updated Polish translation
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@ -1,7 +1,7 @@
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Version 1.9.0+svn:
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* Language and i18n:
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* Updated fonts: DejaVu 2.32
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* Updated translations: Chinese (Traditional), French, Indonesian
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* Updated translations: Chinese (Traditional), French, Indonesian, Polish
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* Graphics
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* New animations: Merman Hunter ranged animation and defence, Warrior se
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attack and defence.
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@ -4,7 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: Chinese (Traditional), French, Indonesian.
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* Updated translations: Chinese (Traditional), French, Indonesian, Polish.
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* Graphics
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* New animations: Merman Hunter ranged animation and defence, Warrior se
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attack and defence.
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-08-13 11:31+0200\n"
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"POT-Creation-Date: 2010-08-18 16:24+0200\n"
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"PO-Revision-Date: 2009-11-08 21:05+0100\n"
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"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
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"Language-Team: none\n"
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@ -316,7 +316,7 @@ msgstr "Automatyczna aktualizacja przejść terenu: Częściowa"
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msgid "Auto-update Terrain Transitions: No"
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msgstr "Automatyczna aktualizacja przejść terenu: Nie"
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#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:429
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#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:428
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msgid "Player"
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msgstr "Gracz"
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@ -364,15 +364,15 @@ msgstr "Zapisanie do scenariusza nie powiodło się"
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msgid "Could not save the map: $msg"
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msgstr "Zapisanie mapy nie powiodło się: $msg"
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#: src/editor/mouse_action.cpp:426
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#: src/editor/mouse_action.cpp:425
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msgid "(Player)^None"
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msgstr "Brak"
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#: src/editor/mouse_action.cpp:433
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#: src/editor/mouse_action.cpp:432
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msgid "Choose player"
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msgstr "Wybierz gracza"
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#: src/editor/mouse_action.cpp:434
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#: src/editor/mouse_action.cpp:433
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msgid ""
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"Which player should start here? You can use alt and a number key to set the "
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"starting position for a player, and del to clear the starting position under "
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@ -157,9 +157,6 @@ msgstr "B<--config-dir>I<\\ name>"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:61
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#, fuzzy
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#| msgid ""
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#| "sets the user configuration directory to I<name> under $HOME or \"My "
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#| "Documents\\eMy Games\" for windows."
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msgid ""
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"sets the user configuration directory to I<name> under $HOME or \"My "
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"Documents\\eMy Games\" for windows. You can also specify an absolute path "
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@ -222,9 +219,6 @@ msgstr "B<-e,\\ --editor>I<\\ plik>"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:77
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#, fuzzy
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#| msgid ""
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#| "start the in-game map editor directly. If I<file> is specified, "
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#| "equivalent to B<-e --load>"
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msgid ""
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"start the in-game map editor directly. If I<file> is specified, equivalent "
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"to B<-l --load>"
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@ -356,7 +350,6 @@ msgstr ""
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#. type: TP
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#: ../../doc/man/wesnoth.6:120
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#, fuzzy, no-wrap
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#| msgid "B<--logdomains>"
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msgid "B<--logdomains\\ [filter]>"
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msgstr "B<--logdomains>"
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@ -922,7 +915,6 @@ msgstr "ZOBACZ TAKŻE"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:291
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#, fuzzy
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#| msgid "wesnothd"
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msgid "B<wesnothd>(6)."
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msgstr "wesnothd"
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@ -1826,7 +1818,6 @@ msgstr ""
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#. type: Plain text
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#: ../../doc/man/wesnothd.6:286
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#, fuzzy
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#| msgid "wesnoth"
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msgid "B<wesnoth>(6)."
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msgstr "wesnoth"
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@ -1323,7 +1323,6 @@ msgstr "Kliknięcie prawym przyciskiem"
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#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
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#: ../../doc/manual/manual.en.xml:621
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#, fuzzy
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#| msgid "Main menu, cancel action"
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msgid "Context menu, cancel action"
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msgstr "Menu główne, anuluj działanie"
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@ -3589,13 +3588,6 @@ msgstr ""
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#. type: Content of: <book><chapter><section><simpara>
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#: ../../doc/manual/manual.en.xml:2051
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#, fuzzy
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#| msgid ""
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#| "If you attack with a melee weapon, the enemy you attack will be able to "
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#| "strike back at you with its melee weapon. If you attack with a ranged "
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#| "weapon, the enemy will be able to strike back with its ranged weapon. If "
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#| "an enemy does not have a weapon of the same type as the one you attack "
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#| "with, they will be unable to strike back and do any damage to you in that "
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#| "fight."
