some changes to Two Brothers

This commit is contained in:
Nils Kneuper 2007-06-17 11:18:41 +00:00
parent 832acb90ce
commit cb550156d8
5 changed files with 192 additions and 129 deletions

View file

@ -1,4 +1,10 @@
Version 1.3.3+svn:
* campaigns
* made the 2nd guards event in scenario 3 depend on if the first answer was
correct, now the 2nd events triggers later when the first resulted in a
fight
* added one row of terrain in the 3rd and 4th scenario to make the look
better with the new "boardgame style"
* map editor
* the minimum map size is reduced to 1
* fixed the random map generator

View file

@ -1,3 +1,4 @@
Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu , Xu
Xu , Uu , Xu , Uu , Xu , Xu , Xu , Ql , Xu , Xu , Xu , Rr , Xu , Rr , Xu , Rr , Xu , Xu , Xu , Xu , Xu , Rr , Xu , Rr , Xu , Rr , Xu , Rr , Xu , Rr , Xu , Ql , Xu , Xu , Xu , Ql , Xu
Xu , Uu , Uu , Uu , Uu , Xu , Ql , Ql , Uu , Ql , Xu , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Rr , Xu , Rr , Rr , Rr , Xu , Ql , Ql , Xu , Ql , Ql , Xu
Xu , Xu , Uu , Uu , Uu , Xu , Rr , Rr , Ql , Ql , Xu , Rr , Rr , Xu , Xu , Xu , Rr , Rr , Cud , Rr , Rr , Xu , Xu , Xu , Rr , Rr , Xu , Rr , Rr , Rr , Xu , Ql , Rr , Rr , Rr , Ql , Xu
@ -28,4 +29,3 @@ Gs^Fp , Gs^Fp , Ww , Ww^Bw/ , Re , Gg
Gs^Fp , Re , Re , Ww , Gg , Gg , Gg , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Gg , Rd , Gg , Gg , Gg , Gg , Gg , Gg , Re^Gvs , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gg , Gg , Gg , Gg , Gs^Fp , Chr , Gs^Fp , Chr , Chr , Chr , Gs^Fp
Re , Gs^Fp , Gs^Fp , Gs^Fp , Ww , Gg , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Gg , Gg , Rd , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Chr , Chr , Chr , 1 Khr , Chr , Gs^Fp , Gs^Fp
Gg , Gs^Fp , Gs^Fp , Gs^Fp , Ww , Ww , Gg , Gg , Re^Gvs , Gg , Gg , Gg , Rd , Gg , Rd , Re , Gg , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gs^Fp , Gg , Gs^Fp , Gs^Fp , Chr , Gs^Fp , Chr , Gs^Fp , Gg

