Xcode project update for 1.11.10

Version number and ingame changelog
This commit is contained in:
mattsc 2014-02-22 08:04:46 -08:00
parent 10eb2bd986
commit ad61b556dd
3 changed files with 234 additions and 7 deletions

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@ -19,11 +19,11 @@
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<string key="content">Version 1.11.9:
<string key="content">Version 1.11.10:
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@ -673,10 +673,237 @@ Cgo
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<mutableString key="content"> * AI:
<mutableString key="content"> * Campaigns:
* Eastern Invasion:
* New world map.
* Rewrote scenario 'Training the Ogres' and renamed it to
'Capturing the Ogres'.
* Rewrote scenario 'Captured'.
* Heir to the Throne:
* Fixed Delfador clobbering whichever unit happens to be standing on
31,11 at the end of The Bay of Pearls, causing it to disappear
forever.
* S15 (The Lost General): fix bug of sighted events firing too early
* Legend of Wesmere:
* Fixed missing journey map background in story screens.
* Son of the Black Eye:
* Rebalancing of the campaign is now complete
* Language and i18n:
* Updated translations: Scottish Gaelic
* Multiplayer:
* Fix for bug #21405, in a series of features:
* The abort option presented to the host when a player disconnects
from a networked game is now a "save and abort" option.
* New Idle controller status: Sides may now be set in an "idle" state
by the host when a player disconnects from a network game. This does
not give any player control or vision. To proceed with the game, the
host must reassign the side's controller using :control, :droid, or
:give_control as usual. (give_control existed but was not documented)
Related to this, there are new commands :controller which query the
controller status, and :idle which toggles the idle status.
* New "Blindfold Replays" option: Observers may check a box in the
lobby so that if they join a game, they will be "blindfolded" and see
only a black screen until they are given control of a side.
* Units:
* New baseframes for Jundi, Muharib, Batal, Qatif-al-nar, Qudafi, Rasikh.
* User interface:
* New UI for displaying errors detected during the core and add-on WML
loading process (parser and preprocessor errors), including the
ability to copy the report to clipboard.
* New UI for displaying the notification that a screenshot or map
screenshot was successfully saved to disk, including options to open it
in an external application, copy the path to clipboard, or browse the
screenshots folder.
* Force grayscale antialiasing for text rendered using Cairo/Pango (e.g. by
GUI2) on Windows to work around ClearType-induced glitches (bug #21648).
* Added descriptions to the options in Preferences -&gt; Display -&gt; Themes.
* Miscellaneous and bug fixes:
* Users now get a warning if they start a multiplayer scenario through the
title screen load button, as this may cause eras and modifications not
to work correctly in subsequent scenarios of an mp campaign.
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Cg
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<string key="content"> * AI:
* Default AI: Gold saving is turned off by default again.
* Campaigns:
* Campaigns:</string>
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* Heir to the Throne:
* Gave Li'sar a new ability "initiative" (grants adjacent allies first
strike in melee).