UtBS: Add "Turns run out" objectives

Also make new objectives pop up when outlaw leader
is killed in S2
This commit is contained in:
DisherProject 2019-04-19 13:54:18 +02:00
parent a8e1fadd46
commit b5760202f2
9 changed files with 20 additions and 0 deletions

View file

@ -163,6 +163,8 @@
[/show_if]
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40

View file

@ -225,6 +225,8 @@
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40
@ -1547,6 +1549,9 @@
animate=no
fire_event=no
[/kill]
[show_objectives]
[/show_objectives]
[/event]
#if Kaleh moves to north edge of map but outlaw leader isn't defeated

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@ -213,6 +213,8 @@
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40

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@ -374,6 +374,7 @@
[/show_if]
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes

View file

@ -200,6 +200,8 @@ _ "These undead trolls fight again in death as they did in life, except this tim
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40

View file

@ -241,6 +241,8 @@
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40

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@ -467,6 +467,8 @@
[/show_if]
[/objective]
{TURNS_RUN_OUT}
[note]
description= _ "The messenger is the leader of the special white colored units"
[show_if]

View file

@ -358,6 +358,8 @@
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40

View file

@ -419,6 +419,8 @@
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
carryover_percentage=0
[/gold_carryover]