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msgid ""
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"If you attack with a melee weapon, the enemy you attack will be able to "
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"strike back at you with a melee weapon. If you attack with a ranged weapon, "
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@ -4517,10 +4509,6 @@ msgstr "Na początku scenariusza"
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#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
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#: ../../doc/manual/manual.en.xml:2426
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#, fuzzy
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#| msgid ""
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#| "First, read the scenario objectives. Sometimes you do not have to kill "
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#| "enemy leaders; instead it is enough that you survive for a certain number "
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#| "of turns, or pick up a particular object"
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msgid ""
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"First, read the scenario objectives. Sometimes you do not have to kill enemy "
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"leaders; instead it is enough that you survive for a certain number of "
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@ -4747,10 +4735,6 @@ msgstr "Więcej ogólnych wskazówek"
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#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
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#: ../../doc/manual/manual.en.xml:2567
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#, fuzzy
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#| msgid ""
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#| "After slaughtering scenarios (where you take lots of punishment) there "
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#| "are usually \"breathing room\" scenarios where you can rather easily gain "
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#| "some gold and experience (advanced units)"
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msgid ""
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"After slaughtering scenarios (where you take lots of punishment) there are "
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"usually \"breathing room\" scenarios where you can rather easily gain some "
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1579
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@ -6,7 +6,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: pl\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-05-30 18:23+0200\n"
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"POT-Creation-Date: 2010-08-18 16:24+0200\n"
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"PO-Revision-Date: 2009-11-09 17:52+0100\n"
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"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
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"Language-Team: <z.banach@wsisiz.edu.pl>\n"
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@ -87,7 +87,7 @@ msgstr "Kim chcesz grać?"
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:176
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:178
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:191
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:365
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:363
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msgid "Li'sar"
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msgstr "Li'sar"
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@ -184,8 +184,8 @@ msgstr "Kliknij lewym przyciskiem myszy pole oznaczone TUTAJ"
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:294
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msgid ""
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"<big>Oops!</big>\n"
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"You moved to the wrong place! After this message, you can press <b>u</b> to undo, "
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"then try again."
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"You moved to the wrong place! After this message, you can press <b>u</b> to "
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"undo, then try again."
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msgstr ""
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"<big>Źle!</big>\n"
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"Nie na to pole masz się ruszyć. Po zamknięciu tej wiadomości możesz nacisnąć "
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@ -345,7 +345,7 @@ msgstr "Oj! Potrzebuję leczenia! Zostało mi tylko $student_hp PŻ!"
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#. [event]
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#. [then]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:500
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:448
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:444
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msgid "Village"
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msgstr "Wioska"
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#. [event]
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#. [then]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:595
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:976
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:972
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msgid "Keep"
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msgstr "Forteca"
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@ -465,8 +465,8 @@ msgstr "Przesuń Li'sar do fortecy"
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:630
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msgid ""
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"Whenever you’re on a keep, you can recruit into castle tiles around it by "
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"right-clicking and selecting <b>Recruit</b>. This time you will only be given one "
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"type of unit to choose: the Elvish Fighter."
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"right-clicking and selecting <b>Recruit</b>. This time you will only be "
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"given one type of unit to choose: the Elvish Fighter."
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msgstr ""
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"Gdy znajdujesz się w fortecy, możesz rekrutować jednostki na otaczających ją "
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"polach zamku - kliknij pole zamku prawym przyciskiem myszy i wybierz opcję "
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msgid ""
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"After your victory notice, the map will be grayed out to indicate that the "
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"scenario is over, but you will be able to examine the final positions and "
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"state of your troops before clicking <b>End Scenario</b> to continue to the next "
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"scenario."
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"state of your troops before clicking <b>End Scenario</b> to continue to the "
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"next scenario."
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msgstr ""
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"Po wyświetleniu komunikatu o zwycięstwie, mapa zostanie wyszarzona, co "
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"oznacza zakończenie scenariusza. Możesz jednak sprawdzać ostateczne pozycje "
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@ -792,7 +792,7 @@ msgstr ""
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#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:39
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#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:49
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#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:62
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:388
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:384
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msgid "Galdrad"
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msgstr "Galdrad"
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@ -905,7 +905,7 @@ msgstr "Thrag"
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#. [objective]: condition=win
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:332
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:371
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:369
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msgid "Defeat the Orc Leader"
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msgstr "Pokonaj przywódcę orków"
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@ -915,18 +915,12 @@ msgid "Death of Konrad"
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msgstr "Śmierć Konrada"
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#. [objective]: condition=lose
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:340
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:379
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msgid "Turns run out"
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msgstr "Koniec tur"
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#. [objective]: condition=lose
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:375
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:373
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msgid "Death of Li'sar"
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msgstr "Śmierć Li'sar"
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:415
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:411
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msgid ""
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"Ho Galdrad! Has Delfador conjured something else to beat me with? A flock of "
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"scarecrows, perhaps?"
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"przeciwnika? Może stado strachów na wróble?"
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:417
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:413
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msgid "This is no game, Konrad! "
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msgstr "To już nie jest zabawa, Konradzie! "
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:418
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:419
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:414
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:415
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msgid ""
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"Orcs have encamped across the river. This is elven country; they are fools "
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"to enter here. We Elves are fast and hard to hit in forests. You must defeat "
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"zagrozić. Będę ci doradzać."
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:418
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:414
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msgid "This is no game, Li'sar! "
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msgstr "To już nie jest zabawa, Li'sar! "
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:421
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:417
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msgid "What should I do?"
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msgstr "Co mam robić?"
