyi
területet. Ha egy egység egy ellenséges harcos által ellenőrzött területre
lép, akkor azonnal meg kell állnia. A portyázó képességgel rendelkező
egységek fittyet hánynak az ellenőrzött területekre, így szabadon
mozoghatnak az ellenség által ellenőrzött területeken anélkül, hogy meg
kellene állniuk. A 0-ás szintű egységek túl gyengék ahhoz, hogy felügyeljék
a maguk körül lévő területeket, ezért minden egység szabadon mozoghat a
körülöttük lévő mezőkön.</p></div><div class="section" title="Gömböcskék"><div class="titlepage"><div><div><h3 class="title"><a id="orbs"></a>Gömböcskék</h3></div></div></div><p>Az egységek mellett látható energiacsík tetején található egy gömböcske. Az
általad irányított egységeknél ez a következőt jelenti:</p><div class="table"><a id="id314106"></a><p class="title"><b>2.4. táblázat - Gömböcskék</b></p><div class="table-contents"><table summary="Gömböcskék" cellpadding="4px" style="border-collapse: collapse;border-top: 2px solid #527bbd; border-bottom: 2px solid #527bbd; "><colgroup><col width="42pt" align="left" /><col width="261pt" align="left" /><col width="182pt" align="left" /></colgroup><thead><tr><th style="" align="left">
Gömböcske
</th><th style="" align="left">
Kép
@ -1014,7 +1032,7 @@ are able to move through the hexes around an enemy level 0 unit freely.</p></div
</td><td style="" align="left">
<span class="inlinemediaobject"><img src="images/orb-green.jpg" alt="Green orb" /></span>
</td><td style="" align="left">
If you control the unit and it hasnt moved this turn
Az egység még nem lépett az adott körben.
</td></tr><tr><td style="" align="left">
Sárga
</td><td style="" align="left">
@ -1039,10 +1057,10 @@ are able to move through the hexes around an enemy level 0 unit freely.</p></div
<span class="inlinemediaobject"><img src="images/orb-none.jpg" alt="No orb" /></span>
</td><td style="" align="left">
Az ellenséges egységek energiacsíkjának tetején nincs gömböcske.
</td></tr></tbody></table></div></div><br class="table-break" /></div><div class="section" title="Ellipszisek, csapatszínek és hős Ikonok"><div class="titlepage"><div><div><h3 class="title"><a id="_ellipses_team_colors_and_hero_icons"></a>Ellipszisek, csapatszínek és hős Ikonok</h3></div></div></div><p>Below each unit there will normally be a colored ellipses or base. The color
identifies its team; in a campaign game, the human-player color is red. The
team color will also show up in parts of the units clothing, or
possibly on a shield insignia.</p><p>Az ellipszist általában folytonos vonal határolja. A 0-ás szintű egységeknél
</td></tr></tbody></table></div></div><br class="table-break" /></div><div class="section" title="Ellipszisek, csapatszínek és hős Ikonok"><div class="titlepage"><div><div><h3 class="title"><a id="_ellipses_team_colors_and_hero_icons"></a>Ellipszisek, csapatszínek és hős Ikonok</h3></div></div></div><p>Alapesetben minden egység alatt van egy színes ellipszis vagy korong. A szín
jelzi az egység csapatát; a hadjáratokban az emberi játékos színe általában
piros. Ezenkívül a csapatszín megmutatkozik az egységek ruházatának
különböző részein, vagy amennyiben lehetséges, a pajzsukon lévő jelzésen is.</p><p>Az ellipszist általában folytonos vonal határolja. A 0-ás szintű egységeknél
azonban szaggatott vonalú ellipszis látható. Ez azt jelzi, hogy annak az
egységnek nincsenek ellenőrzött területei.</p><p>Néhány hadjáratban csillag alakú korongot használnak a vezetők és hősök
(valamilyen módon különleges egységek, akik például nem halhatnak meg a
@ -1063,36 +1081,40 @@ sérülést okozni neked a küzdelem során.</p><p>A különböző típusú tám
fegyverrel adott számú csapást lehet mérni az ellenfélre. Például egy tünde
harcos 5 pontot sebez minden egyes alkalommal, mikor eltalálja az
ellenséget, és 4-szer sújthat le egy támadás során. Ezt 5-4 formában szokás
leírni, ami annyit tesz: 5 sebzés ütésenként és 4 ütés.</p><p>Every unit has a chance of being hit based on the terrain it is in. For
instance, units in castles and villages have a lower chance of being hit,
and Elves in forest have a low chance of being hit. To see a units
defense rating (i.e. chance not to be hit) in terrain, click on the unit,
and then mouse over the terrain youre interested in, and the defense
rating will be displayed as a percentage value in the status pane, as well
as shown over the terrain hex.</p><p>További információkra tehetsz szert - beleértve azt is, hogy a küzdelem
leírni, ami annyit tesz: 5 sebzés ütésenként és 4 ütés.</p><p>Mindig van bizonyos esélye annak, hogy egy egységet találat ér. Ennek
valószínűségét az a terület határozza meg, amelyen az egység áll. Például a
kastélyokban vagy falvakban álló egységek kisebb eséllyel szenvednek
sérülést csakúgy, mint az erdőben lévő tündék. Egy egység adott területen
élvezett védelmi értékének (annak az esélye, hogy nem találják el)
megtekintéséhez kattints az egységre, majd mozgasd az egeret arra a
területre, amelyre kíváncsi vagy; a védelmi érték százalék formájában
jelenik meg a jobb oldali állapotjelző panel legfelső részén, valamint a
kérdéses mező fölött is látható lesz.</p><p>További információkra tehetsz szert - beleértve azt is, hogy a küzdelem
során a támadó és a védő halálának mekkora az esélye -, ha a "Sebzés
előszámítások" gombra kattintasz a küzdelem ablakban.</p><div class="section" title="Támadástípusok"><div class="titlepage"><div><div><h3 class="title"><a id="_attack_types"></a>Támadástípusok</h3></div></div></div><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
<span class="strong"><strong>Vágás</strong></span>: éles szélű fegyverek, melyek
húscafatokat metszenek ki az ellenfélből. Példaképp: tőr, szablya, kard,
perzsekény karmok.
</li><li class="listitem">
<span class="strong"><strong>Piercing</strong></span>: Weapons with a sharp point and
either a long handle or a missile, used to perforate foes body and
damage internal organs. Examples: Knight or infantry pike, arrow.
<span class="strong"><strong>Szúrás</strong></span>: hegyes végű fegyverek vagy hosszú
nyéllel, vagy lövedék formájában, melyek átlyuggatják az ellenfél testét, és
szétroncsolják belső szerveit. Példaképp: lovas vagy gyalogsági lándzsa,
nyílvessző.
</li><li class="listitem">
<span class="strong"><strong>Impact</strong></span>: Weapons having neither a sharp
point nor a cutting edge, but heavy enough to break an enemys
bones. Examples: mace, staff, Troll fist.
<span class="strong"><strong>Ütés</strong></span>: hegyes csúcs és éles szél nélküli
fegyverek, melyek elég erősek ahhoz, hogy széttörjék az ellenfél
csontjait. Példaképp: buzogány, bot, troll ököl.
</li><li class="listitem">
<span class="strong"><strong>Cold</strong></span>: Weapons based on cold or ice
missiles. Example: A Dark Adeptss chill wave.
<span class="strong"><strong>Hideg</strong></span>: hideg- vagy jéglövedék alapú
fegyverek. Példaképp: az árnyak tanítványának "fagyhullám" támadása.
</li><li class="listitem">
<span class="strong"><strong>Fire</strong></span>: Weapons using fire to roast the foe
like a chicken. Example: A drakes fire breath.
<span class="strong"><strong>Tűz</strong></span>: tüzet használó fegyverek, melyek úgy
megsütik az ellenfelet, akár egy csirkét. Példaképp: a perzsekények
tűzokádása.
</li><li class="listitem">
<span class="strong"><strong>Arcane</strong></span>: An attack that dispels the magic
animating zombies, specters, and other undead creatures and
spirits. Example: A white mages magic attack.
<span class="strong"><strong>Földöntúli</strong></span>: olyan támadás, mely
szétfoszlatja a mágia által mozgatott zombikat, lidérceket és más élőholt
teremtményeket meg lelkeket. Példaképp: a fehér mágusok támadása.
</li></ul></div></div><div class="section" title="Ellenállás"><div class="titlepage"><div><div><h3 class="title"><a id="_resistance"></a>Ellenállás</h3></div></div></div><p>Az egységek eltérő mértékben sérülékenyek a különböző támadástípusokkal
szemben. A 6 támadástípussal szembeni erősségeket és gyengeségeket 6
számérték tükrözi az egység leírásában. A pozitív ellenállási érték azt
@ -1112,24 +1134,27 @@ hozzáadódnak a gyógyítás életerőpontjaihoz, így lehetséges, hogy egy eg
Egy faluban való megpihenés. Az egység 8 életerőpontot fog gyógyulni minden
körben.
</li><li class="listitem">
Being adjacent to units with the <span class="emphasis"><em>heals</em></span> ability. The
number of hitpoints healed is specified in the units ability
description. This is invariably <span class="emphasis"><em>heals +4</em></span> or
<span class="emphasis"><em>heals +8</em></span>.
Olyan egységek közelében való tartózkodás, akik a
<span class="emphasis"><em>gyógyítás</em></span> képességével rendelkeznek. A gyógyítás
mértéke az egység képességleírásában van feltüntetve. Ez lehet
<span class="emphasis"><em>gyógyítás +4</em></span> vagy <span class="emphasis"><em>gyógyítás +8</em></span>.
</li></ul></div><div class="section" title="Regenerálódás"><div class="titlepage"><div><div><h3 class="title"><a id="_regeneration"></a>Regenerálódás</h3></div></div></div><p>A trollok és a fapásztorok képesek természetes úton gyógyítani magukat a
regenerálódás segítségével. 8 ÉP-t gyógyulnak minden körben, hogyha
megsebződnek. Megjegyzendő, hogy mivel minden egység legfeljebb csak 8 ÉP-t
gyógyulhat egy körben, a trollok és fapásztorok nem tesznek szert további
előnyre, hogyha egy faluban vagy egy gyógyító egység mellett tartózkodnak.</p></div><div class="section" title="Mérgezés"><div class="titlepage"><div><div><h3 class="title"><a id="_poison"></a>Mérgezés</h3></div></div></div><p>Some attacks can inflict poison damage on your unit. When this happens the
poisoned unit will take 8 damage each turn until it is cured. Poison can be
cured by waiting on a village or being next to a unit with the
<span class="emphasis"><em>cures</em></span> ability. Units with the
<span class="emphasis"><em>heals</em></span> ability can only prevent the poison from causing
damage that turn, not cure it. When poison is cured the unit does not gain
or lose hitpoints on that turn due to healing/poisoning. A unit can not be
healed normally until it is cured of poisoning. Resting is still allowed,
although it will not substantially diminish the poisons effect.</p><p>Néhány egyéb tanács a gyógyítással kapcsolatban:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
Egy egység teljes felgyógyítása jónéhány kört is igénybe vehet.
előnyre, hogyha egy faluban vagy egy gyógyító egység mellett tartózkodnak.</p></div><div class="section" title="Mérgezés"><div class="titlepage"><div><div><h3 class="title"><a id="_poison"></a>Mérgezés</h3></div></div></div><p>Néhány támadás mérgező sebzést ejthet az egységeden. Ha ez történik, a
megmérgezett egység 8 ÉP-t veszít minden körben, amíg meg nem gyógyítják. A
mérgezést vagy egy faluban való pihenéssel lehet meggyógyítani, vagy egy
olyan egység mellett való tartózkodással, amely rendelkezik a
<span class="emphasis"><em>méregűzés</em></span> képességével. A
<span class="emphasis"><em>gyógyítás</em></span> képességével rendelkező egységek ugyan meg
tudják akadályozni, hogy a méreg sebzést okozzon abban a körben, de nem
tudják meggyógyítani az egységet. Ha egy mérgezést meggyógyítanak, az egység
életerőpontjai nem nőnek vagy csökkennek abban a körben a gyógyítás/mérgezés
következtében. Egy egységet addig nem lehet rendesen felgyógyítani, amíg
nincs ellátva a mérgezése. Ilyen állapotban is pihenhet ugyan, de ez nem
befolyásolja számottevően a méreg hatását.</p><p>Néhány egyéb tanács a gyógyítással kapcsolatban:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
Egy egység teljes felgyógyítása jó néhány kört is igénybe vehet.
</li><li class="listitem">
A gyógyítók (tünde sámánnő, tünde druida, erdőtündér, fehér mágus,
fénymágus, keresztes lovag) minden körülöttük elhelyezkedő sérült egységet
@ -1151,20 +1176,22 @@ A trollok és a fapásztorok éppúgy képesek kigyógyítani magukat a
mérgezettségből, mintha egy faluban lennének.
</li></ul></div></div></div></div><div class="chapter" title="3. fejezet - Stratégia és tippek"><div class="titlepage"><div><div><h2 class="title"><a id="_strategy_and_tips"></a>3. fejezet - Stratégia és tippek</h2></div></div></div><div class="section" title="Alapvető stratégia"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="basic_strategy"></a>Alapvető stratégia</h2></div></div></div><p>A következőkben felvázolt alapvető harci elvek és tippek arra szolgálnak,
hogy segítsék a wesnothi harci veteránná válás útján való elindulást. A
kisebb, konkrét példák legtöbbje "A trónörökös" hadjáratban található.</p><div class="section" title="Dont waste units"><div class="titlepage"><div><div><h3 class="title"><a id="_don_8217_t_waste_units"></a>Dont waste units</h3></div></div></div><p>Ne küldj sérült egységeket a biztos halálba. Ha egy egység elveszti
kisebb, konkrét példák legtöbbje "A trónörökös" hadjáratban található.</p><div class="section" title="Ne pazarold az egységeket"><div class="titlepage"><div><div><h3 class="title"><a id="_don_8217_t_waste_units"></a>Ne pazarold az egységeket</h3></div></div></div><p>Ne küldj sérült egységeket a biztos halálba. Ha egy egység elveszti
életerőpontjainak (ÉP) a felét, akkor komolyan fontolóra kell venned, hogy
biztonságos távolságba vonultasd vissza azért, hogy egy faluban gyógyírre
leljen, vagy a gyógyítók (mint például egy tünde sámánnő vagy egy fehér
mágus) gondjaira tudd bízni. A gyógyítók nagyon hasznosak!</p><p>This is for practical reasons: a heavily wounded unit cannot hold back or
kill the enemy. During attack and counterattack, it most often will
perish. Further, by sending it to its sure death, its gathered experience
points (XP) are lost. Recruiting a replacement may be impossible because the
leader is not in its keep or because funds are running low. Even if you can
recruit a replacement, it is most often far away from the battle front. So
dont waste your units.</p></div><div class="section" title="Out of the enemys reach"><div class="titlepage"><div><div><h3 class="title"><a id="_out_of_the_enemy_8217_s_reach"></a>Out of the enemys reach</h3></div></div></div><p>How do you guard wounded units? They are best guarded by being out of the
adversarys reach. No enemy can attack them if enemies cannot even
come near them. The next section about zone of control (ZOC) shows how to
restrict the enemys moves.</p><p>A Parancsok menüben kiválaszthatod az "Ellenséges lépések mutatása" opciót,
mágus) gondjaira tudd bízni. A gyógyítók nagyon hasznosak!</p><p>Ennek gyakorlati magyarázata is van: egy komoly sérüléseket szenvedett
egység nem tudja az ellenséget megölni vagy feltartóztatni. Egy ilyen egység
támadás vagy ellentámadás során könnyedén odavész. Továbbá ha a biztos
halálba küldöd, az összegyűjtött tapasztalati pontjai (TP) is
elvesznek. Ráadásul lehet, hogy utánpótlást is lehetetlen toborozni, mert a
vezéred nincs a várkastélyban, vagy mert a kincstárad kiürülőben van. Még ha
tudsz is utánpótlást toborozni, az akkor is legtöbbször meglehetősen messze
helyezkedik el a fronttól. Éppen ezért ne pazarold az egységeidet.</p></div><div class="section" title="Maradj az ellenség hatókörén kívül"><div class="titlepage"><div><div><h3 class="title"><a id="_out_of_the_enemy_8217_s_reach"></a>Maradj az ellenség hatókörén kívül</h3></div></div></div><p>Hogyan védelmezed a sérült egységeidet? A legjobban úgy oltalmazhatod meg
őket, hogy az ellenség hatókörén kívül tartod őket. Egy ellenség sem tudja
megtámadni őket, ha még csak a közelükbe sem tud férkőzni. A következő
szakasz az ellenőrzött területekről (ET) szól, amely megmutatja, hogy miképp
lehet az ellenség lépési lehetőségeit korlátozni.</p><p>A Parancsok menüben kiválaszthatod az "Ellenséges lépések mutatása" opciót,
mely kiemeli azokat a mezőket, ahová ellenfeled léphet (figyelembe véve az
ellenőrzött területeidet is). Ezzel a paranccsal megbizonyosodhatsz afelől,
hogy a hátrébb lévő súlyosan sérült egységed valóban nem kerülhet támadás
@ -1204,36 +1231,39 @@ frontot, leginkább egy tartalékos jön jól, akivel helyettesítheted a sérü
katonádat. Emiatt érdemes néhány egységet tartani a frontvonal mögött is. Ha
vannak gyógyítóid, a második vonalban lévő sérült egységeid pillanatok alatt
ismét csatarendbe állhatnak.</p><p>Megjegyzendő, hogy az egységeid keresztülhaladhatnak azokon a mezőkön,
melyeken a saját csapataid állnak.</p></div><div class="section" title="Használd ki a terepviszonyokat"><div class="titlepage"><div><div><h3 class="title"><a id="_use_the_terrain"></a>Használd ki a terepviszonyokat</h3></div></div></div><p>Try to position your troops so that they are attacking from a hex with high
defense against an enemy in a hex with low terrain. That way, the
enemys counterstrikes will be less likely to do damage.</p><p>Például a tündéidet helyezd az erdő szélére, hogy a dús növényzet nyújtotta
melyeken a saját csapataid állnak.</p></div><div class="section" title="Használd ki a terepviszonyokat"><div class="titlepage"><div><div><h3 class="title"><a id="_use_the_terrain"></a>Használd ki a terepviszonyokat</h3></div></div></div><p>Próbáld úgy elhelyezni a csapataidat, hogy egy kiváló védelmet biztosító
mezőről tudják megtámadni a kedvezőtlen terepen lévő ellenséges
egységeket. Ily módon az ellenség válaszcsapásai kisebb valószínűséggel
fognak sebzést okozni.</p><p>Például a tündéidet helyezd az erdő szélére, hogy a dús növényzet nyújtotta
remek védelmet élvezhessék, az őket támadó orkoknak pedig a mezőn kelljen
harcolniuk.</p></div><div class="section" title="Támadás és a célpontok kiválasztása"><div class="titlepage"><div><div><h3 class="title"><a id="_attacking_and_choosing_your_targets"></a>Támadás és a célpontok kiválasztása</h3></div></div></div><p>Az előrenyomulás és a támadás természetesen a győzelemhez vezető út
legizgalmasabb része. Öld meg vagy gyengítsd le az utadban álló ellenséges
egységeket, majd vidd előrébb a védelmi vonalaid. A játszma bonyolulttá
válhat, amint az ellenfél ellentámadásba lendül a saját körében.</p><p>Often, you will throw several units at a single enemy unit to finish him
off, but these were forming your defensive line which is now partly
broken. Maybe this doesnt matter because you are out of reach of the
next enemy unit. Maybe it does because you only managed to weaken a very
strong enemy and next turn, he is going to strike back. Perhaps a Horseman
can deliver the killing blow.</p><p>Striking first is an advantage because it allows you the choice of which
units will face off. Take advantage of enemy weakness: e.g. direct your
ranged attacks against foes without ranged weapons. Take advantage of
weaknesses like Horsemens vulnerability to pierce. But remember that
they get to attack back on their turn, so you might have weaknesses the
enemy may exploit.</p><p>Például lovasokkal nagyon jól lehet a vonalat tartani az ork közkatonák és a
válhat, amint az ellenfél ellentámadásba lendül a saját körében.</p><p>Gyakran jó néhány egységet kell bevetned egy egyszerű ellenséges egység
legyőzéséhez, ez pedig a védelmi vonalaid részleges széteséséhez
vezethet. Ez talán nem számít, ha az egységeid éppen kívül esnek az ellenség
hatósugarán. Néha viszont számít, amikor csak legyengíteni sikerül egy
nagyon erős ellenséges harcost, aki a következő körben bizony
visszaüthet. Ilyenkor egy lovas elég lehet az utolsó döféshez.</p><p>Az első csapás előnyt jelent számodra, hiszen te választhatod ki, hogy
melyik egységek kerüljenek szembe egymással. Kovácsolj előnyt az ellenség
gyengeségeiből: pl. vezényeld a csak közelharcban jeleskedő ellenség ellen a
távolsági harcban kiváló egységeidet. Fordítsd a javadra a lovasság
szúrófegyverekkel szembeni sérülékenységét. Azonban ne feledd, hogy az
egységeid az ellenfél körében célkeresztbe kerülnek, és nekik is lehetnek
gyengéik, amiket az ellenség kihasználhat.</p><p>Például lovasokkal nagyon jól lehet a vonalat tartani az ork közkatonák és a
troll suhancok ellen, mert elég jó az ellenállásuk a vágó- és
ütőfegyverekkel szemben. Ám lovasaid igen hamar eleshetnek az ork íjászok és
a kobold lándzsások támadásaitól.</p><p>It usually pays off if you can definitively kill (or almost kill) the faced
unit. If you are unsure of finishing off the enemy in one turn, either
ensure that your unit can weather the return attacks or decide that
youre willing to lose that unit. To withstand the enemys
strikes next turn, it is often wise to attack at the range that allows the
enemy to do least damage to you, rather than choosing the maximum expected
damage to the enemy.</p><p>In particular, use your ranged weapons if the enemy has no ranged
attack. The computers default choice only looks for the most damage
you can deal, so using it will often result in your units taking more damage
than necessary.</p></div><div class="section" title="Napszak"><div class="titlepage"><div><div><h3 class="title"><a id="_time_of_day"></a>Napszak</h3></div></div></div><p>Ne feledd, hogy az igazságos egységek - például az emberek - jobban
a kobold lándzsások támadásaitól.</p><p>Általában megtérül, hogyha biztosan (vagy majdnem biztosan) meg tudod ölni a
megtámadott ellenséges egységet. Ha bizonytalan vagy, hogy végezni tudsz-e
az ellenséggel egy kör alatt, akkor biztosítsd, hogy ez egységed átvészelje
az ellentámadást, vagy szánd rá magad az egységed feláldozására. Hogy
túlélhesd a következő körben várható ellentámadást, bölcs dolog inkább azt a
fegyvernemet választanod a támadáshoz, amelyben az ellenség válaszcsapása a
