One more tag done : Interpolation (ie complex substitution) for [print]
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1 changed files with 20 additions and 6 deletions
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@ -1248,12 +1248,26 @@ bool event_handler::handle_event_command(const queued_event& event_info,
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//displaying a message on-screen
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else if(cmd == "print") {
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const std::string& text = cfg["text"];
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const int size = lexical_cast_default<int>(cfg["size"],font::SIZE_SMALL);
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const int lifetime = lexical_cast_default<int>(cfg["duration"],50);
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const int red = lexical_cast_default<int>(cfg["red"],0);
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const int green = lexical_cast_default<int>(cfg["green"],0);
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const int blue = lexical_cast_default<int>(cfg["blue"],0);
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std::string text = cfg["text"];
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std::string size_str = cfg["size"];
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std::string duration_str = cfg["duration"];
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std::string red_str = cfg["red"];
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std::string green_str = cfg["green"];
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std::string blue_str = cfg["blue"];
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wassert(state_of_game != NULL);
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text = utils::interpolate_variables_into_string(text, *state_of_game);
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size_str = utils::interpolate_variables_into_string(size_str, *state_of_game);
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duration_str = utils::interpolate_variables_into_string(duration_str, *state_of_game);
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red_str = utils::interpolate_variables_into_string(red_str, *state_of_game);
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green_str = utils::interpolate_variables_into_string(green_str, *state_of_game);
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blue_str = utils::interpolate_variables_into_string(blue_str, *state_of_game);
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const int size = lexical_cast_default<int>(size_str,font::SIZE_SMALL);
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const int lifetime = lexical_cast_default<int>(duration_str,50);
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const int red = lexical_cast_default<int>(red_str,0);
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const int green = lexical_cast_default<int>(green_str,0);
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const int blue = lexical_cast_default<int>(blue_str,0);
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SDL_Color colour = {red,green,blue,255};
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