fixed regression from 2010-09-11T20:04:18Z!guillaume.melquiond@gmail.com;
fixes bug #16866: Shroud is on by default in 'use map settings'
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028001a441
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b2d92a0f9b
3 changed files with 3 additions and 3 deletions
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@ -495,7 +495,7 @@ void set_fog(bool value)
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bool shroud()
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{
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return preferences::get("mp_shroud", true);
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return preferences::get("mp_shroud", false);
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}
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void set_shroud(bool value)
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@ -166,7 +166,7 @@ void tmp_create_game::update_map_settings(twindow& window)
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const config &side = scenario_->child("side");
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fog_->set_widget_value(window, side["fog"].to_bool(true));
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shroud_->set_widget_value(window, side["shroud"].to_bool(true));
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shroud_->set_widget_value(window, side["shroud"].to_bool(false));
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start_time_->set_widget_value(window, (*scenario_)["random_start_time"].to_bool(true));
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turns_->set_widget_value(window, ::settings::get_turns((*scenario_)["turns"]));
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@ -595,7 +595,7 @@ void create::process_event()
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preferences::fog());
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shroud_game_.set_check(map_settings ?
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cfg["shroud"].to_bool(true) :
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cfg["shroud"].to_bool(false) :
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preferences::shroud());
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}
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