raised default per-Turn MP timer bonus to 60 seconds
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7f4af0ba57
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2 changed files with 7 additions and 6 deletions
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@ -30,6 +30,7 @@ Version 1.5.0+svn:
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* fonts: DejaVuSans 2.25
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* multiplayer:
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* revised maps: Den of Onis
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* raised default per-Turn MP timer bonus to 60 seconds
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* Python AI:
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* Implemented a function which detects if a location is on the map border.
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* Implemented a function which gives the game's gold parameters.
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@ -98,7 +98,7 @@ manager::manager()
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for (std::vector<std::string>::iterator i = current_history.begin(); i != current_history.end(); ++i) {
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// remove the enclosing parens
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history_ptr->push_back(i->substr(1, i->size() - 2));
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}
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}
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}
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}
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@ -128,7 +128,7 @@ manager::~manager()
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}
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history[iter->first] = history_stream.str();
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}
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preferences::set_child("history", history);
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history_map.clear();
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@ -166,11 +166,11 @@ void remove_ignore(const std::string nick) {
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}
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void clear_friends() {
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preferences::set("friends", "");
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preferences::set("friends", "");
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}
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void clear_ignores() {
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preferences::set("ignores", "");
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preferences::set("ignores", "");
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}
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bool is_friend(const std::string nick) {
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@ -442,7 +442,7 @@ void set_countdown_reservoir_time(int value)
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int countdown_turn_bonus()
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{
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return lexical_cast_in_range<int>(
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preferences::get("mp_countdown_turn_bonus"), 40, 0, 300);
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preferences::get("mp_countdown_turn_bonus"), 60, 0, 300);
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}
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void set_countdown_turn_bonus(int value)
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@ -716,7 +716,7 @@ void set_custom_command(const std::string& command) {
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//! making a new one if it doesn't exist.
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// FIXME only used for gui2. Could be used for the above histories.
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std::vector<std::string>* get_history(const std::string& id) {
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return &history_map[id];
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return &history_map[id];
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}
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bool green_confirm()
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