removed gettext tags from obsolete units, to prevent translators to work on them

This commit is contained in:
Yann Dirson 2004-08-19 23:30:26 +00:00
parent 3c3768be81
commit 0ae9e501b9
5 changed files with 10 additions and 10 deletions

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@ -2,7 +2,7 @@
[unit]
id=Cavalry
name= _ "Cavalry"
name= Cavalry
race=human
image=human-scout.png
image_moving=human-scout-moving.png
@ -24,7 +24,7 @@ usage=scout
cold=80
[/resistance]
unit_description= _ "The best riders in Wesnoth are recruited into the military to become members of the cavalry. This strictly disciplined force is especially suited to capturing and holding villages."
unit_description= The best riders in Wesnoth are recruited into the military to become members of the cavalry. This strictly disciplined force is especially suited to capturing and holding villages.
get_hit_sound=groan.wav
[attack]
name=sword

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@ -2,7 +2,7 @@
[unit]
id=Goblin Direwolver
name= _ "Goblin Direwolver"
name="Goblin Direwolver"
race=goblin
image=goblin-direwolver.png
hitpoints=55
@ -14,7 +14,7 @@ alignment=chaotic
advanceto=null
cost=40
usage=scout
unit_description= _ "Goblin Direwolvers ride the fastest mounts to be found in Wesnoth, dreadful giant wolves with poisoned claws. Goblin Direwolvers are fearsome and merciless enemies."
unit_description="Goblin Direwolvers ride the fastest mounts to be found in Wesnoth, dreadful giant wolves with poisoned claws. Goblin Direwolvers are fearsome and merciless enemies."
get_hit_sound=groan.wav
[attack]
name=fangs

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@ -2,7 +2,7 @@
[unit]
id=Heavy Infantry
name= _ "Heavy Infantry"
name="Heavy Infantry"
race=human
image=human-heavyinfantry.png
hitpoints=38
@ -13,7 +13,7 @@ level=1
alignment=lawful
advanceto=Shock Trooper
cost=19
unit_description= _ "Heavy Infantrymen are cloaked in iron, making them resilient to attack. A lack of speed is their only disadvantage."
unit_description="Heavy Infantrymen are cloaked in iron, making them resilient to attack. A lack of speed is their only disadvantage."
get_hit_sound=groan.wav
usage=fighter
[attack]

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@ -2,7 +2,7 @@
[unit]
id=Merman Lord
name= _ "Merman Lord"
name="Merman Lord"
race=merman
image=merman-king.png
hitpoints=40
@ -14,7 +14,7 @@ alignment=lawful
advanceto=null
cost=28
usage=fighter
unit_description= _ "Merman Lords are masters of the sea. Skilled in use of the trident, Merman Lords easily defeat any enemy foolish enough to wander into their preferred environment."
unit_description="Merman Lords are masters of the sea. Skilled in use of the trident, Merman Lords easily defeat any enemy foolish enough to wander into their preferred environment."
get_hit_sound=mermen-hit.wav
[attack]
name=trident

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@ -2,7 +2,7 @@
[unit]
id=Orcish Crossbow
name= _ "Orcish Crossbow"
name="Orcish Crossbow"
race=orc
image=orc-xbowman.png
hitpoints=43
@ -14,7 +14,7 @@ alignment=chaotic
advanceto=null
cost=24
usage=archer
unit_description= _ "Orcish Crossbowmen try to compensate for their lack of skill with the raw power of their weapon. While they are not as effective as the Elvish Marksmen in long-range combat, they are sturdier and can handle theselves a little better than the Elves in close combat."
unit_description="Orcish Crossbowmen try to compensate for their lack of skill with the raw power of their weapon. While they are not as effective as the Elvish Marksmen in long-range combat, they are sturdier and can handle theselves a little better than the Elves in close combat."
get_hit_sound=orc-hit.wav
[attack]