removed gettext tags from obsolete units, to prevent translators to work on them
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5 changed files with 10 additions and 10 deletions
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@ -2,7 +2,7 @@
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[unit]
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id=Cavalry
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name= _ "Cavalry"
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name= Cavalry
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race=human
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image=human-scout.png
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image_moving=human-scout-moving.png
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@ -24,7 +24,7 @@ usage=scout
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cold=80
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[/resistance]
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unit_description= _ "The best riders in Wesnoth are recruited into the military to become members of the cavalry. This strictly disciplined force is especially suited to capturing and holding villages."
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unit_description= The best riders in Wesnoth are recruited into the military to become members of the cavalry. This strictly disciplined force is especially suited to capturing and holding villages.
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get_hit_sound=groan.wav
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[attack]
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name=sword
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@ -2,7 +2,7 @@
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[unit]
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id=Goblin Direwolver
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name= _ "Goblin Direwolver"
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name="Goblin Direwolver"
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race=goblin
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image=goblin-direwolver.png
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hitpoints=55
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@ -14,7 +14,7 @@ alignment=chaotic
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advanceto=null
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cost=40
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usage=scout
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unit_description= _ "Goblin Direwolvers ride the fastest mounts to be found in Wesnoth, dreadful giant wolves with poisoned claws. Goblin Direwolvers are fearsome and merciless enemies."
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unit_description="Goblin Direwolvers ride the fastest mounts to be found in Wesnoth, dreadful giant wolves with poisoned claws. Goblin Direwolvers are fearsome and merciless enemies."
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get_hit_sound=groan.wav
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[attack]
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name=fangs
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@ -2,7 +2,7 @@
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[unit]
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id=Heavy Infantry
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name= _ "Heavy Infantry"
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name="Heavy Infantry"
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race=human
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image=human-heavyinfantry.png
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hitpoints=38
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@ -13,7 +13,7 @@ level=1
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alignment=lawful
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advanceto=Shock Trooper
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cost=19
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unit_description= _ "Heavy Infantrymen are cloaked in iron, making them resilient to attack. A lack of speed is their only disadvantage."
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unit_description="Heavy Infantrymen are cloaked in iron, making them resilient to attack. A lack of speed is their only disadvantage."
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get_hit_sound=groan.wav
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usage=fighter
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[attack]
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@ -2,7 +2,7 @@
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[unit]
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id=Merman Lord
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name= _ "Merman Lord"
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name="Merman Lord"
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race=merman
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image=merman-king.png
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hitpoints=40
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@ -14,7 +14,7 @@ alignment=lawful
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advanceto=null
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cost=28
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usage=fighter
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unit_description= _ "Merman Lords are masters of the sea. Skilled in use of the trident, Merman Lords easily defeat any enemy foolish enough to wander into their preferred environment."
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unit_description="Merman Lords are masters of the sea. Skilled in use of the trident, Merman Lords easily defeat any enemy foolish enough to wander into their preferred environment."
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get_hit_sound=mermen-hit.wav
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[attack]
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name=trident
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@ -2,7 +2,7 @@
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[unit]
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id=Orcish Crossbow
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name= _ "Orcish Crossbow"
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name="Orcish Crossbow"
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race=orc
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image=orc-xbowman.png
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hitpoints=43
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@ -14,7 +14,7 @@ alignment=chaotic
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advanceto=null
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cost=24
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usage=archer
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unit_description= _ "Orcish Crossbowmen try to compensate for their lack of skill with the raw power of their weapon. While they are not as effective as the Elvish Marksmen in long-range combat, they are sturdier and can handle theselves a little better than the Elves in close combat."
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unit_description="Orcish Crossbowmen try to compensate for their lack of skill with the raw power of their weapon. While they are not as effective as the Elvish Marksmen in long-range combat, they are sturdier and can handle theselves a little better than the Elves in close combat."
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get_hit_sound=orc-hit.wav
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[attack]
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