use standard image (with duration 500) to default healing animation

need to adapt obsolete keys in paladin and maybe 1 or 2 mermaid

I will also remove the remaining dead code about these keys
This commit is contained in:
Ali El Gariani 2007-05-27 17:27:30 +00:00
parent 7d09b734d3
commit 8d9690e43c
2 changed files with 2 additions and 3 deletions

View file

@ -1280,8 +1280,7 @@ void unit::read(const config& cfg)
healing_animations_.push_back(healing_animation(**healing_anim));
}
if(healing_animations_.empty()) {
healing_animations_.push_back(healing_animation(0,unit_frame(image_healing(),150,
"1.0","",0,"",image_halo_healing(),0,0)));
healing_animations_.push_back(healing_animation(0,unit_frame(absolute_image(),500)));
// always have a healing animation
}

View file

@ -676,7 +676,7 @@ unit_type::unit_type(const config& cfg, const movement_type_map& mv_types,
healing_animations_.push_back(healing_animation(**healing_anim));
}
if(healing_animations_.empty()) {
healing_animations_.push_back(healing_animation(0,unit_frame(image::locator(cfg["image_healing"]),1,"1.0","",0,"",cfg["image_halo_healing"])));
healing_animations_.push_back(healing_animation(0,unit_frame(image(),500)));
// always have a healing animation
}