mark empty strings as untranslatable
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0468bc7db8
commit
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5 changed files with 38 additions and 38 deletions
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@ -1110,7 +1110,7 @@ value=$stored_unit.type
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[then]
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{FREE_UNIT (Crawling Horror) () ( _ "") 2 $temp_x $temp_y}
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{FREE_UNIT (Crawling Horror) () ("") 2 $temp_x $temp_y}
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[set_variable]
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name=counter
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@ -387,25 +387,25 @@ name=moveto
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{CLEAR_VARIABLE tempelf}
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{FREE_UNIT (Giant Mudcrawler) () ( _ "") 2 20 24}
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{FREE_UNIT (Giant Mudcrawler) () ("") 2 20 24}
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#ifdef HARD
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{FREE_UNIT (Giant Mudcrawler) () ( _ "") 2 20 25}
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{FREE_UNIT (Giant Mudcrawler) () ("") 2 20 25}
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#else
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 20 25}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 20 25}
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#endif
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#ifdef EASY
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 23 27}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 23 27}
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#else
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{FREE_UNIT (Giant Mudcrawler) () ( _ "") 2 23 27}
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{FREE_UNIT (Giant Mudcrawler) () ("") 2 23 27}
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#endif
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#When not easy diff, mudcrawler is spawned on hills, not desert.
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#ifdef EASY
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 25 28}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 25 28}
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#else
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 24 28}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 24 28}
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#endif
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[if]
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@ -478,21 +478,21 @@ name=moveto
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{UNIT_T (Desert Archer) (Illuvia) ( _ "Illuvia") 1 19 33}
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{UNIT_T (Desert Hunter) (Raynor) ( _ "Raynor") 1 21 35}
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 25 34}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 25 34}
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#ifdef HARD
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{FREE_UNIT (Giant Mudcrawler) () ( _ "") 2 24 35}
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{FREE_UNIT (Giant Mudcrawler) () ("") 2 24 35}
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#else
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 24 35}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 24 35}
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#endif
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#ifdef EASY
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{FREE_UNIT (Small Mudcrawler) () ( _ "") 2 20 34}
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{FREE_UNIT (Small Mudcrawler) () ("") 2 20 34}
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#else
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{FREE_UNIT (Giant Mudcrawler) () ( _ "") 2 20 34}
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{FREE_UNIT (Giant Mudcrawler) () ("") 2 20 34}
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#endif
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{FREE_UNIT (Giant Mudcrawler) () ( _ "") 2 21 36}
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{FREE_UNIT (Giant Mudcrawler) () ("") 2 21 36}
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[if]
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[variable]
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@ -985,13 +985,13 @@ name=start
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#else
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{UNIT_ (Skeleton Rider) () ( _ "") 2 20 23}
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{UNIT_ (Skeleton Rider) () ("") 2 20 23}
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{UNIT_ (Skeleton Rider) () ( _ "") 2 22 23}
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{UNIT_ (Skeleton Rider) () ("") 2 22 23}
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{UNIT_ (Necrophage) () ( _ "") 3 20 7}
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{UNIT_ (Necrophage) () ("") 3 20 7}
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{UNIT_ (Necrophage) () ( _ "") 3 22 7}
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{UNIT_ (Necrophage) () ("") 3 22 7}
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#endif
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@ -1187,7 +1187,7 @@ name="temp_xa"
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add=1
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[/set_variable]
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{UNIT_ (Soulless) () ( _ "") {SIDE} $temp_xa {Y}}
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{UNIT_ (Soulless) () ("") {SIDE} $temp_xa {Y}}
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[set_variable]
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name=temp_xb
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@ -1198,7 +1198,7 @@ name=temp_xb
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add=-1
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[/set_variable]
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{UNIT_ (Soulless) () ( _ "") {SIDE} $temp_xb {Y}}