legkisebb sebzést okozhatja neked; ilyenkor nem célszerű az ellenség minél
nagyobb mértékű megsebzésére törekedni.</p><p>Például használd a távolsági fegyveredet, ha az ellenségnek egyáltalán nincs
távolsági támadása. A számítógép alapértelmezésben a legnagyobb sebzést
okozó fegyvert javasolja neked, ami sokszor oda vezethet, hogy az egységed a
szükségesnél több sérülést szenved el.</p></div><div class="section" title="Napszak"><div class="titlepage"><div><div><h3 class="title"><a id="_time_of_day"></a>Napszak</h3></div></div></div><p>Ne feledd, hogy az igazságos egységek - például az emberek - jobban
harcolnak nappal, míg a törvénytelen egységek - mint az orkok vagy az
élőholtak - éjjel harcolnak jobban. Bizonyára azt szeretnéd, hogy akkor
csaphass össze legelőször az ellenséggel, amikor te erős vagy, ő pedig
@ -1252,25 +1282,25 @@ hogy ilyen módon <span class="emphasis"><em>tapasztalati pontokat lopjanak</em>
szintlépéshez.</p><p>Kezdéskor (amikor még nincsenek magas szintű egységeid) próbáld meg a
legtöbb győzelmet egy maréknyi egységeddel megszerezni. Ezzel
meggyorsíthatod a 2-es szintű egységgé válásukat, ezután pedig hatékonyan
támogathatják a többi egységet.</p><p>Dont neglect to earn your leader experience. You need to keep him
safe, but if you coddle him too much he will be too low level to survive
future scenarios anyway.</p></div></div><div class="section" title="Tedd még szórakoztatóbbá a játékot"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_getting_the_most_fun_out_of_the_game"></a>Tedd még szórakoztatóbbá a játékot</h2></div></div></div><p>Ne feledd: a játék alapvető célja a szórakozás! Alább a fejlesztői csapat
támogathatják a többi egységet.</p><p>Ne légy rest tapasztalati pontokat gyűjteni a vezérednek sem. Biztonságban
kell tartanod, de ha túlságosan elkényezteted, annyira alacsony szintű lesz,
hogy nem éli túl a későbbi küldetéseket.</p></div></div><div class="section" title="Tedd még szórakoztatóbbá a játékot"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_getting_the_most_fun_out_of_the_game"></a>Tedd még szórakoztatóbbá a játékot</h2></div></div></div><p>Ne feledd: a játék alapvető célja a szórakozás! Alább a fejlesztői csapat
néhány tanácsát olvashatod arról, hogy hogyan teheted még szórakoztatóbbá a
játékot:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
Consider playing the campaign on "Medium" difficulty level, especially if
you have prior experience with strategy games. We feel youll find it
much more rewarding.
Vedd fontolóra a hadjárat végigjátszást "Közepes" nehézségi fokozaton
különösen akkor, ha már van némi tapasztalatod a stratégiai játékok
terén. Úgy érezzük, így sokkal nagyobb jutalom lesz számodra a győzelem.
</li><li class="listitem">
Dont sweat it too much when you lose some units. The campaign was
designed to accommodate the player losing some units along the way.
Ne izzadj le túlságosan, ha elvesztesz néhány egységet. A hadjáratok úgy
lettek tervezve, hogy idővel pótlódnak a játékos elvesztett egységei.
</li><li class="listitem">
Dont abuse saved games. Long ago, Wesnoth only allowed saving the
game at the end of a scenario. Mid-scenario saving was added as a
convenience to use if you had to continue the game another day, or to
protect against crashes. We do not recommend loading mid-scenario saved
games over and over because your White Mage keeps getting killed. Learn to
protect your White Mage instead, and balance risks! That is part of the
strategy.
Ne vidd túlzásba a játék közbeni mentéseket. Régebben a Wesnoth csak a
küldetések végén engedett menteni. A küldetésbeli mentés azért vált
lehetővé, hogy kényelmesen folytathasd a játékod egy másik nap, vagy hogy
védelmet nyújtson a lefagyásoktól. Nem ajánljuk ezen mentések betöltését
csak azért, mert a fehér mágusod folyton meghal. Tanuld meg ehelyett azt,
hogy hogyan lehet a fehér mágust megvédeni, és mérlegeld a kockázatokat! Ez
a stratégia része.
</li><li class="listitem">
Ha egy elmentett állást kell visszatöltened, javasoljuk, hogy kezdd előröl a
küldetést, így egy új, sikeres stratégiát dolgozhatsz ki ahelyett, hogy csak
@ -1289,10 +1319,11 @@ egy bizonyos tárgyat.
Tanulmányozd a térképet: információkat nyerhetsz a tereptípusról, a vezéred
és az ellenséges vezér(ek) helyzetéről.
</li><li class="listitem">
Then, begin to recruit units. Cheap units are useful to soak up the first
wave of an enemys attack; advanced units can then be brought in as
support. Fast units can be used as scouts, for exploring the map and to
quickly conquer villages.
Aztán kezdj el egységeket toborozni. Az olcsó egységek jól használhatóak az
első ellenséges hullámok felmorzsolására; a magasabb szintű egységeket csak
ezután érdemes hadrendbe állítani, hogy támogatást nyújtsanak a
többieknek. A gyors egységeket használhatod felderítésre és a falvak gyors
elfoglalására.
</li></ul></div></div><div class="section" title="A küldetések során"><div class="titlepage"><div><div><h3 class="title"><a id="_during_the_scenario"></a>A küldetések során</h3></div></div></div><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
Próbálj meg annyi falvat elfoglalni és megtartani, amennyit csak tudsz, hogy
biztosítsd a megfelelő bevételt.
@ -1320,7 +1351,7 @@ Ha már van egy fehér mágusod (a mágusból lép szintet) vagy egy tünde drui
azok a pályán való lépés közben is gyógyuljanak (a sámánnők is képesek erre,
de nem olyan hatékonyan).
</li><li class="listitem">
Egy egység elvesztésére számítani kell még akkor is, ha szintlépett
Egy egység elvesztésére számítani kell még akkor is, ha szintet lépett
egységről van szó.
</li><li class="listitem"><p class="simpara">
A napszak igazán számít, mert:
@ -1329,9 +1360,9 @@ az igazságos egységek többet sebeznek nappal és kevesebbet éjjel.
</li><li class="listitem">
a törvénytelen egységek többet sebeznek éjjel és kevesebbet nappal.
</li><li class="listitem">
remember to always check the time of day on the right side of the
screen. Plan ahead - think about what its going to be next turn as
well as this turn.
mindig tartsd szemmel a képernyő jobb oldalán, hogy milyen napszak
van. Tervezz előre - az aktuális körhöz hasonlóan gondold végig, hogy mi fog
történni a következő körben.
</li></ul></div></li><li class="listitem">
Néhány egység ellenálló vagy épp sérülékeny a különböző támadástípusokkal
szemben. A lovas egységek gyengébbek a szúrófegyverekkel szemben. A tűz és a
@ -1344,12 +1375,12 @@ egységeidet. Ha az egységeid megsebesülnek, úgy tudod őket meggyógyítani,
hogy egy faluba vagy egy gyógyító egység közelébe juttatod őket (pl. egy
tünde sámánnő vagy egy fehér mágus). Találkozhatsz olyan egységekkel is,
melyek képesek természetes úton meggyógyítani magukat (például a trollok).</p></div><div class="section" title="A küldetések megnyerése"><div class="titlepage"><div><div><h3 class="title"><a id="_winning_a_scenario"></a>A küldetések megnyerése</h3></div></div></div><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">
Szintlépett egységek szükségesek az ellenséges parancsnokok gyors
Szintet lépett egységek szükségesek az ellenséges parancsnokok gyors
ártalmatlanná tételéhez és az óriási veszteségek elkerüléséhez.
</li><li class="listitem">
The quicker you win a scenario, the more gold you get; you will get more
gold from winning early than from all of the maps villages for the
rest of the turns.
Minél gyorsabban nyersz meg egy küldetést, annál több aranyat kapsz; a gyors
befejezésért több aranyat kapsz, mintha a térkép összes falujával a
birtokodban megvárnád, míg letelik az idő.
</li><li class="listitem">
Az összes ellenséges vezér megölése általában azonnali győzelmet hoz.
</li></ul></div></div><div class="section" title="További általános tippek"><div class="titlepage"><div><div><h3 class="title"><a id="_more_general_tips"></a>További általános tippek</h3></div></div></div><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-03-02 10:35+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -102,7 +102,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -125,7 +125,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -134,7 +134,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -154,7 +154,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -168,8 +168,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -179,7 +179,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -200,7 +200,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -210,29 +210,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -251,12 +251,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -264,24 +264,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -290,12 +290,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -304,7 +304,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -312,37 +312,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -351,13 +351,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -365,20 +365,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -387,21 +387,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -409,42 +409,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-10-05 20:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-09-22 13:33+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -109,7 +109,7 @@ msgid "Saving Parthyn"
msgstr "Záchrana Parthynu"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -128,7 +128,7 @@ msgstr ""
"sever."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -144,7 +144,7 @@ msgstr ""
"Nicméně než mohl Malin ukončit svůj výcvik, byl vyhoštěn."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -156,7 +156,7 @@ msgstr ""
"sledoval, jak jeho otec dostal šípem do hrudi a bez života padl k zemi."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -170,7 +170,7 @@ msgstr ""
"rozplynuli v lese."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -187,7 +187,7 @@ msgstr ""
"mohl na chvíli odpočinout ve vašem městě.“"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -205,8 +205,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -216,7 +216,7 @@ msgstr "Obránci"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -237,7 +237,7 @@ msgstr "Malin Kešar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -247,29 +247,29 @@ msgid "Orcs"
msgstr "Skřeti"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kregašar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Ubraň říční brod po dvě noci."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Skřeti se dostanou skrze obranu brodu."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -288,12 +288,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Kešar zemře"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogan zemře"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -303,12 +303,12 @@ msgstr ""
"města. Nekromant tak město posléze opustil."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Uběhlo několik týdnů..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -317,12 +317,12 @@ msgstr ""
"dopřát nám celkem klidné léto."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Tolik ke klidu, Drogane. Skřeti se hromadí na sever od řeky!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -334,12 +334,12 @@ msgstr ""
"skřeti se neodváží bojovat s takovou silou útočící na ně zezadu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Co je sakra tohle? Nekromant se vrátil?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -351,7 +351,7 @@ msgstr ""
"odsuzujeme sami sebe a naše rodiny ke skřetí nadvládě. To snad vidíš sám!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -362,7 +362,7 @@ msgstr ""
"to bylo kvůli pohrávání si s takovou mocí, není divu, že tě vyhnali!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -371,13 +371,13 @@ msgstr ""
"skřeti ničí můj domov, přestože mám moc tomu zabránit!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Vítejte v Parthynu"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -386,17 +386,17 @@ msgstr ""
"nenávisti. Nenávist vede k utrpení."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Skřeti prolomili naše linie. Parthyn není chráněný před útokem!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Kdo zbude na obranu Parthynu?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -409,14 +409,14 @@ msgstr ""
"Wesnothského."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Raději by jsi nechal skřety překonat městské hradby a viděl nás oba mrtvé?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -426,13 +426,13 @@ msgstr ""
"tak jako vždy v minulosti. Myslel jsem, že mágové ti dali zdravý rozum."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr "Mágové mne naučili dost. Nechceš mě skutečně vyhnat, že ne, Drogane?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -441,7 +441,7 @@ msgstr ""
"tebe styděl, kdyby viděl, jak jsi dopadl."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -453,7 +453,7 @@ msgstr ""
"Léčitele ji ošetřili, ale může kdykoliv zemřít."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -462,7 +462,7 @@ msgstr ""
"místem, kdyby byli všichni mrtví. Mrtví!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -471,7 +471,7 @@ msgstr ""
"mohl ty nebo já?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -481,17 +481,17 @@ msgstr ""
"porazili a na jejím konci budou další. Budu je sledovat."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "A opustíš svou sestru?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Moje ruce nebyly nikde vhodné k léčení. Ale mohu jí dát pomstu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -500,12 +500,12 @@ msgstr ""
"marném pokusu pronásledovat skřety v jejich vlastní zemi."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Už jsem se rozhodl."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -514,13 +514,13 @@ msgstr ""
"záležitosti."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Jízdní oddíl se vrátil a skřeti uprchli tváří v tvář větší síle."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Skřeti jsou poraženi, mrtví nebo rozprášení."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battel for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-03-22 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
@ -104,7 +104,7 @@ msgid "Saving Parthyn"
msgstr "Parthyns redning"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -123,7 +123,7 @@ msgstr ""
"orkernes lejre og sende dem tilbage mod nord."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -140,7 +140,7 @@ msgstr ""
"afslutte sin træning blev han dog bortvist."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -153,7 +153,7 @@ msgstr ""
"jorden."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -167,7 +167,7 @@ msgstr ""
"tilbage ind i skoven igen."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -185,7 +185,7 @@ msgstr ""
"dage.«"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -204,8 +204,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -215,7 +215,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -236,7 +236,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -246,29 +246,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Forsvar flodfortet i to nætter"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orker bryder igennem flodfortets forsvar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -287,12 +287,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshars død"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogans død"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -303,12 +303,12 @@ msgstr ""
"uden hændelser."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Flere uger går..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -317,12 +317,12 @@ msgstr ""
"rydde orkernes lejre og give os en relativ rolig sommer."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Så meget for rolig Drogan. Orkerne stiller sig op nord for floden!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -335,12 +335,12 @@ msgstr ""
"med sådan en styrke i ryggen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Hvad i alverden er det for en ting? Er åndemaneren returneret?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
#, fuzzy
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
@ -353,7 +353,7 @@ msgstr ""
"nødvendig hvis vi ikke skal ende i orkernes madgryder! Det må du kunne se!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -364,7 +364,7 @@ msgstr ""
"det var for at rode med sådanne ting, så er det naturligt at de smed dig ud!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -373,13 +373,13 @@ msgstr ""
"orkerne at ødelægge mit hjem, mens jeg har evnerne til at forhindre det!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Velkommen til Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -388,17 +388,17 @@ msgstr ""
"had. Had fører til lidelse."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkerne er brugt igennem vores linjer. Parthyn er åben for angreb!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Hvem vil være tilbage til at forsvare Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -411,14 +411,14 @@ msgstr ""
"kongedømme."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Ville du have tilladt orkerne at løbe byen over ende og dræbe os begge?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -429,7 +429,7 @@ msgstr ""
"lært dig mere fornuft."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -437,7 +437,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -446,7 +446,7 @@ msgstr ""
"ville være skuffet over, at se hvordan du har udviklet dig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -459,7 +459,7 @@ msgstr ""
"lever måske ikke en time længere."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -468,7 +468,7 @@ msgstr ""
"dem. Død over dem alle!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -477,7 +477,7 @@ msgstr ""
"så er hverken du eller jeg i stand til det."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -487,19 +487,19 @@ msgstr ""
"besejrede og der vil være flere orker hvor sporet ender. Jeg forfølger dem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Og forlade din søster?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mine hænder har aldrig været egnet til helbredelse. Men hævn kan jeg give "
"hende."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -508,12 +508,12 @@ msgstr ""
"hærge orkerne i deres eget land!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Jeg har besluttet mig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -522,7 +522,7 @@ msgstr ""
"et sådant eventyr."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -530,7 +530,7 @@ msgstr ""
"styrke."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orkerne er knust, døde eller er flygtet."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-09-20 12:39+0100\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -97,7 +97,7 @@ msgid "Saving Parthyn"
msgstr "Beschützt Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -118,7 +118,7 @@ msgstr ""
"sollten."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -139,7 +139,7 @@ msgstr ""
"verstoßen."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -153,7 +153,7 @@ msgstr ""
"daraufhin leblos zu Boden sackte."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -169,7 +169,7 @@ msgstr ""
"sie gekommen waren."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -189,7 +189,7 @@ msgstr ""
"auszuruhen.«"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -210,8 +210,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -221,7 +221,7 @@ msgstr "Verteidiger"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -242,7 +242,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -252,29 +252,29 @@ msgid "Orcs"
msgstr "Orks"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Haltet die Stellung am Fluss für zwei Nächte"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orks brechen durch die Befestigung am Fluss"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -293,12 +293,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshar fällt in der Schlacht"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogan fällt in der Schlacht"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -309,12 +309,12 @@ msgstr ""
"schließlich verließ der Totenbeschwörer Parthyn."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Einige Wochen vergingen..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -324,14 +324,14 @@ msgstr ""
"das wir einen ruhigeren Sommer genießen können!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
"Das war es dann wohl mit ruhig, Drogan. Orkische Truppen versammeln sich "
"nördlich des Flusses!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -345,12 +345,12 @@ msgstr ""
"von hinten angreift."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Was zur Hölle ist das? Ist der Totenbeschwörer zurückgekehrt?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -363,7 +363,7 @@ msgstr ""
"müsst Ihr doch sehen!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -375,7 +375,7 @@ msgstr ""
"euch an jenen Künsten versucht haben."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -385,13 +385,13 @@ msgstr ""
"Macht habe, es zu verhindern!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Willkommen in Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -400,19 +400,19 @@ msgstr ""
"Hass. Hass führt zu Leid."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Die Orks sind durch unsere Verteidigung gebrochen. Wir werden Parthyn nicht "
"verteidigen können."
