New frames for human bowman.
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data/core/images/units/human-loyalists/bowman-bow-attack-1.png
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data/core/images/units/human-loyalists/bowman-bow-attack-2.png
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data/core/images/units/human-loyalists/bowman-bow-attack-3.png
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data/core/images/units/human-loyalists/bowman-bow-attack-4.png
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data/core/images/units/human-loyalists/bowman-bow-defend.png
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data/core/images/units/human-loyalists/bowman-bow.png
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data/core/images/units/human-loyalists/bowman-melee-attack-1.png
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data/core/images/units/human-loyalists/bowman-melee-attack-2.png
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data/core/images/units/human-loyalists/bowman-melee-attack-3.png
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data/core/images/units/human-loyalists/bowman-melee-attack-4.png
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data/core/images/units/human-loyalists/bowman-melee-defend-1.png
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data/core/images/units/human-loyalists/bowman-melee-defend-2.png
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@ -37,12 +37,13 @@
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damage=6
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number=3
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[/attack]
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{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-sword-defend.png" "units/human-loyalists/bowman-sword.png" {SOUND_LIST:HUMAN_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-ranged-defend.png" "units/human-loyalists/bowman.png" {SOUND_LIST:HUMAN_HIT} ranged}
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{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-melee-defend-2.png" "units/human-loyalists/bowman-melee-defend-1.png" {SOUND_LIST:HUMAN_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/human-loyalists/bowman-bow-defend.png" "units/human-loyalists/bowman-bow.png" {SOUND_LIST:HUMAN_HIT} ranged}
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[attack_anim]
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[filter_attack]
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name=bow
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[/filter_attack]
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start_time=-445
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[missile_frame]
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begin=-150
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end=0
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@ -50,95 +51,83 @@
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-600
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end=-525
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image="units/human-loyalists/bowman-ranged-1.png"
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duration=65
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image="units/human-loyalists/bowman-bow.png"
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[/frame]
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[frame]
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begin=-525
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end=-450
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image="units/human-loyalists/bowman-ranged-2.png"
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duration=75
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image="units/human-loyalists/bowman-bow-attack-1.png"
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[/frame]
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[frame]
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begin=-450
|
||||
end=-375
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image="units/human-loyalists/bowman-ranged-3.png"
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duration=75
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||||
image="units/human-loyalists/bowman-bow-attack-2.png"
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[/frame]
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[if]
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hits=yes
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hits=no
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[frame]
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begin=-375
|
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end=-300
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image="units/human-loyalists/bowman-ranged-4.png"
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sound=bow.ogg
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duration=100
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image="units/human-loyalists/bowman-bow-attack-3.png"
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sound=bow-miss.ogg
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[/frame]
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[/if]
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[else]
|
||||
hits=no
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-375
|
||||
end=-300
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||||
image="units/human-loyalists/bowman-ranged-4.png"
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sound=bow-miss.ogg
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duration=100
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image="units/human-loyalists/bowman-bow-attack-3.png"
|
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sound=bow.ogg
|
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[/frame]
|
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[/else]
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[frame]
|
||||
begin=-300
|
||||
end=-225
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||||
image="units/human-loyalists/bowman-ranged-5.png"
|
||||
duration=130
|
||||
image="units/human-loyalists/bowman-bow-attack-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/human-loyalists/bowman-ranged-6.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/human-loyalists/bowman-ranged-7.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=-20
|
||||
image="units/human-loyalists/bowman-ranged-8.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-20
|
||||
end=20
|
||||
image="units/human-loyalists/bowman-ranged-1.png"
|
||||
duration=65
|
||||
image="units/human-loyalists/bowman-bow-attack-1.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=short sword
|
||||
[/filter_attack]
|
||||
start_time=-275
|
||||
|
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[frame]
|
||||
duration=50
|
||||
image="units/human-loyalists/bowman-melee-defend-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image="units/human-loyalists/bowman-sword.png"
|
||||
duration=100
|
||||
image="units/human-loyalists/bowman-melee-attack-1.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=no
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-loyalists/bowman-sword-1.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
duration=100
|
||||
image="units/human-loyalists/bowman-melee-attack-2.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
hits=yes
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="units/human-loyalists/bowman-sword-1.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
duration=100
|
||||
image="units/human-loyalists/bowman-melee-attack-2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
begin=100
|
||||
end=175
|
||||
image="units/human-loyalists/bowman-sword.png"
|
||||
duration=100
|
||||
image="units/human-loyalists/bowman-melee-attack-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=100
|
||||
image="units/human-loyalists/bowman-melee-attack-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/human-loyalists/bowman-melee-defend-1.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[/unit_type]
|
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