New, temporary (before they're eventually completely redone) graphics...

...for the Battle Princess.
This commit is contained in:
Lari Nieminen 2007-09-25 13:55:07 +00:00
parent 9d26364753
commit d1859d3f4e
11 changed files with 52 additions and 82 deletions

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@ -5,7 +5,8 @@
gender=female
race=human
image="human-battleprincess.png"
{DEFENSE_ANIM "human-battleprincess-defend.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
{MAGENTA_IS_THE_TEAM_COLOR}
{DEFENSE_ANIM "human-battleprincess-defend-2.png" "human-battleprincess-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[leading_anim]
[frame]
begin=-150
@ -39,25 +40,52 @@
damage=13
number=4
[/attack]
[death]
[attack_anim]
[attack_filter]
name=sabre
[/attack_filter]
[frame]
begin=0
begin=-200
end=-175
image="human-battleprincess.png"
[/frame]
[frame]
begin=-175
end=-75
image="human-battleprincess-attack-1.png"
[/frame]
[if]
hits=no
[frame]
begin=-75
end=100
image="human-battleprincess-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-75
end=100
image="human-battleprincess-attack-2.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/else]
[frame]
begin=100
end=200
image="human-battleprincess-die-1.png"
image="human-battleprincess-attack-1.png"
[/frame]
[frame]
begin=200
end=400
image="human-battleprincess-die-2.png"
[/frame]
[/death]
[/attack_anim]
[variation]
variation_name=scepter
id=Battle Princess
name= _ "female^Battle Princess"
race=human
image="human-battleprincess.png"
{DEFENSE_ANIM "human-battleprincess-defend.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
{MAGENTA_IS_THE_TEAM_COLOR}
{DEFENSE_ANIM "human-battleprincess-defend-2.png" "human-battleprincess-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[leading_anim]
[frame]
begin=-150
@ -125,96 +153,38 @@
name=sabre
[/attack_filter]
[frame]
begin=-225
end=-200
begin=-200
end=-175
image="human-battleprincess.png"
[/frame]
[frame]
begin=-200
end=-125
begin=-175
end=-75
image="human-battleprincess-attack-1.png"
[/frame]
[frame]
begin=-125
end=-50
image="human-battleprincess-attack-2.png"
[/frame]
[if]
hits=no
[frame]
begin=-50
end=75
image="human-battleprincess-attack-3.png"
begin=-75
end=100
image="human-battleprincess-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-50
end=75
image="human-battleprincess-attack-3.png"
begin=-75
end=100
image="human-battleprincess-attack-2.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/else]
[frame]
begin=75
end=175
image="human-battleprincess-attack-4.png"
[/frame]
[frame]
begin=175
end=225
image="human-battleprincess-attack-5.png"
begin=100
end=200
image="human-battleprincess-attack-1.png"
[/frame]
[/attack_anim]
[/variation]
[attack_anim]
[attack_filter]
name=sabre
[/attack_filter]
[frame]
begin=-225
end=-200
image="human-battleprincess.png"
[/frame]
[frame]
begin=-200
end=-125
image="human-battleprincess-attack-1.png"
[/frame]
[frame]
begin=-125
end=-50
image="human-battleprincess-attack-2.png"
[/frame]
[if]
hits=no
[frame]
begin=-50
end=75
image="human-battleprincess-attack-3.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-50
end=75
image="human-battleprincess-attack-3.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/else]
[frame]
begin=75
end=175
image="human-battleprincess-attack-4.png"
[/frame]
[frame]
begin=150
end=225
image="human-battleprincess-attack-5.png"
[/frame]
[/attack_anim]
[/unit]