updated changelog

This commit is contained in:
Bartek Waresiak 2005-06-26 13:29:14 +00:00
parent df8cf28af0
commit d1ae59be5c

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@ -40,14 +40,18 @@ CVS HEAD:
* new unit portraits for Bandit, Grand Knight, Halberdier, Horseman,
Javelineer, Knight, Lancer, Paladin, Peasant, Pikeman, Royal Guard,
Swordsman, Thug
* new units
* added Orcish Slurbow
* unit balancing and modifications:
* applied 0.9.2 changes to Thief, Elvish Archer, Elvish Ranger,
Elvish Avenger to female units also
* steadfast now doubles resistances up to 50%; vulnerabilities are unaffected
* decreased Dwarvish Guardsman line resistance to cold from 20% to 10%
* decreased Dwarvish Stalwart defense in grassland from 50% to 40%
* increased Dwarvish Ulfserker cost from 18 to 19
* increased Orcish Shaman (Novice and Old also) hitpoints from 18 to 20
* increased Pikeman attack from 9-3 to 10-3
* increased Master Bowman hitpoints from 46 to 50
* increased undeadspirit (Ghost line) resistance to fire from 0% to 10%
* decreased Ghost, Shadow and Nightgaunt resistance to impact from 60% to 50%
* changed Ghoul and Necrophage resistances: impact -10% -> 0%,
@ -58,6 +62,10 @@ CVS HEAD:
* increased Naga hitpoints from 30 to 33 and experience from 25 to 32
* decreased Merman Hunter ranged attack from 6-3 to 5-3
* increased Merman Fighter hitpoints from 32 to 36
* decreased Elvish defence in swamp from 40% to 30%
* increased flying units (except bat) movement cost in caves to 3
* increased Drake Clasher line movement cost in caves to 2
* decreased Drakes defence in caves to 30%
* server
* no longer rejects :control command with "Side not found"
* write a summary of commands when a fifo command is not recognized