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:426
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:422
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msgid ""
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"First, we will have to deal with the Orcish Grunt stationed in the middle of "
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"the river. He should be little trouble."
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@ -972,7 +966,7 @@ msgstr ""
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"rzeki. Nie powinien sprawić większych problemów."
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:427
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:423
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msgid ""
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"By then, their leader will have recruited units to send against us and the "
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"real fight will begin."
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@ -981,24 +975,24 @@ msgstr ""
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"rozpocznie się prawdziwa walka."
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:424
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:425
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:426
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:427
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:428
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:429
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:430
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:432
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msgid "SHALLOW"
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msgstr "PŁYTKO"
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:433
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:434
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:435
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:436
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:429
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:430
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:432
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msgid "DEEP"
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msgstr "GŁĘBOKO"
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:438
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:434
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msgid ""
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"See this dark blue water? It’s too deep for either side to cross. They could "
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"slowly wade through that narrow band of shallow lighter-blue water in the "
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@ -1011,7 +1005,7 @@ msgstr ""
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"musieliby walczyć stojąc w wodzie, podatni na ataki, a nas chroniłby las."
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:449
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:445
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msgid ""
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"The more likely attack, then, is across the bridge. That middle island is "
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"the key: it has a village for healing injured units and forests in which we "
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@ -1022,7 +1016,7 @@ msgstr ""
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"leczyć się ranne jednostki, oraz las, w którym tak dobrze walczymy."
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:455
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:451
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msgid ""
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"To start, we will need some units:\n"
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"Two Elvish Fighters\n"
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@ -1035,7 +1029,7 @@ msgstr ""
|
|||
"Jednej elfickiej szamanki"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:530
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:526
|
||||
msgid ""
|
||||
"During your tutorial, both $recall_name1 and $recall_name2 gained "
|
||||
"$recall_xp1 experience points. You should recall them now so they can gain "
|
||||
|
@ -1046,7 +1040,7 @@ msgstr ""
|
|||
"przywołać tamte. W ten sposób będą mogły zdobyć jeszcze więcej doświadczenia."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:533
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:529
|
||||
msgid ""
|
||||
"During your tutorial, $recall_name1 gained $recall_xp1 experience points, "
|
||||
"and $recall_name2 gained $recall_xp2. You should recall them now so they can "
|
||||
|
@ -1058,7 +1052,7 @@ msgstr ""
|
|||
"jeszcze więcej doświadczenia."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:539
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:535
|
||||
msgid ""
|
||||
"During your tutorial, $recall_name1 gained $recall_xp1 experience points. "
|
||||
"You should recall that unit now, and recruit a second one (which is cheaper "
|
||||
|
@ -1069,19 +1063,19 @@ msgstr ""
|
|||
"kolejną (co swoją drogą jest tańsze niż przywołanie)."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:542
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:538
|
||||
msgid "RECALL $recall_name1"
|
||||
msgstr "PRZYWOŁAJ $recall_name1"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:543
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:539
|
||||
msgid "Right click on the tile north-east of you and recall $recall_name1"
|
||||
msgstr ""
|
||||
"Kliknij pole na północny wschód od siebie prawym przyciskiem i przywołaj "
|
||||
"$recall_name1"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:552
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:548
|
||||
msgid ""
|
||||
"If any Elvish Fighters from your last battle had experience, we would recall "
|
||||
"them to the current battlefield. However, both units don’t have much "
|
||||
|
@ -1094,7 +1088,7 @@ msgstr ""
|
|||
"wojownika."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:555
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:551
|
||||
msgid ""
|
||||
"If you had any experienced units alive from your last battle we would recall "
|
||||
"them. Instead we must recruit a new Elvish Fighter."
|
||||
|
@ -1104,26 +1098,26 @@ msgstr ""
|
|||
"wojownika."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:558
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:814
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:857
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:554
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:810
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:853
|
||||
msgid "Elvish Fighter"
|
||||
msgstr "Elficki wojownik"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:559
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:555
|
||||
msgid "Right click on the tile north-east of you and recruit an Elvish Fighter"
|
||||
msgstr ""
|
||||
"Kliknij pole na północny wschód od siebie prawym przyciskiem i rekrutuj "
|
||||
"elfickiego wojownika"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:599
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:595
|
||||
msgid "No! I said recruit an Elvish SHAMAN! Now try again..."
|
||||
msgstr "Nie! To miała być elficka SZAMANKA! Spróbuj jeszcze raz..."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:608
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:604
|
||||
msgid ""
|
||||
"The Shaman is a fairly weak unit but has the ability to heal units around "
|
||||
"it. It also has a special attack which slows enemies, halving the damage "
|
||||
|
@ -1134,12 +1128,12 @@ msgstr ""
|
|||
"wrogów, zmniejszając o połowę zadawane przez nich obrażenia!"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:609
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:605
|
||||
msgid "So, should I end my turn now?"
