EI S03: Fix the chance-to-hit on the initial Dark Adept

The map was changed to use ruined castles in 1.14.12 (fb6d79c8) and 1.15.3
(704fa2ef), but the .cfg file was missed.
This commit is contained in:
Steve Cotton 2020-12-10 11:21:02 +01:00
parent b58c798875
commit 68eeb39e97
2 changed files with 3 additions and 1 deletions

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@ -6,6 +6,8 @@
### Add-ons client
* Fix potential crashes when working with installed add-ons that have a corrupted _info.cfg file.
### Campaigns
* Eastern Invasion:
* S03: fix the initial keep being blocked at the start
### Multiplayer
* Added `/roll N` command to multiplayer games and game lobbies which produces a publicly visible random integer number ranged from 1 to N inclusively (issue #5221, PR #5326).
### Packaging

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@ -128,7 +128,7 @@
id=Mal-Tar
[filter_location]
terrain=Ke
terrain=K*
[/filter_location]
[/have_unit]
)}