Few changes

This commit is contained in:
Guillaume Melquiond 2004-10-31 15:24:16 +00:00
parent abe0774338
commit e57b0b56c2

View file

@ -2,6 +2,7 @@ CVS HEAD:
* user interface improvements:
* display savegame version in load dialog
* shadows for labels to make they visible on each type of terrain
* help system speed optimizations
* graphics improvements:
* bridge, ice, castle floor, grassland
* unit images and attack animations
@ -72,7 +73,6 @@ CVS HEAD:
* fixed showing incorrect teams when loading a saved multiplayer game
* fixed compile error on 64bit systems
* fixed 'Drake Slashers' first strike
* fixed displaying translated terrains in help
* fixed AI not being aware that units in villages can not be plagued
* fixed some missing unit descriptions
* fixed lots of untranslatable strings
@ -96,9 +96,8 @@ CVS HEAD:
* improved network threading
* added server facility to record the way games end
* improved 'Out of Sync' detection
* help system speed optimizations
* Imported SDL_ttf into the Wesnoth source tree, removed the dependency to SDL_ttf, added a dependency to libfreetype2
* Fixed memory corruption errors on font rendering in SDL_ttf
* fixed memory corruption errors on font rendering in SDL_ttf
* image and data-file cleanups
* code cleanups