Adjusted movement to restrict water and cave.
Higher defense on sand and normal def in caves.
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@ -6,6 +6,19 @@
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image=dust-devil.png
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hitpoints=28
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movement_type=undeadfly
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[movement_costs]
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deep_water=99
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shallow_water=3
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swamp_water=3
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cave=2
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fungus=2
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canyon=2
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[/movement_costs]
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[defense]
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sand=40
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cave=50
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cavewall=50
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[/defense]
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[resistance]
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blade=70
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pierce=50
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