pot-update
regenerated doc files
This commit is contained in:
parent
dfd833ed7e
commit
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632 changed files with 72829 additions and 69168 deletions
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@ -37,7 +37,7 @@ strengths and weaknesses; to win, deploy your forces to their best advantage
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while denying your foes the chance to do the same. As units gain experience,
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they acquire new abilities and become more powerful. Play in your own
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language and test your skill against a smart computer opponent, or join
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Wesnoth's large community of on\-line players. Create your own custom units,
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Wesnoth's large community of online players. Create your own custom units,
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scenarios or campaigns, and share them with others.
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.
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.SH OPTIONS
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@ -163,7 +163,7 @@ A comma separated list of version strings to be accepted by the server. \fB*\fP
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and \fB?\fP from wildcard patterns are supported. (defaults to the
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corresponding wesnoth version)
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.br
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Example: versions_accepted="*" accepts any version string.
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Example: \fBversions_accepted="*"\fP accepts any version string.
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.TP
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\fBuser_handler\fP
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The name of the user handler to use. Currently available user handlers are
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@ -10,7 +10,7 @@ msgstr ""
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"#-#-#-#-# wesnoth-anl.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -21,7 +21,7 @@ msgstr ""
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|||
"#-#-#-#-# wesnoth-anl.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -10,7 +10,7 @@ msgstr ""
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|||
"#-#-#-#-# wesnoth-aoi.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -21,7 +21,7 @@ msgstr ""
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|||
"#-#-#-#-# wesnoth-aoi.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -10,7 +10,7 @@ msgstr ""
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|||
"#-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -21,7 +21,7 @@ msgstr ""
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|||
"#-#-#-#-# wesnoth-did.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -10,7 +10,7 @@ msgstr ""
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"#-#-#-#-# wesnoth-dm.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -21,7 +21,7 @@ msgstr ""
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"#-#-#-#-# wesnoth-dm.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-02-12 13:15+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-01-15 11:52+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: 2009-12-27 16:38+0100\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -629,67 +629,74 @@ msgstr ""
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msgid "Vrunt"
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msgstr ""
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#. [message]: speaker=Vrunt
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#. [message]: speaker=Gashnok
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
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msgid "Let’s hope those wild wolves don’t get to the feast before we do."
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msgid ""
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"Smells like lots of death in the south. There must be a good feast near that "
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"merman town."
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msgstr ""
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#. [message]: speaker=Vrunt
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
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msgid "Let’s hope those wild wolves over there don’t get to it before we do."
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msgstr ""
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#. [message]: speaker=Gashnok
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
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msgid ""
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"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
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"it."
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"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
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"Go get it."
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msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
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msgid "Beware, people!"
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msgstr ""
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#. [message]: speaker=Friendly Bat
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
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msgid "Neep, neep!"
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msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
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msgid "Someone go find out what is exciting the bat."
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msgstr ""
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#. [message]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
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msgid "There is something sticking out of the mud here. Ah! I got it."
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msgstr ""
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
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msgid ""
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"I know what that is. It’s a storm trident. It is supposed to let you control "
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"the lightning."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
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msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
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msgid "That sounds great! I’ll take it."
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
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msgid "That sounds frightening. Let someone else have it."
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
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msgid "Let me have that trident. I want to control lightning!"
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
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msgid "I’ll just leave that trident where it is."
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msgstr ""
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-01-15 11:52+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: 2009-12-27 16:38+0100\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -629,67 +629,74 @@ msgstr ""
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msgid "Vrunt"
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msgstr ""
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#. [message]: speaker=Vrunt
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#. [message]: speaker=Gashnok
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
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msgid "Let’s hope those wild wolves don’t get to the feast before we do."
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msgid ""
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"Smells like lots of death in the south. There must be a good feast near that "
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"merman town."
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msgstr ""
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#. [message]: speaker=Vrunt
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
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msgid "Let’s hope those wild wolves over there don’t get to it before we do."
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msgstr ""
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#. [message]: speaker=Gashnok
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
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msgid ""
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"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
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"it."
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"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
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"Go get it."
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msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
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msgid "Beware, people!"
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msgstr ""
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#. [message]: speaker=Friendly Bat
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
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msgid "Neep, neep!"
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msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
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msgid "Someone go find out what is exciting the bat."
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msgstr ""
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#. [message]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
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msgid "There is something sticking out of the mud here. Ah! I got it."
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msgstr ""
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
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msgid ""
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"I know what that is. It’s a storm trident. It is supposed to let you control "
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"the lightning."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
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msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
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msgid "That sounds great! I’ll take it."
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
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msgid "That sounds frightening. Let someone else have it."
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
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msgid "Let me have that trident. I want to control lightning!"
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msgstr ""
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#. [option]: speaker=$unit.id
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
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msgid "I’ll just leave that trident where it is."
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msgstr ""
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-01-15 11:52+0100\n"
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"POT-Creation-Date: 2011-03-01 11:25+0100\n"
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"PO-Revision-Date: 2009-12-27 16:38+0100\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -629,67 +629,74 @@ msgstr ""
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msgid "Vrunt"
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msgstr ""
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#. [message]: speaker=Vrunt
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#. [message]: speaker=Gashnok
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
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msgid "Let’s hope those wild wolves don’t get to the feast before we do."
