Fixed missing scenario title in lobby for reloaded MP campaigns.
Scenario title was missing due to a typo made in 5238f1e2d8
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2 changed files with 2 additions and 1 deletions
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@ -38,6 +38,7 @@ Version 1.12.0+dev:
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(bug #23036).
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* Fixed AI-controlled sides being transferred to human players on MP game
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reloading (bug #22968).
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* Fixed missing scenario title in lobby for reloaded MP campaigns.
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* Music and sound effects:
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* Changed main menu track to Transience.
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* Units:
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@ -137,7 +137,7 @@ void mp_game_settings::set_from_config(const config& game_cfg)
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hash = cfg["hash"].str();
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mp_era = cfg["mp_era"].str();
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mp_scenario = cfg["mp_scenario"].str();
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mp_scenario_name = cfg["scenario_name"].str();
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mp_scenario_name = cfg["mp_scenario_name"].str();
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mp_campaign = cfg["mp_campaign"].str();
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difficulty_define = cfg["difficulty_define"].str();
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active_mods = utils::split(cfg["active_mods"], ',');
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