|
||||
msgstr "Więc mam teraz zakończyć swoją turę?"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:611
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:607
|
||||
msgid ""
|
||||
"While none of your recruited units can move, you still can. Your five units "
|
||||
"cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more "
|
||||
|
@ -1150,89 +1144,89 @@ msgstr ""
|
|||
"każdej tury masz o 3 sztuki złota mniej. Musisz zwiększyć swój dochód."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:613
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:609
|
||||
msgid "Move Konrad to capture a village"
|
||||
msgstr "Przesuń Konrada, by zajął wioskę"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:614
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:610
|
||||
msgid "Move Li'sar to capture a village"
|
||||
msgstr "Przesuń Li'sar, by zajęła wioskę"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:631
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:670
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:627
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:666
|
||||
msgid "No! I said recruit an Elvish ARCHER! Now try again..."
|
||||
msgstr "Nie! To miał być elficki ŁUCZNIK! Spróbuj ponownie..."
|
||||
|
||||
#. [unit]: id=Eowynial, type=Elvish Archer
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:637
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:649
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:633
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:645
|
||||
msgid "Eowynial"
|
||||
msgstr "Eowynial"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:653
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:649
|
||||
msgid "Shaman"
|
||||
msgstr "Szamanka"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:654
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:650
|
||||
msgid "Recruit an Elvish Shaman to your north"
|
||||
msgstr "Rekrutuj elficką szamankę na północ od siebie"
|
||||
|
||||
#. [unit]: id=Elriend, type=Elvish Archer
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:676
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:687
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:672
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:683
|
||||
msgid "Elriend"
|
||||
msgstr "Elriend"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:710
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:706
|
||||
msgid "No! I said RECALL $recall_name2|! Now try again..."
|
||||
msgstr "Nie! Masz PRZYWOŁAĆ $recall_name2|! Spróbuj jeszcze raz..."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:719
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:756
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:715
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:752
|
||||
msgid "Archer #1"
|
||||
msgstr "Łucznik #1"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:720
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:757
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:716
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:753
|
||||
msgid "Archer #2"
|
||||
msgstr "Łucznik #2"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:722
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:759
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:718
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:755
|
||||
msgid "Recruit two Elvish Archers in tiles to your west"
|
||||
msgstr "Rekrutuj dwóch elfickich łuczników na polach na zachód od siebie"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:735
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:731
|
||||
msgid "No! I said recruit an Elvish FIGHTER! Now try again..."
|
||||
msgstr "Nie! To miał być elficki WOJOWNIK! Spróbuj jeszcze raz..."
|
||||
|
||||
#. [unit]: id=Golir, type=Elvish Fighter
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:741
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:752
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:737
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:748
|
||||
msgid "Golir"
|
||||
msgstr "Golir"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:790
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:786
|
||||
msgid "No! I said recall $recall_name1, not $recall_name2|! Now try again..."
|
||||
msgstr ""
|
||||
"Nie! Masz przywołać $recall_name1, a nie $recall_name2|! Spróbuj jeszcze "
|
||||
"raz..."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:794
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:790
|
||||
msgid ""
|
||||
"No! I said RECALL $recall_name1 from the last battle, not recruit a new "
|
||||
"$recruit.language_name|! Now try again..."
|
||||
|
@ -1241,26 +1235,26 @@ msgstr ""
|
|||
"rekrutować $recruit.language_name|! Spróbuj jeszcze raz..."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:810
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:806
|
||||
msgid "Right click on the tile east of you and recall $recall_name2"
|
||||
msgstr ""
|
||||
"Kliknij pole na wschód od siebie prawym przyciskiem i przywołaj $recall_name2"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:811
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:807
|
||||
msgid "RECALL $recall_name2"
|
||||
msgstr "PRZYWOŁAJ $recall_name2"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:815
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:858
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:811
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:854
|
||||
msgid "Right click on the tile east of you and recruit an Elvish Fighter"
|
||||
msgstr ""
|
||||
"Kliknij pole na wschód od siebie prawym przyciskiem i rekrutuj elfickiego "
|
||||
"wojownika"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:838
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:834
|
||||
msgid ""
|
||||
"$recruit.language_name|? I said RECRUIT a new ELVISH FIGHTER. Now try "
|
||||
"again..."
|
||||
|
@ -1270,19 +1264,19 @@ msgstr ""
|
|||
|
||||
#. [unit]: id=Elindel, type=Elvish Fighter
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:845
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:856
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:841
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:852
|
||||
msgid "Elindel"
|
||||
msgstr "Elindel"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:885
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:881
|
||||
msgid "You've learned well, Konrad! "
|
||||
msgstr "Dobrze się spisałeś, Konradzie! "
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:886
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:888
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:882
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:884
|
||||
msgid ""
|
||||
"The village supports one unit and pays 1 gold per turn. You’re only losing 1 "
|
||||
"gold per turn now."
|
||||
|
@ -1291,19 +1285,19 @@ msgstr ""
|
|||
"złota na turę: tracisz teraz tylko 1 sztukę złota na turę."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:887
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:883
|
||||
msgid "You've learned well, Li'sar! "
|
||||
msgstr "Dobrze się spisałaś, Li'sar! "
|
||||
|
||||
#. [then]
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:890
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1018
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:886
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1014
|
||||
msgid "End your turn"
|
||||
msgstr "Zakończ turę"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:896
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:892
|
||||
msgid ""
|
||||
"You’ve captured all the villages around the keep, but stay near so you can "
|
||||
"recruit more units."
