Updated the British English translation.
This commit is contained in:
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0b00d4693d
commit
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9 changed files with 76 additions and 107 deletions
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@ -8,8 +8,8 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-05-09 02:58-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"PO-Revision-Date: 2011-05-31 17:35+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -525,7 +525,6 @@ msgstr "Swarming"
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#. [topic]: id=swarming
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#: data/core/encyclopedia/drakes.cfg:146
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#, fuzzy
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#| msgid ""
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#| " The <ref>dst='flight' text='flight'</ref> for a new drake "
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#| "<ref>dst='aerie' text='aerie'</ref> that recurs every "
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@ -536,9 +535,9 @@ msgid ""
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"text='aerie'</ref> that recurs every <ref>dst='breeding_cycle' "
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"text='breeding cycle'</ref>. See <ref>dst='swarm' text='Swarm'</ref>"
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msgstr ""
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" The <ref>dst='flight' text='flight'</ref> for a new drake <ref>dst='aerie' "
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" The <ref>dst='flight' text='flight'</ref> for a new drake <ref>dst='eyrie' "
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"text='eyrie'</ref> that recurs every <ref>dst='breeding_cycle' "
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"text='breeding cycle</ref>. See <ref>dst='swarm' text='Swarm'</ref>"
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"text='breeding cycle'</ref>. See <ref>dst='swarm' text='Swarm'</ref>"
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#. [topic]: id=runners
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#: data/core/encyclopedia/drakes.cfg:151
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@ -1948,7 +1947,6 @@ msgstr "Time of Day"
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#. [topic]: id=time_of_day
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#: data/core/help.cfg:268
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#, fuzzy
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#| msgid ""
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#| "The time of day affects the damage of certain units as follows:\n"
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#| " Lawful units get +25% damage in daytime, and −25% damage at night.\n"
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@ -1964,7 +1962,6 @@ msgstr ""
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"The time of day affects the damage of certain units as follows:\n"
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" Lawful units get +25% damage in daytime, and −25% damage at night.\n"
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" Chaotic units get +25% damage at night, and −25% in daytime.\n"
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" Liminal units get +25% damage during twilight.\n"
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" Neutral units are unaffected by the time of day."
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#. [topic]: id=time_of_day
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@ -4292,10 +4289,9 @@ msgid " This unit is capable of basic healing."
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msgstr " This unit is capable of basic healing."
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#: data/core/macros/special-notes.cfg:17
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#, fuzzy
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#| msgid " This unit is capable of basic healing."
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msgid " This unit is capable of rapid healing."
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msgstr " This unit is capable of basic healing."
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msgstr " This unit is capable of rapid healing."
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#: data/core/macros/special-notes.cfg:20
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msgid ""
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@ -7,7 +7,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-03-07 19:36+0100\n"
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"PO-Revision-Date: 2011-05-31 17:37+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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@ -3417,7 +3417,7 @@ msgstr "Halgar Du’nar"
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#. [side]: type=Orcish Warrior, id=Gorlak
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#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:112
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msgid "Gorlak"
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msgstr ""
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msgstr "Gorlak"
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#. [message]: speaker=Konrad
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#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:157
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@ -7,8 +7,8 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-05-07 16:58-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"PO-Revision-Date: 2011-05-31 17:32+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -236,10 +236,9 @@ msgstr "Great Tree"
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#. [terrain_type]: id=great_tree_dead
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#: data/core/terrain.cfg:422
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#, fuzzy
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#| msgid "Great Tree"
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msgid "Dead Great Tree"
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msgstr "Great Tree"
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msgstr "Dead Great Tree"
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#. [terrain_type]: id=tropical_forest
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#: data/core/terrain.cfg:432
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@ -1534,7 +1533,7 @@ msgstr "Games"
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#. [row]
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#: data/gui/default/window/lobby_main.cfg:177
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msgid "Assign sides to players at random"
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msgstr ""
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msgstr "Assign sides to players at random"
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#. [row]
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#: data/gui/default/window/lobby_main.cfg:178
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@ -5,8 +5,8 @@ msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-03-29 16:46-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"PO-Revision-Date: 2011-05-31 17:41+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: none\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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@ -1848,12 +1848,15 @@ msgstr "Truugl"
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msgid "Grubr"
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msgstr "Grubr"
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# possible tense confusion
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#. [objective]: condition=win
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#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:402
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msgid ""
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"You must own the field and be capable of overwhelming your opponents. (Player"
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"(s) own more than 25 units while the foes' numbers fell below 15)"
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msgstr ""
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"You must own the field and be capable of overwhelming your opponents. (Player"
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"(s) own more than 25 units while the foes' numbers fell below 15)"
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#. [message]
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#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:478
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@ -1863,21 +1866,27 @@ msgstr "Flee! They have broken us!"