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msgid ""
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"Smells like lots of death in the south. There must be a good feast near that "
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"merman town."
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msgstr ""
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#. [message]: speaker=Vrunt
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
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msgid "Let’s hope those wild wolves over there don’t get to it before we do."
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msgstr ""
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#. [message]: speaker=Gashnok
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
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msgid ""
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"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
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"it."
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"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
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"Go get it."
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msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
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msgid "Beware, people!"
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msgstr ""
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#. [message]: speaker=Friendly Bat
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
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msgid "Neep, neep!"
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msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
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#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
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msgid "Someone go find out what is exciting the bat."
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msgstr ""
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#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-05-21 19:21+0100\n"
|
||||
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
|
@ -757,70 +757,79 @@ msgstr "Divocí vlci"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr "Snad se ty divoký vlci nedostanou k tomu žrádlu před náma."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Zadrž... Vypadá to, že žrádílko přichází k nám! Čestvé rybočlověčí masíčko! "
|
||||
"Dem pro ně."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Pozor lidi!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Níp, níp!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Ať jde někdo zjistit, co toho netopýra vzrušuje."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "Něco tu trčí z bahna. Uh! Mám to."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr "Vím, co to je. Je to trojzubec bouře. Zřejmě umožnuje sesílat blesky."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
#, fuzzy
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr "Trojzubec - útok na dálku 14-2, magický, ohnivé poškození"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "To zní skvěle! Vezmu si ho."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "To zní děsivě. Ať si ho vezme někdo jiný."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Dovol mi vzít ten trojzubec. Chci sesílat blesky!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Prostě nechám ten trojzubec tam, kde je."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.9\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-02-11 21:08+0100\n"
|
||||
"Last-Translator: Crommy\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
|
@ -759,43 +759,52 @@ msgstr "Wilde Wölfe"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
"Hoffen wir, dass die wilden Wölfe das Festmahl nicht vor uns erreichen."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Schaut mal… Festessen voraus mit Frischfisch auf Bestellung! Ran ans Buffet!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Obacht!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Fiep, fiep!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
"Könnte mal jemand herausfinden, warum sich dieses Fledervieh so aufregt?"
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "Hier steckt doch was im Matsch. Ich hab’s."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -803,30 +812,30 @@ msgstr ""
|
|||
"Ich kenne es – es ist ein Dreizack des Sturms. Es verleiht Macht über Blitze."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
"Der Dreizack ist 14-2, magisch, eine Schusswaffe mit <i>Feuerschaden</i>."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "Super – die nehm’ ich."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
"Mit so einem Klabauterkram will ich nix zu tun haben. Da soll jemand anderes "
|
||||
"ran."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Lass’ mich! Ich will Blitze beherrschen!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Lassen wir das Ding mal besser stecken wo’s is’."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-02-23 05:53+0100\n"
|
||||
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -751,42 +751,51 @@ msgstr "Wild Wolves"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Beware, people!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Neep, neep!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Someone go find out what is exciting the bat."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "There is something sticking out of the mud here. Ah! I got it."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -795,27 +804,27 @@ msgstr ""
|
|||
"the lightning."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "That sounds great! I’ll take it."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "That sounds frightening. Let someone else have it."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Let me have that trident. I want to control lightning!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "I’ll just leave that trident where it is."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-12-03 15:34-0400\n"
|
||||
"Last-Translator: PeterPorty <p_llorens@hotmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -762,43 +762,52 @@ msgstr "Lobos salvajes"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
"Esperemos que esos lobos salvajes no lleguen a la fiesta antes que nosotros."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Espera... ¡Parece que un festín se nos viene encima! ¡Pescado fresco, "
|
||||
"chicos! ¡A por ellos!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "¡Tened cuidado gente!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "¡Nip, nip!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Que alguien vaya a buscar lo que está excitando al murciélago."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "Hay algo que sobresale del lodo aquí. ¡Ah! Ya lo tengo."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -807,28 +816,28 @@ msgstr ""
|
|||
"controlar el rayo."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
#, fuzzy
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr "El tridente es mágico, a distancia y con 14-2 de daño de fuego."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "¡Eso suena muy bien! Lo cogeré."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "Eso suena aterrador. Dejemos que otro lo tenga."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Déjame tener el tridente ¡Quiero controlar el relámpago!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Dejaré el tridente justo donde está."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-02-16 10:14-0800\n"
|
||||
"Last-Translator: Carson Callis <tree_rings@rocketmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -636,67 +636,74 @@ msgstr "Mactíre Allta"
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-05-04 12:09+0100\n"
|
||||
"Last-Translator: Kelemen Zoltán <kelemen_zoltan@freemail.hu>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -753,42 +753,51 @@ msgstr "Farkasok"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr "Reméljük, azok a vad farkasok nem kaparintják meg előlünk a zsákmányt."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Megálljatok... A zsákmány közeledik hozzánk! Friss hal, fiúk! Kapjátok el "
|
||||
"őket!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Vigyázat, emberek!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Nííííp, níííííp!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Valaki nézze meg, minek örül annyira az a denevér!"
