Add bug fix note for whiteboard unit continuation to release notes.
This commit is contained in:
parent
89e2047ab5
commit
e4d22b58d8
1 changed files with 4 additions and 0 deletions
|
@ -18,6 +18,10 @@ CHANGES
|
|||
A change introduced in version 1.11.15 caused WML parser/preprocessor errors found at game/add-on load time to not be reported to the player in the GUI, and the game to carry on with a incomplete and malformed WML tree in most cases. This issue was [url=http://r.wesnoth.org/p571380]reported[/url] on the forums by SkyOne and is fixed in this release.
|
||||
[/section]
|
||||
|
||||
[section="Fixed whiteboard unit continuation problem"]
|
||||
Blocker bug #22231 has now been fixed and unit continuations in planning mode should work as expected.
|
||||
[/section]
|
||||
|
||||
[section="Changes to the Mushroom Groove overlay terrain"]
|
||||
A change to the way how the Mushroom Groove terrain works might cause the need for some map rebalancing.
|
||||
Previously the mixed fungus terrain worked always like plain Mushroom Groove, now it is handled like the forest overlays.
|
||||
|
|
Loading…
Add table
Reference in a new issue