DM: Updated the endlevel tags to the new syntax.
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9 changed files with 44 additions and 4 deletions
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@ -226,7 +226,11 @@
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[/message]
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[endlevel]
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result=continue
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result=victory
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linger_mode=no
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carryover_report=no
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#result=continue
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[/endlevel]
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[/event]
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[/scenario]
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@ -255,4 +255,13 @@
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message=_"Of course - do you know any other kings by that name? I was one of his father's most trusted advisors until he passed away earlier this year, and I still have the son's ear, though being young he listens perhaps less well than he should."
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[/message]
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[/event]
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[event]
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name=enemies defeated
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[endlevel]
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result=victory
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save=no
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[/endlevel]
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[/event]
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[/scenario]
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@ -156,7 +156,11 @@
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{MODIFY_UNIT id=Lionel side 1}
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[endlevel]
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result=continue
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result=victory
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linger_mode=no
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bonus=no
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carryover_percentage=100
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carryover_report=no
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[/endlevel]
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[/event]
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[/scenario]
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@ -48,6 +48,7 @@
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[side]
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{CHANTAL}
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# wmllint: recognize Chantal
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type=Elvish Druid
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{GOLD 100 100 100}
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[ai]
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@ -426,5 +426,14 @@
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[/gold]
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[/event]
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[event]
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name=enemies defeated
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[endlevel]
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result=victory
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save=no
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[/endlevel]
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[/event]
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{MEMOIRS_DEATHS}
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[/scenario]
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@ -9,6 +9,7 @@
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# time for Wesnoth, and (2) Wesnoth changes the army structure to cope
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# with the new threat, instead of having an army focused on orcs
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#TODO since this is a story only scenario, is there any music heard?
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{SCENARIO_MUSIC loyalists.ogg}
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{SCENARIO_MUSIC transience.ogg}
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@ -135,7 +136,11 @@
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[endlevel]
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#TODO result=continue_no_save is depricated.
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result=continue_no_save
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#result=continue_no_save
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result=victory
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bonus=no
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linger_mode=no
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carryover_report=no
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[/endlevel]
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[/event]
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[/scenario]
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@ -78,6 +78,9 @@
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#endif
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[ai]
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aggression=0.0
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#TODO remove or uncomment or tune
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#recruitment_pattern=scout, mixed fighter, archer
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# there are a lot of close villages
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#villages_per_scout=6
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@ -88,6 +88,7 @@
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description= _ "Turns run out"
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condition=lose
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[/objective]
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note={NO_GOLD_CARRYOVER_NOTE}
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[/objectives]
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{OBJ_POTION_HOLY 23 3 object7_holywater}
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[/event]
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@ -170,7 +171,9 @@
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[endlevel]
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result=victory
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bonus=yes
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carryover_report=no
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#bonus=yes #?
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save=no
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[/endlevel]
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[/event]
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@ -6,6 +6,7 @@
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{NO_MAP_DATA}
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{DEFAULT_SCHEDULE}
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#TODO finish the campaign with knolls ogg?
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{SCENARIO_MUSIC knolls.ogg}
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{EXTRA_SCENARIO_MUSIC elvish-theme.ogg}
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{EXTRA_SCENARIO_MUSIC the_king_is_dead.ogg}
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@ -26,6 +27,7 @@
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[event]
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name=prestart
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[endlevel]
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result=victory
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carryover_report=no
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save=no
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linger_mode=no
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