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "Van itt valami beleragadva a sárba. Hó! Meg is van."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -797,28 +806,28 @@ msgstr ""
|
|||
"kilövellni."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
#, fuzzy
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr "A viharszigony támadása 14-2, mágikus, távolsági, 'tűz' típusú."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "Ez jól hangzik! Majd én használom."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "Ez félelmetesen hangzik. Valaki esetleg szeretné...?"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Ide azzal a viharszigonnyal! Villámokat akarok szórni."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Itt hagyom ezt a szigonyt, nekem nem kell."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 13:09+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-01-16 11:28+0100\n"
|
||||
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -757,69 +757,77 @@ msgstr "Lupi Selvaggi"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Tenete duro....Sembra che la festa stia venendo nella nostra direzione! "
|
||||
"Pesce fresco, ragazzi! Andate a prenderlo."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Attenzione, gente!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Neep, neep!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Qualcuno vada a vedere cosa sta eccitando il pipistrello."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "C’è qualcosa che spunta dal fango qui. Ah! L’ho presa."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "Sembra spaventoso, lasciamolo prendere a qualcun altro."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Lasciami prendere quel tridente. Voglio controllare i fulmini!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth - Dead Water\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-02-12 13:15+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-03-01 07:23+0900\n"
|
||||
"Last-Translator: IWAI, Masaharu <iwaim.sub@gmail.com>\n"
|
||||
"Language-Team: ja <wesnoth-ja-translate@lists.sourceforge.jp>\n"
|
||||
|
@ -752,44 +752,53 @@ msgstr "野生の狼"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
"俺たちより前にオオカミどもがこのご馳走を平らげてしまわないように祈るぞ。"
|
||||
|
||||
# %
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"待て……ご馳走が俺たちの方に向かってくるぞ!新鮮な魚、者ども!狩りの時間だ。"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "民よ、気をつけるんだ!"
|
||||
|
||||
# %
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "キィー、キィー!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "コウモリが興奮しているぞ、誰がそこに調査に行け。"
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "何かかここの泥に突き刺さっている。ああ!引き抜けたぞ。"
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -798,29 +807,29 @@ msgstr ""
|
|||
"のです。"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
"このトライデントの攻撃範囲は投射です。<i>火炎型</i>の魔法ダメージ 14-2 を与え"
|
||||
"ます。"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "すばらしい!手にいれたぞ。"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "なんだか恐ろしい。他の誰かにもたせてください。"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "トライデントを手に入れるぞ。稲妻を操ってみたい!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "このトライデントはこのまま置いておこう。"
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.10\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
|
||||
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -645,67 +645,74 @@ msgstr "Laukiniai vilkai"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vruntas"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Žmonės, atsargiai!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Cyp cyp!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Kas nors eikite patikrinkite ko cypauja šikšnosparnis."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "Čia kažkas styro purve. Va, ištraukiau."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr "Žinau kas tai. Tai trišakis audronaša. Jis leidžia valdyti žaibus."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "Skamba puikiai! Aš jį paimsiu."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "Skamba bauginančiai. Tegul kas nors kitas jį paima."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Duokš jį man. Noriu valdyti žaibus!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Gal tiesiog paliksiu šitą trišakį kur radau."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-11-09 20:45+0100\n"
|
||||
"Last-Translator: l <l@l.nl>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -650,67 +650,74 @@ msgstr "Wilde Wolven"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Neep, neep!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-01-20 19:16-0300\n"
|
||||
"Last-Translator: Diego Inácio Goergen <thegoergen@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -748,44 +748,53 @@ msgstr "Lobos Selvagens"
|
|||
msgid "Vrunt"
|
||||
msgstr "Vrunt"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
"Vamos torcer para que aqueles lobos selvagens não consigam um banquete antes "
|
||||
"de nós."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Espere... Parece que há um banquete vindo até nós! E é carne de peixe, "
|
||||
"amigos! Vamos pegá-los."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Cuidado, povo!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Neep, neep!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Alguém vá ver o que está excitando esse morcego."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "Tem algo estranho nesse lodo aqui. Ah! Peguei."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -794,27 +803,27 @@ msgstr ""
|
|||
"raios."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr "O tridente é 14-2, mágico, à distância, com dano de <i>fogo</i>."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "Isso parece ótimo! Eu o pegarei."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "Isto é assustador. Deixe que outra pessoa o use."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Deixe-me ficar com o tridente. Eu quero controlar os raios!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Eu simplesmente deixarei o tridente onde o encontrei."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-09-05 00:10+0300\n"
|
||||
"Last-Translator: Andrey Tikhonov <tiacorpo@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -757,43 +757,52 @@ msgstr "Дикие волки"
|
|||
msgid "Vrunt"
|
||||
msgstr "Врант"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#, fuzzy
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
"Будем надеяться, что эти дикие волки не доберутся до угощения раньше нас."
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
"Постойте... Кажется, угощение само к нам пришло! Свежая рыбка, ребята! "
|
||||
"Возьмите её."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr "Люди, осторожно!"
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr "Ниип, ниип!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr "Кто-то должен найти то, что так волнует летучую мышь."
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr "В этой грязи что-то застряло! Ах! Достал."
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
|
@ -802,28 +811,28 @@ msgstr ""
|
|||
"управлять молниями."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
#, fuzzy
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr "Этот трезубец имеет дальнюю магическую огненную атаку 14-2."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr "Звучит прекрасно! Я возьму его."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr "Звучит устрашающе. Пусть кто-нибудь другой возьмёт его."