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Wer wird zurückbleiben um Parthyn zu verteidigen?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -425,14 +425,14 @@ msgstr ""
"ganzen Königreich von Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Hättet ihr es bevorzugt, dass die Orks die Stadt überrennen und uns töten?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -443,7 +443,7 @@ msgstr ""
"von Neuem aufgebaut. Hätten euch die Magier doch nur mehr Vernunft gelehrt."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -451,7 +451,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -460,7 +460,7 @@ msgstr ""
"Vater wäre beschämt zu sehen, was aus euch geworden ist."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -474,7 +474,7 @@ msgstr ""
"überleben."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -483,7 +483,7 @@ msgstr ""
"besser, wären sie alle tot! Tot!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -492,7 +492,7 @@ msgstr ""
"konnten, so werde weder ich noch werdet ihr jemals dazu imstande sein."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -503,18 +503,18 @@ msgstr ""
"Spuren sein. Ich werde sie verfolgen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Und eure Schwester zurücklassen?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Meine Hände waren nie geeignet zum Heilen. Doch Rache kann ich für sie üben."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -523,12 +523,12 @@ msgstr ""
"Untergang geweihten Versuch, die Orks in ihrem eigenen Land zu bekämpfen."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Meine Entscheidung steht fest."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -537,7 +537,7 @@ msgstr ""
"Vorhaben nichts übrig."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -545,7 +545,7 @@ msgstr ""
"Übermacht."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Die Orks sind verwundet, tot oder geflohen."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-11-25 13:20+0200\n"
"Last-Translator: Νίκος Κονταξής <iloveanimals1992@yahoo.com>\n"
"Language-Team: none\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -116,7 +116,7 @@ msgstr ""
"ορκ πίσω στο βορά."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -134,7 +134,7 @@ msgstr ""
"αποβληθεί."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
#, fuzzy
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
@ -148,7 +148,7 @@ msgstr ""
"πατέρας του δέχτηκε ενα τόξο στο στήθος και έπεσε νεκρός στο έδαφος."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
#, fuzzy
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
@ -163,7 +163,7 @@ msgstr ""
"στα δάση."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
#, fuzzy
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
@ -182,7 +182,7 @@ msgstr ""
"για λίγες μέρες.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -202,8 +202,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -213,7 +213,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -234,7 +234,7 @@ msgstr "Μαλίν Κέσαρ"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -244,29 +244,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Κρέγκ'α'σάρ Τρρ"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Ντρόγκαν"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Υπερασπίσου το οχυρό του ποταμού για δύο νύχτες"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Όρκς σπάνε τις άμυνες του φρουρίου κοντά στο ποτάμι"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -285,12 +285,12 @@ msgid "Death of Malin Keshar"
msgstr "Θάνατος του Μάλιν Κέσαρ"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Θάνατος του Ντρόγκαν"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
#, fuzzy
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
@ -302,12 +302,12 @@ msgstr ""
"νεκρομάντης φεύγει από το Χαλ'αλ χωρίς περιπέτειες."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -317,12 +317,12 @@ msgstr ""
"σχετικά ήσυχο καλοκαίρι."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Τόσο πολλά για ησυχία, Ντρόγκαν. Πλήθος όρκ βόρεια του ποταμού!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
#, fuzzy
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
@ -337,12 +337,12 @@ msgstr ""
"επιτήθεται από πίσω."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Τι στο καλό είναι αυτό το πράγμα; Επέστρεψε ο νεκρομάντης;"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
#, fuzzy
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
@ -356,7 +356,7 @@ msgstr ""
"κατσαρόλες! Σίγουρα το έχεις καταλάβει!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
#, fuzzy
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
@ -369,7 +369,7 @@ msgstr ""
"έδιωξαν!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
#, fuzzy
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
@ -379,14 +379,14 @@ msgstr ""
"όρκς να διαλύουν το σπίτι ενώ έχω τις ικανότητες να το αποτρέψω!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
#, fuzzy
msgid "Welcome to Parthyn"
msgstr "Καλωσόρισες στο Χαλ'αλ"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
#, fuzzy
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
@ -396,7 +396,7 @@ msgstr ""
"θυμό. Ο θυμός οδηγεί στο μίσος. Το μίσος οδηγεί στο να υποφέρεις."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
#, fuzzy
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
@ -404,13 +404,13 @@ msgstr ""
"επίθεση!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
#, fuzzy
msgid "Who will be left to defend Parthyn?"
msgstr "Ποιός θα μείνει πίσω να υπερασπηστεί το Χαλ'αλ;"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
#, fuzzy
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
@ -424,7 +424,7 @@ msgstr ""
"Χαλ'αλ και από όλο το βασίλειο του Γουέσνοθ."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -432,7 +432,7 @@ msgstr ""
"οι δυό!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
#, fuzzy
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
@ -444,7 +444,7 @@ msgstr ""
"μάγοι σε είχαν μάθει περισσότερη λογική."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -452,7 +452,7 @@ msgstr ""
"Ντρόγκαν;"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -461,7 +461,7 @@ msgstr ""
"ήταν ντροπιασμένος αν έβλεπε το τέλος στο οποίο κατέληξες."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
#, fuzzy
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
@ -475,7 +475,7 @@ msgstr ""
"μέχρι την επόμενη ώρα."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
#, fuzzy
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
@ -485,7 +485,7 @@ msgstr ""
"ενα καλύτερο μέρος αν ήταν όλα τους νεκρά. Νεκρά!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -494,7 +494,7 @@ msgstr ""
"εσύ ούτε εγώ προφανώς θα τα καταργήσουμε."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -505,12 +505,12 @@ msgstr ""
"του. Πρέπει να τα ακολουθήσω."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Και να αφήσεις την αδελφή σου;"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
#, fuzzy
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
@ -518,7 +518,7 @@ msgstr ""
"εκδίκηση."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
#, fuzzy
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
@ -528,12 +528,12 @@ msgstr ""
"καταδικασμένες προσπάθειες να εισβάλουν τα όρκς στην ίδια τους την χώρα!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Είμαι αποφασισμένος."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
#, fuzzy
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
@ -543,7 +543,7 @@ msgstr ""
"τέτοιου είδους έρανο."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -551,7 +551,7 @@ msgstr ""
"στρατιωτική δύναμη."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Τα όρκ είναι εξουθεωμένα, πεθαμένα η έχουν υποχωρίσει."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-07 15:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -98,7 +98,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -110,7 +110,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -121,7 +121,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -130,7 +130,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -139,7 +139,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -150,7 +150,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -164,8 +164,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -175,7 +175,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -196,7 +196,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -206,29 +206,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -247,12 +247,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -260,24 +260,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -286,12 +286,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -300,7 +300,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -308,37 +308,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -347,13 +347,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -361,20 +361,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -383,21 +383,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -405,42 +405,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-11-02 10:12-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr "Saving Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -114,7 +114,7 @@ msgstr ""
"the orcs back to the north."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -131,7 +131,7 @@ msgstr ""
"Malin could finish his training, however, he was expelled."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -144,7 +144,7 @@ msgstr ""
"chest and fell lifeless to the ground."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -157,7 +157,7 @@ msgstr ""
"skeletons cut down orc after orc and then melted back into the forest."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -174,7 +174,7 @@ msgstr ""
"in your town for a few days.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -193,8 +193,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -204,7 +204,7 @@ msgstr "Defenders"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -225,7 +225,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -235,29 +235,29 @@ msgid "Orcs"
msgstr "Orcs"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Defend the river fort for two nights"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orcs break through the river fort defences"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -276,12 +276,12 @@ msgid "Death of Malin Keshar"
msgstr "Death of Malin Keshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Death of Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -292,12 +292,12 @@ msgstr ""
"without incident."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Several weeks pass..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -306,12 +306,12 @@ msgstr ""
"out the orc encampments and leave us a relatively quiet summer."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "So much for quiet, Drogan. Orcs mass north of the river!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -324,12 +324,12 @@ msgstr ""
"such a force attacking from behind."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "What in blazes is that thing? Has the necromancer returned?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -342,7 +342,7 @@ msgstr ""
"that!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -353,7 +353,7 @@ msgstr ""
"was for dabbling in such arts, it is no wonder they cast you out!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -362,13 +362,13 @@ msgstr ""
"orcs to destroy my home while I have the skills to prevent it!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Welcome to Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -377,17 +377,17 @@ msgstr ""
"Hate leads to suffering."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "The orcs have broken through our line. Parthyn is open to attack!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Who will be left to defend Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -400,14 +400,14 @@ msgstr ""
"banished from Parthyn and all the Kingdom of Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -418,14 +418,14 @@ msgstr ""
"had taught you more sense."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -434,7 +434,7 @@ msgstr ""
"father would be ashamed to see the end to which you've come."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -447,7 +447,7 @@ msgstr ""
"hour."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -456,7 +456,7 @@ msgstr ""
"place with them all dead. Dead!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -465,7 +465,7 @@ msgstr ""
"nor I are ever likely to."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -476,17 +476,17 @@ msgstr ""
"them."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "And leave your sister?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "My hands were never apt for healing. But revenge I can give her."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -495,12 +495,12 @@ msgstr ""
"harry the orcs in their own country!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "I am resolved."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -509,14 +509,14 @@ msgstr ""
"errand."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"The raiding party returns, and the orcs flee in the face of a superior force."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "The orcs are broken, dead or fled."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -92,7 +92,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -104,7 +104,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -115,7 +115,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -144,7 +144,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -158,8 +158,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -169,7 +169,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -190,7 +190,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -200,29 +200,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -241,12 +241,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -254,24 +254,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -280,12 +280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -294,7 +294,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -302,37 +302,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +341,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +355,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +399,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-05 11:59-0400\n"
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -107,7 +107,7 @@ msgid "Saving Parthyn"
msgstr "Salvando a Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -127,7 +127,7 @@ msgstr ""
"desbarataban los campamentos orcos para enviarlos de vuelta al Norte."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -145,7 +145,7 @@ msgstr ""
"pudiera concluir su entrenamiento, fue expulsado."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -158,7 +158,7 @@ msgstr ""
"una flecha atravesó el pecho de su padre, haciéndolo caer sin vida al suelo."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -172,7 +172,7 @@ msgstr ""
"orco tras orco, y luego volvieron a desaparecer entre los árboles."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -190,7 +190,7 @@ msgstr ""
"pueblo por unos pocos días.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -210,8 +210,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -221,7 +221,7 @@ msgstr "Defensores"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -242,7 +242,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -252,29 +252,29 @@ msgid "Orcs"
msgstr "Orcos"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Defienda el fuerte del río por dos noches"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Que los orcos traspasen las defensas del fuerte del río"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -293,12 +293,12 @@ msgid "Death of Malin Keshar"
msgstr "Muerte de Malin Kreshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Muerte de Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -309,12 +309,12 @@ msgstr ""
"pueblo. El nigromante deja Parthyn sin ningún incidente."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Transcuren varias semanas..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -324,12 +324,12 @@ msgstr ""
"tranquilo."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Y tan tranquilo, Drogan. ¡Los orcos se agrupan al norte del río!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -342,12 +342,12 @@ msgstr ""
"a luchar contra tal fuerza atacando por detrás."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "¿Qué demonios es eso? ¿Ha regresado el nigromante?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -360,7 +360,7 @@ msgstr ""
"los orcos! ¡Seguro que puedes comprender eso!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -372,7 +372,7 @@ msgstr ""
"dichas artes, no es sorprendente que os hayan expulsado!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -381,13 +381,13 @@ msgstr ""
"los orcos destruir mi hogar si tengo el poder de prevenir tal cosa!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Bienvenido a Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -396,19 +396,19 @@ msgstr ""
"lleva al odio. El odio lleva al sufrimiento."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Los orcos han traspasado nuestras líneas. ¡Parthyn está expuesta a sus "
"ataques!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "¿Quién quedará para defender Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -421,7 +421,7 @@ msgstr ""
"Parthyn y de todo el Reino de Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -429,7 +429,7 @@ msgstr ""
"mataban a todos?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -440,14 +440,14 @@ msgstr ""
"habrían enseñado a tener más criterio."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
"Los magos me enseñaron lo suficiente. ¿No me desterraríais, o sí, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -456,7 +456,7 @@ msgstr ""
"padre estaría avergonzado de ver a lo que habéis llegado."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -469,7 +469,7 @@ msgstr ""
"es posible que no viva más de una hora."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -478,7 +478,7 @@ msgstr ""
"lugar si todos ellos estuvieran muertos. ¡Muertos!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -487,7 +487,7 @@ msgstr ""
"entonces es poco probable que nosotros lo consigamos."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -497,17 +497,17 @@ msgstr ""
"derrotamos, y habrá más orcos al otro extremo. Debo perseguirlos."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "¿Y abandonar a vuestra hermana?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Mis manos nunca valieron para sanar. Pero sí que puedo vengarla."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -516,12 +516,12 @@ msgstr ""
"intento de asalto en su propia tierra condenado al fracaso!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Estoy decidido."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -530,7 +530,7 @@ msgstr ""
"semejante encargo."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -538,7 +538,7 @@ msgstr ""
"fuerza superior."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Los orcos están destrozados, muertos o han huído."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-09-26 21:16+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr "Parthyni päästmine"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -113,7 +113,7 @@ msgstr ""
"nii orkid tagasi põhja sundima."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -130,7 +130,7 @@ msgstr ""
"jõudis enda õpingud lõpetada, heideti ta saarelt välja."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -142,7 +142,7 @@ msgstr ""
"pidi nägema, kuidas tema isa sai noole rindu ja langes elutuna maha."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -155,7 +155,7 @@ msgstr ""
"üksteise järel maha niitsid ja seejärel taas metsa kadusid."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -172,7 +172,7 @@ msgstr ""
"ma vaid võimalust teie linnas paar päeva puhata.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -190,8 +190,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -201,7 +201,7 @@ msgstr "Kaitsjad"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -222,7 +222,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -232,29 +232,29 @@ msgid "Orcs"
msgstr "Orkid"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Kaitse jõelinnust kaks ööd"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orkid murravad jõelinnuse kaitsest läbi"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -273,12 +273,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshari surm"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogani surm"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -289,12 +289,12 @@ msgstr ""
"vahejuhtumiteta."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Läks mitu nädalat..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -303,12 +303,12 @@ msgstr ""
"orkide laagrid hävitada ja nii andma meile rahulikuma suve."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Nii palju siis rahust, Drogan. Põhjakallas kihab orkidest!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -321,12 +321,12 @@ msgstr ""
"ründavad, ei jää orkidel üle muud kui taganeda."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Mis pagan see on? Kas surnumanaja on tagasi tulnud?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -338,7 +338,7 @@ msgstr ""
"abita lõpetame me koos oma peredega orkide supipotis! Näed ju isegi!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -349,7 +349,7 @@ msgstr ""
"kunstide torkimine, pole mingi ime, et nad su välja viskasid!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -358,13 +358,13 @@ msgstr ""
"kodu hävitavad, kui mul on võimu seda ära hoida!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Tere tulemast Parthyni"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -373,17 +373,17 @@ msgstr ""
"Vihkamine toob kannatuse."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkid on rivist läbi murdnud, Parthyn on rünnakule valla!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Kes on veel Parthyni kaitsmas?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -396,7 +396,7 @@ msgstr ""
"Wesnothi kuningriigist pagendatud."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -404,7 +404,7 @@ msgstr ""
"tappa?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -415,7 +415,7 @@ msgstr ""
"rohkem aru pähe pannud!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -423,7 +423,7 @@ msgstr ""
"pagendada, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -432,7 +432,7 @@ msgstr ""
"häbi näha, mis sinust saanud on."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -445,7 +445,7 @@ msgstr ""
"vastu pidada."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -454,7 +454,7 @@ msgstr ""
"kõik surnud oleks. Surnud!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -463,7 +463,7 @@ msgstr ""
"saa ka meie sinuga."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -473,18 +473,18 @@ msgstr ""
"tagasi lõime - ja seal teisel pool on veel orke. Ma lähen neile järele."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Ja jätad enda õe maha?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mu käed pole kunagi ravida osanud. Kuid ma võin tema eest kätte maksta."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -493,12 +493,12 @@ msgstr ""
"rünnakut orkide vastu nende omal maal! "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Ma olen otsustanud."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -507,13 +507,13 @@ msgstr ""
"retkele."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Ründesalk tuleb tagasi ja orkid pagevad uue väe eest."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orkid on puruks löödud, tapetud või põgenenud."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-03-20 18:50+0200\n"
"Last-Translator: Mikko Nikkilä <miccoh@gmail.com>\n"
"Language-Team: Finnish\n"
@ -97,7 +97,7 @@ msgid "Saving Parthyn"
msgstr "Parthynin pelastaminen"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -117,7 +117,7 @@ msgstr ""
"passittamaan örkit takaisin pohjoiseen."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -135,7 +135,7 @@ msgstr ""
"karkotettiin."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -148,7 +148,7 @@ msgstr ""
"isänsä sai nuolen rintaansa ja kaatui kuolleena maahan."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -162,7 +162,7 @@ msgstr ""
"perääntyivät takaisin metsään."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -180,7 +180,7 @@ msgstr ""
"päivän.”"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -200,8 +200,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -211,7 +211,7 @@ msgstr "Puolustajat"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -232,7 +232,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -242,29 +242,29 @@ msgid "Orcs"
msgstr "Örkit"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Puolusta jokilinnoitusta kahden yön ajan"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Örkit murtautuvat jokilinnoituksen puolustuksen läpi"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -283,12 +283,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Kesharin kuolema"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Droganin kuolema"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -299,12 +299,12 @@ msgstr ""
"lähtee Parthynistä välikohtauksetta."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Useita viikkoja kuluu..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -314,13 +314,13 @@ msgstr ""
"suhteellisen rauhallinen kesä."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
"Niin paljon rauhallisuudesta, Drogan. Örkit kokoontuvat joen pojoispuolella."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -333,12 +333,12 @@ msgstr ""
"uskalla taistella sellaisen voiman tullessa selustaan."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Mikä pihkura tuo juttu on? Onko pimeyden herra palannut?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -351,7 +351,7 @@ msgstr ""
"ymmärrät sen!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -363,7 +363,7 @@ msgstr ""
"ihmekään, että he antoivat sinulle kenkää!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -373,13 +373,13 @@ msgstr ""
"kauhun ennaltaehkäisemiseen!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Tervetuloa Parthyniin"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -388,18 +388,18 @@ msgstr ""
"johtaa vihaan. Viha johtaa kärsimykseen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Örkit ovat murtautuneet linjojemme läpi. Parthyn on avoin hyökkäykselle!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Kuka jää jäljelle puolustamaan Parthynia?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -413,7 +413,7 @@ msgstr ""
"Wesnothin kuningaskunnasta."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -421,7 +421,7 @@ msgstr ""
"jalkoihinsa? Me kumpikin olisimme kuolleet!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -432,7 +432,7 @@ msgstr ""
"ennenkin. Luulisi maagien opettaneen sinulle enemmän maalaisjärkeä."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -440,7 +440,7 @@ msgstr ""
"karkota, ethän Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -449,7 +449,7 @@ msgstr ""
"hän tietäisi mikä sinusta on tullut."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -462,7 +462,7 @@ msgstr ""
"voi olla, ettei hän enää elä kauan."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -471,7 +471,7 @@ msgstr ""
"jos ne kaikki olisivat kuolleita. Kuolleita!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -480,7 +480,7 @@ msgstr ""
"tuskin sinä tai minäkään ikinä voisimme."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -490,19 +490,19 @@ msgstr ""
"ja siellä on vielä lisää örkkejä. Vainoan ne."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Ja jätät sisaresi?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Käteni eivät ikinä ole olleet soveliaita parantamiseen, mutta voin kostaa "
"hänen puolestaan!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -511,12 +511,12 @@ msgstr ""
"yritykselle kiusata örkkejä niiden omilla mailla!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Olen päättänyt."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -525,7 +525,7 @@ msgstr ""
"juttuun."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -533,7 +533,7 @@ msgstr ""
"edessä."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Örkit ovat hajalla, kuolleita tai paenneet."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-07-17 21:17+0100\n"
"Last-Translator: Damien J <guydelatourATgloireetpouvoirPTcom>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -101,7 +101,7 @@ msgid "Saving Parthyn"
msgstr "La Défense de Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -121,7 +121,7 @@ msgstr ""
"nord."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -138,7 +138,7 @@ msgstr ""
"et en férocité. Cependant, il fut expulsé avant de pouvoir finir ses études."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -151,7 +151,7 @@ msgstr ""
"flèche et s'écrouler sans vie au sol."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -165,7 +165,7 @@ msgstr ""
"avant de retourner se fondre dans la forêt."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -183,7 +183,7 @@ msgstr ""
"quelques jours de repos dans votre ville. »"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -202,8 +202,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -213,7 +213,7 @@ msgstr "Défenseurs"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -234,7 +234,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -244,29 +244,29 @@ msgid "Orcs"
msgstr "Orcs"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Défendre le fort du fleuve pendant deux nuits"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Les orcs franchissent les défenses du fort"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -285,12 +285,12 @@ msgid "Death of Malin Keshar"
msgstr "Mort de Malin Keshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Mort de Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -301,12 +301,12 @@ msgstr ""
"incident."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Plusieurs semaines passent..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -315,13 +315,13 @@ msgstr ""
"balayer les campements orcs et nous accorder un été relativement calme."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
"Tu repasseras pour le calme, Drogan. Des orcs se massent au nord du fleuve !"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -334,14 +334,14 @@ msgstr ""
"pas combattre avec une telle force les attaquant à revers."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
"Par tous les feux de l'enfer, quelle est cette chose ? Le nécromancien est "
"revenu ?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -354,7 +354,7 @@ msgstr ""
"orcs ! Je pense que tu peux comprendre ça !"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -366,7 +366,7 @@ msgstr ""
"exclu !"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -376,13 +376,13 @@ msgstr ""
"arrêter !"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Bienvenue à Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -391,17 +391,17 @@ msgstr ""
"la haine, la haine mène à la souffrance."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Les orcs ont percé nos lignes. Parthyn n'est plus protégée !"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Qui restera-t-il pour défendre Parthyn ?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -414,7 +414,7 @@ msgstr ""
"toi. Tu es désormais banni de Parthyn et de tout le royaume de Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -422,7 +422,7 @@ msgstr ""
"tous les deux ?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -433,7 +433,7 @@ msgstr ""
"préféré que les mages t'inculquent plus de bon sens."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -441,7 +441,7 @@ msgstr ""
"pas, Drogan ?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -450,7 +450,7 @@ msgstr ""
