bumped version to 1.9.5
changelog fixed/cleanups (some sorting, categorizing and newline fixes)
This commit is contained in:
parent
09abd3223b
commit
bceed5f56d
4 changed files with 42 additions and 35 deletions
|
@ -14,8 +14,7 @@ Since Tiny-GUI, a system that scaled images down at install time to a smaller si
|
|||
|
||||
***
|
||||
|
||||
The option to build without the editor has been removed. The editor is now
|
||||
always build.
|
||||
The option to build without the editor has been removed. The editor is now always build.
|
||||
|
||||
***
|
||||
|
||||
|
|
47
changelog
47
changelog
|
@ -1,22 +1,25 @@
|
|||
Version 1.9.4+svn:
|
||||
Version 1.9.5:
|
||||
* Graphics:
|
||||
* New and improved swamp villages
|
||||
* New and improved tropical villages
|
||||
* New elf-style flag
|
||||
* New portrait for Drake Enforcer/Thrasher
|
||||
* New tall encampment keep
|
||||
* New water lilies embellishment
|
||||
* Moved the ruined desert castle to core
|
||||
* New ruined desert keep
|
||||
* New stones and sand drifts embellishment
|
||||
* Portraits:
|
||||
* New portrait for Drake Enforcer/Thrasher.
|
||||
* Terrains:
|
||||
* Moved the ruined desert castle to core.
|
||||
* New and improved swamp villages.
|
||||
* New and improved tropical villages.
|
||||
* New ruined desert keep.
|
||||
* New stones and sand drifts embellishment.
|
||||
* New tall encampment keep.
|
||||
* New water lilies embellishment.
|
||||
* Other:
|
||||
* New elf-style flag.
|
||||
* Language and i18n:
|
||||
* Added missing Windows locale associations
|
||||
* Fixed Windows locale association for tr/Turkish
|
||||
* New translation: Old English.
|
||||
* Updated translations: British English, Chinese (Simplified),
|
||||
Chinese (Traditional), Czech, Dutch, Finnish, French, Galician, German,
|
||||
Irish, Italian, Japanese, Portuguese (Brazil), Slovak, Spanish, Vietnamese
|
||||
* Updated DejaVu Sans to 2.33
|
||||
* Added missing Windows locale associations
|
||||
* Fixed Windows locale association for tr/Turkish
|
||||
* Multiplayer:
|
||||
* Don't show team labels to observers (feature request #9648).
|
||||
* Recalculate map labels to account for team changes when switching players
|
||||
|
@ -57,19 +60,21 @@ Version 1.9.4+svn:
|
|||
opposed to mixing the leader's attributes with the side attributes.
|
||||
* New wml action tag [transform_unit], like the {TRANSFORM_UNIT..} macro.
|
||||
* [unstore_unit] now accepts a fire_event= key to control firing of
|
||||
(post) advance events and a check_passability= (default yes, previously it was
|
||||
always no/non-existent) key controlling whether to check for suitable terrain
|
||||
when placing units
|
||||
(post) advance events and a check_passability= (default yes, previously
|
||||
it was always no/non-existent) key controlling whether to check for
|
||||
suitable terrain when placing units
|
||||
* Renamed [teleport]ignore_passability= to check_passability= to get rid of
|
||||
a confusing negation.
|
||||
* Introduced [move_unit]check_passability= (default yes, previously it was
|
||||
always yes/non-existent) key to allow disabling the check for suitable terrain.
|
||||
always yes/non-existent) key to allow disabling the check for suitable
|
||||
terrain.
|
||||
* Added TAKE_IT_STRING and LEAVE_IT_STRING arguments to PICKUPPABLE_ITEM
|
||||
* Added an engine-defined WESNOTH_VERSION macro that expands to the Wesnoth engine
|
||||
version string.
|
||||
* New #ifver/#ifnver preprocessor macro to compare Wesnoth or UMC-defined version
|
||||
numbers as in '#ifver WESNOTH_VERSION >= 1.9.5'.
|
||||
* The tags [remove_shroud] and [place_shroud] now take comma-separated lists of sides.
|
||||
* Added an engine-defined WESNOTH_VERSION macro that expands to the Wesnoth
|
||||
engine version string.
|
||||
* New #ifver/#ifnver preprocessor macro to compare Wesnoth or UMC-defined
|
||||
version numbers as in '#ifver WESNOTH_VERSION >= 1.9.5'.
|
||||
* The tags [remove_shroud] and [place_shroud] now take comma-separated lists
|
||||
of sides.
|
||||
* The [gold] tag now takes a comma-separated list of sides.
|
||||
* Miscellaneous and bugfixes:
|
||||
* Fixed: g++ compiler warnings.
|
||||
|
|
|
@ -2,17 +2,20 @@ This is meant to be a concise list of player-visible changes (very minor
|
|||
changes may be omitted). For a complete list of changes, see the main
|
||||
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
|
||||
|
||||
Version 1.9.4+svn:
|
||||
Version 1.9.5:
|
||||
* Graphics:
|
||||
* New and improved swamp villages.
|
||||
* New and improved tropical villages.
|
||||
* New elf-style flag.
|
||||
* New portrait for Drake Enforcer/Thrasher
|
||||
* New tall encampment keep
|
||||
* New water lilies embellishment
|
||||
* Moved the ruined desert castle to core
|
||||
* New ruined desert keep
|
||||
* New stones and sand drifts embellishment
|
||||
* Portraits:
|
||||
* New portrait for Drake Enforcer/Thrasher.
|
||||
* Terrains:
|
||||
* Moved the ruined desert castle to core.
|
||||
* New and improved swamp villages.
|
||||
* New and improved tropical villages.
|
||||
* New ruined desert keep.
|
||||
* New stones and sand drifts embellishment.
|
||||
* New tall encampment keep.
|
||||
* New water lilies embellishment.
|
||||
* Other:
|
||||
* New elf-style flag.
|
||||
|
||||
* Language and i18n:
|
||||
* New translation: Old English.
|
||||
|
@ -29,10 +32,10 @@ Version 1.9.4+svn:
|
|||
* Fixed the problem with black lines in the minimap.
|
||||
|
||||
* Miscellaneous and bugfixes:
|
||||
* Fixed replay OOS issue triggered by time-of-day areas in scenarios.
|
||||
* Removed support for TinyGUI: Devices with a resolution below 800x480 are
|
||||
not supported anymore.
|
||||
* The minimum screen resolution is now 800x480 instead of 800x600.
|
||||
* Fixed replay OOS issue triggered by time-of-day areas in scenarios.
|
||||
|
||||
|
||||
Version 1.9.4:
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
#ifdef VERSION
|
||||
#undef VERSION
|
||||
#endif
|
||||
#define VERSION "1.9.4+svn"
|
||||
#define VERSION "1.9.5"
|
||||
#ifndef PACKAGE
|
||||
#define PACKAGE "wesnoth"
|
||||
#endif
|
||||
|
|
Loading…
Add table
Reference in a new issue