wmlscope/wmllint cleanups.
This caught one real bug in 6p_Team_Survival.cfg.
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4 changed files with 14 additions and 4 deletions
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@ -517,6 +517,7 @@
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# reappear. From this point onward Delfador recruits only elves.
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#define ELVISH_NPCS_REAPPEAR
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#wmllint: validate-off
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[unit]
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id=Kalenz
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type=Elvish High Lord
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@ -528,6 +529,7 @@
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type=Elvish Shyde
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placement=leader
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[/unit]
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#wmllint: validate-on
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#enddef
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# We're done.
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@ -31,4 +31,4 @@
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{ANIMATED_BRAZIER 4 16}
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{ANIMATED_BRAZIER 16 16}
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#enddef
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#enddef
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@ -354,7 +354,9 @@
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rotations=n,ne,se,s,sw,nw
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[image]
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# wmlscope: start ignoring
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name={IMAGESTEM}-@R1-@R4-@V.png
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# wmlscope: stop ignoring
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variations="01;02"
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layer=0
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base=90,144
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@ -384,7 +386,9 @@
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rotations=n,ne,se,s,sw,nw
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[image]
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# wmlscope: start ignoring
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name={IMAGESTEM}-@R1-@R4-@V.png
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# wmlscope: stop ignoring
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variations="01;02"
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layer=0
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base=90,144
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@ -440,7 +444,9 @@
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rotations=n,ne,se,s,sw,nw
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[image]
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# wmlscope: start ignoring
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name={IMAGESTEM}-@R1.png
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# wmlscope: stop ignoring
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layer=0
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base=90,144
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center=90,144
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@ -333,9 +333,11 @@ usage=mask
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controller=human
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gold=1000
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income=47
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leader_value=7.0
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aggression=0.99
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caution=0.0
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[ai]
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leader_value=7.0
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aggression=0.99
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caution=0.0
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[/ai]
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[/side]
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[side]
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