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#. [message]: id=Landar
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#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:483
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msgid "Hunt them down and kill every single one of them!"
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msgstr ""
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msgstr "Hunt them down and kill every single one of them!"
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# Dear?
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#. [message]: id=Cleodil
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#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:488
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msgid ""
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"It's not wise to bring a wounded dear in a desperate situation. Let them "
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"flee so they can tell about their defeat."
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msgstr ""
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"It's not wise to bring a wounded dear in a desperate situation. Let them "
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"flee so they can tell about their defeat."
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# last clause is ungrammatical
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#. [message]: id=Galtrid
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#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:493
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msgid ""
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"She is right. Don't let them lure you away from the Ka’lian, preparations "
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"for when more of them arrive return must be done."
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msgstr ""
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"She is right. Don't let them lure you away from the Ka’lian, preparations "
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"for when more of them arrive return must be done."
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#. [message]: id=Kalenz
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#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:506
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@ -2387,7 +2396,7 @@ msgstr ""
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#. [part]
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#: data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_Hard_Choices.cfg:81
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msgid "And our home? How do we free Lintanir without bringing war to orcs?"
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msgstr ""
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msgstr "And our home? How do we free Lintanir without bringing war to orcs?"
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#. [part]
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#: data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_Hard_Choices.cfg:86
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@ -9,7 +9,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: en_GB\n"
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"POT-Creation-Date: 2011-05-30 20:46+0300\n"
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"PO-Revision-Date: 2011-02-25 03:43+0100\n"
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"PO-Revision-Date: 2011-05-31 17:37+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British)\n"
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"Language: \n"
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@ -133,9 +133,9 @@ msgstr "sets BitsPerPixel value. Example: B<--bpp 32>"
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msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
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msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
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# This string is manifestly vile.
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:56
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#, fuzzy
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#| msgid ""
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#| "goes directly to the campaign based on the parameters. The difficulty is "
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#| "a number between 1 and current campaign's difficulties number. The "
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@ -153,7 +153,10 @@ msgstr ""
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"goes directly to the campaign based on the parameters. The difficulty is a "
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"number between 1 and current campaign's difficulties number. The default "
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"difficulty is 1. The scenario must be one of the campaign's child "
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"scenarios. The default scenario is campaign's first scenario."
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"scenarios. The default scenario is campaign's first scenario. B<Note: When "
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"using this switch please ensure that you specify the data directory path as "
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"the final argument> aswell, otherwise the game will take the campaign/"
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"scenario id as the data dir."
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# type: TP
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#. type: TP
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#: ../../doc/man/wesnoth.6:139
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#, no-wrap
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msgid "B<--new-syntax>"
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msgstr ""
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msgstr "B<--new-syntax>"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:142
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msgid "enables the new campaign syntax parsing."
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msgstr ""
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msgstr "enables the new campaign syntax parsing."
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# type: TP
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#. type: TP
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#: ../../doc/man/wesnothd.6:286
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msgid "B<wesnoth>(6)."
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msgstr "B<wesnoth>(6)."
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# type: TP
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#~ msgid "B<--smallgui>"
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#~ msgstr "B<--smallgui>"
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# type: Plain text
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#~ msgid ""
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#~ "allows to use screen resolutions down to 800x480 and resizes a few "
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#~ "interface elements."
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#~ msgstr ""
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#~ "allows to use screen resolutions down to 800x480 and resizes a few "
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#~ "interface elements."