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr "Отдайте мне этот трезубец. Я хочу управлять молниями!"
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr "Я оставлю этот трезубец там, где он был."
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -631,67 +631,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -630,67 +630,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"#-#-#-#-# wesnoth-dw.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-02-12 13:15+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
"#-#-#-#-# wesnoth-dw.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-02-12 13:15+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -647,67 +647,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -629,67 +629,74 @@ msgstr ""
|
|||
msgid "Vrunt"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
|
||||
msgid "Let’s hope those wild wolves don’t get to the feast before we do."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
msgid "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:208
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
msgid ""
|
||||
"Hold on...It looks like a feast is coming our way! Fresh fish, boys! Go get "
|
||||
"it."
|
||||
"Hold on...It looks like a better feast is coming our way! Fresh fish, boys! "
|
||||
"Go get it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:213
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:218
|
||||
msgid "Beware, people!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Friendly Bat
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:236
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
msgid "Neep, neep!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:241
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:246
|
||||
msgid "Someone go find out what is exciting the bat."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:275
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:280
|
||||
msgid "There is something sticking out of the mud here. Ah! I got it."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
msgid ""
|
||||
"I know what that is. It’s a storm trident. It is supposed to let you control "
|
||||
"the lightning."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:287
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:292
|
||||
msgid "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:299
|
||||
msgid "That sounds great! I’ll take it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:303
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:308
|
||||
msgid "That sounds frightening. Let someone else have it."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:341
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:346
|
||||
msgid "Let me have that trident. I want to control lightning!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=$unit.id
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:355
|
||||
msgid "I’ll just leave that trident where it is."
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"#-#-#-#-# wesnoth-editor.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-02-12 13:15+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
"#-#-#-#-# wesnoth-editor.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-02-12 13:15+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2005-12-05 11:00+0200\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: Afrikaans\n"
|
||||
|
@ -1166,19 +1166,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Ontsnap uit die hoofstad deur een van die dodepraters te vermoor"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1189,7 +1189,7 @@ msgstr ""
|
|||
"onnosel om so ver te kom, ons moet terugdraai."
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
|
@ -1200,7 +1200,7 @@ msgstr ""
|
|||
"doodmaak. Ek mag dalk wil probeer."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
|
@ -1209,7 +1209,7 @@ msgstr ""
|
|||
"Verpletter hulle!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1218,12 +1218,12 @@ msgstr ""
|
|||
"die Spoke doodmaak, word een van ons ridders vrygelaat!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Hoekom? Is jul die wandelende dooies se gevangenis?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1236,7 +1236,7 @@ msgstr ""
|
|||
"vegter verloor maak hulle een van ons dood."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1245,7 +1245,7 @@ msgstr ""
|
|||
"voordat ons hier ontsnap."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1254,13 +1254,13 @@ msgstr ""
|
|||
"ons kan bevry."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
#, fuzzy
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Jy waag dit om MY aan te val?!? Gaan terug na jou meester!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1269,7 +1269,7 @@ msgstr ""
|
|||
"te sterk! Ons moet omdraai, dit was dom om met die aanval te begin."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1065,19 +1065,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1085,32 +1085,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1118,33 +1118,33 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: bg\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2007-05-14 22:53+0300\n"
|
||||
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
|
||||
"Language-Team: Български\n"
|
||||
|
@ -1203,19 +1203,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Избягайте от столицата като убиете един от двамата тъмни мага."
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Терраент"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1226,7 +1226,7 @@ msgstr ""
|
|||
"се върнем!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1236,7 +1236,7 @@ msgstr ""
|
|||
"бих искал да опитам."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
|
@ -1244,7 +1244,7 @@ msgstr ""
|
|||
"Тези хора са посмели да дойдат толкова навътре в земите ми. Смажете ги!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1253,12 +1253,12 @@ msgstr ""
|
|||
"слугите на Рейванал, един от нас, рицари, бива освободен!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Защо? Затворници ли сте на немъртвите?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1271,7 +1271,7 @@ msgstr ""
