Fixed missing scenario title in lobby for reloaded MP campaigns.

Scenario title was missing due to a typo made in 5238f1e2d8.
This commit is contained in:
Andrius Silinskas 2015-01-18 18:38:26 +00:00
parent 13d0e58e9b
commit bdbfecb7bb
2 changed files with 2 additions and 1 deletions

View file

@ -38,6 +38,7 @@ Version 1.12.0+dev:
(bug #23036).
* Fixed AI-controlled sides being transferred to human players on MP game
reloading (bug #22968).
* Fixed missing scenario title in lobby for reloaded MP campaigns.
* Music and sound effects:
* Changed main menu track to Transience.
* Units:

View file

@ -137,7 +137,7 @@ void mp_game_settings::set_from_config(const config& game_cfg)
hash = cfg["hash"].str();
mp_era = cfg["mp_era"].str();
mp_scenario = cfg["mp_scenario"].str();
mp_scenario_name = cfg["scenario_name"].str();
mp_scenario_name = cfg["mp_scenario_name"].str();
mp_campaign = cfg["mp_campaign"].str();
difficulty_define = cfg["difficulty_define"].str();
active_mods = utils::split(cfg["active_mods"], ',');