hardcode check for 1.4* when loading savegames...

...since those should all be compatible
This commit is contained in:
Gunter Labes 2008-03-05 17:42:18 +00:00
parent eed4c46003
commit cfa96aaead

View file

@ -768,7 +768,7 @@ bool game_controller::load_game()
}
const std::string version = cfg["version"];
if(version != game_config::version) {
if (utils::wildcard_string_match(version, "1.4*")) {
// do not load if too old, if either the savegame or the current game
// has the version 'test' allow loading
if(version < game_config::min_savegame_version &&