|
|||
"един от нас."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1280,7 +1280,7 @@ msgstr ""
|
|||
"преди да избягаме от тук."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1289,13 +1289,13 @@ msgstr ""
|
|||
"към вас, ако можете да ни измъкнете."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
#, fuzzy
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Смееш да атакуваш МЕН?!? Върни се при господаря си!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1304,7 +1304,7 @@ msgstr ""
|
|||
"прекалено силна! Трябва да се върнем, беше глупаво да избързваме с атаката."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ca\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2008-07-13 18:23+0200\n"
|
||||
"Last-Translator: Marc Orcau <budalokko@gmail.com>\n"
|
||||
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
|
||||
|
@ -1212,19 +1212,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Escapa de la capital matant un dels dos nigromants"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1234,7 +1234,7 @@ msgstr ""
|
|||
"matar Mal-Ravanal. Ha estat una ximpleria arribar fins aquí, hem de tornar!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1244,7 +1244,7 @@ msgstr ""
|
|||
"Desitjaria intentar-ho."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
|
@ -1252,7 +1252,7 @@ msgstr ""
|
|||
"Aquests humans han gosat arribar tan lluny en la meva terra. Esclafeu-los!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1261,12 +1261,12 @@ msgstr ""
|
|||
"dels renascuts, un dels nostres cavallers esdevé lliure!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Per què? Sou presoners dels no morts?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1279,7 +1279,7 @@ msgstr ""
|
|||
"maten un de nosaltres."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1288,7 +1288,7 @@ msgstr ""
|
|||
"possible abans d'escapar d'aquí."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1297,13 +1297,13 @@ msgstr ""
|
|||
"si ens podeu alliberar."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
#, fuzzy
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Goseu atacar-me A MI?!? Torneu amb el vostre mestre!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1312,7 +1312,7 @@ msgstr ""
|
|||
"Hem de tornar, ha estat una ximpleria precipitar-nos en l'atac."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2008-10-11 18:19+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1065,19 +1065,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1085,32 +1085,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1118,33 +1118,33 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -14,7 +14,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-04-26 21:49+0100\n"
|
||||
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
|
@ -1216,12 +1216,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Únik z města zabitím jednoho ze dvou temných čarodějů"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1230,7 +1230,7 @@ msgstr ""
|
|||
"Ravanala leží před námi!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1240,7 +1240,7 @@ msgstr ""
|
|||
"zabít Mal-Ravanala. Musíme se vrátit, bylo bláznovství jít tak daleko!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1250,13 +1250,13 @@ msgstr ""
|
|||
"Možná se o to pokusím."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr "Ti lidé se odvážili dojít tak daleko do mé země. Rozdrťte je!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1265,12 +1265,12 @@ msgstr ""
|
|||
"jednoho z revenantů, osvobodíš tím jednoho z nás rytířů!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Jak to? Jste snad vězni nemrtvých?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1283,7 +1283,7 @@ msgstr ""
|
|||
"nás zabijí."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1292,7 +1292,7 @@ msgstr ""
|
|||
"než odtud utečeme."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1301,12 +1301,12 @@ msgstr ""
|
|||
"nás osvobodíš."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Opovažuješ se zaútočit na <i>mne</i>?! Vrať se ke svému pánu!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1315,7 +1315,7 @@ msgstr ""
|
|||
"bojovat! Musíme se stáhnout, bylo by pošetilé vytrvat v útoku."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-01-16 13:15+0200\n"
|
||||
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
|
||||
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
|
||||
|
@ -1213,12 +1213,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Flygt fra hovedstaden ved at dræbe en af de to onde troldmænd"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1227,7 +1227,7 @@ msgstr ""
|
|||
"hovedstad ligger foran os!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1237,7 +1237,7 @@ msgstr ""
|
|||
"dræber Mal-Ravanal. det var tåbeligt at tage så langt, vi må returnere!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1247,13 +1247,13 @@ msgstr ""
|
|||
"ønsker at gøre forsøget."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr "Disse mennesker har vovet at komme langt ind i mit land. Knus dem!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1262,12 +1262,12 @@ msgstr ""
|
|||
"frigives en ridder!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Hvorfor? Er i de udødes fanger?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1279,7 +1279,7 @@ msgstr ""
|
|||
"frigives en af os, men når du mister en kæmper, så dræbes en af os."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1288,7 +1288,7 @@ msgstr ""
|
|||
"flygter herfra."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1297,13 +1297,13 @@ msgstr ""
|
|||
"kan befri os."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
#, fuzzy
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Du vover at angribe MIG?! Gå tilbage til din herre!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1312,7 +1312,7 @@ msgstr ""
|
|||
"Hans magi er for stærk! Vi må tilbage, det var dumt at presse angrebet frem."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.8\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-04-28 08:43+0200\n"