"trousses. Ton père aurait eu honte de voir à quel point tu en es arrivé."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -463,7 +463,7 @@ msgstr ""
"s'occupent d'elle, mais elle peut passer l'arme à gauche à tout moment."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -472,7 +472,7 @@ msgstr ""
"s'ils étaient tous morts. Morts !"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -481,7 +481,7 @@ msgstr ""
"ni toi ni moi ne serons jamais capables de le faire."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -492,18 +492,18 @@ msgstr ""
"ci. Je les poursuivrai."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Et tu laisserais ta sœur ?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mes mains n'ont jamais été douées pour soigner. Mais je peux la venger."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -513,12 +513,12 @@ msgstr ""
"territoire !"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "J'y suis résolu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -527,7 +527,7 @@ msgstr ""
"j'en gaspille dans ce genre de quête."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -535,7 +535,7 @@ msgstr ""
"supérieure."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Les orcs sont démoralisés, morts ou en fuite."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: gl_ES\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-12-08 15:58+0100\n"
"Last-Translator: Leandro Regueiro <leandro DOT regueiro AT gmail DOT com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -105,7 +105,7 @@ msgid "Saving Parthyn"
msgstr "Salvando Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -125,7 +125,7 @@ msgstr ""
"para desbaratar os campamentos dos orcos e enviar ós orcos de volta ó Norte."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -143,7 +143,7 @@ msgstr ""
"seu adestramento, sen embargo, foi expulsado."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -156,7 +156,7 @@ msgstr ""
"peito e caia sen vida ó chan."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -170,7 +170,7 @@ msgstr ""
"despois volvían ó bosque."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -187,7 +187,7 @@ msgstr ""
"agora, eu só vos pido descanso no voso pobo durante uns poucos días.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -206,8 +206,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -217,7 +217,7 @@ msgstr "Defensores"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -238,7 +238,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -248,29 +248,29 @@ msgid "Orcs"
msgstr "Orcos"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Defende o forte do río durante dúas noites"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Os orcos atravesen as defensas do forte do río"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -289,12 +289,12 @@ msgid "Death of Malin Keshar"
msgstr "Morte de Malin Keshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Morte de Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -305,12 +305,12 @@ msgstr ""
"deixa Parthyn sen incidentes."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Pasaron varias semanas..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -320,12 +320,12 @@ msgstr ""
"tranquilo."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Demasiado para a tranquilidade, Drogan. Masas de orcos ó norte do río!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -338,12 +338,12 @@ msgstr ""
"esas forzas atacándoos dende atrás."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Que demos é esa cousa? Volveu o nigromante?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
#, fuzzy
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
@ -357,7 +357,7 @@ msgstr ""
"o verás así! "
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -368,7 +368,7 @@ msgstr ""
"afeccionado a estas artes, non me estraña que te botaran fóra!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -377,30 +377,30 @@ msgstr ""
"orcos destruir o meu fogar mentres teño a capacidade de evitalo!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Benvidos a Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Os orcos romperon a nosa liña. Parthyn está desprotexida!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "A quen deixamos para defender Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -413,13 +413,13 @@ msgstr ""
"Wesnoth. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Preferirías ter deixado que os orcos invadiran o pobo e vernos mortos?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -430,14 +430,14 @@ msgstr ""
"sentido común."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
"Os magos aprendéronme dabondo. Non me vas desterrar de verdade, non Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -446,7 +446,7 @@ msgstr ""
"estaría avergonzado de ver a onde chegaches."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -459,7 +459,7 @@ msgstr ""
"hora."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -468,7 +468,7 @@ msgstr ""
"mellor con todos eles mortos. Mortos!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -477,7 +477,7 @@ msgstr ""
"nin eu estuveramos aquí."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -487,18 +487,18 @@ msgstr ""
"que estamos derrotando, e haberá máis orcos ó final de isto. Perseguireinos."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "¿E deixarás a túa irmá?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"As miñas máns nunca tiveron aptas para sandar. Pero a vinganza polo darlla."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -507,12 +507,12 @@ msgstr ""
"intento fatal de derrotar ós orcos na súa propia terra!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Estou decidido."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -521,7 +521,7 @@ msgstr ""
"recado."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -529,7 +529,7 @@ msgstr ""
"forza superior."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Os orcos están divididos, mortos ou huidos."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -92,7 +92,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -104,7 +104,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -115,7 +115,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -144,7 +144,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -158,8 +158,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -169,7 +169,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -190,7 +190,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -200,29 +200,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -241,12 +241,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -254,24 +254,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -280,12 +280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -294,7 +294,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -302,37 +302,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +341,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +355,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +399,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -93,7 +93,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -105,7 +105,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -116,7 +116,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -125,7 +125,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -134,7 +134,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -145,7 +145,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -159,8 +159,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -170,7 +170,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -191,7 +191,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -201,29 +201,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -242,12 +242,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -255,24 +255,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -281,12 +281,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -295,7 +295,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -303,37 +303,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -342,13 +342,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -356,20 +356,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -378,21 +378,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -400,42 +400,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-22 20:15+0200\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -106,7 +106,7 @@ msgid "Saving Parthyn"
msgstr "Parthyn megmentése"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -125,7 +125,7 @@ msgstr ""
"lerombolja az ork táborhelyeket, és visszaűzze az orkokat északra."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -142,7 +142,7 @@ msgstr ""
"tanulmányait, eltanácsolták a mágusok közül."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -155,7 +155,7 @@ msgstr ""
"élettelenül a földre rogy."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -169,7 +169,7 @@ msgstr ""
"eltűnnek az erdőben, ahonnan jöttek."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -186,7 +186,7 @@ msgstr ""
"kérem, hogy néhány napot pihenhessek a városotokban.\""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -206,8 +206,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -217,7 +217,7 @@ msgstr "Védők"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -238,7 +238,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -248,29 +248,29 @@ msgid "Orcs"
msgstr "Orkok"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Megvéded a folyami erődöt két napon keresztül"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Az orkok áttörik a folyóparti erőd védelmét"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -289,12 +289,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshar elesik"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogan elesik"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -305,12 +305,12 @@ msgstr ""
"elhagyta a várost."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Eltelt néhány hét..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -319,12 +319,12 @@ msgstr ""
"felszámolniuk az ork tábort és viszonylag békés nyarat biztosítani számunkra."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Ennyit a békéről Drogan! Egy rakás ork van a folyótól északra."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -337,12 +337,12 @@ msgstr ""
"harcolni, ami a hátukba támad."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Mi a csuda az? A holtidéző visszatért?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -355,7 +355,7 @@ msgstr ""
"neked is be kell látnod!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -366,7 +366,7 @@ msgstr ""
"varázslatokkal foglalkoztál, akkor nem is csodálom, hogy kidobtak!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -375,13 +375,13 @@ msgstr ""
"az otthonom, miközben képes vagyok rá, hogy megállítsam őket!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Isten hozott Parthynban"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -390,17 +390,17 @@ msgstr ""
"A gyűlölet pedig szenvedést okoz."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Az orkok áttörtek a vonalainkon. Parthyn szabad préda!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Ki marad, hogy megvédje Parthynt?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -413,7 +413,7 @@ msgstr ""
"Wesnothi Királyságból."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -421,7 +421,7 @@ msgstr ""
"holtan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -432,7 +432,7 @@ msgstr ""
"mágusok jobb ítélőképességre tanítottak volna."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -440,7 +440,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -449,7 +449,7 @@ msgstr ""
"szégyenkezne, ha látná, hogy végezted."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -462,7 +462,7 @@ msgstr ""
"holnapot."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -471,7 +471,7 @@ msgstr ""
"mind halott lenne! Halott!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -480,7 +480,7 @@ msgstr ""
"tudjuk."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -490,18 +490,18 @@ msgstr ""
"végén ott lesz a többi. Követem őket."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Itt hagynád a húgodat?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Kezeim soha nem voltak gyógyításra alkalmasak. De bosszút állhatok érte."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -510,12 +510,12 @@ msgstr ""
"esztelenül megpróbálták elpusztítani az orkokat a saját országukban!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Már döntöttem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -524,14 +524,14 @@ msgstr ""
"egy ilyen útra."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"A portyázók visszatértek és az orkok elmenekülnek a hatalmas sereg láttán."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Az orkok megtörtek, halottak vagy elmenekültek."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-26 12:40-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -94,7 +94,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -106,7 +106,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -117,7 +117,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -126,7 +126,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -135,7 +135,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -146,7 +146,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -160,8 +160,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -171,7 +171,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -192,7 +192,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -202,29 +202,29 @@ msgid "Orcs"
msgstr "Orkar"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -243,12 +243,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -256,24 +256,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -282,12 +282,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -296,7 +296,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -304,37 +304,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -343,13 +343,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -357,20 +357,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -379,21 +379,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -401,42 +401,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-11-01 11:57+0300\n"
"Last-Translator: Antonio Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -100,7 +100,7 @@ msgid "Saving Parthyn"
msgstr "Il salvataggio di Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -120,7 +120,7 @@ msgstr ""
"e respingerli verso nord."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -138,7 +138,7 @@ msgstr ""
"addestramento però, fu espulso."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -151,7 +151,7 @@ msgstr ""
"freccia, cadere senza vita sul terreno."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -165,7 +165,7 @@ msgstr ""
"pezzi un orco dopo l'altro per poi ritornare nella foresta."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -182,7 +182,7 @@ msgstr ""
"nella vostra città per qualche giorno»."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -201,8 +201,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -212,7 +212,7 @@ msgstr "Difensori"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -233,7 +233,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -243,29 +243,29 @@ msgid "Orcs"
msgstr "Orchi"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Difendi il forte sul fiume per due notti"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Gli orchi spezzano le difese del forte sul fiume"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -284,12 +284,12 @@ msgid "Death of Malin Keshar"
msgstr "Morte di Malin Keshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Morte di Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -300,12 +300,12 @@ msgstr ""
"Parthyn senza incidenti."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Passano molte settimane..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -315,12 +315,12 @@ msgstr ""
"un'estate relativamente tranquilla."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Ecco la tua calma, Drogan. Gli orchi si ammassano a nord del fiume!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -333,12 +333,12 @@ msgstr ""
"combattere con un tale esercito che li attacca alle spalle."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Che diamine è stato? Il negromante è tornato?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -351,7 +351,7 @@ msgstr ""
"degli orchi! Te ne renderai conto anche tu!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -363,7 +363,7 @@ msgstr ""
"non c'è da stupirsi se ti hanno scacciato!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -372,13 +372,13 @@ msgstr ""
"orchi distruggono la mia casa se posso impedirlo!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Benvenuti a Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -387,17 +387,17 @@ msgstr ""
"L'odio al dolore."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Gli orchi sciamano attraverso le nostre linee. Parthyn è indifesa!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Chi rimarrà a difendere Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -410,7 +410,7 @@ msgstr ""
"bandito da Parthyn e da tutto il regno di Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -418,7 +418,7 @@ msgstr ""
"ammazzassero entrambi?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -429,7 +429,7 @@ msgstr ""
"avrebbero dovuto insegnarti più buon senso."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -437,7 +437,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -446,7 +446,7 @@ msgstr ""
"soldati. Tuo padre si vergognerebbe nel vedere che fine hai fatto."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -459,7 +459,7 @@ msgstr ""
"fianco, ma potrebbe non farcela."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -468,7 +468,7 @@ msgstr ""
"migliore se morissero tutti. Morti!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -477,7 +477,7 @@ msgstr ""
"riusciremo né tu né io."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -488,17 +488,17 @@ msgstr ""
"inseguirli."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "E vuoi abbandonare tua sorella?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Le mie mani non sono mai state adatte a guarire. Ma posso vendicarla."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -507,12 +507,12 @@ msgstr ""
"tentativo di scacciare gli orchi dalla propria terra!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Sono deciso."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -521,7 +521,7 @@ msgstr ""
"sprecherò per una simile missione."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -529,7 +529,7 @@ msgstr ""
"superiori."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Gli orchi sono sconfitti, morti o fuggiti."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-05-14 03:34+0900\n"
"Last-Translator: Shigerello <shigerello_wesnoth@mac.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -102,7 +102,7 @@ msgid "Saving Parthyn"
msgstr "Parthyn の防衛"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -121,7 +121,7 @@ msgstr ""
"率いた。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -138,7 +138,7 @@ msgstr ""
"かしながら、彼は島から追放されることとなる。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -150,7 +150,7 @@ msgstr ""
"れた。そこで Malin は、矢を胸に受け、地面に命なく倒れこむ父の姿を目にする。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -163,7 +163,7 @@ msgstr ""
"消えていくのを、愕然としながら見守った。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -179,7 +179,7 @@ msgstr ""
"持ちこたえられるか疑わしい。とにかく数日の間、町で休みを取らせてほしい。」"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -198,8 +198,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -209,7 +209,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -230,7 +230,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -240,29 +240,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "川べりの要塞を2夜にわたって防衛する"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "オーク達が川べりの要塞の守備を突破する"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -281,12 +281,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshar の死"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogan の死"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -296,12 +296,12 @@ msgstr ""
"う主張したが、無駄だった。死霊術師は何事もなく Parthyn を去っていった。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "数週間が過ぎ…"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -310,12 +310,12 @@ msgstr ""
"を追い払い、我々に少しは平穏な夏を過ごさせてくれるだろう。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "平穏もこれまでのようだ、Drogan。オークの集団が川の北側に"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -328,12 +328,12 @@ msgstr ""
"い。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "いったい全体、何なんだそれは?死霊術師が戻って来たのか?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
#, fuzzy
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
@ -347,7 +347,7 @@ msgstr ""
"う!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -359,7 +359,7 @@ msgstr ""
"のも頷ける!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -368,30 +368,30 @@ msgstr ""
"オーク共が故郷を破壊し尽くすのをみすみす許すのなんて嫌なんだ!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -404,13 +404,13 @@ msgstr ""
"追放される。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "貴方は町をオーク共に蹂躙させ、自分たち2人を死なせるつもりだとでも"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -421,7 +421,7 @@ msgstr ""
"が。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -429,7 +429,7 @@ msgstr ""
"よね、Drogan"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -438,7 +438,7 @@ msgstr ""
"成れの果てを知って、お父上もお嘆きになることだろう…"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -447,21 +447,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -469,42 +469,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "襲撃部隊が戻り、オーク達は強大な兵力を目の前に逃げだした。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "オーク達は傷つき、斃され、逃げ去った。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -92,7 +92,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -104,7 +104,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -115,7 +115,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -144,7 +144,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -158,8 +158,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -169,7 +169,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -190,7 +190,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -200,29 +200,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -241,12 +241,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -254,24 +254,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -280,12 +280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -294,7 +294,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -302,37 +302,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +341,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +355,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +399,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-11-07 15:42-0500\n"
"Last-Translator: Michael Babich (Aethaeryn) <michaelbabich7@gmail.com>\n"
"Language-Team: none\n"
@ -101,7 +101,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -113,7 +113,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -142,7 +142,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -153,7 +153,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -167,8 +167,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -178,7 +178,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -199,7 +199,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -209,29 +209,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -250,12 +250,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -263,24 +263,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -289,12 +289,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -303,7 +303,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -311,37 +311,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -350,13 +350,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -364,20 +364,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -386,21 +386,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -408,42 +408,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -100,7 +100,7 @@ msgid "Saving Parthyn"
msgstr "Gelbstint Partyną"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -119,7 +119,7 @@ msgstr ""
"ir nustumti juos atgal šiaurėn."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -136,7 +136,7 @@ msgstr ""
"anksčiau, nei jis pabaigė mokslus."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -149,7 +149,7 @@ msgstr ""
"strėlės."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -162,7 +162,7 @@ msgstr ""
"vieną po kito iškapojo orkus, o po to ištirpo pamiškėje."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -179,7 +179,7 @@ msgstr ""
"šiandien aš teprašau prieglaudos kelioms dienoms.“"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -198,8 +198,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -209,7 +209,7 @@ msgstr "Gynėjai"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -230,7 +230,7 @@ msgstr "Malinas Kešaras"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -240,29 +240,29 @@ msgid "Orcs"
msgstr "Orkai"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'šar Tras"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Droganas"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Apginkite upės fortą dvi naktis."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orkai prasiveržia pro upės forto įtvirtinimus"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -281,12 +281,12 @@ msgid "Death of Malin Keshar"
msgstr "Malino Kešaro mirtis"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogano mirtis"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -297,12 +297,12 @@ msgstr ""
"incidentų."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Po kelių savaičių..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -311,12 +311,12 @@ msgstr ""
"stovyklavietes ir išrūpinti mums daugmaž ramią vasarą."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Tai tiek tos ramybės, Droganai. Šiauriniame krante susirinko orkai!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -329,12 +329,12 @@ msgstr ""
"jėga."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Kas čia, po paraliais? Ar sugrįžo tas nekromantas?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -346,7 +346,7 @@ msgstr ""
"atiduodame save ir mūsų šeimas tiesiai į orkiškus puodus! Negi nematai?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -357,7 +357,7 @@ msgstr ""
"prasidėjai su tokia veikla, nė kiek nenuostabu, kad tave išspyrė!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -366,13 +366,13 @@ msgstr ""
"mano namus, ypač kai turiu galių jiems pasipriešinti!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Sveiki atvykę į Partyną"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -381,17 +381,17 @@ msgstr ""
"veda į kančią."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkai prasiveržė pro mūsų gretas. Partynui gresia apgultis!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Kas pasiliks ginti Partyno?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -404,13 +404,13 @@ msgstr ""
"iš Partyno ir iš visos Vesnoto karalystės."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Ar būtum mieliau leidęs orkams nusiaubti miestą ir mudu nužudyti?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -420,7 +420,7 @@ msgstr ""
"kaip kad visada atstatydavo. Tikėjausi, magai įkals tau daugiau proto."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -428,7 +428,7 @@ msgstr ""
"Droganai?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -437,7 +437,7 @@ msgstr ""
"tėvui gėda būtų žiūrėti kuo pavirtai."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -450,7 +450,7 @@ msgstr ""
"valandos."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -459,7 +459,7 @@ msgstr ""
"geresnė vieta, jei kas visus juos išžudytų. Išskerstų!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -468,7 +468,7 @@ msgstr ""
"atsikratyti, tai nei tau, nei man greičiausiai nepavyks."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -478,17 +478,17 @@ msgstr ""
"kitame jo gale tikrai bus daugiau orkų. Aš juos persekiosiu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Ir paliksi savo sesę?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Niekada nebuvau pasikaustęs gydyme. Bet keršyti galiu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -497,12 +497,12 @@ msgstr ""
"klajonėse bandant kenkti orkams jų pačių žemėje!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Aš jau apsisprendęs."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -511,14 +511,14 @@ msgstr ""
"tokią kelionę."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Grįžo kariai iš reido. Orkai pasitraukė, susidūrę su pranašesne armija."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orkai palaužti kas žuvo, kas išsilakstė."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -93,7 +93,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -105,7 +105,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -116,7 +116,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -125,7 +125,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -134,7 +134,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -145,7 +145,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -159,8 +159,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -170,7 +170,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -191,7 +191,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -201,29 +201,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -242,12 +242,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -255,24 +255,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -281,12 +281,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -295,7 +295,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -303,37 +303,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -342,13 +342,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -356,20 +356,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -378,21 +378,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -400,42 +400,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-02-02 07:59+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -92,7 +92,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -104,7 +104,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -115,7 +115,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -144,7 +144,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -158,8 +158,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -169,7 +169,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -190,7 +190,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -200,29 +200,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -241,12 +241,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -254,24 +254,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -280,12 +280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -294,7 +294,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -302,37 +302,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +341,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +355,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +399,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-09-17 19:15+0100\n"
"Last-Translator: IJsbrand Oudshoorn <oudshoorn@eitri.nl>\n"
"Language-Team: Dutch <AI0867@gmail.com>\n"
@ -99,7 +99,7 @@ msgid "Saving Parthyn"
msgstr "Parthyn redden"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -119,7 +119,7 @@ msgstr ""
"de orks terug naar het noorden te drijven."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -137,7 +137,7 @@ msgstr ""
"hij echter uit de school gezet."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -150,7 +150,7 @@ msgstr ""
"nadat hij door een pijl in de borst getroffen was."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -164,7 +164,7 @@ msgstr ""
"de skeletten ork na ork neersloegen waarna ze terug in het woud verdwenen."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -182,7 +182,7 @@ msgstr ""
"dagen in jullie stad te kunnen rusten."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -202,8 +202,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -213,7 +213,7 @@ msgstr "Verdedigers"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -234,7 +234,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -244,29 +244,29 @@ msgid "Orcs"