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@ -5,8 +5,8 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-05-09 02:59-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"PO-Revision-Date: 2011-05-31 17:42+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: en_GB\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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@ -3034,7 +3034,7 @@ msgstr "Arthain"
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#. [side]: type=Lieutenant, id=Hanak
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:103
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msgid "Hanak"
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msgstr ""
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msgstr "Hanak"
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#. [part]
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:117
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#. [side]: type=General, id=Fredor
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:153
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#, fuzzy
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#| msgid "Fredrick"
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msgid "Fredor"
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msgstr "Fredrick"
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msgstr "Fredor"
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#. [side]: type=General, id=Georan
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:170
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#, fuzzy
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#| msgid "Georgy"
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msgid "Georan"
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msgstr "Georgy"
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msgstr "Georan"
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#. [part]
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:186
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#. [objective]: condition=win
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31
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#, fuzzy
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#| msgid "Earl Lanbec'h"
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msgid "Defeat Earl Lanbec'h"
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msgstr "Earl Lanbec'h"
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msgstr "Defeat Earl Lanbec'h"
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#. [part]
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:134
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-02-24 03:09+0100\n"
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"PO-Revision-Date: 2011-05-31 17:43+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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@ -266,7 +266,6 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:208
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#, fuzzy
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#| msgid ""
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#| "Whenever you see a target that looks like this, you should move your "
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#| "leader (or whatever unit the dialogue just suggested) onto the hex that "
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@ -276,7 +275,7 @@ msgid ""
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"(or whatever unit the dialog just suggested) onto the hex that contains it."
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msgstr ""
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"Whenever you see a target that looks like this, you should move your leader "
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"(or whatever unit the dialogue just suggested) onto the hex that contains it."
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"(or whatever unit the dialog just suggested) onto the hex that contains it."
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#. [message]: speaker=Urza Mathin
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:214
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@ -8,8 +8,8 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-05-09 02:59-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"PO-Revision-Date: 2011-05-31 17:35+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -3470,7 +3470,6 @@ msgstr "Elder Falcon"
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#. [unit_type]: id=Elder Falcon, race=falcon
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#: data/core/units/khalifate/Elder_Falcon.cfg:20
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#, fuzzy
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#| msgid ""
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#| "These falcons have been through many perils and somehow managed to "
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#| "surivive them. Their dives can be so fast that stories abound of them "
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@ -8,8 +8,8 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-05-30 20:47+0200\n"
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"PO-Revision-Date: 2011-05-09 02:57-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"PO-Revision-Date: 2011-05-31 17:31+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -143,133 +143,121 @@ msgstr "slowed"
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#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
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#: data/campaigns/test_campaign/_main.cfg:43
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msgid "TestCamp"
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msgstr ""
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msgstr "TestCamp"
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#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
