UtBS S06b Look at the blown charges and make sure no units get stuck (#6369)
* Look at the blown charges and make sure no units get stuck
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2 changed files with 18 additions and 1 deletions
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@ -34,6 +34,8 @@
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* Grog will not die as quick now (issue #6196 & #6197)
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* Hermit dialogue cannot be accidentally skipped now (issue #6196)
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* Fixed bug where tentacles would not spawn (issue #6196)
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* Fast units cannot get stuck on the wall now (issue #6196)
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* Camera now moves to where the charges are blown up (issue #6197)
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* Fixed weird scout AI behaviour (issue #6196)
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* S09: Rebels joining Kaleh’s side are now loyal (issue #6229 and #6365)
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* The last unit killed to trigger certain events should no longer linger during those events (issue #6341)
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@ -1013,7 +1013,7 @@
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x,y=22,30
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terrain=Xu
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[/terrain]
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{SCROLL_TO 22 30}
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{PLACE_IMAGE scenery/rubble.png 21 30}
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{PLACE_IMAGE scenery/rubble.png 23 30}
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[/then]
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@ -1090,6 +1090,21 @@
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x,y=16,31
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terrain=Xu
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[/terrain]
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{SCROLL_TO 16 31}
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[if]
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[have_unit]
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x,y=16,31
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[/have_unit]
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[then]
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[teleport]
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[filter]
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x,y=16,31
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[/filter]
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x=15
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y=32
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[/teleport]
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[/then]
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[/if]
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{PLACE_IMAGE scenery/rubble.png 15 32}
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{PLACE_IMAGE scenery/rubble.png 17 31}
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