Xcode project update for 1.11.10
Version number and ingame changelog
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@ -19,11 +19,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.11.9+dev</string>
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<string>1.11.10</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.11.9+dev</string>
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<string>1.11.10</string>
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@ -629,7 +629,7 @@ Cgo
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</attributes>
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</fragment>
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<fragment>
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<string key="content">Version 1.11.9:
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<string key="content">Version 1.11.10:
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@ -673,10 +673,237 @@ Cgo
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</attributes>
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</fragment>
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<fragment>
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<mutableString key="content"> * AI:
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<mutableString key="content"> * Campaigns:
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* Eastern Invasion:
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* New world map.
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* Rewrote scenario 'Training the Ogres' and renamed it to
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'Capturing the Ogres'.
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* Rewrote scenario 'Captured'.
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* Heir to the Throne:
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* Fixed Delfador clobbering whichever unit happens to be standing on
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31,11 at the end of The Bay of Pearls, causing it to disappear
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forever.
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* S15 (The Lost General): fix bug of sighted events firing too early
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* Legend of Wesmere:
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* Fixed missing journey map background in story screens.
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* Son of the Black Eye:
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* Rebalancing of the campaign is now complete
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* Language and i18n:
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* Updated translations: Scottish Gaelic
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* Multiplayer:
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* Fix for bug #21405, in a series of features:
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* The abort option presented to the host when a player disconnects
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from a networked game is now a "save and abort" option.
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* New Idle controller status: Sides may now be set in an "idle" state
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by the host when a player disconnects from a network game. This does
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not give any player control or vision. To proceed with the game, the
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host must reassign the side's controller using :control, :droid, or
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:give_control as usual. (give_control existed but was not documented)
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Related to this, there are new commands :controller which query the
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controller status, and :idle which toggles the idle status.
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* New "Blindfold Replays" option: Observers may check a box in the
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lobby so that if they join a game, they will be "blindfolded" and see
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only a black screen until they are given control of a side.
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* Units:
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* New baseframes for Jundi, Muharib, Batal, Qatif-al-nar, Qudafi, Rasikh.
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* User interface:
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* New UI for displaying errors detected during the core and add-on WML
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loading process (parser and preprocessor errors), including the
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ability to copy the report to clipboard.
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* New UI for displaying the notification that a screenshot or map
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screenshot was successfully saved to disk, including options to open it
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in an external application, copy the path to clipboard, or browse the
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screenshots folder.
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* Force grayscale antialiasing for text rendered using Cairo/Pango (e.g. by
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GUI2) on Windows to work around ClearType-induced glitches (bug #21648).
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* Added descriptions to the options in Preferences -> Display -> Themes.
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* Miscellaneous and bug fixes:
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* Users now get a warning if they start a multiplayer scenario through the
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title screen load button, as this may cause eras and modifications not
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to work correctly in subsequent scenarios of an mp campaign.
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Cg
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<fragment>
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<string key="content"> * AI:
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* Default AI: Gold saving is turned off by default again.
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* Campaigns:
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* Campaigns:</string>
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<fragment>
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<mutableString key="content">
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* Heir to the Throne:
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* Gave Li'sar a new ability "initiative" (grants adjacent allies first
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strike in melee).
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