Updated the British English translation.

This commit is contained in:
Steven Panek 2011-05-31 21:58:47 +00:00
parent 0b00d4693d
commit d9ce8b4b92
9 changed files with 76 additions and 107 deletions

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@ -8,8 +8,8 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-09 02:58-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"PO-Revision-Date: 2011-05-31 17:35+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
@ -525,7 +525,6 @@ msgstr "Swarming"
#. [topic]: id=swarming
#: data/core/encyclopedia/drakes.cfg:146
#, fuzzy
#| msgid ""
#| " The <ref>dst='flight' text='flight'</ref> for a new drake "
#| "<ref>dst='aerie' text='aerie'</ref> that recurs every "
@ -536,9 +535,9 @@ msgid ""
"text='aerie'</ref> that recurs every <ref>dst='breeding_cycle' "
"text='breeding cycle'</ref>. See <ref>dst='swarm' text='Swarm'</ref>"
msgstr ""
" The <ref>dst='flight' text='flight'</ref> for a new drake <ref>dst='aerie' "
" The <ref>dst='flight' text='flight'</ref> for a new drake <ref>dst='eyrie' "
"text='eyrie'</ref> that recurs every <ref>dst='breeding_cycle' "
"text='breeding cycle</ref>. See <ref>dst='swarm' text='Swarm'</ref>"
"text='breeding cycle'</ref>. See <ref>dst='swarm' text='Swarm'</ref>"
#. [topic]: id=runners
#: data/core/encyclopedia/drakes.cfg:151
@ -1948,7 +1947,6 @@ msgstr "Time of Day"
#. [topic]: id=time_of_day
#: data/core/help.cfg:268
#, fuzzy
#| msgid ""
#| "The time of day affects the damage of certain units as follows:\n"
#| " Lawful units get +25% damage in daytime, and 25% damage at night.\n"
@ -1964,7 +1962,6 @@ msgstr ""
"The time of day affects the damage of certain units as follows:\n"
" Lawful units get +25% damage in daytime, and 25% damage at night.\n"
" Chaotic units get +25% damage at night, and 25% in daytime.\n"
" Liminal units get +25% damage during twilight.\n"
" Neutral units are unaffected by the time of day."
#. [topic]: id=time_of_day
@ -4292,10 +4289,9 @@ msgid " This unit is capable of basic healing."
msgstr " This unit is capable of basic healing."
#: data/core/macros/special-notes.cfg:17
#, fuzzy
#| msgid " This unit is capable of basic healing."
msgid " This unit is capable of rapid healing."
msgstr " This unit is capable of basic healing."
msgstr " This unit is capable of rapid healing."
#: data/core/macros/special-notes.cfg:20
msgid ""

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@ -7,7 +7,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-03-07 19:36+0100\n"
"PO-Revision-Date: 2011-05-31 17:37+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
@ -3417,7 +3417,7 @@ msgstr "Halgar Dunar"
#. [side]: type=Orcish Warrior, id=Gorlak
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:112
msgid "Gorlak"
msgstr ""
msgstr "Gorlak"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:157

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@ -7,8 +7,8 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-07 16:58-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"PO-Revision-Date: 2011-05-31 17:32+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
@ -236,10 +236,9 @@ msgstr "Great Tree"
#. [terrain_type]: id=great_tree_dead
#: data/core/terrain.cfg:422
#, fuzzy
#| msgid "Great Tree"
msgid "Dead Great Tree"
msgstr "Great Tree"
msgstr "Dead Great Tree"
#. [terrain_type]: id=tropical_forest
#: data/core/terrain.cfg:432
@ -1534,7 +1533,7 @@ msgstr "Games"
#. [row]
#: data/gui/default/window/lobby_main.cfg:177
msgid "Assign sides to players at random"
msgstr ""
msgstr "Assign sides to players at random"
#. [row]
#: data/gui/default/window/lobby_main.cfg:178