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#: data/campaigns/test_campaign/_main.cfg:45
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msgid "Test campaign used to check if new campaign syntax is working."
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msgstr ""
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msgstr "Test campaign used to check if new campaign syntax is working."
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#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
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#: data/campaigns/test_campaign/_main.cfg:46
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#, fuzzy
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#| msgid "Easy"
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msgid "(Easy)"
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msgstr "Easy"
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msgstr "(Easy)"
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#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
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||||
#: data/campaigns/test_campaign/_main.cfg:46
|
||||
msgid "Soldier"
|
||||
msgstr ""
|
||||
msgstr "Soldier"
|
||||
|
||||
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
|
||||
#: data/campaigns/test_campaign/_main.cfg:47
|
||||
#, fuzzy
|
||||
#| msgid "Normal"
|
||||
msgid "(Normal)"
|
||||
msgstr "Normal"
|
||||
msgstr "(Normal)"
|
||||
|
||||
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
|
||||
#: data/campaigns/test_campaign/_main.cfg:47
|
||||
msgid "Lord"
|
||||
msgstr ""
|
||||
msgstr "Lord"
|
||||
|
||||
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
|
||||
#: data/campaigns/test_campaign/_main.cfg:48
|
||||
#, fuzzy
|
||||
#| msgid "Hard"
|
||||
msgid "(Hard)"
|
||||
msgstr "Hard"
|
||||
msgstr "(Hard)"
|
||||
|
||||
#. [campaign_metadata]: id=TEST_CAMPAIGN_NEW_SYNTAX
|
||||
#: data/campaigns/test_campaign/_main.cfg:48
|
||||
msgid "High Lord"
|
||||
msgstr ""
|
||||
msgstr "High Lord"
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/test_campaign/_main.cfg:52
|
||||
msgid "Test campaign test [about] entry"
|
||||
msgstr ""
|
||||
msgstr "Test campaign test [about] entry"
|
||||
|
||||
#. [scenario]: id=01_Grass
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:4
|
||||
msgid "Test campaign - first scenario (grass)"
|
||||
msgstr ""
|
||||
msgstr "Test campaign - first scenario (grass)"
|
||||
|
||||
#. [side]: id=Alpha, type=Elvish Fighter
|
||||
#. [side]: id=Bravo, type=Elvish Archer
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:24
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:41
|
||||
#, fuzzy
|
||||
#| msgid "Players: "
|
||||
msgid "Players"
|
||||
msgstr "Players: "
|
||||
msgstr "Players"
|
||||
|
||||
#. [side]: id=Charlie, type=Orcish Grunt
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:53
|
||||
#, fuzzy
|
||||
#| msgid "Enemy village"
|
||||
msgid "Enemies"
|
||||
msgstr "Enemy village"
|
||||
msgstr "Enemies"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:73
|
||||
msgid "Passed test color"
|
||||
msgstr ""
|
||||
msgstr "Passed test colour"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:80
|
||||
msgid "Failed test color"
|
||||
msgstr ""
|
||||
msgstr "Failed test colour"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:87
|
||||
#, fuzzy
|
||||
#| msgid "Difficulty: "
|
||||
msgid "Difficulty: Easy"
|
||||
msgstr "Difficulty: "
|
||||
msgstr "Difficulty: Easy"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:90
|
||||
#, fuzzy
|
||||
#| msgid "Difficulty: "
|
||||
msgid "Difficulty: Normal"
|
||||
msgstr "Difficulty: "
|
||||
msgstr "Difficulty: Normal"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:93
|
||||
#, fuzzy
|
||||
#| msgid "Difficulty: "
|
||||
msgid "Difficulty: Hard"
|
||||
msgstr "Difficulty: "
|
||||
msgstr "Difficulty: Hard"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:100
|
||||
#, fuzzy
|
||||
#| msgid "Campaign: $campaign_name"
|
||||
msgid "Main campaign define"
|
||||
msgstr "Campaign: $campaign_name"
|
||||
msgstr "Main campaign define"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:111
|
||||
#, fuzzy
|
||||
#| msgid "Campaign Design"
|
||||
msgid "Extra campaign define"
|
||||
msgstr "Campaign Design"
|
||||
msgstr "Extra campaign define"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:122
|
||||
#, fuzzy
|
||||
#| msgid "Multiplayer"
|
||||
msgid "Multiplayer define"
|
||||
msgstr "Multiplayer"
|
||||
msgstr "Multiplayer define"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/test_campaign/scenarios/01_Grass.cfg:132
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat enemy leader"
|
||||
msgstr "Defeat enemy leader(s)"
|
||||
msgstr "Defeat enemy leader"
|
||||
|
||||
#. [about]
|
||||
#: data/core/about.cfg:7
|
||||
|
@ -2461,7 +2449,6 @@ msgstr "<i>― The Wesnoth Community</i>"
|
|||
|
||||
#. [tip]
|
||||
#: data/hardwired/tips.cfg:44
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<i>Lawful</i> units fight better by day, and <i>chaotic</i> units fight "
|
||||
#| "better at night. <i>Neutral</i> units are unaffected by the time of day. "
|
||||
|
@ -2471,8 +2458,7 @@ msgid ""
|
|||
"better at night. <i>Neutral</i> units are unaffected by the time of day."
|
||||
msgstr ""
|
||||
"<i>Lawful</i> units fight better by day, and <i>chaotic</i> units fight "
|
||||
"better at night. <i>Neutral</i> units are unaffected by the time of day. The "
|
||||
"rare <i>Liminal</i> unit type fights best during the twilight hours."
|
||||
"better at night. <i>Neutral</i> units are unaffected by the time of day."
|
||||
|
||||
#. [tip]
|
||||
#: data/hardwired/tips.cfg:45
|
||||
|
@ -3290,44 +3276,38 @@ msgid "Close"
|
|||
msgstr "Close"
|
||||
|
||||
#: src/actions.cpp:470
|
||||
#, fuzzy
|
||||
#| msgid "You don’t have a leader to recruit with."
|
||||
msgid "You don’t have a leader to recall with."