msgstr "Orks"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Verdedig het rivierfort gedurende twee nachten."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "De Orks zijn voorbij het rivierfort geraakt."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -285,12 +285,12 @@ msgid "Death of Malin Keshar"
msgstr "Dood van Malin Keshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Dood van Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -301,12 +301,12 @@ msgstr ""
"De dodenbezweerder verlaat Parthyn zonder verdere incidenten."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Enige weken later."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -316,14 +316,14 @@ msgstr ""
"zomer krijgen. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
"Tot zover de rustige zomer, Drogan. Een groep orks verzamelt zich ten "
"noorden van de rivier!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -336,12 +336,12 @@ msgstr ""
"niet meer zullen durven aanvallen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Wat in godsnaam is dat ding? Is de dodenbezweerder teruggekeerd?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -354,7 +354,7 @@ msgstr ""
"orkse stoofpotten! Zelf jij moet dat zeker en vast beseffen!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -366,7 +366,7 @@ msgstr ""
"je weggestuurd hebben!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -375,13 +375,13 @@ msgstr ""
"kijken hoe de orks mijn thuis vernielen terwijl ik hun kan tegenhouden!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Welkom in Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -390,18 +390,18 @@ msgstr ""
"tot haat en haat leidt tot leiden."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"De Orks zijn door onze linie gebroken. Ze kunnen nu Parthyn aanvallen!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Wie blijft er over om Parthyn te verdedigen?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -414,7 +414,7 @@ msgstr ""
"doen. Ik verban je van Parthyn en het koninkrijk Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -422,7 +422,7 @@ msgstr ""
"gesneuveld waren?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -433,14 +433,14 @@ msgstr ""
"magiërs je beter opgevoed hadden."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
"De magiërs leerden me genoeg. Je gaat me toch niet echt verbannen, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -449,7 +449,7 @@ msgstr ""
"vader zou beschaamd geweest zijn om te zien wat je deed."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -462,7 +462,7 @@ msgstr ""
"ogenblik kan haar laatste zijn."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -471,7 +471,7 @@ msgstr ""
"wereld een beter plaats maken!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -480,7 +480,7 @@ msgstr ""
"noch ik noch jij daar ooit in slagen."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -491,19 +491,19 @@ msgstr ""
"volgen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "En je zus achterlaten?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mijn handen zijn nooit geschikt geweest om te genezen. Maar wraak kan ik "
"haar geven."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -512,12 +512,12 @@ msgstr ""
"hopeloze poging om de orks in hun gebied te bevechten helpt niemand!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Ik ben vastbesloten."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -526,7 +526,7 @@ msgstr ""
"niemand hieraan verspelen."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -534,7 +534,7 @@ msgstr ""
"superieure strijdmacht."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Alle orks zijn dood of gevlucht."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-02 11:49+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: none\n"
@ -98,7 +98,7 @@ msgid "Saving Parthyn"
msgstr "Ratowanie Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -118,7 +118,7 @@ msgstr ""
"na północ. "
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -135,7 +135,7 @@ msgstr ""
"swoje kształcenie, został wydalony."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -148,7 +148,7 @@ msgstr ""
"wydaje ostatnie tchnienie."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -161,7 +161,7 @@ msgstr ""
"wtopiły się z powrotem w las."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -178,7 +178,7 @@ msgstr ""
"Na razie chciałbym odpocząć w waszym mieście przez kilka dni.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -197,8 +197,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -208,7 +208,7 @@ msgstr "Obrońcy"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -229,7 +229,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -239,29 +239,29 @@ msgid "Orcs"
msgstr "Orki"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Obroń fort na rzece przez dwie noce."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orki przedostają się przez fortyfikacje obronne na rzece."
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -280,12 +280,12 @@ msgid "Death of Malin Keshar"
msgstr "Śmierć Malina Keshara"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Śmierć Drogana"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -295,12 +295,12 @@ msgstr ""
"zostać i pomóc w obronie miasta. Nekromanta opuszcza Parthyn bez zajścia. "
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Mijają tygodnie..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -309,12 +309,12 @@ msgstr ""
"oczyścić obozowisko orków i zapewnić nam względnie spokojne lato."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "To cisza przed burzą, Drogan. Orki gromadzą się na północ od rzeki!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -327,12 +327,12 @@ msgstr ""
"tyłu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Do to jest do licha? Nekromanta powrócił?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -345,7 +345,7 @@ msgstr ""
"Przecież też to widzisz!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -356,7 +356,7 @@ msgstr ""
"powodu parania się takimi zajęciami, nie dziwota, że cię wypędzono!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -365,13 +365,13 @@ msgstr ""
"niszczą mój dom, podczas gdy mam możliwość temu zapobiec!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Witaj w Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -380,18 +380,18 @@ msgstr ""
"nienawiść. Nienawiść powoduje cierpienie."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Orki przedarły się przez naszą obronę. Parthyn jest wystawione na ataki!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Kto zostanie, aby bronić Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -404,13 +404,13 @@ msgstr ""
"Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Wolałbyś, żeby orki najechały miasto i zabiły nas obu?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -420,14 +420,14 @@ msgstr ""
"to się działo w przeszłości. Magowie mogli cię nauczyć więcej rozsądku."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
"Magowie nauczyli mnie wystarczająco dużo. Nie wygnasz mnie Droganie, prawda?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -436,7 +436,7 @@ msgstr ""
"Twój ojciec wstydziłby się wiedząc, kim się stałeś."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -448,7 +448,7 @@ msgstr ""
"ranna podczas ataku. Uzdrowiciele są u niej, ale może nie przeżyć godziny."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -457,7 +457,7 @@ msgstr ""
"gdyby wszystkie były martwe. Martwe!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -466,7 +466,7 @@ msgstr ""
"żaden z nas nie będzie raczej w stanie tego dokonać."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -476,19 +476,19 @@ msgstr ""
"pokonaliśmy. Może idąc po nich znajdziemy więcej orków. Wytropię je. "
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "I zostawisz swą siostrę?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Moje ręce nigdy nie nadawały się do uzdrawiania. Ale mogę przekazać jej "
"zemstę."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -497,12 +497,12 @@ msgstr ""
"grabienia orków we własnym kraju!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Zdecydowałem się."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -511,14 +511,14 @@ msgstr ""
"przeznaczę ich do takiej roboty."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Oddział uderzeniowy powraca, a orki uciekają w obliczu przeważającej siły."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orki są rozbite, zabite lub uciekły."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -92,7 +92,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -104,7 +104,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -115,7 +115,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -144,7 +144,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -158,8 +158,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -169,7 +169,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -190,7 +190,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -200,29 +200,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -241,12 +241,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -254,24 +254,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -280,12 +280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -294,7 +294,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -302,37 +302,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +341,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +355,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +399,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -92,7 +92,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -104,7 +104,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -115,7 +115,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -124,7 +124,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -133,7 +133,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -144,7 +144,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -158,8 +158,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -169,7 +169,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -190,7 +190,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -200,29 +200,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -241,12 +241,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -254,24 +254,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -280,12 +280,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -294,7 +294,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -302,37 +302,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +341,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +355,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +377,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +399,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -93,7 +93,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -105,7 +105,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -116,7 +116,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -125,7 +125,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -134,7 +134,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -145,7 +145,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -159,8 +159,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -170,7 +170,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -191,7 +191,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -201,29 +201,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -242,12 +242,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -255,24 +255,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -281,12 +281,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -295,7 +295,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -303,37 +303,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -342,13 +342,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -356,20 +356,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -378,21 +378,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -400,42 +400,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ru\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-20 18:37+0200\n"
"Last-Translator: Victor Sergienko <singalen@gmail.com>\n"
"Language-Team: Russian <bugs.wesnoth.org>\n"
@ -103,7 +103,7 @@ msgid "Saving Parthyn"
msgstr "Спасая Парфин"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -122,7 +122,7 @@ msgstr ""
"орков, чтобы навсегда отбросить их далеко на север."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -139,7 +139,7 @@ msgstr ""
"его отчислили."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -151,7 +151,7 @@ msgstr ""
"Малина его отец погиб, пронзённый стрелой."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -164,7 +164,7 @@ msgstr ""
"скелеты убивали орков один за другим, а затем исчезли в лесу."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -181,7 +181,7 @@ msgstr ""
"Единственное, чего я прошу — отдохнуть в вашем городе несколько дней.»"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -201,8 +201,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -212,7 +212,7 @@ msgstr "Защитники"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -233,7 +233,7 @@ msgstr "Малин Кешар"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -243,29 +243,29 @@ msgid "Orcs"
msgstr "Орки"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Крег'а'шар Трр"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Дроган"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Защищайте переход через реку две ночи"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Орки пробились через оборону речного форта"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -284,12 +284,12 @@ msgid "Death of Malin Keshar"
msgstr "Смерть Малина Кешара"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Смерть Дрогана"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -300,12 +300,12 @@ msgstr ""
"поддержал. Некромант покинул Парфин без происшествий."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Несколько недель спустя..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -314,12 +314,12 @@ msgstr ""
"уничтожить ряд поселений орков и обеспечить нам относительно спокойное лето."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Ага, как же! Дроган, орки уже у реки!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -332,12 +332,12 @@ msgstr ""
"смогут сражаться со столь значительными силами в тылу."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "А это что ещё за чертовщина? Неужели некромант вернулся?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -350,7 +350,7 @@ msgstr ""
"оркам! Ты ведь понимаешь это!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -361,7 +361,7 @@ msgstr ""
"увлечение тёмными искусствами, то я их отлично понимаю!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -370,13 +370,13 @@ msgstr ""
"мой родной город, если я могу его спасти!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Добро пожаловать в Парфин"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -385,17 +385,17 @@ msgstr ""
"ненависти. Ненависть ведёт к страданиям."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Орки пробились через нашу оборону. Парфин открыт для атаки!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Кто же теперь будет защищать Парфин?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -408,13 +408,13 @@ msgstr ""
"всём Королевстве Веснот."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "То есть, ты скорее дашь оркам взять наш город и убить нас обоих?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -424,13 +424,13 @@ msgstr ""
"всегда делали раньше. Магам следовало бы лучше учить тебя уму-разуму."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr "Маги обучили меня вполне пристойно. Ты ведь не прогонишь меня, Дроган?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -439,7 +439,7 @@ msgstr ""
"перевернулся бы в могиле, если бы узнал, к какому концу ты пришёл."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -451,7 +451,7 @@ msgstr ""
"нападения. К ней уже прибыли врачи, но, боюсь, она не проживёт и часу."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -460,7 +460,7 @@ msgstr ""
"убить их всех. Убить!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -469,7 +469,7 @@ msgstr ""
"с тобой вряд ли справимся."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -480,18 +480,18 @@ msgstr ""
"займусь ими."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "И бросишь сестру?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Мои руки никогда не годились для лечения. Но зато я могу отомстить за неё."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -500,12 +500,12 @@ msgstr ""
"жертвы в глупой попытке драться с орками в их родной стране!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Я уже решился."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -514,14 +514,14 @@ msgstr ""
"давать кому-либо приказ помочь тебе."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Прибыли подкрепления, и орки бежали перед лицом превосходящих сил противника."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Орки покалечены, убиты или сбежали."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-03-23 22:57+0100\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
@ -97,7 +97,7 @@ msgid "Saving Parthyn"
msgstr "Záchrana Parthynu"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -117,7 +117,7 @@ msgstr ""
"sever."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -133,7 +133,7 @@ msgstr ""
"útokov. Malin bol vylúčený ešte predtým ako dokončil tréning."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -146,7 +146,7 @@ msgstr ""
"zemi."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -159,7 +159,7 @@ msgstr ""
"jedného orka za druhým a potom sa vrátili späť do lesa."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -176,7 +176,7 @@ msgstr ""
"mohol vo vašom meste niekoľko dní odpočinúť.“"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -194,8 +194,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -205,7 +205,7 @@ msgstr "Obrancovia"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -226,7 +226,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -236,29 +236,29 @@ msgid "Orcs"
msgstr "Orkovia"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Ubrániš brod na rieke dve noci"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orkovia sa dostanú cez obranu brodu"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -277,12 +277,12 @@ msgid "Death of Malin Keshar"
msgstr "Zomrie Malin Keshar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Zomrie Drogan"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -292,12 +292,12 @@ msgstr ""
"mesta. Černokňažník tak Parthyn opustil."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Ubehlo niekoľko týždňov..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -306,12 +306,12 @@ msgstr ""
"a dopriať nám relatívne pokojné leto."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Toľko k pokoju Drogan. Orkovia sa hromadia severne od rieky!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -324,12 +324,12 @@ msgstr ""
"zozadu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Čo do pekla to má znamenať? Černokňažník sa vrátil?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -341,7 +341,7 @@ msgstr ""
"odsudzujeme sami seba a naše rodiny k nadvláde orkov! Sám to vidíš!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -352,7 +352,7 @@ msgstr ""
"to bolo kvôli pohrávaniu sa s takouto mocou, niet divu, že ťa vyhnali!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -361,13 +361,13 @@ msgstr ""
"orkom zničiť môj domov pokiaľ mám moc tomu zabrániť!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Vitajte v Parthyne"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -376,17 +376,17 @@ msgstr ""
"vedie ku nenávisti. Nenávisť vedie ku utrpeniu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkovia sa dostali cez našu obranu! Parthyn je nechránený!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Kto teraz obráni mesto Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -399,13 +399,13 @@ msgstr ""
"Wesnothského."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Radšej by si nechal orkov zaplaviť mesto a videl nás oboch mŕtvych?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -415,13 +415,13 @@ msgstr ""
"tak ako vždy v minulosti. Myslel som, že ti dali mágovia zdravý rozum."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr "Mágovia ma naučili dosť. Nechceš ma skutočne vyhnať, že nie Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -430,7 +430,7 @@ msgstr ""
"teba hanbil keby videl ako si dopadol."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -442,7 +442,7 @@ msgstr ""
"Liečitelia ju ošetrili, ale môže kedykoľvek zomrieť."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -451,7 +451,7 @@ msgstr ""
"boli všetci mŕtvy. Mŕtvy!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -460,7 +460,7 @@ msgstr ""
"mohol ty alebo ja?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -470,17 +470,17 @@ msgstr ""
"porazili a na ich konci budú ďalší. Budem ich sledovať."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "A opustíš svoju sestru?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Moje ruky neboli nikdy vhodné na liečenie. Ale pomstiť ju môžem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -489,12 +489,12 @@ msgstr ""
"márnom pokuse prenasledovať orkov v ich vlastnej krajine!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Už som sa rozhodol."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -502,13 +502,13 @@ msgstr ""
"Choď bez môjho požehnania a bez mojich chlapov. Nepomôžem hlúpemu poslíčkovi."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Naši jazdci sa vrátili a orkovia uprchli tvárou v tvár väčšej sile."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orkovia sú porazení, mŕtvi alebo rozprášení."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -93,7 +93,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -105,7 +105,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -116,7 +116,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -125,7 +125,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -134,7 +134,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -145,7 +145,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -159,8 +159,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -170,7 +170,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -191,7 +191,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -201,29 +201,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -242,12 +242,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -255,24 +255,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -281,12 +281,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -295,7 +295,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -303,37 +303,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -342,13 +342,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -356,20 +356,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -378,21 +378,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -400,42 +400,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -107,7 +107,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -118,7 +118,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -127,7 +127,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -136,7 +136,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -147,7 +147,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -161,8 +161,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -172,7 +172,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -193,7 +193,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -203,29 +203,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -244,12 +244,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -257,24 +257,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -283,12 +283,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -297,7 +297,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -305,37 +305,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -344,13 +344,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -358,20 +358,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -380,21 +380,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -402,42 +402,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -107,7 +107,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -118,7 +118,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -127,7 +127,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -136,7 +136,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -147,7 +147,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -161,8 +161,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -172,7 +172,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -193,7 +193,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -203,29 +203,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -244,12 +244,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -257,24 +257,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -283,12 +283,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -297,7 +297,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -305,37 +305,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -344,13 +344,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -358,20 +358,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -380,21 +380,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -402,42 +402,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-12-11 22:37+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -100,7 +100,7 @@ msgid "Saving Parthyn"
msgstr "Parthyns undsättning"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -120,7 +120,7 @@ msgstr ""
"orchlägren och skicka orcherna tillbaka till norr."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -138,7 +138,7 @@ msgstr ""
"dock relegerad."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -151,7 +151,7 @@ msgstr ""
"till marken."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -165,7 +165,7 @@ msgstr ""
"skogen igen."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -182,7 +182,7 @@ msgstr ""
"dock bara om husrum i er stad några dagar.'"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -201,8 +201,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -212,7 +212,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -233,7 +233,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -243,29 +243,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Försvara flodfortet i två nätter"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orcherna bryter igenom flodfortets försvar"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -284,12 +284,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshar dör"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogan dör"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -300,12 +300,12 @@ msgstr ""
"Nekromantikern lämnar efter några dagar staden."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Flera veckor förflyter..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -314,12 +314,12 @@ msgstr ""
"nu kunna rensa ut orchlägren och ge oss en relativt lugn sommar."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Lugn, säger du, Drogan. Orcher samlas norr om floden!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -331,12 +331,12 @@ msgstr ""
"om två dagar, och orcherna kommer inte våga strida med dem i ryggen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Vad i hela friden är det där? Har nekromanten återvänt?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
#, fuzzy
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
@ -350,7 +350,7 @@ msgstr ""
"måste du väl ändå förstå!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -361,7 +361,7 @@ msgstr ""
"dig till den här sortens magi, så är det inte så konstigt!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -370,13 +370,13 @@ msgstr ""
"orcherna förstör mitt hem om jag har medlen att förhindra det!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Välkommen till Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -385,18 +385,18 @@ msgstr ""
"till hat. Hat leder till lidande."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Orcherna har brutit igenom vårt försvar. Parthyn ligger öppet för anfall!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Vem finns kvar att försvara Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -409,13 +409,13 @@ msgstr ""
"och hela kungadömet Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Skulle du hellre ha låtit orcherna inta staden och sett oss båda döda?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -426,13 +426,13 @@ msgstr ""
"med magikerna gett dig bättre förstånd."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr "Magikerna lärde mig nog. Du förvisar mig väl inte på riktigt, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -441,7 +441,7 @@ msgstr ""
"skulle skämmas över att se vad det blivit av dig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -454,7 +454,7 @@ msgstr ""
"inte klarar sig."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -463,7 +463,7 @@ msgstr ""
"döda. Döda!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -472,7 +472,7 @@ msgstr ""
"inte troligt att varken du eller jag lyckas med det heller."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -483,17 +483,17 @@ msgstr ""
"dem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Och lämna din syster?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Mina händer dög aldrig till helande. Men jag kan ge henne hämnd."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -502,12 +502,12 @@ msgstr ""
"på deras egen mark!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Jag har bestämt mig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
@ -516,13 +516,13 @@ msgstr ""
"trupper att avvara för något sådant."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Rädstyrkan återvänder, och orcherna flyr inför den överlägsna fienden."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orchernas led bryts!"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -91,7 +91,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -103,7 +103,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -114,7 +114,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -123,7 +123,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -132,7 +132,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -143,7 +143,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -157,8 +157,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -168,7 +168,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -189,7 +189,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -199,29 +199,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -240,12 +240,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -253,24 +253,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -279,12 +279,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -293,7 +293,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -301,37 +301,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +340,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +354,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +376,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +398,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-03-20 20:11+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -104,7 +104,7 @@ msgid "Saving Parthyn"
msgstr "Partinin Kurtarılması"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -124,7 +124,7 @@ msgstr ""
"gerisin geriye kuzeye yollardı."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -141,7 +141,7 @@ msgstr ""
"eğitimini bitirebilmişti ancak bir mezun değildi, o kovulmuştu."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -153,7 +153,7 @@ msgstr ""
"yediği bir okla cansız olarak yere düştüğünü gördü."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -167,7 +167,7 @@ msgstr ""
"şaşkınlıkla izlediler."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -185,7 +185,7 @@ msgstr ""
"kentinizde kalmaktır."
