In game help and tip of a day updates
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@ -26,7 +26,7 @@ tip_of_day25= _ "Read the hotkeys list in the preferences menu."
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tip_of_day26= _ "If you move a unit, but don't attack or discover any additional information, you can undo your move by pressing 'u'."
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tip_of_day27= _ "You can see how far enemy units can move by moving the mouse cursor over them."
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tip_of_day28= _ "Use healers to support your attacks - they will win you battles without needing to attack anything themselves."
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tip_of_day29= _ "The 'slow' attack ability makes enemy units move slower, but it also gives them one less attack than they would normally have. It is thus very effective against units that have a few powerful attacks."
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tip_of_day29= _ "The 'slow' attack ability makes enemy units move slower, but it also removes their zone of control, allowing your wounded units to escape or helping you reach fleeing ennemy units."
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tip_of_day30= _ "Holy attacks are very powerful against undead."
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tip_of_day31= _ "Units are healed when they advance a level. Used wisely, this can turn a fight."
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tip_of_day32= _ "Charging units are best used against enemies they can kill with a single blow."
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@ -117,7 +117,7 @@ weapon_special_poison_description= _ "Poison:
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This attack poisons the target. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP."
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weapon_special_slow_description= _ "Slow:
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This attack slows the target. Slowed units move at half normal speed and receive one less attack than normal in combat until the end of their controllers' turn."
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This attack slows the target. Slow reorders the attacks allowing the attacker to strike one more time until the defender can fight. Slowed units move at half normal speed, do not emit a zone of control, and always lose initiative in fights."
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weapon_special_stone_description= _ "Stone:
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This attack turns the target to stone. Units that have been turned to stone may not move or attack."
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