Fixed some small glitches between swamp transitions and other transitions.

This commit is contained in:
Lari Nieminen 2008-03-08 19:18:15 +00:00
parent b536b487e3
commit c12964d7fc

View file

@ -903,18 +903,20 @@
{TERRAIN_ADJACENT_CUSTOM -400 Aa,Ha,Ai (W*,Ss) ice-to-water submerged_part}
{TERRAIN_ADJACENT_CUSTOM -242 Aa,Ha,Ai (W*,Ss) ice non_submerged_part}
{TERRAIN_ADJACENT -250 (Ss,Chs) (!,Ss,Chs,H*,M*,A*) swamp/water}
{TERRAIN_ADJACENT -260 Gs (W*,Ss) flat/savanna-to-water}
# These two work in conjunction with the mountain and hill transitions to create
# a smooth coastline between grassland, hills and mountains.
{TERRAIN_ADJACENT -270 (Gg*,Qxu) (!,Gg*,Qxu,Mm,Hh,W*,Ss) flat/grass}
{TERRAIN_ADJACENT -270 (Gg*,Qxu) (!,Gg*,Qxu,Mm,Hh,W*) flat/grass}
{TERRAIN_ADJACENT -319 (Gg*,Qxu,Mm,Hh) W* flat/grass-to-water}
{TERRAIN_ADJACENT -280 Gs (!,Gs,Qxu) flat/savanna}
{TERRAIN_ADJACENT -290 Rr (!,Rr) flat/road}
{TERRAIN_ADJACENT -300 Rp (!,Rp) flat/stone-path}
{TERRAIN_ADJACENT_CUSTOM -250 *^Gvs (!,*^Gvs,C*,K*,*^F*,M*,H*,W*,S*) flat/farm-veg-spring transition2}
{TERRAIN_ADJACENT_CUSTOM -250 *^Gvs (!,*^Gvs,C*,K*,*^F*,M*,H*,W*) flat/farm-veg-spring transition2}
{TERRAIN_ADJACENT -259 Re (!,Re) flat/dirt}
#{TERRAIN_ADJACENT -310 (Dd,Do) (!,Dd,Do) desert-oasis}
@ -942,8 +944,6 @@
{TERRAIN_ADJACENT_CUSTOM -505 (Ch,Cv,Ce,Chr,Cud,Kh,Kv,Ke,Khr,Kud) W* castle/castle-to-water transition2}
{TERRAIN_ADJACENT -503 Ai (!,Ai,Qxu) ice}
{TERRAIN_ADJACENT -515 (Ss,Chs) (!,Ss,Chs,H*,M*) swamp/water}
{TERRAIN_ADJACENT -520 Ww (!,Ww,Mm) water/coast}
{TERRAIN_ADJACENT -530 Wwf (!,Wwf) water/ford}
{TERRAIN_ADJACENT -540 Wo (!,Wo) water/ocean}