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -205,8 +205,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -216,7 +216,7 @@ msgstr "Savunmacılar"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -237,7 +237,7 @@ msgstr "Malin Keşnar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -247,29 +247,29 @@ msgid "Orcs"
msgstr "Orklar"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kregaşar Tarır"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "Nehir geçidini iki gece savun"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "Orklar nehir geçidi savunmasını kırarsa"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -288,12 +288,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keşnarın ölümü"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Droganın ölümü"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -304,12 +304,12 @@ msgstr ""
"Nekromatik ister istemez Partini terketti."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "Haftalar sonra..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -318,12 +318,12 @@ msgstr ""
"bu yaz rahat bırakmaya karar vermiş olmalılar."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "Sessiz ol Drogan. Orklar nehrin kuzeyinde toplanıyorlar!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -336,12 +336,12 @@ msgstr ""
"edemeyecektir."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "Bu şey hangi cehennemden çıktı? Yoksa nekromatik mi döndü?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -354,7 +354,7 @@ msgstr ""
"Bu kadarını bile göremiyor musun?!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -366,7 +366,7 @@ msgstr ""
"kanaatlerinden dolayı endişeye gerek yok demektir."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -375,13 +375,13 @@ msgstr ""
"orkların yurdumu talan etmesine izin veremezdim. Bu yüzden orada kalmadım."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "Partine Hoş Geldiniz"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
@ -390,17 +390,17 @@ msgstr ""
"Nefret ızdıraba."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orklar cepheyi yardı. Partin saldırıya açık!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "Partini savunmaya kim kalacak?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -413,7 +413,7 @@ msgstr ""
"Wesnoth Krallığından sürülmüş bulunuyorsun."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -421,7 +421,7 @@ msgstr ""
"tercih ederdin?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -432,7 +432,7 @@ msgstr ""
"dinlemeliydin."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
@ -440,7 +440,7 @@ msgstr ""
"mi Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -449,7 +449,7 @@ msgstr ""
"geldiğini görse utanç duyardı."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -462,7 +462,7 @@ msgstr ""
"yaşamayabilir."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -471,7 +471,7 @@ msgstr ""
"bir yer olacak. Hepsini geberteceğim!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -480,7 +480,7 @@ msgstr ""
"sen ne de ben bir şey yapabiliriz."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -491,17 +491,17 @@ msgstr ""
"takip edeceğim."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "Ve kız kardeşini bırakacak mısın?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Ellerim tedaviye hiç yatkın değil. Fakat ona kinimi verebilirim."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -510,19 +510,19 @@ msgstr ""
"kaybetmeye değil, döğüşebilecek herkese burada ihtiyacımız var!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "Ben kararlıyım."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr "Benim inayetim veya adamlarım olmadan gideceksin. "
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -530,7 +530,7 @@ msgstr ""
"için kaçarlar."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "Orklar yenilmiştir, kalanlar kaçıp gider."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.7+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-09-06 15:04+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -98,7 +98,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -110,7 +110,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -121,7 +121,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -130,7 +130,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -139,7 +139,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -150,7 +150,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -164,8 +164,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -175,7 +175,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -196,7 +196,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -206,29 +206,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -247,12 +247,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -260,24 +260,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -286,12 +286,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -300,7 +300,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -308,37 +308,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -347,13 +347,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -361,20 +361,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -383,21 +383,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -405,42 +405,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -97,7 +97,7 @@ msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
@ -109,7 +109,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -120,7 +120,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -129,7 +129,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -138,7 +138,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -149,7 +149,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -163,8 +163,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -174,7 +174,7 @@ msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -195,7 +195,7 @@ msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -205,29 +205,29 @@ msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -246,12 +246,12 @@ msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -259,24 +259,24 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -285,12 +285,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -299,7 +299,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -307,37 +307,37 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -346,13 +346,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -360,20 +360,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -382,21 +382,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -404,42 +404,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-03-27 23:00-0500\n"
"Last-Translator: sylecn <sylecn@yahoo.com.cn>\n"
"Language-Team: none\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr "拯救Parthyn"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -112,7 +112,7 @@ msgstr ""
"Malin的父亲率领突击队破坏了兽人的营地使兽人退回了北方。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -127,7 +127,7 @@ msgstr ""
"前Malin本可以完成学业的然而他是被开除的。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -138,7 +138,7 @@ msgstr ""
"出敌不意的兽人正对Parthyn进行袭击。Malin看着他父亲中箭倒地身亡。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -150,7 +150,7 @@ msgstr ""
"们,然后缩回森林里去。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -165,7 +165,7 @@ msgstr ""
"只要求在你们镇子里休息几天。”"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -182,8 +182,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -193,7 +193,7 @@ msgstr "守卫者"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -214,7 +214,7 @@ msgstr "Malin Keshar"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -224,29 +224,29 @@ msgid "Orcs"
msgstr "兽人"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "防御河口要塞2天"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "兽人攻破河口的防线"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -265,12 +265,12 @@ msgid "Death of Malin Keshar"
msgstr "Malin Keshar阵亡"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "Drogan阵亡"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -280,12 +280,12 @@ msgstr ""
"用。死灵法师平静的离开了。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "几周过去了..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -294,12 +294,12 @@ msgstr ""
"的夏天。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "全为了宁静, Drogan。兽人大量聚集在河的北面"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -311,12 +311,12 @@ msgstr ""
"这么强力的攻击。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "火光之下是什么东西?难道死灵法师又回来了?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -328,7 +328,7 @@ msgstr ""
"这一点!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -338,7 +338,7 @@ msgstr ""
"如果是因为涉及了类似的法术,难怪他们把你驱逐出来呢!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -347,30 +347,30 @@ msgstr ""
"园!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "欢迎来到Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr "恐惧是通向黑暗的路径。恐惧通向忿怒。忿怒通向憎恨。憎恨通向苦难。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "兽人已经攻破了我们的防线。Parthyn暴露在敌人攻击下了"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "谁将会留下来保卫Parthyn呢"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -381,13 +381,13 @@ msgstr ""
"我给了他宽恕自然我也会给你宽恕的。你由此被驱逐出Parthyn及一切韦诺领土。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "难道你宁愿让兽人占领我们城镇并眼睁睁看到我们都死掉?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -397,13 +397,13 @@ msgstr ""
"导师教会你更理智。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr "导师教了我够多了。你不会真的驱逐我吧不会吧Drogan"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -411,7 +411,7 @@ msgstr ""
"离开,现在。我不想让士兵们强迫你。你的父亲会为你这样的结局而感到羞耻的。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -422,7 +422,7 @@ msgstr ""
"你的姐姐Dela在攻击的时候受伤了。医疗者正照料她但她可能活不过这个小时了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -431,14 +431,14 @@ msgstr ""
"话。死掉!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr "或许吧,但连国王和大法师们都不能消灭他们,更不用说你和我了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -448,42 +448,42 @@ msgstr ""
"还有更多的兽人。我将追踪他们。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "也要扔下你的姐姐?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "我的手不适合治疗。但我能为她复仇。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr "不!我们需要大家在这里战斗,而不是堕入毁灭去袭击在自己土地上的兽人!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "我下定决心了。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr "以后你将得不到我或我的人民的祝福。我不会宽恕任何这样的行为。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "突击队回来了,兽人面对强大的武力逃跑了。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "兽人已经败阵,并不是阵亡就是逃跑。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-02 12:29+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-15 22:55+0800\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: none\n"
@ -95,7 +95,7 @@ msgid "Saving Parthyn"
msgstr "拯救帕辛"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:19
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
#, fuzzy
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
@ -112,7 +112,7 @@ msgstr ""
"馬林的父親率領突擊隊破壞了半獸人的營地,迫使半獸人退回了北方。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:24
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
@ -127,7 +127,7 @@ msgstr ""
"繁了。之前馬林本來可以完成學業的,然而,他是被開除的。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
@ -138,7 +138,7 @@ msgstr ""
"敵不意的半獸人正對帕辛進行襲擊。馬林看著他的父親中箭倒地身亡。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
@ -150,7 +150,7 @@ msgstr ""
"翻他們,然後縮回森林裡去。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:47
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
@ -165,7 +165,7 @@ msgstr ""
"在,我只要求在你們鎮子裡休息幾天。」"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
@ -182,8 +182,8 @@ msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
@ -193,7 +193,7 @@ msgstr "防禦者"
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
@ -214,7 +214,7 @@ msgstr "馬林‧基沙爾"
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
@ -224,29 +224,29 @@ msgid "Orcs"
msgstr "半獸人"
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:85
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr "奎格阿沙‧特爾"
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr "卓根"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr "防禦河口要塞兩天"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr "獸人攻破河口的防線"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
@ -265,12 +265,12 @@ msgid "Death of Malin Keshar"
msgstr "馬林‧基沙爾陣亡"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:150
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr "卓根陣亡"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
@ -280,12 +280,12 @@ msgstr ""
"死靈法師平靜的離開了。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr "幾週過去了..."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
@ -294,12 +294,12 @@ msgstr ""
"寧靜的夏天。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:191
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "全都是為了寧靜,卓根。半獸人大量聚集在河的北面!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:195
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
@ -311,12 +311,12 @@ msgstr ""
"的這麼強力的攻擊。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:209
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "火光之下是什麼東西?難道死靈法師又回來了?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:213
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
@ -328,7 +328,7 @@ msgstr ""
"一點!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:217
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
@ -338,7 +338,7 @@ msgstr ""
"回家;如果是因為涉獵了類似的巫術,難怪他們把你驅逐出來呢!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:221
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
@ -347,30 +347,30 @@ msgstr ""
"家園!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:235
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr "歡迎來到帕辛"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:249
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr "恐懼是通向黑暗的路徑。恐懼通向忿怒,忿怒通向憎恨,憎恨通向苦難。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:264
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "獸人已經攻破了我們的防線。帕辛暴露在敵人的攻擊之下了!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:280
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr "誰將要留下來保衛帕辛呢?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -381,13 +381,13 @@ msgstr ""
"我給了他寬恕,自然,我也會給你寬恕的。你由此被驅逐出帕辛及一切韋諾領土。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "難道你寧可讓半獸人佔領我們的城鎮並眼睜睜的看到我們全都死掉?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -397,13 +397,13 @@ msgstr ""
"法師們能教導你更理智。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:313
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr "法師們教我的夠多了。你不會真的驅逐我吧,不會吧,卓根?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:317
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
@ -411,7 +411,7 @@ msgstr ""
"現在,離開。我不想讓士兵們強迫你,你的父親會為你這樣的結局而感到羞愧的。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -423,7 +423,7 @@ msgstr ""
"過這個小時了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:327
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -432,14 +432,14 @@ msgstr ""
"更加美好,去死!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:331
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr "或許吧,可是連國王和大法師們都不能消滅他們,更不用說是你與我了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:335
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -449,42 +449,42 @@ msgstr ""
"裡肯定還有更多的半獸人,我會追蹤他們。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr "也要扔下你的姐姐?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:343
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "我的手不適合治療,可是我能為她復仇。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:347
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr "不!我們需要大家在這裡戰鬥,而不是墮入毀滅去襲擊在自己土地上的半獸人!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:351
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr "我下定決心了。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr "以後你將得不到我或我的人民的祝福,我不會寬恕任何像這樣的行為。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:381
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "突擊隊回來了,半獸人在面對強大的武力時逃跑了。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr "半獸人已經敗陣,不是陣亡就是逃跑。"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2005-12-14 12:29+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans <wesnothaf@gmail.com>\n"
@ -2287,11 +2287,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2768,7 +2768,7 @@ msgstr "Skermkopie"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Sluit Venster"
@ -2833,7 +2833,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2844,46 +2844,46 @@ msgstr ""
"monitor moet 'n 1024x768x16 resolusie ondersteun om die spel met 'n volskerm "
"te kan speel."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Sleutelbordstellings"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Druk verlangde Kortpadsleutel"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Aksie"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Koppeling"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Verander Sleutelbordstelling"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Verander Sleutelbordstelling"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Hierdie Kortpadsleutel is reeds in gebruik"
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Daar is geen alternatiewe video verstellings beskikbaar nie"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Kies Resolusie"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-07-01 17:35-0000\n"
"Last-Translator: amnay <amnay@operamail.com>\n"
"Language-Team: none\n"
@ -2283,11 +2283,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "لم يُحدَد أيّ خادم"
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2758,7 +2758,7 @@ msgstr "لقطة شاشة"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "غلق النافدة"
@ -2822,7 +2822,7 @@ msgstr "تعذر الحصول على صورة للأرضية:terrain$"
msgid "Error creating or aquiring an image."
msgstr "خطأ عند خلق أو اكتساب صورة"
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2831,46 +2831,46 @@ msgstr ""
"تعذر تبدييل نمط الفيديو.يجب ضبط منظّم النوافذ في (16 bits per pixel) للعب "
"داخل نافذة.على شاشتك أن تتحمل 1024x768x16 للعب بنمط الشاشة المليئة."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "تفضيلتات مفتاح الاختصار"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "اضغط على المفتاح المُراد"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "إجراء"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "ربط أزرار"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "تغيير مفتاح الاختصار"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "تغيير مفتاح الاختصار"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "هذا المفتاح مُستعمَلٌ"
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "ليس هناك نمط فيديو آخر."
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "تغيير الاستبانة"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-02 22:38+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -2293,11 +2293,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2772,7 +2772,7 @@ msgstr "Снимка на екрана"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Затваряне"
@ -2836,7 +2836,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2847,46 +2847,46 @@ msgstr ""
"ви трябва да поддържа разделителна способност 1024х768 и 16 битов цвят, за "
"да пуснете играта на пълен екран."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Настройка на горещите клавиши"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Натиснете желаният клавиш"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Действие"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Връзка"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Смяна на горещия клавиш"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Смяна на горещия клавиш"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Горещият клавиш е вече в употреба."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Няма други графични режими"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Избор на резолюция"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.6.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-03-22 09:40+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -2260,11 +2260,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2714,7 +2714,7 @@ msgid "language code for localized resources^en_US"
msgstr ""
# Hmm, cal el «Window» a l'original?
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Tanca"
@ -2778,7 +2778,7 @@ msgstr "No s'ha pogut obtindre la imatge del terreny: $terrain."
msgid "Error creating or aquiring an image."
msgstr "S'ha produït un error en crear o adquirir una imatge."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2788,44 +2788,44 @@ msgstr ""
"suportar una resolució de 1024x768x16 per tal de poder jugar a pantalla "
"completa."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Dreceres de teclat"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Premeu la tecla desitjada (o cancel·leu amb la tecla d'escapada)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Acció"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Drecera"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Canvia la tecla"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Esborra la tecla"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Aquesta tecla ja està en ús."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "No hi ha modes de vídeo alternatius disponibles"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Tria la resolució"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.5+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-10-25 11:30+0200\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -2270,11 +2270,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2725,7 +2725,7 @@ msgid "language code for localized resources^en_US"
msgstr ""
# Hmm, cal el «Window» a l'original?
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Tanca"
@ -2789,7 +2789,7 @@ msgstr "No s'ha pogut obtindre la imatge del terreny: $terrain."
msgid "Error creating or aquiring an image."
msgstr "S'ha produït un error en crear o adquirir una imatge."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2799,44 +2799,44 @@ msgstr ""
"suportar una resolució de 1024x768x16 per tal de poder jugar a pantalla "
"completa."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Dreceres de teclat"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Premeu la tecla desitjada (o cancel·leu amb la tecla d'escapada)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Acció"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Drecera"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Canvia la tecla"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Esborra la tecla"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Esta tecla ja està en ús."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "No hi ha modes de vídeo alternatius disponibles"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Tria la resolució"

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-30 00:57+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -2217,13 +2217,13 @@ msgstr "Definice ovladače '$definition' neobsahuje definici pro '$id'."
msgid "No state or draw section defined."
msgstr "Není definován stav či region vykreslení."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
"Zavření kliknutím kamkoliv vyžaduje přítomnost parametru nebo tlačítkas id "
"nastaveným na 'click_dismiss' nebo 'ok'."
