wmlscope/wmllint cleanups.

This caught one real bug in 6p_Team_Survival.cfg.
This commit is contained in:
Eric S. Raymond 2010-12-07 22:58:25 +00:00
parent 59e76ba5d2
commit bdf41495a3
4 changed files with 14 additions and 4 deletions

View file

@ -517,6 +517,7 @@
# reappear. From this point onward Delfador recruits only elves.
#define ELVISH_NPCS_REAPPEAR
#wmllint: validate-off
[unit]
id=Kalenz
type=Elvish High Lord
@ -528,6 +529,7 @@
type=Elvish Shyde
placement=leader
[/unit]
#wmllint: validate-on
#enddef
# We're done.

View file

@ -31,4 +31,4 @@
{ANIMATED_BRAZIER 4 16}
{ANIMATED_BRAZIER 16 16}
#enddef
#enddef

View file

@ -354,7 +354,9 @@
rotations=n,ne,se,s,sw,nw
[image]
# wmlscope: start ignoring
name={IMAGESTEM}-@R1-@R4-@V.png
# wmlscope: stop ignoring
variations="01;02"
layer=0
base=90,144
@ -384,7 +386,9 @@
rotations=n,ne,se,s,sw,nw
[image]
# wmlscope: start ignoring
name={IMAGESTEM}-@R1-@R4-@V.png
# wmlscope: stop ignoring
variations="01;02"
layer=0
base=90,144
@ -440,7 +444,9 @@
rotations=n,ne,se,s,sw,nw
[image]
# wmlscope: start ignoring
name={IMAGESTEM}-@R1.png
# wmlscope: stop ignoring
layer=0
base=90,144
center=90,144

View file

@ -333,9 +333,11 @@ usage=mask
controller=human
gold=1000
income=47
leader_value=7.0
aggression=0.99
caution=0.0
[ai]
leader_value=7.0
aggression=0.99
caution=0.0
[/ai]
[/side]
[side]