|
||||
|
@ -1312,7 +1306,7 @@ msgstr ""
|
|||
"trzeba rekrutować więcej jednostek."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:911
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:907
|
||||
msgid ""
|
||||
"You should leave the villages near your keep for Konrad to capture, as he "
|
||||
"needs to stay nearby to recruit more units anyway."
|
||||
|
@ -1321,7 +1315,7 @@ msgstr ""
|
|||
"- i tak musi być w pobliżu, by rekrutować więcej jednostek."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:912
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:908
|
||||
msgid ""
|
||||
"You should leave the villages near your keep for Li’sar to capture, as she "
|
||||
"needs to stay nearby to recruit more units anyway."
|
||||
|
@ -1330,14 +1324,14 @@ msgstr ""
|
|||
"- i tak musi być w pobliżu, by rekrutować więcej jednostek."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:918
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:914
|
||||
msgid "Orcs have no ranged attack, so use your archers against them."
|
||||
msgstr ""
|
||||
"Orki nie potrafią atakować na odległość, więc użyj przeciwko nim swoich "
|
||||
"łuczników."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:921
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:917
|
||||
msgid ""
|
||||
"Attack the orc with an Archer\n"
|
||||
"(move mouse over units to see description on right)"
|
||||
|
@ -1346,7 +1340,7 @@ msgstr ""
|
|||
"(najedź kursorem myszy na jednostkę, by zobaczyć jej opis z prawej strony)"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:929
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:925
|
||||
msgid ""
|
||||
"Excellent. Elves are well-protected in the forest. There’s only a 30% chance "
|
||||
"of hitting an Elvish Archer in forests."
|
||||
|
@ -1355,7 +1349,7 @@ msgstr ""
|
|||
"w lesie, szansa trafienia go wynosi tylko 30%."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:938
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:934
|
||||
msgid ""
|
||||
"It’s very dangerous to stand in water when there are enemies about! Your "
|
||||
"unit will have an 80% chance of being hit when the enemy counter-attacks! "
|
||||
|
@ -1366,17 +1360,17 @@ msgstr ""
|
|||
"Odwołaj ten rozkaz!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:944
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:940
|
||||
msgid "Attack the Orc with the other Archer"
|
||||
msgstr "Zaatakuj orka drugim łucznikiem"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:956
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:952
|
||||
msgid "Fighter to HERE"
|
||||
msgstr "Przesuń TU wojownika"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:957
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:953
|
||||
msgid ""
|
||||
"Your other units cannot reach that Orc this turn. Send a Fighter to the "
|
||||
"village to the far east. It will take two turns to reach it."
|
||||
|
@ -1385,7 +1379,7 @@ msgstr ""
|
|||
"wioski daleko na wschodzie: zajmie mu to dwie tury."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:958
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:954
|
||||
msgid ""
|
||||
"You can order a unit to move for multiple turns by selecting the unit and "
|
||||
"clicking on the destination. A number will indicate how many turns it will "
|
||||
|
@ -1396,12 +1390,12 @@ msgstr ""
|
|||
"liczbę tur potrzebnych do osiągnięcia tego miejsca."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:959
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:955
|
||||
msgid "Tell a Fighter to move to the far east village"
|
||||
msgstr "Rozkaż wojownikowi iść do wioski daleko na wschodzie"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:977
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:973
|
||||
msgid ""
|
||||
"Send the other Fighter and the Shaman south so they can attack next turn, "
|
||||
"then return to the keep to recruit more units!"
|
||||
|
@ -1410,47 +1404,47 @@ msgstr ""
|
|||
"następnej turze, a następnie wróć do fortecy i rekrutuj więcej jednostek!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:978
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:974
|
||||
msgid "Move your Fighter and Shaman south, then return Konrad to the Keep"
|
||||
msgstr ""
|
||||
"Przesuń wojownika i szamankę na południe. Potem niech Konrad uda się do "
|
||||
"fortecy."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:979
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:975
|
||||
msgid "Move your Fighter and Shaman south, then return Li'sar to the Keep"
|
||||
msgstr ""
|
||||
"Przesuń wojownika i szamankę na południe. Potem niech Li'sar uda się do "
|
||||
"fortecy."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:989
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:985
|
||||
msgid "Recruit another Archer and a Fighter"
|
||||
msgstr "Rekrutuj kolejnego łucznika i wojownika"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1004
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1000
|
||||
msgid "I have no more money to recruit!"
|
||||
msgstr "Nie mam już pieniędzy na rekrutację!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1005
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1001
|
||||
msgid "This is often a problem, which is why owning villages is important."