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Nebyl zobrazen dialog, který se nevejde na obrazovku."
@ -2673,7 +2673,7 @@ msgstr "Screenshot selhal"
msgid "language code for localized resources^en_US"
msgstr "cs"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Zavři okno"
@ -2737,7 +2737,7 @@ msgstr "Nelze načíst obrázek pro terén $terrain."
msgid "Error creating or aquiring an image."
msgstr "Chyba při vytváření nebo získávání obrázku."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2748,46 +2748,46 @@ msgstr ""
"zvládat rozlišení alespoň 1024x768x16, aby mohla hra běžet v "
"celoobrazovkovém módu."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Nastavení klávesových zkratek"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Stiskni klávesu (Esc pro zrušení)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Akce"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Klávesová zkratka"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Změň klávesovou zkratku"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Odeber klávesovou zkratku"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Tato zkratka je již použita pro jinou akci."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Varování: klávesová zkratka pro snímání obrazovky není kombinovaná s Ctrl, "
"Alt nebo jinými speciálními klávesami."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Žádné jiné grafické módy nejsou k dispozici."
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Vyber si rozlišení"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-01-13 20:06+0100\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
@ -2296,11 +2296,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Ingen server er defineret."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2771,7 +2771,7 @@ msgstr "Skærmbillede"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Luk vindue"
@ -2835,7 +2835,7 @@ msgstr "Kunne ikke indlæse terrænbillede: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Fejl ved oprettelse eller indlæsning af billede."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2845,46 +2845,46 @@ msgstr ""
"pixel for at afvikle spillet i et vindue. Din skærm skal understøtte "
"1024x768x16 for at køre spillet i fuld skærm."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Genvejsindstillinger"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Tryk ønsket genvejstast"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Aktion"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Sammenfæstning"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Skift genvejstast"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Skift genvejstast"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Denne genvejstast er allerede i brug."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Der er ingen alternative videomodes tilgængelige"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Vælg opløsning"

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-31 14:50+0100\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -2225,11 +2225,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Kein Zustands- oder Zeichenabschnitt definiert."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2678,7 +2678,7 @@ msgstr "Erstellen des Bildschirmfotos fehlgeschlagen"
msgid "language code for localized resources^en_US"
msgstr "de"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Fenster schließen"
@ -2742,7 +2742,7 @@ msgstr "Für Gelände $terrain wurde keine Grafik gefunden."
msgid "Error creating or aquiring an image."
msgstr "Fehler beim Erstellen oder Laden einer Grafik."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2753,46 +2753,46 @@ msgstr ""
"zu können. Um das Spiel im Vollbildmodus zu spielen, muss Euer Bildschirm "
"1024x768x16 unterstützen."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Tastenkürzel anpassen"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Drückt das gewünschte Tastenkürzel (Esc zum Abbrechen)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Aktion"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Tastenkürzel"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Tastenkürzel ändern"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Tastenkürzel entfernen"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Dieses Tastenkürzel wird bereits verwendet."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Warnung: Das Tastaturkürzel für einen Schnappschuss ist weder mit Strg, Alt "
"oder der Metataste kombiniert."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Es sind keine weitere Videomodi verfügbar"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Wählt die gewünschte Auflösung"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2005-08-31 08:00+0300\n"
"Last-Translator: santi <at@i.gr>\n"
"Language-Team: <en@li.org>\n"
@ -2282,11 +2282,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2764,7 +2764,7 @@ msgstr "Αντιγραφή εικόνας οθόνης"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Κλείσιμο Παραθύρου"
@ -2828,7 +2828,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2839,47 +2839,47 @@ msgstr ""
"σας πρέπει να υποστηρίζει 1024x768x16 για να τρέξει το παιχνίδι σε ολόκληρη "
"την οθόνη."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Ρυθμίσεις Συντομεύσεων Πληκτρολογίου"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Πατήστε τη Συντόμευση Πληκτρολογίου που επιθυμείτε"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Ενέργεια"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Συνδέσεις"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Αλλαγή Συντόμευσης Πληκτρολογίου"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Αλλαγή Συντόμευσης Πληκτρολογίου"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
#, fuzzy
msgid "This Hotkey is already in use."
msgstr "Αυτή η Συντόμευση Πληκτρολογίου έχει ήδη χρησιμοποιηθεί"
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Δεν υπάρχουν διαθέσιμες εναλλακτικές αναλύσεις"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Επιλέξτε Ανάλυση"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-08 23:00-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -2184,11 +2184,11 @@ msgstr "𐑢𐑦𐑡𐑩𐑑 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 '$definition'
msgid "No state or draw section defined."
msgstr "𐑯𐑴 𐑕𐑑𐑱𐑑 𐑹 𐑛𐑮𐑷 𐑕𐑧𐑒𐑖𐑩𐑯 𐑛𐑦𐑓𐑲𐑯𐑛."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr "𐑒𐑤𐑦𐑒 𐑛𐑦𐑕𐑥𐑦𐑕 𐑯𐑰𐑛𐑟 𐑩 'click_dismiss' 𐑹 '𐑴𐑒𐑱' 𐑚𐑳𐑑𐑩𐑯."
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "𐑓𐑱𐑤𐑛 𐑑 𐑖𐑴 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜, 𐑢𐑦𐑗 𐑛𐑳𐑟𐑯𐑑 𐑓𐑦𐑑 𐑪𐑯 𐑞 𐑕𐑒𐑮𐑰𐑯."
@ -2635,7 +2635,7 @@ msgstr "𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑 𐑓𐑱𐑤𐑛"
msgid "language code for localized resources^en_US"
msgstr "en@shaw"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "𐑒𐑤𐑴𐑕 𐑢𐑦𐑯𐑛𐑴"
@ -2699,7 +2699,7 @@ msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑦𐑥𐑦𐑡 𐑓𐑹 𐑑
msgid "Error creating or aquiring an image."
msgstr "𐑻𐑹 𐑒𐑮𐑰𐑱𐑑𐑦𐑙 𐑹 𐑩𐑒𐑳𐑲𐑤𐑦𐑙 𐑩𐑯 𐑦𐑥𐑦𐑡."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2709,44 +2709,44 @@ msgstr ""
"𐑐𐑦𐑒𐑕𐑩𐑤 𐑑 𐑮𐑳𐑯 𐑞 𐑜𐑱𐑥 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴𐑛 𐑥𐑴𐑛. 𐑿𐑼 𐑛𐑩𐑕𐑐𐑤𐑱 𐑥𐑳𐑕𐑑 𐑕𐑩𐑐𐑹𐑑 1024x768x16 𐑑 𐑮𐑳𐑯 𐑞 "
"𐑜𐑱𐑥 𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "𐑣𐑭𐑑𐑒𐑰 𐑕𐑧𐑑𐑦𐑙𐑟"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "𐑐𐑮𐑧𐑕 𐑛𐑦𐑟𐑲𐑼𐑛 𐑣𐑭𐑑𐑒𐑰 (Esc 𐑒𐑨𐑯𐑕𐑩𐑤𐑟)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "𐑨𐑒𐑖𐑩𐑯"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "𐑚𐑲𐑯𐑛𐑦𐑙"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "𐑗𐑱𐑯𐑡 𐑣𐑭𐑑𐑒𐑰"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "𐑒𐑤𐑽 𐑣𐑭𐑑𐑒𐑰"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "𐑞𐑦𐑕 𐑣𐑭𐑑𐑒𐑰 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑦𐑯 𐑿𐑕."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr "𐑢𐑹𐑯𐑦𐑙: 𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑 𐑣𐑭𐑑𐑒𐑰𐑟 𐑯𐑪𐑑 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑢𐑦𐑞 𐑒𐑩𐑯𐑑𐑮𐑴𐑤, Alt 𐑹 𐑥𐑰𐑑𐑩 𐑒𐑰𐑟."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "𐑞𐑺 𐑸 𐑯𐑴 𐑷𐑤𐑑𐑻𐑯𐑩𐑑𐑦𐑝 𐑝𐑦𐑛𐑦𐑴 𐑥𐑴𐑛𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "𐑗𐑵𐑟 𐑮𐑧𐑟𐑩𐑤𐑵𐑖𐑩𐑯"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-11-02 10:29-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -2187,11 +2187,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "No state or draw section defined."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr "Click dismiss needs a 'click_dismiss' or 'ok' button."
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Failed to show a dialogue, which doesn't fit on the screen."
@ -2638,7 +2638,7 @@ msgstr "Screenshot failed"
msgid "language code for localized resources^en_US"
msgstr "en_US"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Close Window"
@ -2702,7 +2702,7 @@ msgstr "Could not get image for terrain: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Error creating or aquiring an image."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2712,45 +2712,45 @@ msgstr ""
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Hotkey Settings"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Press desired Hotkey (Esc cancels)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Action"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Binding"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Change Hotkey"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Clear Hotkey"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "This Hotkey is already in use."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "There are no alternative video modes available"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Choose Resolution"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-03-01 17:08+0200\n"
"Last-Translator: Aleksej Korgenkov <grimpanto@mail.ru>\n"
"Language-Team: none\n"
@ -2289,11 +2289,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Neniu servilo estis difinita."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2764,7 +2764,7 @@ msgstr "Ekrankopio"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Fermu fenestron"
@ -2828,7 +2828,7 @@ msgstr "Ne troveblas pentraĵo por tereno: $terrain."
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2838,46 +2838,46 @@ msgstr ""
"agordita je po 16 bitoj per rastrumero, por la ludo povus umi en fenestro. "
"Ekrano devas subteni distingon 1024x768x16, por povi umi tutekrane. "
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Klavkomandaj preferoj"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Premu klavon, kiun vi volas uzi"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Ago"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Ligado"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Ŝanĝu klavkomandon"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Ŝanĝu klavkomandon"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Tiu klavkomando jam estas uzata"
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Alterantivaj ekranmodusoj ne eblas"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Elektu distingivon"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-05 12:09-0400\n"
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -2289,11 +2289,11 @@ msgstr "Definición de widget «$definition» carece de una definición para «$
msgid "No state or draw section defined."
msgstr "No se ha definido ninguna sección de dibujo/estado."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "No se pudo mostrar un diálogo, que no cabe en la pantalla."
@ -2742,7 +2742,7 @@ msgstr "Captura fallida"
msgid "language code for localized resources^en_US"
msgstr "es"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Cerrar ventana"
@ -2806,7 +2806,7 @@ msgstr "No es posible obtener la imagen para el terreno: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Error al crear o adquirir una imagen."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2816,46 +2816,46 @@ msgstr ""
"para poder funcionar en modo ventana. Su pantalla debe soportar una "
"resolución de 1024x768x16 para jugar a pantalla completa."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Configuración de accesos rápidos"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Presione la tecla deseada (ESC cancela)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Acción"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Tecla"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Cambiar acceso rápido"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Eliminar acceso rápido"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Este acceso rápido ya se está usando."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Advertencia: teclas de captura no combinadas con las teclas modificadoras "
"Control, Alt o Meta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "No tiene modos de vídeo alternativos disponibles"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Seleccione resolución"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-09-27 22:29+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -2191,11 +2191,11 @@ msgstr "Definitsioon '$definition' ei sisalda '$id' definitsiooni."
msgid "No state or draw section defined."
msgstr "Olekuid pole määratud."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr "Loobumiseks on vaja klõpsata vastavat nuppu."
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Dialoogiaken ei mahu ekraanile."
@ -2642,7 +2642,7 @@ msgstr "Ekraanitõmmise tegemine ebaõnnestus"
msgid "language code for localized resources^en_US"
msgstr "et_EE"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Sulge aken"
@ -2706,7 +2706,7 @@ msgstr "Maastiku $terrain jaoks ei leidu pildifaili."
msgid "Error creating or aquiring an image."
msgstr "Viga pildi loomisel või impordil."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2716,46 +2716,46 @@ msgstr ""
"aknahaldur peab olema 16-biti režiimis. Üleekraanirežiimi jaoks peab sinu "
"kuvar toetama 1024x768x16 režiimi."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Kiirklahvide sätted"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Vajuta soovitud kiirklahvi (Esc tühistab)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Tegevus"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Klahviseos"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Muuda kiirklahvi"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Puhasta kiirklahvi määrang"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "See kiirklahv on juba kasutusel."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Hoiatus: ekraanitõmmise klahvikombinatsioonid Ctrl, Alt või Meta-klahviga ei "
"toimi."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Alternatiivsed videorežiimid puuduvad."
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Muuda ekraani lahutusvõimet."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2005-08-10 16:44+0200\n"
"Last-Translator: Mikel Olasagasti <hey_neken@mundurat.net>\n"
"Language-Team: Basque\n"
@ -2288,11 +2288,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2772,7 +2772,7 @@ msgstr "Pantaila argazkia"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Itxi leihoa"
@ -2837,7 +2837,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2847,47 +2847,47 @@ msgstr ""
"bakoitzeko sakonera izan behar du leiho moduan abiarazteko. Zure pantailak "
"1024x768x16-ko bereizmena onartu behar du pantaila osoan abiarazteko."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Lasterbideen ezarpenak"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Hautatutako lasterbidea sakatu"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Ekintza"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Tekla"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Aldatu lasterbidea"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Aldatu lasterbidea"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
#, fuzzy
msgid "This Hotkey is already in use."
msgstr "Lasterbide hau aurretik erabiltzen ari da."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Ez dago beste bideo modu erabilgarririk"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Aukeratu bereizmena"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-11 20:58+0200\n"
"Last-Translator: Samu Voutilainen <samu.voutilainen@gmail.com>\n"
"Language-Team: none\n"
@ -2253,11 +2253,11 @@ msgstr "Widgetin määritelmä ”$definition” ei sisällä määritelmää id
msgid "No state or draw section defined."
msgstr "Tilannetta tai piirtoaluetta ei ole määritetty."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Dialogin näyttäminen epäonnistui, koska se ei mahtunut ruudulle."
@ -2706,7 +2706,7 @@ msgstr "Kuvankaappauksen ottaminen epäonnistui"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Sulje ikkuna"
@ -2770,7 +2770,7 @@ msgstr "Ei kuvaa maastolle: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Virhe luodessa tai hankkiessa kuvaa."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2781,46 +2781,46 @@ msgstr ""
"Näyttösi täytyy tukea 1024x768x16 -tilaa, jotta peli voidaan ajaa koko "
"ruudun kokoisena."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Pikanäppäinten asetukset"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Paina haluttua pikanäppäintä (Esc peruuttaa)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Toiminto"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Valinta"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Vaihda pikanäppäintä"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Poista pikanäppäin"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Tämä pikanäppäin on jo käytössä."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Varoitus: kuvankaappauspikanäppäimiä ei yhdistetty Control, Alt tai Meta-"
"näppäimen kanssa"
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Vaihtoehtoisia näyttötarkkuuksia ei ole käytettävissä."
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Valitse näyttötarkkuus"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-08-09 00:12+0100\n"
"Last-Translator: Damien J\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -2280,11 +2280,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Aucun état ou zone de dessin défini."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2736,7 +2736,7 @@ msgstr "La capture d'écran a échoué"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Fermer la fenêtre"
@ -2807,7 +2807,7 @@ msgstr "Impossible de trouver l'image du terrain : $terrain."
msgid "Error creating or aquiring an image."
msgstr "Erreur de création ou d'acquisition d'image."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2818,46 +2818,46 @@ msgstr ""
"Votre écran doit supporter une résolution de 1024x768x16 pour lancer le jeu "
"en plein écran."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Configuration des raccourcis clavier"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Saisir le raccourci désiré (Échap pour annuler)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Action"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Raccourci"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Modifier le raccourci"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Effacer le raccourci"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Ce raccourci est déja utilisé."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Attention : le raccourci de capture d'écran ne doit pas être combiné avec "
"les touches Control, Alt ou Méta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Il n'y a pas d'autre mode vidéo disponible"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Choisir la résolution"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -2173,11 +2173,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2624,7 +2624,7 @@ msgstr ""
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr ""
@ -2688,51 +2688,51 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr ""
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-12-09 21:18+0100\n"
"Last-Translator: Leandro Regueiro <leandro DOT regueiro AT gmail DOT com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -2270,11 +2270,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Non se definiu un servidor."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2737,7 +2737,7 @@ msgstr "Fallo ó capturar a pantalla"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Pechar a ventá"
@ -2801,7 +2801,7 @@ msgstr "Non se puido obter a imaxe do terreo: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Erro ó crear ou adquirir unha imaxe."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2811,44 +2811,44 @@ msgstr ""
"configurado con 16 bits por píxel para executar o xogo nunha ventá. A túa "
"pantalla debe soportar 1024x768x16 para executar o xogo a pantalla completa."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Preferencias de atallos de teclado"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Prema a tecla desexada (Esc para cancelar)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Acción"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Asociación"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Cambiar o atallo de teclado"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Limpar o atallo"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Este Atallo de teclado xa se está usando."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Non hai dispoñibles modos de vídeo alternativos"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Escoller a resolución"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: he\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2006-02-14 22:10+0200\n"
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
"Language-Team: Hebrew\n"
@ -2299,11 +2299,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2777,7 +2777,7 @@ msgstr "צילום מסך"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "סגור חלון"
@ -2842,7 +2842,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2852,46 +2852,46 @@ msgstr ""
"לנקודת מסך על מנת להריץ את המשחק באופן חלונאי. התצוגה שלך חייבת לתמוך במצב "
"של 1024x768x16 כדי להריץ את המשחק על מסך מלא."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "מקשי קיצור"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "הקש על מקש הקיצור הרצוי"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "פעולה"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "הצמדה למקש"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "עדכון מקש קיצור"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "עדכון מקש קיצור"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "מקש קיצור זה כבר נמצא בשימוש."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "אין מצבי תצוגה חלופיים זמינים"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "בחירת רזולוציה"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -2175,11 +2175,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2626,7 +2626,7 @@ msgstr ""
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr ""
@ -2690,51 +2690,51 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr ""
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-lib_1.5\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-13 22:45+0200\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -2218,13 +2218,13 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Az állapot vagy a térképrészlet nincs megadva."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
"A távozáshoz egy \"kattints a távozásra\" vagy egy \"rendben\" gomb "
"szükséges."
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Egy párbeszédablak nem jeleníthető meg, mert nem fér el a képernyőn."