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@ -5,8 +5,8 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-03-29 16:46-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"PO-Revision-Date: 2011-05-31 17:41+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
@ -1848,12 +1848,15 @@ msgstr "Truugl"
msgid "Grubr"
msgstr "Grubr"
# possible tense confusion
#. [objective]: condition=win
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:402
msgid ""
"You must own the field and be capable of overwhelming your opponents. (Player"
"(s) own more than 25 units while the foes' numbers fell below 15)"
msgstr ""
"You must own the field and be capable of overwhelming your opponents. (Player"
"(s) own more than 25 units while the foes' numbers fell below 15)"
#. [message]
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:478
@ -1863,21 +1866,27 @@ msgstr "Flee! They have broken us!"
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:483
msgid "Hunt them down and kill every single one of them!"
msgstr ""
msgstr "Hunt them down and kill every single one of them!"
# Dear?
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:488
msgid ""
"It's not wise to bring a wounded dear in a desperate situation. Let them "
"flee so they can tell about their defeat."
msgstr ""
"It's not wise to bring a wounded dear in a desperate situation. Let them "
"flee so they can tell about their defeat."
# last clause is ungrammatical
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:493
msgid ""
"She is right. Don't let them lure you away from the Kalian, preparations "
"for when more of them arrive return must be done."
msgstr ""
"She is right. Don't let them lure you away from the Kalian, preparations "
"for when more of them arrive return must be done."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:506
@ -2387,7 +2396,7 @@ msgstr ""
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_Hard_Choices.cfg:81
msgid "And our home? How do we free Lintanir without bringing war to orcs?"
msgstr ""
msgstr "And our home? How do we free Lintanir without bringing war to orcs?"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_Hard_Choices.cfg:86

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@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"POT-Creation-Date: 2011-05-30 20:46+0300\n"
"PO-Revision-Date: 2011-02-25 03:43+0100\n"
"PO-Revision-Date: 2011-05-31 17:37+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British)\n"
"Language: \n"
@ -133,9 +133,9 @@ msgstr "sets BitsPerPixel value. Example: B<--bpp 32>"
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
# This string is manifestly vile.
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
@ -153,7 +153,10 @@ msgstr ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario."
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
# type: TP
#. type: TP
@ -409,12 +412,12 @@ msgstr ""
#: ../../doc/man/wesnoth.6:139
#, no-wrap
msgid "B<--new-syntax>"
msgstr ""
msgstr "B<--new-syntax>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:142
msgid "enables the new campaign syntax parsing."
msgstr ""
msgstr "enables the new campaign syntax parsing."
# type: TP
#. type: TP
@ -1818,15 +1821,3 @@ msgstr ""
#: ../../doc/man/wesnothd.6:286
msgid "B<wesnoth>(6)."
msgstr "B<wesnoth>(6)."
# type: TP
#~ msgid "B<--smallgui>"
#~ msgstr "B<--smallgui>"
# type: Plain text
#~ msgid ""
#~ "allows to use screen resolutions down to 800x480 and resizes a few "
#~ "interface elements."
#~ msgstr ""
#~ "allows to use screen resolutions down to 800x480 and resizes a few "
#~ "interface elements."

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@ -5,8 +5,8 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-09 02:59-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"PO-Revision-Date: 2011-05-31 17:42+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: en_GB\n"
"Language: \n"
"MIME-Version: 1.0\n"
@ -3034,7 +3034,7 @@ msgstr "Arthain"
#. [side]: type=Lieutenant, id=Hanak
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:103
msgid "Hanak"
msgstr ""
msgstr "Hanak"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:117
@ -3360,17 +3360,15 @@ msgstr "Telthys"
#. [side]: type=General, id=Fredor
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:153
#, fuzzy
#| msgid "Fredrick"
msgid "Fredor"
msgstr "Fredrick"
msgstr "Fredor"
#. [side]: type=General, id=Georan
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:170
#, fuzzy
#| msgid "Georgy"
msgid "Georan"
msgstr "Georgy"
msgstr "Georan"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:186
@ -4100,10 +4098,9 @@ msgstr "Hold off the humans"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31
#, fuzzy
#| msgid "Earl Lanbec'h"
msgid "Defeat Earl Lanbec'h"
msgstr "Earl Lanbec'h"
msgstr "Defeat Earl Lanbec'h"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:134

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-02-24 03:09+0100\n"
"PO-Revision-Date: 2011-05-31 17:43+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
@ -266,7 +266,6 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:208
#, fuzzy
#| msgid ""
#| "Whenever you see a target that looks like this, you should move your "
#| "leader (or whatever unit the dialogue just suggested) onto the hex that "
@ -276,7 +275,7 @@ msgid ""
"(or whatever unit the dialog just suggested) onto the hex that contains it."
msgstr ""
"Whenever you see a target that looks like this, you should move your leader "
"(or whatever unit the dialogue just suggested) onto the hex that contains it."
"(or whatever unit the dialog just suggested) onto the hex that contains it."
#. [message]: speaker=Urza Mathin
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:214