|
||||
"Last-Translator: Gerfried Fuchs <rhonda@deb.at>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
|
@ -1246,12 +1246,12 @@ msgstr ""
|
|||
"Entflieht der Hauptstadt, indem ihr einen der beiden Schwarzmagier vernichtet"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1260,7 +1260,7 @@ msgstr ""
|
|||
"scheinen. Mal-Ravanals Nekropole liegt direkt vor uns!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1271,7 +1271,7 @@ msgstr ""
|
|||
"müssen umkehren!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1281,7 +1281,7 @@ msgstr ""
|
|||
"immer noch töten. Ich bin versucht, es zu probieren."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
@ -1289,7 +1289,7 @@ msgstr ""
|
|||
"sie!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1299,12 +1299,12 @@ msgstr ""
|
|||
"Ritter befreit!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Warum? Seid ihr die Gefangenen der Untoten?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1318,7 +1318,7 @@ msgstr ""
|
|||
"tötet er einen von uns."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1327,7 +1327,7 @@ msgstr ""
|
|||
"befreien, bevor wir von hier fliehen."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1336,14 +1336,14 @@ msgstr ""
|
|||
"schafft, uns zu befreien."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
"Ihr wagt es <i>mich</i> anzugreifen?!? Winselt Hunde und lauft zurück zu "
|
||||
"eurem Herrn!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1353,7 +1353,7 @@ msgstr ""
|
|||
"Angriff zu wagen."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1072,19 +1072,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1092,32 +1092,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1125,33 +1125,33 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: en@shaw\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2009-10-12 21:45-0400\n"
|
||||
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
|
||||
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
|
||||
|
@ -1178,12 +1178,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "𐑦𐑕𐑒𐑱𐑐 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑚𐑲 𐑒𐑦𐑤𐑦𐑙 𐑢𐑳𐑯 𐑝 𐑞 𐑑𐑵 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "·𐑑𐑻𐑱𐑯𐑑"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1192,7 +1192,7 @@ msgstr ""
|
|||
"𐑤𐑲𐑟 𐑚𐑦𐑓𐑹 𐑳𐑕!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1202,7 +1202,7 @@ msgstr ""
|
|||
"𐑒𐑦𐑤 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤. 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑓𐑸, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑑𐑻𐑯 𐑚𐑨𐑒!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1211,13 +1211,13 @@ msgstr ""
|
|||
"𐑢𐑰 𐑒𐑨𐑯 𐑒𐑦𐑤 𐑞𐑦𐑕 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤 𐑕𐑑𐑦𐑤. 𐑲 𐑥𐑲𐑑 𐑢𐑦𐑖 𐑑 𐑑𐑮𐑲."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr "𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑛𐑺𐑛 𐑓𐑵𐑤𐑦𐑖𐑤𐑦 𐑑 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑓𐑸 𐑦𐑯𐑑𐑫 𐑥𐑲 𐑤𐑨𐑯𐑛. 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1226,12 +1226,12 @@ msgstr ""
|
|||
"𐑝 𐑳𐑕 𐑯𐑲𐑑𐑕 𐑦𐑟 𐑤𐑧𐑑 𐑓𐑮𐑰!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "𐑢𐑲? 𐑸 𐑿 𐑞 𐑳𐑯𐑛𐑧𐑛𐑕 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1243,7 +1243,7 @@ msgstr ""
|
|||
"𐑓𐑲𐑑𐑼, 𐑞𐑱 𐑒𐑦𐑤 𐑢𐑳𐑯 𐑝 𐑳𐑕."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1252,7 +1252,7 @@ msgstr ""
|
|||
"𐑓𐑮𐑪𐑥 𐑣𐑽."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1260,12 +1260,12 @@ msgstr ""
|
|||
"𐑞𐑺 𐑸 𐑓𐑲𐑝 𐑝 𐑳𐑕 𐑕𐑑𐑦𐑤 𐑤𐑪𐑒𐑑 𐑳𐑐 𐑦𐑯 𐑞 𐑡𐑱𐑤. 𐑷𐑤 𐑝 𐑳𐑕 𐑢𐑦𐑤 𐑡𐑶𐑯 𐑿 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑳𐑕 𐑓𐑮𐑰."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "𐑿 𐑛𐑺 𐑑 𐑩𐑑𐑨𐑒 <i>𐑥𐑰</i>!? 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑿𐑼 𐑥𐑭𐑕𐑑𐑼!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1274,7 +1274,7 @@ msgstr ""
|
|||
"𐑕𐑑𐑮𐑪𐑙! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑑𐑻𐑯 𐑚𐑨𐑒, 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑐𐑮𐑧𐑕 𐑞 𐑩𐑑𐑨𐑒."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-02-23 07:04+0100\n"
|
||||
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
|
||||
"Language-Team: English (British) <en@li.org>\n"
|
||||
|
@ -1200,12 +1200,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Escape from the capital by killing one of the two dark sorcerers"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1214,7 +1214,7 @@ msgstr ""
|
|||
"capital lies before us!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1225,7 +1225,7 @@ msgstr ""
|
|||
"back!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1234,14 +1234,14 @@ msgstr ""
|
|||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1250,12 +1250,12 @@ msgstr ""
|
|||
"the Revenants, one of us knights is let free!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Why? Are you the undead’s prisoners?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1266,7 +1266,7 @@ msgstr ""
|
|||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1275,7 +1275,7 @@ msgstr ""
|
|||
"we escape from here."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1284,12 +1284,12 @@ msgstr ""
|
|||
"you can get us free."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1298,7 +1298,7 @@ msgstr ""
|
|||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth 1.0\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2006-11-29 21:02+0100\n"
|
||||
"Last-Translator: Maarten Albrecht <maartenalbrecht@gmail.com>\n"
|
||||
"Language-Team: Esperanto <viliam@bur.ck>\n"
|
||||
|
@ -1200,19 +1200,19 @@ msgstr ""
|
|||
"Vi eskapas el la ĉefurbo per mortigo de unu el la du mallumaj sorĉistoj"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1223,7 +1223,7 @@ msgstr ""
|
|||
"devas reiri!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1233,7 +1233,7 @@ msgstr ""
|
|||
"provi."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
|
@ -1241,7 +1241,7 @@ msgstr ""
|
|||
"Ĉi tiuj homoj aŭdacis veni grandan distancon en mian regnon. Detruu ilin!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1250,12 +1250,12 @@ msgstr ""
|
|||
"revenintojn, unu el ni kavaliroj liberiĝos."