@ -2671,7 +2671,7 @@ msgstr "Képernyőkép készítése sikertelen"
msgid "language code for localized resources^en_US"
msgstr "hu"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Ablak bezárása"
@ -2735,7 +2735,7 @@ msgstr "Nincs kép a következő tereptípushoz: $terrain"
msgid "Error creating or aquiring an image."
msgstr "Hiba a kép létrehozása vagy lekérdezése közben."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2746,46 +2746,46 @@ msgstr ""
"Emellett a képernyődnek támogatnia kell az 1024x768-as felbontást ahhoz, "
"hogy a játék teljes képernyőn fusson."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Gyorsbillentyűk beállításai"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Nyomd le a kívánt gyorsbillentyűt (Esc a visszalépéshez)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Cselekvés"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Összekötés"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Gyorsbillentyű megváltoztatása"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Gyorsbillentyű törlése"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Ez a gyorsbillentyű már használatban van."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Figyelmeztetés: a képernyőkép-készítés gyorsbillentyűje nincs Control, Alt "
"vagy Meta billentyűvel kombinálva."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Nincsenek más megjelenítési módok"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Felbontás kiválasztása"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-05 16:30+0530\n"
"Last-Translator: Nicky IW <inkraiswitras@yahoo.com>\n"
"Language-Team: none\n"
@ -2258,11 +2258,11 @@ msgstr "Definisi widget '$definition' tidak memiliki definisi untuk '$id'"
msgid "No state or draw section defined."
msgstr "Tidak ada keadaan atau seksi gambaran didefinisi."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Gagal menunjukkan dialog, yang tidak pas di layar."
@ -2711,7 +2711,7 @@ msgstr "Gambar Layar Gagal Diambil"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Tutup Jendela"
@ -2775,7 +2775,7 @@ msgstr "Tidak bisa mendapatkan gambar untuk daerah: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Error membuat atau mendapatkan gambar."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2785,46 +2785,46 @@ msgstr ""
"bit per piksel untuk memainkan permainan ini di mode jendela. Display anda "
"harus mendukung 1024x768x16 untuk memainkan permainan ini di layar penuh."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Setting Hotkey"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Pilih Hotkey yang diinginkan (Esc membatalkan)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Aksi"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Rimpungan"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Ganti Hotkey"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Singkir Hotkey"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Hotkey ini sudah dipakai."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Peringatan: hotkey gambar layar tidak disatukan dengan tombol Control, Alt "
"atau Meta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Tidak ada mode video lain yang tersedia"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Pilih resolusi"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-06-15 15:03-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -2254,11 +2254,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Enginn stöðu- eða teiknihluti skilgreindur."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Gat ekki birt glugga þar sem hann passaði ekki á skjáinn."
@ -2707,7 +2707,7 @@ msgstr "Skjáskot mistókst"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Loka glugga"
@ -2771,7 +2771,7 @@ msgstr "Gat ekki sótt mynd fyrir jörð: $terrain"
msgid "Error creating or aquiring an image."
msgstr "Villa við gerð eða öflun myndar."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2781,46 +2781,46 @@ msgstr ""
"á díl til að geta keyrt leikinn í gluggaham. Skjárinn þinn þarf að styðja "
"upplausnina 1024x768x16 til að keyra leikinn í fullskjáhami."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Stillingar flýtitakka"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Ýttu á ósksaðan flýtilykil (Esc hættir við)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Aðgerð"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Tenging"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Breyta flýtitakka"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Hreinsa flýtitakka"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Þessi flýtitakki er nú þegar í notkun."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Viðvörun: skjáskots flýtitakkar ekki samsettir með Control, Alt eða Meta "
"takkana."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Það eru engir aðrir skjáhamar í boði"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Velja upplausn"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-17 12:52+0200\n"
"Last-Translator: Luciano Montanaro <mikelima@cirulla.net>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -2200,11 +2200,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "Non è stata definita nessuna sezione state o draw."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Non è stato possibile mostrare una finestra che non sta nello schermo."
@ -2651,7 +2651,7 @@ msgstr "Cattura schermata non riuscita"
msgid "language code for localized resources^en_US"
msgstr "it"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Chiudi finestra"
@ -2715,7 +2715,7 @@ msgstr "Non è possibile ottenere un'immagine per il terreno: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Errore nella creazione o acquisizione di un'immagine."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2726,46 +2726,46 @@ msgstr ""
"monitor deve supportare la risoluzione di 1024x768x16 per giocare a schermo "
"intero."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Impostazioni dei tasti-scorciatoia"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Premi il tasto-scorciatoia desiderato (Esc annulla)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Azione"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Legame"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Cambia il tasto-scorciatoia"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Cambia la scorciatoia"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Questo tasto-scorciatoia è già in uso."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Attenzione: scorciatoia per schermata non combinata con i tasti Ctrl, Alt o "
"Meta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Nessuna modalità video alternativa disponibile"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Scegli la risoluzione"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-02-25 00:50+0900\n"
"Last-Translator: naoki iimura <amatubu@gmail.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -2289,11 +2289,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "サーバーがひとつも設定されていません。"
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2764,7 +2764,7 @@ msgstr "スクリーンショット"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "ウィンドウを閉じる"
@ -2828,7 +2828,7 @@ msgstr "地形のイメージが得られませんでした: $terrain"
msgid "Error creating or aquiring an image."
msgstr "イメージを作成、あるいは得ることができませんでした。"
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2838,46 +2838,46 @@ msgstr ""
"ウィンドウマネージャを16ビットピクセルに設定しなければなりません。フルスク"
"リーンで実行するには1024x768x16の画面をサポートしなければなりません。"
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "ホットキーの設定"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "希望のホットキーを押して下さい"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "動作"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "割り当て"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "ホットキーの変更"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "ホットキーの変更"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "このホットキーは既に使用されています。"
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "変更可能な画面モードはありません"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "解像度を選択して下さい"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2006-03-21 12:58-0800\n"
"Last-Translator: Andrew <Sfradix@hotmail.com>\n"
"Language-Team: none\n"
@ -2277,11 +2277,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2751,7 +2751,7 @@ msgstr "스크린 샷"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "창 닫기"
@ -2815,52 +2815,52 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "단축키 설정"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "행동"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "단축키 바꾸기"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "단축키 바꾸기"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "이 단축키는 이미 사용되고 있습니다."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "해상도를 선택하십시오"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-11-09 11:51-0500\n"
"Last-Translator: Michael Babich (Aethaeryn) <michaelbabich7@gmail.com>\n"
"Language-Team: Latin\n"
@ -2311,11 +2311,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2841,7 +2841,7 @@ msgstr "Imago Scrinii"
msgid "language code for localized resources^en_US"
msgstr "la"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
#, fuzzy
msgid "Close Window"
msgstr "Fenestram Claudere"
@ -2914,7 +2914,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
#, fuzzy
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
@ -2926,51 +2926,51 @@ msgstr ""
"luso cum scrinio toto uti, necesse est habere modum MXXIV x DCCLXVIII x XVI "
"in scrinio."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
#, fuzzy
msgid "Hotkey Settings"
msgstr "Impostationes Clavium Notarum"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Premere Clavem Notarum volutam"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Actio"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
#, fuzzy
msgid "Binding"
msgstr "Adligatio"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
#, fuzzy
msgid "Change Hotkey"
msgstr "Clavem Notarum Mutare"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Clavem Notarum Mutare"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
#, fuzzy
msgid "This Hotkey is already in use."
msgstr "Haec Clavis Notarum iam usum habet."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
#, fuzzy
msgid "There are no alternative video modes available"
msgstr "Carent alteris modis visivis"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
#, fuzzy
msgid "Choose Resolution"
msgstr "Resolutionem Eligere"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lietuvių <komp_lt@konferencijos.lt>\n"
@ -2186,11 +2186,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2638,7 +2638,7 @@ msgstr "Ekranvaizdis nepadarytas"
msgid "language code for localized resources^en_US"
msgstr "lt"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Užverti langą"
@ -2702,7 +2702,7 @@ msgstr "Nepavyksta gauti vietovės paveikslėlio: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Klaida sukuriant arba gaunant paveiksliuką."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2712,44 +2712,44 @@ msgstr ""
"nustatyta į 16 bitų pikseliui, kad žaidimas veiktų lango režime. Jūsų "
"ekranas turi palaikyti 1024x768x16, kad žaidimas veiktų pilname ekrane."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Veiksmas"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr ""
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Nėra jokių alternatyvių video režimų"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Pasirinkite raišką"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-07-05 15:18+0300\n"
"Last-Translator: Artis Rozentāls <artis.rozentals@gmail.com>\n"
"Language-Team: none\n"
@ -2249,11 +2249,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2711,7 +2711,7 @@ msgstr "Ekrānattēls"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr ""
@ -2775,53 +2775,53 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Karsto taustiņu iestatījumi"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Nospiediet izvēlēto karsto taustiņu/-iņus"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Darbība"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Piesaiste"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Mainīt karsto taustiņu"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Mainīt karsto taustiņu"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Šis karstais taustiņš jau tiek lietots."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Izvēlieties izšķirtspēju"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -2173,11 +2173,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2624,7 +2624,7 @@ msgstr ""
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr ""
@ -2688,51 +2688,51 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr ""
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-02-02 07:58+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -2173,11 +2173,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2624,7 +2624,7 @@ msgstr ""
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr ""
@ -2688,51 +2688,51 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr ""
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-02-27 22:16+0100\n"
"Last-Translator: Gaute Storli Nielsen <gauteamus(at)gmail(dot)com>\n"
"Language-Team: none\n"
@ -2250,11 +2250,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "No state or draw section defined."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2703,7 +2703,7 @@ msgstr "Skjermbilde mislyktes"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Lukk vindu"
@ -2767,7 +2767,7 @@ msgstr "Kunne ikke finne bilde for terreng: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Feil ved dannelse eller anskaffelse av bilde."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2777,46 +2777,46 @@ msgstr ""
"pixel for å kjøre dette spillet i vindumodus. Displayet må støtte "
"1024x768x16 for å kunne kjøre spillet med fullskjerm."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Innstillinger for hurtigtaster"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Trykk ønsket hurtigtast (Esc avbryter)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Handling"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Binding"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Endre hurtigtast"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Nullstill hurtigtast"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Denne hurtigtasten er allerede i bruk."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Advarsel: skjermbilde-snarveier er ikke forbundet med Control, Alt eller "
"Meta taster."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Ingen alternativer for videomodus er tilgjenglige"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Velg oppløsning"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-10-04 19:41+0100\n"
"Last-Translator: Alexander van Gessel (AI/AI0867) <AI0867@gmail.com>\n"
"Language-Team: Dutch <AI0867@gmail.com>\n"
@ -2234,11 +2234,11 @@ msgstr "Widget definitie '$definition' bevat niet de definitie voor '$id'."
msgid "No state or draw section defined."
msgstr "Er is geen status of tekensectie gedefiniëerd."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Kon een dialoog niet laten zien, omdat het niet op het scherm paste."
@ -2686,7 +2686,7 @@ msgstr "Schermafdruk maken mislukt"
msgid "language code for localized resources^en_US"
msgstr "nl"
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Venster sluiten"
@ -2750,7 +2750,7 @@ msgstr "Kon geen beeld vinden voor terrein: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Fout tijdens het maken of laden van een beeld."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2761,46 +2761,46 @@ msgstr ""
"wilt draaien. Je scherm moet 1024x768x16 ondersteunen om op het volledige "
"scherm te draaien."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Sneltoetsinstellingen"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Druk op de gewenste sneltoets (Esc annuleert)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Actie"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Binden"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Sneltoets veranderen"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Sneltoets verwijderen"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Deze sneltoets is al in gebruik."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Waarschuwing: schermafdruk sneltoets niet gecombineerd met Control, Alt of "
"Meta knop."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Er zijn geen andere video modes beschikbaar."
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Kies een resolutie"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-04-02 11:50+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
@ -2273,11 +2273,11 @@ msgstr "Definicja widgetu '$definition' nie zawiera definicji '$id'."
msgid "No state or draw section defined."
msgstr "Nie zdefiniowano stanu albo sekcji rysowania."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2727,7 +2727,7 @@ msgstr "Zrzut się nie powiódł"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Zamknij okno"
@ -2791,7 +2791,7 @@ msgstr "Nie można pobrać grafiki terenu: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Błąd podczas tworzenia lub pobierania grafiki."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2802,46 +2802,46 @@ msgstr ""
"bitowego. Do gry w trybie pełnoekranowym wymagana jest rozdzielczość co "
"najmniej 1024x768x16."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Skróty"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Wciśnij wybrany skrót (Esc anuluje)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Akcja"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Przypisanie"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Zmień skrót"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Usuń skrót"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Ten skrót jest już używany."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Ostrzeżenie: skrót do zrzutu ekranu niepowiązany z klawiszami Control, Alt "
"lub Meta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Inne tryby graficzne nie są dostępne"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Wybierz rozdzielczość"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2005-11-04 01:03GMT Standard Time\n"
"Last-Translator: Luis Passos Carvalho (lpcarvalho AT gmail DOT com)\n"
"Language-Team: European Portuguese\n"
@ -2275,11 +2275,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2759,7 +2759,7 @@ msgstr "Fotografia"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Fechar Janela"
@ -2824,7 +2824,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2834,47 +2834,47 @@ msgstr ""
"num modo de 16 bits por pixel para correr o jogo dentro de uma janela. O seu "
"ecrã deve suportar 1024x768x16 para correr o jogo em todo o ecrã."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Definições de Atalhos"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Prima o atalho desejado"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Acção"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Atalho"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Mudar o Atalho"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Mudar o Atalho"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
#, fuzzy
msgid "This Hotkey is already in use."
msgstr "Este atalho já é usado."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Não estão disponíveis modos de vídeo alternativos"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Escolha a Resolução"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-12-06 00:53+0900\n"
"Last-Translator: Claus Aranha <caranha@gmail.com>\n"
"Language-Team: Portuguese/Brazil\n"
@ -2287,11 +2287,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2763,7 +2763,7 @@ msgstr "Foto da tela"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Fechar Janela"
@ -2827,7 +2827,7 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2838,46 +2838,46 @@ msgstr ""
"janela. Seu display deve suportar uma resolução de 1024x768x16 para poder "
"executar o jogo em tela cheia."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Configuração de tecla de atalho"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Aperte a tecla de atalho desejada"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Ação"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Teclas"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Mudar tecla de atalho"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Mudar tecla de atalho"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Esta tecla de atalho já esta em uso."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Não existem outros modos de vídeo disponíveis"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Escolher a resolução"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2008-09-21 19:29+0100\n"
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
"Language-Team: none\n"
@ -2288,11 +2288,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr "No s'ha definit cap servidor"
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2763,7 +2763,7 @@ msgstr "Captura de pantalla"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Tancar"
@ -2827,7 +2827,7 @@ msgstr "No és posible obtindre l'image per al terreny: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Erro al crear o adquirir una image."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2836,46 +2836,46 @@ msgstr ""
"No ha segut possible canviar el modo de vídeo. La pantalla ha d'admetre una "
"resolució de 1024x768x16 per a poder jugar a pantalla completa."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Atalls de teclat"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
#, fuzzy
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Pulsa la tecla desijada"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Acció"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Enllaç"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Canviar la tecla"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
#, fuzzy
msgid "Clear Hotkey"
msgstr "Canviar la tecla"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Esta tecla ya s'usa."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "No hi ha modos de vídeo alternatius disponibles"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Triar la resolució"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2005-11-12 21:22+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -2193,11 +2193,11 @@ msgstr ""
msgid "No state or draw section defined."
msgstr ""
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2649,7 +2649,7 @@ msgstr ""
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr ""
@ -2713,51 +2713,51 @@ msgstr ""
msgid "Error creating or aquiring an image."
msgstr ""
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr ""
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr ""
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr ""

View file

@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-lib.po\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-11-03 11:13+0200\n"
"Last-Translator: Victor Sergienko <singalen@gmail.com>\n"
"Language-Team: <http://bugs.wesnoth.org>\n"
@ -2204,11 +2204,11 @@ msgstr "Описание виджетов '$definition' не содержит о
msgid "No state or draw section defined."
msgstr "Не определёно состояние или секция отрисовки"
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr "Не могу показать диалог, он не помещается на экране."
@ -2655,7 +2655,7 @@ msgstr "Скриншот не удался"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Закрыть окно"
@ -2719,7 +2719,7 @@ msgstr "Не могу найти изображения для территор
msgid "Error creating or aquiring an image."
msgstr "Ошибка при создании или получении изображения."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2729,46 +2729,46 @@ msgstr ""
"установить 16 битный цвет. Чтобы запускать игру на весь экран, ваш монитор "
"должен поддерживать разрешение не менее 1024x768x16."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Настройка горячих клавиш"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Нажмите желаемую горячую клавишу (Esc отменяет)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Действие"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Клавиша"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Изменить"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Сбросить горячую клавишу"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Эта горячая клавиша уже занята."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Предупреждение: клавише скриншота лучше бы использовать Control, Alt или "
"Meta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Нет доступных альтернативных видео режимов"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Выберите разрешение"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-08 15:46+0100\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2009-03-29 14:23+0100\n"
"Last-Translator: aceman <acelists@atlas.sk>\n"
"Language-Team: none\n"
@ -2254,11 +2254,11 @@ msgstr "Definícia prvku '$definition' neobsahuje definíciu '$id'."
msgid "No state or draw section defined."
msgstr "Nebol definovaný žiadny stav ani oblasť kreslenia."
#: src/gui/widgets/window.cpp:788
#: src/gui/widgets/window.cpp:789
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
#: src/gui/widgets/window.cpp:814 src/gui/widgets/window.cpp:847
#: src/tests/gui/test_gui2.cpp:232
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
@ -2708,7 +2708,7 @@ msgstr "Snímanie obrazovky zlyhalo"
msgid "language code for localized resources^en_US"
msgstr ""
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:220
msgid "Close Window"
msgstr "Zavri okno"
@ -2772,7 +2772,7 @@ msgstr "Nepodarilo sa získať obrázok pre terén: $terrain."
msgid "Error creating or aquiring an image."
msgstr "Chyba pri vytváraní alebo získavaní obrázka."
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
#: src/preferences_display.cpp:75 src/preferences_display.cpp:125
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
@ -2782,46 +2782,46 @@ msgstr ""
"na pixel, aby mohla hra bežať v okne. Obrazovka musí podporovať režim "
"1024x768x16, aby mohla hra bežať na celej obrazovke."
#: src/preferences_display.cpp:212
#: src/preferences_display.cpp:224
msgid "Hotkey Settings"
msgstr "Nastavenie kláves"
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
#: src/preferences_display.cpp:230 src/preferences_display.cpp:298
msgid "Press desired Hotkey (Esc cancels)"
msgstr "Stlač požadovanú klávesu (ESC pre zrušenie)"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Action"
msgstr "Akcia"
#: src/preferences_display.cpp:237
#: src/preferences_display.cpp:249
msgid "Binding"
msgstr "Väzba (skratka)"
#: src/preferences_display.cpp:249
#: src/preferences_display.cpp:261
msgid "Change Hotkey"
msgstr "Zmeň klávesu"
#: src/preferences_display.cpp:252
#: src/preferences_display.cpp:264
msgid "Clear Hotkey"
msgstr "Zmaž klávesu"
#: src/preferences_display.cpp:320
#: src/preferences_display.cpp:332
msgid "This Hotkey is already in use."
msgstr "Táto klávesa sa už používa."
#: src/preferences_display.cpp:331
#: src/preferences_display.cpp:343
msgid ""
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
msgstr ""
"Varovanie: klávesová skratka na snímanie obrazovky neobsahuje klávesy Ctrl, "
"Alt alebo Meta."
#: src/preferences_display.cpp:422
#: src/preferences_display.cpp:434
msgid "There are no alternative video modes available"
msgstr "Alternatívne režimy obrazovky nie sú k dispozícii"
#: src/preferences_display.cpp:451
#: src/preferences_display.cpp:463
msgid "Choose Resolution"
msgstr "Vyber si rozlíšenie"

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