|
||||
msgstr ""
|
||||
"To często stanowi problem, dlatego właśnie tak ważne jest posiadanie wiosek."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1006
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1002
|
||||
msgid "Move Konrad to another (unowned) village"
|
||||
msgstr "Przesuń Konrada do innej (niezajętej) wioski"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1007
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1003
|
||||
msgid "Move Li'sar to another (unowned) village"
|
||||
msgstr "Przesuń Li'sar do innej (niezajętej) wioski"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1032
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1028
|
||||
msgid ""
|
||||
"That Grunt is blocking the bridge! We must occupy that island before the "
|
||||
"Wolf Riders reach it."
|
||||
|
@ -1458,25 +1452,25 @@ msgstr ""
|
|||
"Ork blokuje most! Musimy zająć tę wyspę, zanim dotrą do niej jeźdźcy wilków."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1033
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1029
|
||||
msgid "Can't our units just move around him?"
|
||||
msgstr "Czy nasze jednostki nie mogą po prostu przejść obok niego?"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1032
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1033
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1034
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1035
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1036
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1037
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1038
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1039
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1040
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1041
|
||||
msgid "ZoC"
|
||||
msgstr "SK"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1044
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1040
|
||||
msgid ""
|
||||
"No. Once you move close to an enemy unit, you are in its <i>Zone of Control</i> "
|
||||
"and cannot move further that turn.\n"
|
||||
"No. Once you move close to an enemy unit, you are in its <i>Zone of Control</"
|
||||
"i> and cannot move further that turn.\n"
|
||||
"To move your troops onto that island without wading slowly through the "
|
||||
"water, you’ll have to kill him."
|
||||
msgstr ""
|
||||
|
@ -1486,19 +1480,19 @@ msgstr ""
|
|||
"będziesz musiał go zabić."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1045
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1041
|
||||
msgid "Attack the orc with an Archer"
|
||||
msgstr "Zaatakuj orka łucznikiem"
|
||||
|
||||
#. [then]
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1071
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1084
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1067
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1080
|
||||
msgid "Advance other units and capture villages, then End Turn"
|
||||
msgstr "Przesuń pozostałe jednostki i zajmij wioski, a następnie zakończ turę"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1076
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1072
|
||||
msgid ""
|
||||
"No other units can reach that Orc. I hope my archer survives its counter-"
|
||||
"attack! I’d better grab more villages and move everyone closer for next turn."
|
||||
|
@ -1508,7 +1502,7 @@ msgstr ""
|
|||
"wszystkich bliżej z myślą o następnej turze."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1077
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1073
|
||||
msgid ""
|
||||
"Yes. If your Shaman stands just behind that unit on the bridge, it will heal "
|
||||
"it at the beginning of the next turn."
|
||||
|
@ -1517,12 +1511,12 @@ msgstr ""
|
|||
"początku następnej tury."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1078
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1074
|
||||
msgid "Move your Shaman onto the bridge to stand behind your other unit"
|
||||
msgstr "Ustaw szamankę na moście, za jednostką która już tam stoi"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1124
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1120
|
||||
msgid ""
|
||||
"Be careful: if you stand on the bridge you are exposed to attack from "
|
||||
"multiple directions!"
|
||||
|
@ -1530,7 +1524,7 @@ msgstr ""
|
|||
"Ostrożnie: gdy stoisz na moście, wystawiasz się na ataki z wielu kierunków!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1137
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1133
|
||||
msgid ""
|
||||
"It’s very dangerous to stand in water when there are enemies about! Your "
|
||||
"unit will have an 80% chance of being hit! Cancel, and wait for them to "
|
||||
|
@ -1541,7 +1535,7 @@ msgstr ""
|
|||
"czekaj na ich atak!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1147
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1143
|
||||
msgid ""
|
||||
"Don’t forget about your fighter in the east; you can move him south to that "
|
||||
"last village near the channel."
|
||||
|
@ -1550,7 +1544,7 @@ msgstr ""
|
|||
"na południe, do ostatniej wioski w pobliżu przesmyku."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1153
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1149
|
||||
msgid ""
|
||||
"We need to take that village, otherwise they will take it next turn! Move "
|
||||
"your wounded unit onto the village so it can heal, then kill that Orc!"
|
||||
|
@ -1560,7 +1554,7 @@ msgstr ""
|
|||
"tego orka!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1165
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1161
|
||||
msgid ""
|
||||
"Careful! It is now nighttime. Orcs are chaotic, meaning their attacks are "
|
||||
"25% stronger at night and 25% weaker in the day. You are lawful: stronger by "
|
||||
|
@ -1572,7 +1566,7 @@ msgstr ""
|
|||
"pora dnia nie ma na nas wpływu."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1166
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1162
|
||||
msgid ""
|
||||
"After this dialog, hold the mouse over the landscape image below the minimap "
|
||||
"on the right to see a description of the time of day."
|
||||
|
@ -1582,7 +1576,7 @@ msgstr ""
|
|||
"dnia."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1173
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1169
|
||||
msgid ""
|
||||
"Remember to retreat your wounded units to villages. Healers can only heal 4 "
|
||||
"hitpoints at a time, while villages can heal 8 (the maximum for any unit)."
