New frames for human bowman.

This commit is contained in:
Richard Kettering 2008-05-28 05:58:21 +00:00
parent 9ed6e1e523
commit d6689e9f31
25 changed files with 47 additions and 58 deletions

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@ -37,12 +37,13 @@
damage=6
number=3
[/attack]
{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-sword-defend.png" "units/human-loyalists/bowman-sword.png" {SOUND_LIST:HUMAN_HIT} melee}
{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-ranged-defend.png" "units/human-loyalists/bowman.png" {SOUND_LIST:HUMAN_HIT} ranged}
{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-melee-defend-2.png" "units/human-loyalists/bowman-melee-defend-1.png" {SOUND_LIST:HUMAN_HIT} melee}
{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-bow-defend.png" "units/human-loyalists/bowman-bow.png" {SOUND_LIST:HUMAN_HIT} ranged}
[attack_anim]
[filter_attack]
name=bow
[/filter_attack]
start_time=-445
[missile_frame]
begin=-150
end=0
@ -50,95 +51,83 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-600
end=-525
image="units/human-loyalists/bowman-ranged-1.png"
duration=65
image="units/human-loyalists/bowman-bow.png"
[/frame]
[frame]
begin=-525
end=-450
image="units/human-loyalists/bowman-ranged-2.png"
duration=75
image="units/human-loyalists/bowman-bow-attack-1.png"
[/frame]
[frame]
begin=-450
end=-375
image="units/human-loyalists/bowman-ranged-3.png"
duration=75
image="units/human-loyalists/bowman-bow-attack-2.png"
[/frame]
[if]
hits=yes
hits=no
[frame]
begin=-375
end=-300
image="units/human-loyalists/bowman-ranged-4.png"
sound=bow.ogg
duration=100
image="units/human-loyalists/bowman-bow-attack-3.png"
sound=bow-miss.ogg
[/frame]
[/if]
[else]
hits=no
hits=yes
[frame]
begin=-375
end=-300
image="units/human-loyalists/bowman-ranged-4.png"
sound=bow-miss.ogg
duration=100
image="units/human-loyalists/bowman-bow-attack-3.png"
sound=bow.ogg
[/frame]
[/else]
[frame]
begin=-300
end=-225
image="units/human-loyalists/bowman-ranged-5.png"
duration=130
image="units/human-loyalists/bowman-bow-attack-4.png"
[/frame]
[frame]
begin=-225
end=-150
image="units/human-loyalists/bowman-ranged-6.png"
[/frame]
[frame]
begin=-150
end=-75
image="units/human-loyalists/bowman-ranged-7.png"
[/frame]
[frame]
begin=-75
end=-20
image="units/human-loyalists/bowman-ranged-8.png"
[/frame]
[frame]
begin=-20
end=20
image="units/human-loyalists/bowman-ranged-1.png"
duration=65
image="units/human-loyalists/bowman-bow-attack-1.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=short sword
[/filter_attack]
start_time=-275
[frame]
duration=50
image="units/human-loyalists/bowman-melee-defend-1.png"
[/frame]
[frame]
begin=-200
end=-100
image="units/human-loyalists/bowman-sword.png"
duration=100
image="units/human-loyalists/bowman-melee-attack-1.png"
[/frame]
[if]
hits=no
hits=yes
[frame]
begin=-100
end=100
image="units/human-loyalists/bowman-sword-1.png"
sound={SOUND_LIST:MISS}
duration=100
image="units/human-loyalists/bowman-melee-attack-2.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=yes
hits=no
[frame]
begin=-100
end=100
image="units/human-loyalists/bowman-sword-1.png"
sound={SOUND_LIST:SWORD_SWISH}
duration=100
image="units/human-loyalists/bowman-melee-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=100
end=175
image="units/human-loyalists/bowman-sword.png"
duration=100
image="units/human-loyalists/bowman-melee-attack-3.png"
[/frame]
[frame]
duration=100
image="units/human-loyalists/bowman-melee-attack-4.png"
[/frame]
[frame]
duration=50
image="units/human-loyalists/bowman-melee-defend-1.png"
[/frame]
[/attack_anim]
[/unit_type]