Cleaned up some includes
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2 changed files with 0 additions and 5 deletions
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@ -19,8 +19,6 @@
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#include "gettext.hpp"
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#include "log.hpp"
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#include "saved_game.hpp"
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#include "game_version.hpp"
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#include "wesnothd_connection_error.hpp"
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static lg::log_domain log_engine("engine");
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#define LOG_NG LOG_STREAM(info, log_engine)
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@ -47,7 +45,6 @@ static void add_multiplayer_classification(config& multiplayer, saved_game& stat
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multiplayer["mp_campaign_name"] = state.classification().campaign_name;
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multiplayer["mp_era"] = state.classification().era_id;
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multiplayer["active_mods"] = utils::join(state.classification().active_mods, ",");
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}
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config initial_level_config(saved_game& state)
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@ -14,8 +14,6 @@
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#pragma once
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#include "mp_game_settings.hpp"
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class config;
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class saved_game;
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