|
||||
|
@ -1592,12 +1586,12 @@ msgstr ""
|
|||
"wartość dla dowolnej jednostki)."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1180
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1176
|
||||
msgid "Defend here"
|
||||
msgstr "Broń się tutaj"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1181
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1177
|
||||
msgid ""
|
||||
"Beware of those Orcs crossing the river! If they get into the forest they’ll "
|
||||
"be hard to dislodge!"
|
||||
|
@ -1606,10 +1600,11 @@ msgstr ""
|
|||
"się ich pozbyć!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1188
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1184
|
||||
msgid ""
|
||||
"You can make sure you’ve used all your units each turn by pressing <b>n</b> to "
|
||||
"automatically select the next unit. SPACE will indicate a unit is finished.\n"
|
||||
"You can make sure you’ve used all your units each turn by pressing <b>n</b> "
|
||||
"to automatically select the next unit. SPACE will indicate a unit is "
|
||||
"finished.\n"
|
||||
"When <b>n</b> no longer selects a new unit, you can end your turn."
|
||||
msgstr ""
|
||||
"Możesz upewnić się, że w danej turze wszystkie twoje jednostki otrzymały "
|
||||
|
@ -1619,13 +1614,13 @@ msgstr ""
|
|||
"turę."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1193
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1189
|
||||
msgid "You only need to defeat the leader to win (see Main Menu->Objectives)."
|
||||
msgstr ""
|
||||
"Aby wygrać, wystarczy że pokonasz przywódcę: zobacz Menu -> Cele misji."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1198
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1194
|
||||
msgid ""
|
||||
"Remember to recruit troops useful for the situation. Archers are "
|
||||
"particularly effective against Grunts, Wolf Riders and their leader."
|
||||
|
@ -1635,7 +1630,7 @@ msgstr ""
|
|||
"przywódcy."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1216
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1212
|
||||
msgid ""
|
||||
"Stay near the keep! You need to be on a keep to recruit more units, and I "
|
||||
"doubt the Orc leader will let you use his!"
|
||||
|
@ -1644,7 +1639,7 @@ msgstr ""
|
|||
"jednostek, a wątpię, by przywódca orków pozwolił ci użyć swojej!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1230
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1226
|
||||
msgid ""
|
||||
"Their leader has moved into that village! He’s not as stupid as I thought. "
|
||||
"The village heals him each turn and provides good defense."
|
||||
|
@ -1653,7 +1648,7 @@ msgstr ""
|
|||
"ona leczyła i zapewni dobrą obronę."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1241
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1237
|
||||
msgid ""
|
||||
"That unit has captured our village! You’d better get him out; it heals him "
|
||||
"each turn and provides good defense."
|
||||
|
@ -1662,7 +1657,7 @@ msgstr ""
|
|||
"wypadku będzie odzyskiwała siły, korzystając przy tym z dobrej obrony."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1253
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1249
|
||||
msgid ""
|
||||
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
|
||||
"but I hope you have a plan if I miss!"
|
||||
|
@ -1672,8 +1667,8 @@ msgstr ""
|
|||
"trafiła!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1289
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1305
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1285
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1301
|
||||
msgid ""
|
||||
"You are close to killing their leader! The unit who finishes him will gain "
|
||||
"16 experience points because he is level 2. Choose your unit carefully!"
|
||||
|
@ -1683,7 +1678,7 @@ msgstr ""
|
|||
"rozważnie!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1354
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1350
|
||||
msgid ""
|
||||
"We will miss $deadguy.name| because he had $deadguy.experience experience "
|
||||
"points, meaning he would have advanced to level 2 soon."
|
||||
|
@ -1692,7 +1687,7 @@ msgstr ""
|
|||
"punktach doświadczenia ta jednostka wkrótce osiągnęłaby 2 poziom."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1357
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1353
|
||||
msgid ""
|
||||
"We will miss $deadguy.name| because she had $deadguy.experience experience "
|
||||
"points, meaning she would have advanced to level 2 soon."
|
||||
|
@ -1701,7 +1696,7 @@ msgstr ""
|
|||
"punktach doświadczenia wkrótce osiągnęłaby drugi poziom."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1368
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1364
|
||||
msgid ""
|
||||
"We will miss $deadguy.name|, but it’s better than one of our experienced "
|
||||
"troops dying!"
|
||||
|
@ -1710,7 +1705,7 @@ msgstr ""
|
|||
"naszych bardziej doświadczonych jednostek!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1381
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1377
|
||||
msgid ""
|
||||
"Losing a healer hurts all the troops! Keep them out of the enemy’s reach!"
|
||||
msgstr ""
|
||||
|
@ -1718,25 +1713,25 @@ msgstr ""
|
|||
"wroga!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1382
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1378
|
||||
msgid ""
|
||||
"You can see where an enemy can reach by moving the mouse over them. You can "
|
||||
"see all the possible enemy moves at once with the <b>Show Enemy Moves</b> command "
|
||||
"from the ‘Actions’ menu."
|
||||
"see all the possible enemy moves at once with the <b>Show Enemy Moves</b> "
|
||||
"command from the ‘Actions’ menu."
