fix menu capitalization (#4972)

This commit is contained in:
Benoît Timbert 2006-01-03 14:42:34 +00:00
parent 5fafa544bb
commit 7f000e0bcb
2 changed files with 3 additions and 2 deletions

View file

@ -14,6 +14,7 @@ SVN trunk (1.1+svn):
800x600)
* prevent icons in themes from being scaled up (only scaling downis
allowed)
* fix menu capitalization consistency (#4972)
* WML improvements
* game is not limited to melee and ranged attacks anymore, retaliation will
use any attack of the same range. Official name for current ranges are

View file

@ -43,8 +43,8 @@ const struct {
const char* description;
bool hidden;
} hotkey_list_[] = {
{ hotkey::HOTKEY_CYCLE_UNITS, "cycle", N_("Next unit"), false },
{ hotkey::HOTKEY_CYCLE_BACK_UNITS, "cycleback", N_("Previous unit"), false },
{ hotkey::HOTKEY_CYCLE_UNITS, "cycle", N_("Next Unit"), false },
{ hotkey::HOTKEY_CYCLE_BACK_UNITS, "cycleback", N_("Previous Unit"), false },
{ hotkey::HOTKEY_UNIT_HOLD_POSITION, "holdposition", N_("Hold Position"), false},
{ hotkey::HOTKEY_END_UNIT_TURN, "endunitturn", N_("End Unit Turn"), false },
{ hotkey::HOTKEY_LEADER, "leader", N_("Leader"), false },