View file

@ -1,18 +1,19 @@
Mm^Xm , Mm^Xm , Mm^Xm , Mm , Mm , Hh , Hh , Hh , Hh , Hh , Ch , 3 Kh , Ch , Gg , Rr , Gg , Gg , Gg , Gs^Fp , Gg , Gs^Fp , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp
Mm^Xm , Mm^Xm , Mm^Xm , Mm , Mm , Hh , Hh , Hh , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Ggf , Rr , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Ggf , Gs^Fp , Ggf
Mm^Xm , Mm^Xm , Mm^Xm , Mm , Mm , Mm , Gs^Fp , Hh , Hh , Hh , Ch , 3 Kh , Ch , Gg , Rr , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp
Mm^Xm , Mm^Xm , Mm^Xm , Mm , Hh , Gs^Fp , Gg , Hh , Gs^Fp , Gg , Gg^Vh , Ch , Gg^Vh , Rr , Rr , Gg , Gg , Gg , Gg , Gs^Fp , Gg , Gs^Fp , Gg^Ve , Gs^Fp , Re , Gs^Fp
Mm , Mm , Mm , Mm , Mm^Vhh , Hh , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Re , Gg , Gs^Fp , Re , Gs^Fp
Mm , Mm , Mm , Gs^Fp , Gs^Fp , Hh , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp
Mm , Mm , Mm , Mm , Mm^Vhh , Hh , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Gg , Ggf , Gg , Gg , Gg , Re , Gg , Gs^Fp , Re , Gs^Fp
Mm , Mm , Mm , Gs^Fp , Gs^Fp , Hh , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Ggf , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp
Gg , Hh , Gs^Fp , Gs^Fp , Gs^Fp , Hh , Gs^Fp , Gg , Gg , Gg , Gg , Gg , Gg , Hh , Rr , Rr , Gg , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg
Hh , Hh , Gg^Ve , Gg , Hh , Gg , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Hh^Vhh , Hh , Hh , Rr , Hh , Gg , Hh , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gg
Hh , Gg , Gs^Fp , Gg , Gs^Fp , Gg , Gs^Fp , Gs^Fp , Gg , Gg , Gg , Hh , Hh , Rr , Rr , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp
Gg , Gg , Gg , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Hh , Gg , Rr , Hh , Hh , Hh , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp
Gg , Hh , Hh , Gg , Hh , Gg , Gg , Gg , Gg , Gg , Hh , Rr , Rr , Hh , Re , Gg , Re , Re , Gg , Re , Gg , Gg , Gg , Re , Gg , Gg
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Rr , Hh , Hh , Hh , Gg , Hh , Gg , Gg , Hh , Gg , Re , Gg , Re , Gg , Re , Re
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Hh , Hh , Mm , Mm , Hh , Mm , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Ce , Gg , Gg
Gg , Gg , Gg , Ggf , Gg , Ggf , Gg , Gg , Gg , Rr , Rr , Hh , Hh , Hh , Gg , Hh , Gg , Gg , Hh , Gg , Re , Gg , Re , Gg , Re , Re
Gg , Ggf , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Hh , Hh , Mm , Mm , Hh , Mm , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Ce , Gg , Gg
Gg , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Hh , Gg , Rr , Hh , Gs^Fp , Hh , Hh , Mm , Hh , Hh , Gg , Gg^Ve , Gg , Gg , Ce , 2 Ke , Ce , Gg
Gs^Fp , Gs^Fp , Hh , Gs^Fp , Hh , Gg , Gg , Gg , Gg , Gg , Rr , Rr , Hh , Hh , Hh , Mm , Hh , Hh , Gg , Gg , Gg , Ce , Ce , Gs^Fp , Ce , Gg
Gs^Fp , Gs^Fp , Hh , Gs^Fp , Hh , Gg , Gg , Gg , Gg , Ggf , Rr , Rr , Hh , Hh , Hh , Mm , Hh , Hh , Gg , Gg , Gg , Ce , Ce , Gs^Fp , Ce , Gg
Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Hh , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Hh , Gs^Fp , Mm , Mm , Mm , Hh , Hh , Gg , Gg , Gs^Fp , Ce , Ce , Gg