|
||||
msgstr ""
|
||||
"Możesz sprawdzić, jak daleko dotrze wroga jednostka, umieszczając nad nią "
|
||||
"kursor myszy. Możesz też sprawdzić możliwe ruchy wszystkich przeciwników "
|
||||
"wybierając \"Pokaż ruchy wroga\" z menu \"Akcje\"."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1386
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1382
|
||||
msgid ""
|
||||
"Level 2 units are powerful, but not invulnerable! Goodbye, $deadguy.name|."
|
||||
msgstr ""
|
||||
"Jednostki 2 poziomu są potężne, ale nie niepokonane. Żegnaj, $deadguy.name|."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1401
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1397
|
||||
msgid ""
|
||||
"Beware of the Orc leader: he can do 36 hitpoints of damage at night! Attack "
|
||||
"with many units at once during the day."
|
||||
|
@ -1745,7 +1740,7 @@ msgstr ""
|
|||
"za dnia, wieloma jednostkami na raz."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1421
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1417
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I always have a 60% chance of hitting with my Marksman ability, and I deal 9 "
|
||||
|
@ -1757,7 +1752,7 @@ msgstr ""
|
|||
"unieszkodliwiania trudnych do trafienia jednostek."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1430
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1426
|
||||
msgid ""
|
||||
"female^Advancing a level has fully healed me!\n"
|
||||
"I always have a 60% chance of hitting with my Marksman ability, and I deal 9 "
|
||||
|
@ -1769,7 +1764,7 @@ msgstr ""
|
|||
"unieszkodliwiania trudnych do trafienia jednostek."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1446
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1442
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I am good with both bow and sword, and I have a special ability: ambush. I "
|
||||
|
@ -1782,7 +1777,7 @@ msgstr ""
|
|||
"dostrzec dopiero wtedy, gdy znajdą się tuż obok mnie."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1460
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1456
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I am good with both bow and sword, and I have a special ability: leadership. "
|
||||
|
@ -1794,7 +1789,7 @@ msgstr ""
|
|||
"25% więcej obrażeń, więc ustawiaj mnie rozważnie."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1475
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1471
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I am particularly good with the sword, dealing 8 damage in 4 attacks."
|
||||
|
@ -1803,14 +1798,14 @@ msgstr ""
|
|||
"Szczególnie dobrze walczę mieczem: zadaję 4 ciosy, po 8 obrażeń każdy."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1643
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1639
|
||||
msgid "You took too long! We'll never be rid of these Orcs!"
|
||||
msgstr ""
|
||||
"Zbyt wiele czasu ci to wszystko zabrało, już nigdy nie pozbędziemy się tych "
|
||||
"orków!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1661
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1657
|
||||
msgid ""
|
||||
"You are victorious! You may want to try Novice-level campaigns such as: The "
|
||||
"South Guard, An Orcish Incursion, A Tale of Two Brothers, and Heir to the "
|
||||
|
@ -1870,6 +1865,9 @@ msgstr ""
|
|||
msgid "flail"
|
||||
msgstr "cep"
|
||||
|
||||
#~ msgid "Turns run out"
|
||||
#~ msgstr "Koniec tur"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Your elf used a sword (5-4; or 5 damage, 4 attacks), which is a melee "
|
||||
#~ "attack. The quintain defended with its melee attack (3-5). The ranged "
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: pl\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2010-08-13 11:31+0200\n"
|
||||
"POT-Creation-Date: 2010-08-18 16:24+0200\n"
|
||||
"PO-Revision-Date: 2010-04-11 12:54+0100\n"
|
||||
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
|
||||
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
|
||||
|
@ -1080,7 +1080,7 @@ msgstr ""
|
|||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:46
|
||||
#: data/core/units/humans/Loyalist_Longbowman.cfg:39
|
||||
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:39
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:47
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:41
|
||||
#: data/core/units/humans/Loyalist_Swordsman.cfg:39
|
||||
#: data/core/units/humans/Woodsman_Ranger.cfg:59
|
||||
#: data/core/units/nagas/Fighter.cfg:102 data/core/units/nagas/Myrmidon.cfg:43
|
||||
|
@ -2083,7 +2083,7 @@ msgstr ""
|
|||
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:61
|
||||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:55
|
||||
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:53
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:56
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:50
|
||||
#: data/core/units/orcs/Crossbowman.cfg:46
|
||||
#: data/core/units/orcs/Crossbowman.cfg:55 data/core/units/orcs/Leader.cfg:50
|
||||
#: data/core/units/orcs/Ruler.cfg:49 data/core/units/orcs/Slurbow.cfg:51
|
||||
|
@ -2515,7 +2515,7 @@ msgid "Sergeant"
|
|||
msgstr "Sierżant"
|
||||
|
||||
#. [unit_type]: id=Sergeant, race=human
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:26
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:20
|
||||
msgid ""
|
||||
"The Sergeant is a low-ranking officer in the ranks of an army. Though "
|
||||
"academically trained, he will need some experience in the field before his "
|
||||
|
|
582
po/wesnoth/pl.po
582
po/wesnoth/pl.po
File diff suppressed because it is too large
Load diff
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Add table
Reference in a new issue