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{UNIT_ (Soulless) () ("") {SIDE} $temp_xb {Y}}
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[set_variable]
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name=temp_y
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@ -1209,7 +1209,7 @@ name=temp_y
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add=1
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[/set_variable]
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{UNIT_ (Soulless) () ( _ "") {SIDE} {X} $temp_y}
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{UNIT_ (Soulless) () ("") {SIDE} {X} $temp_y}
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[set_variable]
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name=temp_y
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@ -1220,7 +1220,7 @@ name=temp_y
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add=-1
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[/set_variable]
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{UNIT_ (Soulless) () ( _ "") {SIDE} {X} $temp_y}
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{UNIT_ (Soulless) () ("") {SIDE} {X} $temp_y}
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#enddef
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@ -1260,7 +1260,7 @@ add=-1
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#NOTE: a walking dead is created from inhabitants of the
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#elvish encampment
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{UNIT_ (Walking Corpse) () ( _ "") {SIDE} {X} {Y}}
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{UNIT_ (Walking Corpse) () ("") {SIDE} {X} {Y}}
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[if]
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[variable]
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@ -1871,7 +1871,7 @@ first_time_only=no
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#NOTE: a walking dead is created from inhabitants of the
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#elvish encampment
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{UNIT_ (Walking Corpse) () ( _ "") $side_number $x1 $y1}
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{UNIT_ (Walking Corpse) () ("") $side_number $x1 $y1}
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[if]
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[variable]
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@ -932,21 +932,21 @@ message= _ "Ssshhhh, did you hear something?"
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#make ants easy: 3 medium: 4 hard: 5
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{UNIT_ (Giant Ant) () ( _ "") 8 17 26}
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{UNIT_ (Giant Ant) () ( _ "") 8 17 27}
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{UNIT_ (Giant Ant) () ( _ "") 8 18 26}
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{UNIT_ (Giant Ant) () ("") 8 17 26}
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{UNIT_ (Giant Ant) () ("") 8 17 27}
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{UNIT_ (Giant Ant) () ("") 8 18 26}
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#ifdef EASY
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#else
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{UNIT_ (Giant Ant) () ( _ "") 8 18 27}
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{UNIT_ (Giant Ant) () ("") 8 18 27}
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#endif
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#ifdef HARD
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{UNIT_ (Giant Ant) () ( _ "") 8 19 27}
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{UNIT_ (Giant Ant) () ("") 8 19 27}
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#endif
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#make spider
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{UNIT_ (Cave Spider) () ( _ "") 9 4 25}
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{UNIT_ (Cave Spider) () ("") 9 4 25}
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[redraw]
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[/redraw]
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@ -2113,21 +2113,21 @@ description=High Advisor
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message= _ "Arise, our brothers of ages past! Arise and destroy the intruders!"
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[/message]
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{UNIT_ (Troll Zombie) () ( _ "") 7 39 22}
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{UNIT_ (Troll Zombie) () ( _ "") 7 40 28}
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{UNIT_ (Troll Zombie) () ( _ "") 7 36 23}
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{UNIT_ (Troll Zombie) () ( _ "") 7 37 29}
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{UNIT_ (Troll Zombie) () ("") 7 39 22}
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{UNIT_ (Troll Zombie) () ("") 7 40 28}
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{UNIT_ (Troll Zombie) () ("") 7 36 23}
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{UNIT_ (Troll Zombie) () ("") 7 37 29}
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#ifdef MEDIUM
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{UNIT_ (Troll Zombie) () ( _ "") 7 33 25}
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{UNIT_ (Troll Zombie) () ( _ "") 7 34 28}
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{UNIT_ (Troll Zombie) () ("") 7 33 25}
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{UNIT_ (Troll Zombie) () ("") 7 34 28}
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#endif
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#ifdef HARD
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{UNIT_ (Troll Zombie) () ( _ "") 7 42 21}
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{UNIT_ (Troll Zombie) () ( _ "") 7 43 26}
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{UNIT_ (Troll Zombie) () ("") 7 42 21}
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{UNIT_ (Troll Zombie) () ("") 7 43 26}
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#endif
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