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@ -8,8 +8,8 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-09 02:59-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"PO-Revision-Date: 2011-05-31 17:35+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
@ -3470,7 +3470,6 @@ msgstr "Elder Falcon"
#. [unit_type]: id=Elder Falcon, race=falcon
#: data/core/units/khalifate/Elder_Falcon.cfg:20
#, fuzzy
#| msgid ""
#| "These falcons have been through many perils and somehow managed to "
#| "surivive them. Their dives can be so fast that stories abound of them "

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@ -8,8 +8,8 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-09 02:57-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"PO-Revision-Date: 2011-05-31 17:31+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
@ -143,133 +143,121 @@ msgstr "slowed"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:43
msgid "TestCamp"
msgstr ""
msgstr "TestCamp"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:45
msgid "Test campaign used to check if new campaign syntax is working."
msgstr ""
msgstr "Test campaign used to check if new campaign syntax is working."
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:46
#, fuzzy
#| msgid "Easy"
msgid "(Easy)"
msgstr "Easy"
msgstr "(Easy)"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:46
msgid "Soldier"
msgstr ""
msgstr "Soldier"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:47
#, fuzzy
#| msgid "Normal"
msgid "(Normal)"
msgstr "Normal"
msgstr "(Normal)"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:47
msgid "Lord"
msgstr ""
msgstr "Lord"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:48
#, fuzzy
#| msgid "Hard"
msgid "(Hard)"
msgstr "Hard"
msgstr "(Hard)"
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
#: data/campaigns/test_campaign/_main.cfg:48
msgid "High Lord"
msgstr ""
msgstr "High Lord"
#. [about]
#: data/campaigns/test_campaign/_main.cfg:52
msgid "Test campaign test [about] entry"
msgstr ""
msgstr "Test campaign test [about] entry"
#. [scenario]: id=01_Grass
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:4
msgid "Test campaign - first scenario (grass)"
msgstr ""
msgstr "Test campaign - first scenario (grass)"
#. [side]: id=Alpha, type=Elvish Fighter
#. [side]: id=Bravo, type=Elvish Archer
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:24
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:41
#, fuzzy
#| msgid "Players: "
msgid "Players"
msgstr "Players: "
msgstr "Players"
#. [side]: id=Charlie, type=Orcish Grunt
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:53
#, fuzzy
#| msgid "Enemy village"
msgid "Enemies"
msgstr "Enemy village"
msgstr "Enemies"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:73
msgid "Passed test color"
msgstr ""
msgstr "Passed test colour"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:80
msgid "Failed test color"
msgstr ""
msgstr "Failed test colour"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:87
#, fuzzy
#| msgid "Difficulty: "
msgid "Difficulty: Easy"
msgstr "Difficulty: "
msgstr "Difficulty: Easy"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:90
#, fuzzy
#| msgid "Difficulty: "
msgid "Difficulty: Normal"
msgstr "Difficulty: "
msgstr "Difficulty: Normal"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:93
#, fuzzy
#| msgid "Difficulty: "
msgid "Difficulty: Hard"
msgstr "Difficulty: "
msgstr "Difficulty: Hard"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:100
#, fuzzy
#| msgid "Campaign: $campaign_name"
msgid "Main campaign define"
msgstr "Campaign: $campaign_name"
msgstr "Main campaign define"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:111
#, fuzzy
#| msgid "Campaign Design"
msgid "Extra campaign define"
msgstr "Campaign Design"
msgstr "Extra campaign define"
#. [label]
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:122
#, fuzzy
#| msgid "Multiplayer"
msgid "Multiplayer define"
msgstr "Multiplayer"
msgstr "Multiplayer define"
#. [objective]: condition=win
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:132
