TSG S5: reduce difficulty
This commit is contained in:
parent
7ad0ae2c9d
commit
ab36141e97
1 changed files with 5 additions and 5 deletions
|
@ -20,7 +20,7 @@
|
|||
{TSG_BIGMAP {JOURNEY_05_NEW} }
|
||||
|
||||
victory_when_enemies_defeated=yes
|
||||
{TURNS 46 40 35}
|
||||
{TURNS 46 42 38}
|
||||
|
||||
[side]
|
||||
side=1
|
||||
|
@ -96,8 +96,8 @@
|
|||
user_team_name=_"Undead"
|
||||
controller=ai
|
||||
|
||||
{GOLD 60 70 80}
|
||||
{INCOME 6 9 12}
|
||||
{GOLD 45 60 75}
|
||||
{INCOME 5 8 11}
|
||||
|
||||
# Second leader:
|
||||
[unit]
|
||||
|
@ -143,7 +143,7 @@
|
|||
|
||||
# side 4 starts with no gold just in case it tries to kill the bandits and also to avoid having you fight through so many units in the forests, then have no enemies when you reach the lich
|
||||
gold=0
|
||||
{INCOME 5 8 11}
|
||||
{INCOME 4 7 10}
|
||||
|
||||
canrecruit=yes
|
||||
|
||||
|
@ -767,7 +767,7 @@
|
|||
# give side 4 some gold
|
||||
[gold]
|
||||
side=4
|
||||
{QUANTITY amount 70 85 100}
|
||||
{QUANTITY amount 60 80 100}
|
||||
[/gold]
|
||||
[/command]
|
||||
[/option]
|
||||
|
|
Loading…
Add table
Reference in a new issue