Gs^Fp , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gs^Fp , Hh , Hh , Mm , Hh , Mm , Hh , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg^Vh , Gg
Gs^Fp , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg , Ggf , Gg , Gg , Gg , Rr , Gg , Gs^Fp , Hh , Hh , Mm , Hh , Mm , Hh , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg^Vh , Gg
Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gs^Fp , Gs^Fp , Hh , Mm , Mm^Vhh , Mm , Gs^Fp , Hh , Hh , Gg , Gg , Ww
Gs^Fp , Gg , Gs^Fp , Gg , Gg^Ve , Gg , Gg , Re^Gvs , Re^Gvs , Re^Gvs , Gg , Gg , Rr , Gg , Gs^Fp , Hh , Hh , Gs^Fp , Mm , Mm , Hh , Re , Hh , Ww , Wwf , Gg
Gg , Gg , Gg , Gg , Gg , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Gg , Rr , Gg , Gg , Hh , Hh , Hh , Gg^Ve , Hh , Mm , Mm , Re , Wwf , Gg , Hh
@ -21,11 +22,10 @@ Ww , Wwf , Gg , Gg , Gg , Gg
Gg , Gg , Ww , Ww , Wwf , Ww , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Ww , Gg , Gg , Gg , Ww , Wwf , Gg , Hh , Gs^Fp , Hh^Vhh , Gs^Fp
Gg , Gg , Gg^Ve , Gg , Gg , Gg , Wwf , Ww , Ww , Wwf , Ww , Ww , Rr , Gg , Ww , Wo , Gg , Ww , Ww , Wo , Ww , Gg , Gg , Gg , Gs^Fp , Gs^Fp
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Ww^Bw| , Ww , Ww , Ww , Ww , Gg , Ww , Ww , Ww , Gg , Gg , Gg , Gg , Re
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Rr , Ww , Ww , Ww , Gg , Ww , Ww , Gg , Ww , Gg , Gg , Gg , Re , Gg
Gg , Ce , Ce , Ce , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Ww , Wo , Wo , Ww , Ww , Gg^Vh , Wwf , Ww , Gg , Gg , Re , Re , Gg
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Ggf , Gg , Gg , Gg , Rr , Rr , Ww , Ww , Ww , Gg , Ww , Ww , Gg , Ww , Gg , Gg , Gg , Re , Gg
Gg , Ce , Ce , Ce , Gg , Gg , Gg , Gg , Gg , Ggf , Gg , Rr , Gg , Ww , Wo , Wo , Ww , Ww , Gg^Vh , Wwf , Ww , Gg , Gg , Re , Re , Gg
Gg , Ce , 1 Ke , Ce , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Ww , Ww , Ww , Gg , Ww , Re , Gg , Gs^Fp , Gs^Fp , Re , Gs^Fp , Gs^Fp
Gg , Ce , Ce , Ce , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Ww , Gg , Gg , Gg , Gg , Re , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Gg , Gg , Gg , Re , Gg , Gs^Fp , Gs^Fp , Re , Gg^Ve , Gs^Fp , Gs^Fp
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gg , Gg , Rr , Rr , Re , Gg , Re , Gg , Re , Re , Re , Gs^Fp , Re , Re , Gs^Fp , Gs^Fp , Gs^Fp
Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg , Rr , Gg , Gg , Re , Gg , Re , Gg , Gg , Gg , Re , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp
Gg , Ce , Ce , Ce , Gg , Gg , Gg , Gg , Gg , Ggf , Gg , Gg , Rr , Gg , Ww , Gg , Gg , Ggf , Gg , Re , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Gg , Ggf , Gg , Re , Gg , Gs^Fp , Gs^Fp , Re , Gg^Ve , Gs^Fp , Gs^Fp
Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gg , Gg , Rr , Rr , Re , Re , Re , Re , Re , Re , Re , Re , Re , Re , Gs^Fp , Gs^Fp , Gs^Fp
Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Gg , Gg , Rr , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp , Gs^Fp

