SotA: Fix some wmllint warnings by adding "wmllint: who" commands
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9 changed files with 22 additions and 1 deletions
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@ -111,7 +111,7 @@ With further observation, I have determined that this is probably not the way to
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{TURNS 20 20 20}
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[side]
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# wmllint: who SIDE_1_ARDONNA is Ardonna
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# wmllint: who SIDE_1_ARDONNA_EARLY is Ardonna
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{SIDE_1_ARDONNA_EARLY}
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facing=se
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{GOLD 15 5 0}
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@ -219,6 +219,7 @@ I decided to hide in the cemetery. That way I could try my experiment to animate
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[/modifications]
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[/unit]
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#enddef
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# wmllint: whofield PLACE_GUARD 6
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# *************************** PRESTART ***************************
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[event]
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@ -616,6 +617,7 @@ of Healing"
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name=location
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[/clear_variable]
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#enddef
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# wmllint: whofield MOVE_AND_PLACE_GUARD 3
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[event]
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name=guards_emerge
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@ -927,6 +929,7 @@ Well, I might as well do my experiment and worry about leaving later."
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{HERO_DEATHS}
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{MANAGE_PROFILE}
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# wmllint: whofield clear PLACE_GUARD MOVE_AND_PLACE_GUARD
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#undef PLACE_GUARD
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#undef MOVE_AND_PLACE_GUARD
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#undef SET_MENU_ITEM_FOR
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@ -607,6 +607,7 @@ The journey started well enough, but on the dawn following our departure, the wi
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kill=yes
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[/store_unit]
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[unit]
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# wmllint: who RECALL_LOYAL_UNITS is Bone Captain
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type=Bone Captain
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id=Bone Captain
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side=1
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@ -59,6 +59,8 @@ I was so sure I had the answer! I was wrong. I wanted to believe that I was imag
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#enddef
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[side]
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# wmllint: unwho SIDE_1_ARDONNA_EARLY
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# wmllint: who SIDE_1_ARDONNA is Ardonna
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{SIDE_1_ARDONNA}
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{GOLD 200 175 150}
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shroud=yes
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@ -45,6 +45,7 @@ After several days of travel, he approached the frontier town of Carcyn."
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[side]
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# wmllint: who SIDE_1_RAS-TABAHN is Ras-Tabahn
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# wmllint: unwho RECALL_LOYAL_UNITS
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{SIDE_1_RAS-TABAHN}
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{GOLD 200 200 200}
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[/side]
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@ -114,6 +114,7 @@ Rastaban seems like an acceptable ally. He is quite different from the stodgy te
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[/gold_carryover]
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[/objectives]
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# wmllint: who RECALL_LOYAL_UNITS is Bone Captain
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{RECALL_LOYAL_UNITS}
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[/event]
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@ -194,6 +195,7 @@ Rastaban seems like an acceptable ally. He is quite different from the stodgy te
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[/move_unit_fake]
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[unit]
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# wmllint: who RECALL_LOYAL_UNITS is Vendraxis
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name= _ "Vendraxis"
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id=Vendraxis
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type=Saurian Soothsayer
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@ -38,7 +38,10 @@ We reached the Ford of Abez as the dawn light spread behind the mountain peaks t
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{TURNS 36 35 34}
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[side]
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# wmllint: unwho SIDE_1_ARDONNA
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# wmllint: unwho SIDE_1_RAS-TABAHN
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# wmllint: who SIDE_1_BOTH is Ardonna,Ras-Tabahn
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# wmllint: who RECALL_LOYAL_UNITS is Bone Captain, Vendraxis, Shynal, Carcyn
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{SIDE_1_BOTH}
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{GOLD 170 170 170}
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[/side]
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@ -57,6 +57,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Gwendir
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side=2
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controller=ai
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user_team_name= _ "Cavalry"
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@ -69,6 +70,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Fizztsars
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side=3
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controller=ai
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user_team_name= _ "Saurians"
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@ -86,6 +88,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Thrigalurd
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side=4
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controller=ai
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user_team_name= _ "Dwarves"
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@ -99,6 +102,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Carmyna
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side=5
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controller=ai
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user_team_name= _ "Magi"
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@ -112,6 +116,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Isthiniel
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side=6
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controller=ai
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user_team_name= _ "Elves"
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@ -125,6 +130,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Mauapan
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side=7
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controller=ai
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user_team_name= _ "Merfolk"
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@ -149,6 +155,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m
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[/side]
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[side]
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# wmllint: recognize Taxtrimon
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side=8
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controller=ai
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user_team_name= _ "Nagas"
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@ -51,4 +51,6 @@ We prevailed today on the field, but our victory was somewhat bitter. <i>Everyon
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[side]
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{SIDE_1_BOTH}
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[/side]
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# wmllint: unwho ALL
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[/scenario]
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