update pot for my recent changes

This commit is contained in:
Yann Dirson 2004-08-19 23:32:09 +00:00
parent 0ae9e501b9
commit ad88f15257

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-19 22:44+0200\n"
"POT-Creation-Date: 2004-08-20 01:28+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -12291,17 +12291,6 @@ msgstr ""
msgid "pistol"
msgstr ""
#: data/units/Cavalry.cfg:5
msgid "Cavalry"
msgstr ""
#: data/units/Cavalry.cfg:27
msgid ""
"The best riders in Wesnoth are recruited into the military to become members "
"of the cavalry. This strictly disciplined force is especially suited to "
"capturing and holding villages."
msgstr ""
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
msgstr ""
@ -12528,7 +12517,7 @@ msgid "claws"
msgstr ""
#: data/units/Dragoon.cfg:3
msgid "Dragoon "
msgid "Dragoon"
msgstr ""
#: data/units/Dragoon.cfg:24
@ -13196,17 +13185,6 @@ msgstr ""
msgid "pincers"
msgstr ""
#: data/units/Goblin_Direwolver.cfg:5
msgid "Goblin Direwolver"
msgstr ""
#: data/units/Goblin_Direwolver.cfg:17
msgid ""
"Goblin Direwolvers ride the fastest mounts to be found in Wesnoth, dreadful "
"giant wolves with poisoned claws. Goblin Direwolvers are fearsome and "
"merciless enemies."
msgstr ""
#: data/units/Goblin_Knight.cfg:3
msgid "Goblin Knight"
msgstr ""
@ -13331,20 +13309,16 @@ msgstr ""
msgid "firststrike"
msgstr ""
#: data/units/Heavy_Infantry.cfg:5
msgid "Heavy Infantry"
#: data/units/Heavy_Infantryman.cfg:3
msgid "Heavy Infantryman"
msgstr ""
#: data/units/Heavy_Infantry.cfg:16 data/units/Heavy_Infantryman.cfg:15
#: data/units/Heavy_Infantryman.cfg:15
msgid ""
"Heavy Infantrymen are cloaked in iron, making them resilient to attack. A "
"lack of speed is their only disadvantage."
msgstr ""
#: data/units/Heavy_Infantryman.cfg:3
msgid "Heavy Infantryman"
msgstr ""
#: data/units/Horseman.cfg:3
msgid "Horseman"
msgstr ""
@ -13519,17 +13493,6 @@ msgstr ""
msgid "trident"
msgstr ""
#: data/units/Merman_Lord.cfg:5
msgid "Merman Lord"
msgstr ""
#: data/units/Merman_Lord.cfg:17
msgid ""
"Merman Lords are masters of the sea. Skilled in use of the trident, Merman "
"Lords easily defeat any enemy foolish enough to wander into their preferred "
"environment."
msgstr ""
#: data/units/Mudcrawler.cfg:3
msgid "Mudcrawler"
msgstr ""
@ -13658,18 +13621,6 @@ msgstr ""
msgid "darts"
msgstr ""
#: data/units/Orcish_Crossbow.cfg:5
msgid "Orcish Crossbow"
msgstr ""
#: data/units/Orcish_Crossbow.cfg:17 data/units/Orcish_Crossbowman.cfg:16
msgid ""
"Orcish Crossbowmen try to compensate for their lack of skill with the raw "
"power of their weapon. While they are not as effective as the Elvish "
"Marksmen in long-range combat, they are sturdier and can handle theselves a "
"little better than the Elves in close combat."
msgstr ""
#: data/units/Orcish_Crossbow.cfg:21 data/units/Orcish_Crossbowman.cfg:19
msgid "short sword"
msgstr ""
@ -13678,6 +13629,14 @@ msgstr ""
msgid "Orcish Crossbowman"
msgstr ""
#: data/units/Orcish_Crossbowman.cfg:16
msgid ""
"Orcish Crossbowmen try to compensate for their lack of skill with the raw "
"power of their weapon. While they are not as effective as the Elvish "
"Marksmen in long-range combat, they are sturdier and can handle theselves a "
"little better than the Elves in close combat."
msgstr ""
#: data/units/Orcish_Grunt.cfg:3
msgid "Orcish Grunt"
msgstr ""
@ -15149,7 +15108,11 @@ msgid "Name of game"
msgstr ""
#: src/multiplayer.cpp:175
msgid "'s game"
msgid "game name prefix|"
msgstr ""
#: src/multiplayer.cpp:175
msgid "game name suffix|'s game"
msgstr ""
#: src/multiplayer.cpp:186