|
||||
msgstr "You don’t have a leader to recruit with."
|
||||
msgstr "You don’t have a leader to recall with."
|
||||
|
||||
#: src/actions.cpp:475
|
||||
#, fuzzy
|
||||
#| msgid "You must have your leader on a keep to recruit or recall units."
|
||||
msgid "None of your leaders is able to recall that unit."
|
||||
msgstr "You must have your leader on a keep to recruit or recall units."
|
||||
msgstr "None of your leaders is able to recall that unit."
|
||||
|
||||
#: src/actions.cpp:480
|
||||
#, fuzzy
|
||||
#| msgid "You must have your leader on a keep to recruit or recall units."
|
||||
msgid "You must have a leader on a keep who is able to recall that unit."
|
||||
msgstr "You must have your leader on a keep to recruit or recall units."
|
||||
msgstr "You must have a leader on a keep who is able to recall that unit."
|
||||
|
||||
#: src/actions.cpp:485
|
||||
#, fuzzy
|
||||
#| msgid "There are no vacant castle tiles in which to recruit a unit."
|
||||
msgid "There are no vacant castle tiles in which to recall the unit."
|
||||
msgstr "There are no vacant castle tiles in which to recruit a unit."
|
||||
msgstr "There are no vacant castle tiles in which to recall the unit."
|
||||
|
||||
#: src/actions.cpp:550
|
||||
msgid "You don’t have a leader to recruit with."
|
||||
msgstr "You don’t have a leader to recruit with."
|
||||
|
||||
#: src/actions.cpp:555
|
||||
#, fuzzy
|
||||
#| msgid "You must have your leader on a keep to recruit or recall units."
|
||||
msgid "You must have a leader on a keep who is able to recruit the unit."
|
||||
msgstr "You must have your leader on a keep to recruit or recall units."
|
||||
msgstr "You must have a leader on a keep who is able to recruit the unit."
|
||||
|
||||
#: src/actions.cpp:560
|
||||
#, fuzzy
|
||||
#| msgid "There are no vacant castle tiles in which to recruit a unit."
|
||||
msgid "There are no vacant castle tiles in which to recruit the unit."
|
||||
msgstr "There are no vacant castle tiles in which to recruit a unit."
|
||||
msgstr "There are no vacant castle tiles in which to recruit the unit."
|
||||
|
||||
#: src/actions.cpp:703 src/actions.cpp:762 src/actions.cpp:1679
|
||||
msgid "An invalid attacker weapon got selected."
|
||||
|
@ -5056,7 +5036,6 @@ msgid "Variable not found"
|
|||
msgstr "Variable not found"
|
||||
|
||||
#: src/menu_events.cpp:3494
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Invalid alignment: '$alignment', needs to be one of lawful, neutral, "
|
||||
#| "chaotic or liminal."
|
||||
|
@ -5064,8 +5043,8 @@ msgid ""
|
|||
"Invalid alignment: '$alignment', needs to be one of lawful, neutral, or "
|
||||
"chaotic."
|
||||
msgstr ""
|
||||
"Invalid alignment: '$alignment', needs to be one of lawful, neutral, chaotic "
|
||||
"or liminal."
|
||||
"Invalid alignment: '$alignment', needs to be one of lawful, neutral, or "
|
||||
"chaotic."
|
||||
|
||||
#: src/menu_events.cpp:3544
|
||||
msgid "Do you wish to clear all of your discovered units from help?"
|
||||
|
@ -5359,7 +5338,7 @@ msgstr "Observers"
|
|||
|
||||
#: src/multiplayer_create.cpp:92
|
||||
msgid "Shuffle sides"
|
||||
msgstr ""
|
||||
msgstr "Shuffle sides"
|
||||
|
||||
#: src/multiplayer_create.cpp:95
|
||||
msgid "Regenerate"
|
||||
|
@ -5431,7 +5410,7 @@ msgstr "Allow users who are not playing to watch the game"
|
|||
|
||||
#: src/multiplayer_create.cpp:208
|
||||
msgid "Assign sides to players at random"
|
||||
msgstr ""
|
||||
msgstr "Assign sides to players at random"
|
||||
|
||||
#: src/multiplayer_create.cpp:212
|
||||
msgid "Share View"
|
||||
|
|
Loading…
Add table
Reference in a new issue