Put the resistances modification inside the macros,

...since they are all the same.  This shouldn't change anything to the
stats.
This commit is contained in:
Benoît Timbert 2006-01-03 14:46:03 +00:00
parent 7f000e0bcb
commit a9e6fdd977
2 changed files with 10 additions and 84 deletions

View file

@ -14,6 +14,11 @@ image="{BASE_IMAGE}-defend.png"
[/defend]
hitpoints=28
movement_type={MOVETYPE}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
movement=4
experience=100
level=1
@ -99,72 +104,30 @@ get_hit_sound=zombie-hit.wav
[variation]
variation_name=drake
{UNIT_BODY_SOULLESS undead-soulless-drake drakefoot}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=swimmer
{UNIT_BODY_SOULLESS undead-soulless-swimmer swimmer}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=troll
{UNIT_BODY_SOULLESS undead-soulless-troll largefoot}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=wose
{UNIT_BODY_SOULLESS undead-soulless-wose treefolk}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=saurian
{UNIT_BODY_SOULLESS undead-soulless-saurian lizard}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=mounted
{UNIT_BODY_SOULLESS undead-soulless-mounted mounted}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[/unit]

View file

@ -14,6 +14,11 @@ image="{BASE_IMAGE}-attack.png"
[/defend]
hitpoints=18
movement_type={MOVETYPE}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
movement=4
experience=24
level=0
@ -101,73 +106,31 @@ get_hit_sound=zombie-hit.wav
[variation]
variation_name=drake
{UNIT_BODY_WALKING_CORPSE undead-zombie-drake drakefoot}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=swimmer
{UNIT_BODY_WALKING_CORPSE undead-zombie-swimmer swimmer}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=troll
{UNIT_BODY_WALKING_CORPSE undead-zombie-troll largefoot}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=wose
{UNIT_BODY_WALKING_CORPSE undead-zombie-wose treefolk}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=saurian
{UNIT_BODY_WALKING_CORPSE undead-zombie-saurian lizard}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[variation]
variation_name=mounted
{UNIT_BODY_WALKING_CORPSE undead-zombie-mounted mounted}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
[/variation]
[/unit]