AMLA modifies current xp the same way as normal advances

This commit is contained in:
Dominic Bolin 2006-05-10 21:15:59 +00:00
parent b5738275f9
commit c68fa9b80a

View file

@ -149,7 +149,7 @@ bool animate_unit_advancement(const game_data& info,unit_map& units, gamemap::lo
u = units.find(loc);
if(u != units.end() && choice >= options.size()) {
u->second.get_experience(-u->second.experience()); //reset xp to 0
u->second.get_experience(-u->second.max_experience()); //subtract xp required
u->second.add_modification("advance",*mod_options[choice - options.size()]);
}