UtBS: fixed unit description typos
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3106999198
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5 changed files with 5 additions and 5 deletions
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@ -30,7 +30,7 @@
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Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit.
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Special Notes: Ethereal Ghosts have very unusual resistances to damage, and move quite slowly over open water. Unlike normal ghosts, Ethereal Ghosts can also move through solid stone walls."
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Special Notes: Ethereal Ghosts have very unusual resistances to damage, and move quite slowly over open water. Unlike normal Ghosts, Ethereal Ghosts can also move through solid stone walls."
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get_hit_sound=wail.wav
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die_sound=wail-long.wav
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[attack]
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@ -29,7 +29,7 @@
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usage=scout
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unit_description= _ "The purpose of the masks that these creatures wear is unknown, as is the countenance that they obscure. These terrible forms are rarely seen by the living, and those who live to speak of them had no leisure to study their foe.
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Special Notes: while a unit with the same allegiance as the Nightgaunt distracts an enemy, the nightgaunt may strike at the opponent's back, inflicting double damage. Nightgaunts have very unusual resistances to damage, and move quite slowly over open water. While they can move through through solid walls, unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night."
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Special Notes: while a unit with the same allegiance as the Nightgaunt distracts an enemy, the Nightgaunt may strike at the opponent's back, inflicting double damage. Nightgaunts have very unusual resistances to damage, and move quite slowly over open water. While they can move through solid walls, unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night."
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get_hit_sound=wail.wav
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die_sound=wail-long.wav
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@ -30,7 +30,7 @@
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That is a question which is easily answered by a necromancer.
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Special Notes: while a unit with the same allegiance as the shadow distracts an enemy, the shadow may strike at the opponent's back, inflicting double damage. Shadows have very unusual resistances to damage, and move quite slowly over open water. While they can move through through solid walls, unlike normal Shadows, Ethereal Shadows cannot hide at night."
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Special Notes: while a unit with the same allegiance as the shadow distracts an enemy, the Shadow may strike at the opponent's back, inflicting double damage. Shadows have very unusual resistances to damage, and move quite slowly over open water. While they can move through solid walls, unlike normal Shadows, Ethereal Shadows cannot hide at night."
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get_hit_sound=wail.wav
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die_sound=wail-long.wav
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[attack]
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@ -31,7 +31,7 @@
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The creation of these is no mean feat; the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.
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Special Notes: a strike from their blade will drain life from the victim, to renew the spectre. Spectres have very unusual resistances to damage, and move quite slowly over open water. Unlike normal spectres, Ethereal Spectres can also move through solid stone walls."
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Special Notes: a strike from their blade will drain life from the victim, to renew the Spectre. Spectres have very unusual resistances to damage, and move quite slowly over open water. Unlike normal Spectres, Ethereal Spectres can also move through solid stone walls."
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get_hit_sound=wail.wav
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die_sound=wail-long.wav
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[death]
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@ -30,7 +30,7 @@
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Because of this, a means was made by which the enchantments that drive these creatures could renew themselves through the very thing which threatened them.
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Special Notes: a strike from their blade will drain life from the victim, to renew the wraith. Wraiths have very unusual resistances to damage, and move quite slowly over open water. Unlike normal wraiths, Ethereal Wraiths can also move through solid stone walls."
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Special Notes: a strike from their blade will drain life from the victim, to renew the wraith. Wraiths have very unusual resistances to damage, and move quite slowly over open water. Unlike normal Wraiths, Ethereal Wraiths can also move through solid stone walls."
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get_hit_sound=wail.wav
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die_sound=wail-long.wav
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[attack]
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