added ruined variant of human city village by Doofus.
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@ -31,6 +31,7 @@ Version 1.9.1+svn:
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* New Waterfall automatically placed between chasm and water or swamp.
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* New Sand-to-Water transitions
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* Wave animations on sand
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* Added Ruined Human City terrain
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* Animations:
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* Standing anims: Fencer, Spearman, Dwarf Guard.
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* Idle anims: 2 for the Spearman.
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data/core/images/terrain/village/human-city-ruin-tile.png
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data/core/images/terrain/village/human-city-ruin-tile.png
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data/core/images/terrain/village/human-city-ruin.png
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data/core/images/terrain/village/human-city-ruin2.png
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data/core/images/terrain/village/human-city-ruin3.png
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data/core/images/terrain/village/human-city-ruin4.png
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@ -228,6 +228,7 @@
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{NEW:VILLAGE *^Vhc village/human-city}
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{NEW:VILLAGE *^Vhca village/human-city-snow}
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{NEW:VILLAGE *^Vhcr village/human-city-ruin}
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#tropical village
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{NEW:VILLAGE *^Vht village/tropical-forest}
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@ -1121,6 +1121,18 @@
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editor_group=village
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[/terrain_type]
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[terrain_type]
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symbol_image=village/human-city-ruin-tile
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id=city_village
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editor_name= _ "Ruined Human City"
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string=^Vhcr
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aliasof=_bas, Vi
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default_base=Rp
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heals=8
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gives_income=true
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editor_group=village
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[/terrain_type]
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[terrain_type]
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symbol_image=village/human-hills-tile
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id=hill_village
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@ -25,6 +25,7 @@ Version 1.9.1+svn:
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* A new desaturated color of ocean and shallow water
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* Much improved lava transitions
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* New Waterfall automatically placed between chasm and water or swamp
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* Added Ruined Human City terrain
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* Animations:
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* Standing anims: Fencer, Spearman, Dwarf Guard.
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* Idle anims: 2 for the Spearman.
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