Fix display of unit image mods in Status Table (bug #16285)

This commit is contained in:
Ignacio R. Morelle 2010-12-07 22:52:36 +00:00
parent aa821b5c58
commit 59e76ba5d2
2 changed files with 3 additions and 1 deletions

View file

@ -23,6 +23,8 @@ Version 1.9.2+svn:
* Removed bottom border from character [message] dialogs.
* Improved the width of portraits in the wml_message once the maximum text
width is reached.
* Fixed display of unit-specific image mods on the Status Table dialog
(bug #16285)
* WML engine:
* Created tag [petrify] (bug #17077). Moved [unpetrify] to lua. Syntax
changed from [unpetrify][filter]<SUF> to [unpetrify]<SUF>.

View file

@ -427,7 +427,7 @@ void menu_handler::status_table(int selected)
leader_name = teams_[n].current_player();
#ifndef LOW_MEM
str << "~RC(" << leader->team_color() << '>' << team::get_side_color_index(n+1) << ')';
str << leader->image_mods();
#endif
} else {
leader_bools.push_back(false);