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Kial? Ĉu vi estas kaptitoj de la nemalvivaj?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1268,7 +1268,7 @@ msgstr ""
|
|||
"mortigas unu el ni."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1277,7 +1277,7 @@ msgstr ""
|
|||
"eskapi."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1286,13 +1286,13 @@ msgstr ""
|
|||
"sekcesas nin liberigi."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
#, fuzzy
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Vi kuraĝas ataki MIN?!? Reiru al via mastro!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1301,7 +1301,7 @@ msgstr ""
|
|||
"forta magio! Ni devas reiri, ĉi tio malpacienca atako estas malsaĝa."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: es\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-07-27 17:25-0400\n"
|
||||
"Last-Translator: PeterPorty <p_llorens@hotmail.com>\n"
|
||||
"Language-Team: Spanish <es@li.org>\n"
|
||||
|
@ -1218,12 +1218,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Escapar de la capital matando a uno de los dos hechiceros oscuros"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1232,7 +1232,7 @@ msgstr ""
|
|||
"merecida. ¡La capital de Mal-Ravanal se encuentra ante nosotros!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1243,7 +1243,7 @@ msgstr ""
|
|||
"aquí, ¡debemos volver!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1253,7 +1253,7 @@ msgstr ""
|
|||
"intentarlo."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
@ -1261,7 +1261,7 @@ msgstr ""
|
|||
"trizas!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1270,12 +1270,12 @@ msgstr ""
|
|||
"los regresados, queda libre uno de nosotros!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "¿Por qué? ¿Sois prisioneros de los no muertos?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1287,7 +1287,7 @@ msgstr ""
|
|||
"luchadores, pero cuando vos perdáis un soldado, matará a uno de los nuestros."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1296,7 +1296,7 @@ msgstr ""
|
|||
"antes de escapar de aquí."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1305,12 +1305,12 @@ msgstr ""
|
|||
"si los liberáis."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "¿Te atreves a <i>atacarme</i>? ¡Vuelve con tu maestro!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1320,7 +1320,7 @@ msgstr ""
|
|||
"imprudencia forzar el ataque."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-08-16 09:00+0300\n"
|
||||
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1181,12 +1181,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Põgene linnast, tappes ühe kahest mustast nõiast"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1194,7 +1194,7 @@ msgstr ""
|
|||
"Kibesoo on oma kurja kuulsuse ära teeninud. Meie ees on Mal-Ravanali pealinn!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1204,7 +1204,7 @@ msgstr ""
|
|||
"Ravanali tappa. Oli rumal tulla nii kaugele, peame tagasi minema!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1213,14 +1213,14 @@ msgstr ""
|
|||
"jälitavad. Kuid ehk saame ka Mal-Ravanalist jagu. Ma vist proovin."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
"Need inimesed on julgenud nii kaugele minu maadele tulla. Lööge nad laiaks!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1229,12 +1229,12 @@ msgstr ""
|
|||
"rüütel meie seast vabaks!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Mis? Kas te olete kooljate vangid?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1246,7 +1246,7 @@ msgstr ""
|
|||
"meist vabaks, iga sinu sõduri surma korral aga sureb üks meist."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1255,7 +1255,7 @@ msgstr ""
|
|||
"siit põgeneme."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1263,12 +1263,12 @@ msgstr ""
|
|||
"Meid on siin luku taga viis. Kõik me tuleme sinuga, kui meid vabaks saad."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Sa julged <i>mind</i> rünnata!? Keri tagasi oma isanda juurde!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1277,7 +1277,7 @@ msgstr ""
|
|||
"liialt tugev! Peame ringi pöörama, rünnaku jätkamine on rumalus."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
|
||||
"Last-Translator: Alfredo Beaumont Sainz <ziberpunk@ziberghetto.dhis.org>\n"
|
||||
"Language-Team: Basque\n"
|
||||
|
@ -1072,19 +1072,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1092,32 +1092,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1125,33 +1125,33 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-11-28 20:40+0100\n"
|
||||
"Last-Translator: Jussi Rautio <kipuna@gmail.com>\n"
|
||||
"Language-Team: Finnish <kde-i18n-doc@kde.org>\n"
|
||||
|
@ -1208,12 +1208,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Pakene pääkaupungista tappamalla jompikumpi pimeydennoidista."
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1222,7 +1222,7 @@ msgstr ""
|
|||
"pääkaupunki odottaa meitä!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1233,7 +1233,7 @@ msgstr ""
|
|||
"meidän on käännyttävä takaisin!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1243,7 +1243,7 @@ msgstr ""
|
|||
"Saattaisin haluta yrittää."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
@ -1251,7 +1251,7 @@ msgstr ""
|
|||
"Murskatkaa heidät!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1260,12 +1260,12 @@ msgstr ""
|
|||
"yksi meistä ritareista vapautuu!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Miksi? Oletteko epäkuolleiden vankeja?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1277,7 +1277,7 @@ msgstr ""
|
|||
"kerta kun te menetätte taistelijan, he tappavat yhden meistä."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1286,7 +1286,7 @@ msgstr ""
|
|||
"ennen, kuin pakenemme täältä."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1294,12 +1294,12 @@ msgstr ""
|
|||
"Meitä on vielä viisi jäljellä. Liitymme teihin, jos saatte meidät vapaiksi."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Rohkenetteko hyökätä <i>minua</i> vastaan!? Palatkaa herranne luo!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1308,7 +1308,7 @@ msgstr ""
|
|||
"voimansa on liian suuri! Meidän on käännyttävä takaisin, oli hölmöä yrittää."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-05-15 13:01+0100\n"
|
||||
"Last-Translator: Guigou Guillaume <guillaume.guigou@orange.fr>\n"
|
||||
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
|
||||
|
@ -1239,12 +1239,12 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "S'échapper de la capitale en tuant un des deux sorciers des ténèbres"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terraent"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1253,7 +1253,7 @@ msgstr ""
|
|||
"capitale de Mal-Ravanal se trouve devant nous !"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1264,7 +1264,7 @@ msgstr ""
|
|||
"C'était pure folie de venir aussi loin, nous devons faire demi-tour !"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1274,7 +1274,7 @@ msgstr ""
|
|||
"Ravanal. Je serais tenté d'essayer !"
