Changelog update
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@ -47,6 +47,12 @@ SVN trunk:
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* fixed misleading description of Steadfast (#4315)
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* music and sound:
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* new main menu music
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* redesigned the slow ability
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* slow does not remove an attack anymore
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* slow still temporarly doubles movement cost
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* slowed units do not emit ZoC
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* hiting with slowing attacks changes the order of attacks to allow attacker to strike again
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* slowed units lose initiative on fight
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* units and balancing changes:
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* decreased Dwarvish Fighter hammer attack damage from 9 to 8
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* decreased Merman Hunter experience needed to level from 38 to 35
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