Possible solution for some ugly beach corners.
Introduces little fuzzy overlap glitches.
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parent
bf265cf23b
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1 changed files with 6 additions and 6 deletions
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@ -385,12 +385,12 @@
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, *"
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[tile]
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pos=1
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type={ADJACENT}
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type={TERRAINLIST}
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set_no_flag=beach-@R0-@R5
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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type={ADJACENT}
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set_no_flag=beach-@R2-@R3
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[/tile]
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[tile]
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@ -401,7 +401,7 @@
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rotations=tr,r,br,bl,l,tl
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[image]
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name={IMAGESTEM}-concave-@R0-@R5.png
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name={IMAGESTEM}-convex-@R0-@R5.png
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layer=-500
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center=90,144
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base=90,144
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@ -417,7 +417,7 @@
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, *"
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[tile]
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pos=1
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type={ADJACENT}
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type={TERRAINLIST}
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set_no_flag=beach-@R0-@R1
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[/tile]
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[tile]
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@ -426,14 +426,14 @@
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[/tile]
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[tile]
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pos=3
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type={TERRAINLIST}
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type={ADJACENT}
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set_no_flag=beach-@R4-@R3
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[image]
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name={IMAGESTEM}-concave-@R0-@R1.png
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name={IMAGESTEM}-convex-@R0-@R1.png
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layer=-500
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center=90,144
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base=90,144
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