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
@ -1282,7 +1282,7 @@ msgstr ""
|
|||
"Écrasez-les !"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1291,12 +1291,12 @@ msgstr ""
|
|||
"éliminez un des revenants, l'un d'entre nous est libéré !"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "Pourquoi ? Êtes-vous prisonniers des morts-vivants ?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1310,7 +1310,7 @@ msgstr ""
|
|||
"d'entre nous."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1319,7 +1319,7 @@ msgstr ""
|
|||
"avant de nous échapper d'ici."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1328,12 +1328,12 @@ msgstr ""
|
|||
"nous joindrons tous à vous si vous parvenez à nous libérer."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Vous osez m'attaquer, <i>moi</i> ?!? Retournez voir votre maître !"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1343,7 +1343,7 @@ msgstr ""
|
|||
"était une idée stupide !"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1065,19 +1065,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1085,32 +1085,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1118,33 +1118,33 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2011-02-16 10:16-0800\n"
|
||||
"Last-Translator: Carson Callis <tree_rings@rocketmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -1072,19 +1072,19 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1092,32 +1092,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||||
|
@ -1125,33 +1125,33 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
|
||||
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
|
||||
"PO-Revision-Date: 2010-05-16 20:25+0200\n"
|
||||
"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
|
||||
"Language-Team: Galician <proxecto@trasno.net>\n"
|
||||
|
@ -1215,13 +1215,13 @@ msgid "Escape from the capital by killing one of the two dark sorcerers"
|
|||
msgstr "Foxe da capital matando a un dos dous feiticeiros escuros"
|
||||
|
||||
#. [unit]: type=Paladin, id=Terraent
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:212
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:211
|
||||
msgid "Terraent"
|
||||
msgstr "Terratenente"
|
||||
|
||||
# Bitter Swamp=Brañas Inhóspitas FIXADO
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:242
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:241
|
||||
msgid ""
|
||||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||||
"capital lies before us!"
|
||||
|
@ -1230,7 +1230,7 @@ msgstr ""
|
|||
"capital de Mal-Ravanal álzase fronte a nós!"
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:247
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:246
|
||||
msgid ""
|
||||
"Yes, but look! The undead forces are closing in behind us. As I said before, "
|
||||
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
|
||||
|
@ -1241,7 +1241,7 @@ msgstr ""
|
|||
"regresar!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:252
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:251
|
||||
msgid ""
|
||||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||||
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||||
|
@ -1251,7 +1251,7 @@ msgstr ""
|
|||
"intentalo."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:257
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:256
|
||||
msgid ""
|
||||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||||
msgstr ""
|
||||
|
@ -1259,7 +1259,7 @@ msgstr ""
|
|||
"terras. Esmagádeos!"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:396
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:395
|
||||
msgid ""
|
||||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||||
"the Revenants, one of us knights is let free!"
|
||||
|
@ -1268,12 +1268,12 @@ msgstr ""
|
|||
"renacidos liberas a un dos nosos cabaleiros!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:400
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:399
|
||||
msgid "Why? Are you the undead’s prisoners?"
|
||||
msgstr "E logo? Sodes prisioneiros dos non mortos?"
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:403
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||||
|
@ -1286,7 +1286,7 @@ msgstr ""
|
|||
"dos vosos matarán a outro."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:408
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:407
|
||||
msgid ""
|
||||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||||
"we escape from here."
|
||||
|
@ -1295,7 +1295,7 @@ msgstr ""
|
|||
"antes de fuxirmos de aquí."
|
||||
|
||||
#. [message]: speaker=$freed_prisoner.id
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:412
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:411
|
||||
msgid ""
|
||||
"There are five of us still locked up in the jail. All of us will join you if "
|
||||
"you can get us free."
|
||||
|
@ -1304,12 +1304,12 @@ msgstr ""
|
|||
"liberades."
|
||||
|
||||
#. [message]: speaker=Mal-Ravanal
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:539
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:538
|
||||
msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||||
msgstr "Atréveste a atacarme a <i>min</i>!? Volve co teu mestre!"
|
||||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:543
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:542
|
||||
msgid ""
|
||||
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
|
||||
"is too strong! We must turn back, it was foolish to press the attack."
|
||||
|
@ -1319,7 +1319,7 @@ msgstr ""
|
|||
|
||||
# Bitter Swamp=Brañas Inhóspitas FIXADO
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:585
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:584
|
||||
msgid ""
|
||||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||||
"west as if their heels were winged. Finding a low pass through the northern "
|
||||
|
|
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Add table
Reference in a new issue