View file

@ -102,7 +102,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Assassin
x=28
y=25
y=26
[/unit]
[unit]
side=2
@ -110,7 +110,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Bandit
x=30
y=24
y=25
[/unit]
#ifdef HARD
[unit]
@ -119,7 +119,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Bandit
x=28
y=23
y=24
[/unit]
[unit]
side=2
@ -127,7 +127,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Bandit
x=27
y=27
y=28
[/unit]
#endif
[/side]
@ -145,7 +145,7 @@ victory_when_enemies_defeated=no
type=Orcish Warrior
unrenamable=yes
x=19
y=16
y=17
ai_special=guardian
[/unit]
[unit]
@ -154,7 +154,7 @@ victory_when_enemies_defeated=no
user_description= _ "Castle Guard"
type=Orcish Grunt
x=18
y=15
y=16
ai_special=guardian
[/unit]
[unit]
@ -163,7 +163,7 @@ victory_when_enemies_defeated=no
user_description= _ "Castle Guard"
type=Orcish Grunt
x=20
y=15
y=16
ai_special=guardian
[/unit]
#ifdef HARD
@ -173,7 +173,7 @@ victory_when_enemies_defeated=no
user_description= _ "Castle Guard"
type=Orcish Warrior
x=15
y=16
y=17
ai_special=guardian
[/unit]
[unit]
@ -182,7 +182,7 @@ victory_when_enemies_defeated=no
user_description= _ "Castle Guard"
type=Orcish Warrior
x=23
y=16
y=17
ai_special=guardian
[/unit]
#endif
@ -207,107 +207,54 @@ victory_when_enemies_defeated=no
[/objectives]
{VARIABLE Got_Key 0}
{VARIABLE Trigger_Guards1 0}
#placing prison gates
[terrain]
x=5
y=4
y=5
letter=Xzga
[/terrain]
[item]
x=5
y=4
image=scenery/gate-rusty-se.png
[/item]
{PLACE_IMAGE scenery/gate-rusty-se.png 5 5}
[terrain]
x=6
y=9
y=10
letter=Xzga
[/terrain]
[item]
x=6
y=9
image=scenery/gate-rusty-sw.png
[/item]
# [terrain]
# x=7
# y=6
# letter=Xzga
# [/terrain]
{PLACE_IMAGE scenery/gate-rusty-sw.png 6 10}
# [terrain]
# x=7
# y=7
# letter=Xzga
# [/terrain]
# {PLACE_IMAGE scenery/gate-rusty-se.png 5 5}
#makeing it more like a real prison
[item]
x=5
y=11
image=items/bones.png
[/item]
[item]
x=9
y=5
image=items/bones.png
[/item]
{PLACE_IMAGE items/bones.png 5 12}
{PLACE_IMAGE items/bones.png 9 6}
{PLACE_IMAGE items/bones.png 2 6}
{PLACE_IMAGE items/bones.png 9 3}
[item]
x=2
y=5
image=items/cage.png
[/item]
[item]
x=9
y=2
image=items/cage.png
[/item]
[item]
x=2
y=9
y=10
image=items/brazier-lit1.png
halo=halo/holy/white-cleric-aura.png
[/item]
#treasure chest
[item]
x=34
y=3
image=items/chest-plain-closed.png
[/item]
{PLACE_IMAGE items/chest-plain-closed.png 34 4}
#evil altar
[item]
x=29
y=2
image=items/altar-evil.png
[/item]
[item]
x=28
y=1
image=items/brazier.png
[/item]
[item]
x=30
y=1
image=items/brazier.png
[/item]
{PLACE_IMAGE items/altar-evil.png 29 3}
{PLACE_IMAGE items/brazier.png 28 2}
{PLACE_IMAGE items/brazier.png 30 2}
#some other items
[item]
x=10
y=9
image=items/brazier.png
[/item]
[item]
x=12
y=10
image=items/brazier.png
[/item]
[item]
x=26
y=10
image=items/brazier.png
[/item]
[item]
x=28
y=9
image=items/brazier.png
[/item]
{PLACE_IMAGE items/brazier.png 10 10}
{PLACE_IMAGE items/brazier.png 12 11}
{PLACE_IMAGE items/brazier.png 26 11}
{PLACE_IMAGE items/brazier.png 28 10}
[/event]
@ -338,6 +285,7 @@ victory_when_enemies_defeated=no
description=Guard_leader
message= _ "Wrong! Die!"
[/message]
{VARIABLE Trigger_Guards1 1}
[/command]
[/option]
[option]
@ -347,6 +295,7 @@ victory_when_enemies_defeated=no
description=Guard_leader
message= _ "Oh dear, that's wrong. Any last words?"
[/message]
{VARIABLE Trigger_Guards1 1}
[/command]
[/option]
[option]
@ -365,7 +314,7 @@ victory_when_enemies_defeated=no
[remove_shroud]
side=1
x=0-38
y=19-31
y=20-32
[/remove_shroud]
[/command]
[/option]
@ -387,15 +336,22 @@ victory_when_enemies_defeated=no
[/message]
[/event]
# Trigger 2nd guards at turn3 only if you did not attack the first ones in turn 1, if they are attacked in turn 1, triger this event in turn 6
[event]
name=turn 3
[if]
[variable]
name=Trigger_Guards1
numerical_equals=0
[/variable]
[then]
[unit]
side=2
description=Guard2_leader
user_description= _ "Guard"
type=Rogue
x=16
y=23
y=24
[/unit]
[unit]
side=2
@ -403,7 +359,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Bandit
x=17
y=23
y=24
[/unit]
[unit]
side=2
