remove obsolete and now unused data and functions...

...for the keys image_healing and image_halo_healing
This commit is contained in:
Ali El Gariani 2007-05-27 18:02:28 +00:00
parent 8d9690e43c
commit b118ba9cbc
2 changed files with 1 additions and 14 deletions

View file

@ -2596,18 +2596,6 @@ const std::string& unit::image_fighting(attack_type::RANGE range) const
}
}
const std::string& unit::image_healing() const
{
const std::string& val = cfg_["image_healing"];
if(val.empty()) {
return absolute_image();
} else {
return val;
}
}
const defensive_animation* unit::defend_animation(const display& disp, const gamemap::location& loc,
fighting_animation::hit_type hits, const attack_type* attack,const attack_type* secondary_attack, int swing_num,int damage) const
{

View file

@ -244,8 +244,7 @@ class unit
const std::string& absolute_image() const { return cfg_["image"]; }
const std::string& image_halo() const { return cfg_["halo"]; }
const std::string& image_fighting(attack_type::RANGE range) const;
const std::string& image_healing() const;
const std::string& image_halo_healing() const { return cfg_["image_halo_healing"]; }
const std::string& get_hit_sound() const { return cfg_["get_hit_sound"]; }
const std::string& die_sound() const { return cfg_["die_sound"]; }
const std::string& image_ellipse() const { return cfg_["ellipse"]; }