#, fuzzy
#| msgid "Defeat enemy leader(s)"
msgid "Defeat enemy leader"
msgstr "Defeat enemy leader(s)"
msgstr "Defeat enemy leader"
#. [about]
#: data/core/about.cfg:7
@ -2461,7 +2449,6 @@ msgstr "<i>― The Wesnoth Community</i>"
#. [tip]
#: data/hardwired/tips.cfg:44
#, fuzzy
#| msgid ""
#| "<i>Lawful</i> units fight better by day, and <i>chaotic</i> units fight "
#| "better at night. <i>Neutral</i> units are unaffected by the time of day. "
@ -2471,8 +2458,7 @@ msgid ""
"better at night. <i>Neutral</i> units are unaffected by the time of day."
msgstr ""
"<i>Lawful</i> units fight better by day, and <i>chaotic</i> units fight "
"better at night. <i>Neutral</i> units are unaffected by the time of day. The "
"rare <i>Liminal</i> unit type fights best during the twilight hours."
"better at night. <i>Neutral</i> units are unaffected by the time of day."
#. [tip]
#: data/hardwired/tips.cfg:45
@ -3290,44 +3276,38 @@ msgid "Close"
msgstr "Close"
#: src/actions.cpp:470
#, fuzzy
#| msgid "You dont have a leader to recruit with."
msgid "You dont have a leader to recall with."
msgstr "You dont have a leader to recruit with."
msgstr "You dont have a leader to recall with."
#: src/actions.cpp:475
#, fuzzy
#| msgid "You must have your leader on a keep to recruit or recall units."
msgid "None of your leaders is able to recall that unit."
msgstr "You must have your leader on a keep to recruit or recall units."
msgstr "None of your leaders is able to recall that unit."
#: src/actions.cpp:480
#, fuzzy
#| msgid "You must have your leader on a keep to recruit or recall units."
msgid "You must have a leader on a keep who is able to recall that unit."
msgstr "You must have your leader on a keep to recruit or recall units."
msgstr "You must have a leader on a keep who is able to recall that unit."
#: src/actions.cpp:485
#, fuzzy
#| msgid "There are no vacant castle tiles in which to recruit a unit."
msgid "There are no vacant castle tiles in which to recall the unit."
msgstr "There are no vacant castle tiles in which to recruit a unit."
msgstr "There are no vacant castle tiles in which to recall the unit."
#: src/actions.cpp:550
msgid "You dont have a leader to recruit with."
msgstr "You dont have a leader to recruit with."
#: src/actions.cpp:555
#, fuzzy
#| msgid "You must have your leader on a keep to recruit or recall units."
msgid "You must have a leader on a keep who is able to recruit the unit."
msgstr "You must have your leader on a keep to recruit or recall units."
msgstr "You must have a leader on a keep who is able to recruit the unit."
#: src/actions.cpp:560
#, fuzzy
#| msgid "There are no vacant castle tiles in which to recruit a unit."
msgid "There are no vacant castle tiles in which to recruit the unit."
msgstr "There are no vacant castle tiles in which to recruit a unit."
msgstr "There are no vacant castle tiles in which to recruit the unit."
#: src/actions.cpp:703 src/actions.cpp:762 src/actions.cpp:1679
msgid "An invalid attacker weapon got selected."
@ -5056,7 +5036,6 @@ msgid "Variable not found"
msgstr "Variable not found"
#: src/menu_events.cpp:3494
#, fuzzy
#| msgid ""
#| "Invalid alignment: '$alignment', needs to be one of lawful, neutral, "
#| "chaotic or liminal."
@ -5064,8 +5043,8 @@ msgid ""
"Invalid alignment: '$alignment', needs to be one of lawful, neutral, or "
"chaotic."
msgstr ""
"Invalid alignment: '$alignment', needs to be one of lawful, neutral, chaotic "
"or liminal."
"Invalid alignment: '$alignment', needs to be one of lawful, neutral, or "
"chaotic."
#: src/menu_events.cpp:3544
msgid "Do you wish to clear all of your discovered units from help?"
@ -5359,7 +5338,7 @@ msgstr "Observers"
#: src/multiplayer_create.cpp:92
msgid "Shuffle sides"
msgstr ""
msgstr "Shuffle sides"
#: src/multiplayer_create.cpp:95
msgid "Regenerate"
@ -5431,7 +5410,7 @@ msgstr "Allow users who are not playing to watch the game"
#: src/multiplayer_create.cpp:208
msgid "Assign sides to players at random"
msgstr ""
msgstr "Assign sides to players at random"
#: src/multiplayer_create.cpp:212
msgid "Share View"