Timestamping server messages

Resolves #6641

(cherry picked from commit 3f1da792cb)
This commit is contained in:
User 2022-08-25 06:10:59 +04:00 committed by Wedge009
parent f790bd922c
commit b5ce501088

View file

@ -1950,6 +1950,9 @@ void game::send_server_message(const char* message, std::optional<player_iterato
msg.set_attr("id", "server");
msg.set_attr_dup("message", message);
std::stringstream ss;
ss << ::std::time(nullptr);
msg.set_attr_dup("time", ss.str().c_str());
} else {
simple_wml::node& msg = doc.root().add_child("message");