@ -411,7 +367,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Bandit
x=16
y=22
y=24
[/unit]
#ifdef HARD
[unit]
@ -420,7 +376,7 @@ victory_when_enemies_defeated=no
user_description= _ "Guard"
type=Bandit
x=17
y=22
y=23
[/unit]
#endif
[message]
@ -476,8 +432,109 @@ victory_when_enemies_defeated=no
description=Arne
message= _ "I think I should better support my men at the front to make sure we can free my brother."
[/message]
[/then]
[/if]
[/event]
[event]
name=turn 6
[if]
[variable]
name=Trigger_Guards1
numerical_equals=1
[/variable]
[then]
[unit]
side=2
description=Guard2_leader
user_description= _ "Guard"
type=Rogue
x=16
y=24
[/unit]
[unit]
side=2
description=Guard2
user_description= _ "Guard"
type=Bandit
x=17
y=24
[/unit]
[unit]
side=2
description=Guard2
user_description= _ "Guard"
type=Bandit
x=16
y=24
[/unit]
#ifdef HARD
[unit]
side=2
description=Guard2
user_description= _ "Guard"
type=Bandit
x=17
y=23
[/unit]
#endif
[message]
description=Guard2_leader
message= _ "Are you our relief arriving? Does this mean we get to leave here now?"
[/message]
[message]
description=Arne
message= _ "Um, yes. Fine. You can go."
[/message]
[message]
description=Guard2_leader
message= _ "Um, you're supposed to give the password."
[/message]
[message]
description=Arne
message= _ "Oh, of course. I had nearly forgotten."
[option]
message= _ "Eleben."
[command]
[message]
description=Guard2_leader
message= _ "Thanks! Irritating little formality, isn't it?"
[/message]
[kill]
description=Guard2
[/kill]
[kill]
description=Guard2_leader
[/kill]
[/command]
[/option]
[option]
message= _ "Elbrethil."
[command]
[message]
description=Guard2_leader
message= _ "That's the wrong password! These aren't our relief! Get them!"
[/message]
[/command]
[/option]
[option]
message= _ "Toras."
[command]
[message]
description=Guard2_leader
message= _ "Wrong! So you thought to trick us into deserting our posts? Die!"
[/message]
[/command]
[/option]
[/message]
[message]
description=Arne
message= _ "I think I should better support my men at the front to make sure we can free my brother."
[/message]
[/then]
[/if]
[/event]
[event]
name=die
[filter]
@ -520,7 +577,7 @@ victory_when_enemies_defeated=no
name=moveto
[filter]
x=34
y=3
y=4
side=1
[/filter]
#ifdef EASY
@ -549,18 +606,18 @@ victory_when_enemies_defeated=no
amount=50
[/gold]
#endif
[item]
x=34
y=3
image=items/chest-plain-open.png
[/item]
[removeitem]
x=34
y=4
[/removeitem]
{PLACE_IMAGE items/chest-plain-open.png 34 4}
[/event]
[event]
name=moveto
[filter]
x=1-8
y=1-10
y=1-11
side=1
[/filter]
[unit]
@ -571,7 +628,7 @@ victory_when_enemies_defeated=no
profile=bjarn.png
{IS_HERO}
x=3
y=2
y=3
[modifications]
{TRAIT_LOYAL}
{TRAIT_INTELLIGENT}
@ -579,23 +636,23 @@ victory_when_enemies_defeated=no
[/unit]
[remove_shroud]
x=1-8,9-10,5
y=1-11,1-6,12
y=1-12,1-7,13
[/remove_shroud]
[/event]
[event]
name=moveto
[filter]
x=4-8
y=4-7
x=4-8,7,8
y=5-8,4,4
side=1
[/filter]
[message]
speaker=unit
[store_unit]
[filter]
x=4-8
y=4-7
x=4-8,7,8
y=5-8,4,4
[/filter]
variable=MyUnit
[/store_unit]
@ -662,7 +719,7 @@ victory_when_enemies_defeated=no
first_time_only=no
[filter]
x=5,6
y=5,4
y=6,5
description=Arne
[/filter]
[if]
@ -673,7 +730,7 @@ victory_when_enemies_defeated=no
[then]
[terrain]
x=5
y=4
y=5
letter=Rr
[/terrain]
[message]

View file

@ -66,12 +66,12 @@ next_scenario=null
[/objectives]
[/event]
{PLACE_IMAGE scenery/village-human-burned1.png 10 14}
{PLACE_IMAGE scenery/village-human-burned2.png 8 20}
{PLACE_IMAGE scenery/village-human-burned3.png 22 9}
{PLACE_IMAGE scenery/village-human-burned4.png 17 3}
{PLACE_IMAGE scenery/village-human-burned4.png 11 25}
{PLACE_IMAGE scenery/village-human-burned2.png 7 11}
{PLACE_IMAGE scenery/village-human-burned1.png 10 15}
{PLACE_IMAGE scenery/village-human-burned2.png 8 21}
{PLACE_IMAGE scenery/village-human-burned3.png 22 10}
{PLACE_IMAGE scenery/village-human-burned4.png 17 4}
{PLACE_IMAGE scenery/village-human-burned4.png 11 26}
{PLACE_IMAGE scenery/village-human-burned2.png 7 12}
[side]
#ifdef EASY
@ -103,7 +103,7 @@ next_scenario=null
[ai]
[avoid]
x=10-14
y=1-3
y=1-4
[/avoid]
[/ai]
#ifdef EASY