Movetypes balancing changes

This commit is contained in:
Bartek Waresiak 2005-06-26 13:12:24 +00:00
parent f77ef233a4
commit df8cf28af0

View file

@ -386,7 +386,7 @@
[defense]
deep_water=80
shallow_water=80
swamp_water=60
swamp_water=70
grassland=60
sand=70
forest=30
@ -511,7 +511,7 @@
mountains=1
village=1
castle=1
cave=2
cave=3
canyon=1
cavewall=100
tundra=1
@ -1133,6 +1133,7 @@
# Drakes are huge (easy targets) flying beasts, but are different
# from the classical flying unit: to fight they have to land
# They love caves and mountains, and above all: warmth
# But because of big wings moving in caves is difficult for them
[movement_costs]
deep_water=1
shallow_water=1
@ -1144,7 +1145,7 @@
mountains=1
village=1
castle=1
cave=1
cave=3
canyon=1
cavewall=100
tundra=1
@ -1161,7 +1162,7 @@
mountains=60
village=60
castle=60
cave=60
cave=70
canyon=60
tundra=70
[/defense]
@ -1192,7 +1193,7 @@
mountains=1
village=1
castle=1
cave=1
cave=2
canyon=100
cavewall=100
tundra=3
@ -1209,7 +1210,7 @@
mountains=60
village=60
castle=60
cave=60
cave=70
tundra=80
[/defense]