revert accidental commit
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@ -32,15 +32,7 @@
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mirror="true"
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image="portraits/drakes/transparent/fighter.png"
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[/portrait]
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# default standing anim
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[standing_anim]
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[frame]
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image="units/drakes/fighter.png"
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[/frame]
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[/standing_anim]
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# flying terrain anims
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[standing_anim]
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terrain_type=Wo,Ww,Ww^Vm,Chs,Chw,Ss
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start_time=0
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layer=60
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[frame]
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@ -76,24 +68,6 @@
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image="units/drakes/fighter-fly-2-upstroke.png"
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[/frame]
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[/standing_anim]
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[pre_movement_anim]
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#take off, only do it when we're not already flying
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terrain_type=!,Wo,Ww,Ww^Vm,Chs,Chw,Ss
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[frame]
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duration=300
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image="units/drakes/fighter-fire-inhale-3.png"
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text="take-off"
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[/frame]
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[/pre_movement_anim]
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[post_movement_anim]
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#landing, only do it when we're not already flying
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terrain_type=!,Wo,Ww,Ww^Vm,Chs,Chw,Ss
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[frame]
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duration=300
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image="units/drakes/fighter-fire-inhale-3.png"
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text="landing"
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[/frame]
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[/post_movement_anim]
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[movement_anim]
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start_time=0
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[frame]
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@ -147,24 +121,6 @@
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damage=3
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number=3
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[/attack]
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[draw_weapon_anim]
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#landing, only do it when we're not already flying
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terrain_type=Wo,Ww,Ww^Vm,Chs,Chw,Ss
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[frame]
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duration=300
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image="units/drakes/fighter-fire-inhale-3.png"
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text="pre-fight"
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[/frame]
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[/draw_weapon_anim]
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[sheath_weapon_anim]
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#landing, only do it when we're not already flying
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terrain_type=Wo,Ww,Ww^Vm,Chs,Chw,Ss
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[frame]
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duration=300
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image="units/drakes/fighter-fire-inhale-3.png"
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text="post-fight"
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[/frame]
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[/sheath_weapon_anim]
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[attack_anim]
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[filter_attack]
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name=fire breath
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