updated changelog
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changelog.md
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changelog.md
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first or by undead.
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* Eastern Invasion:
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* Fixed missing prisoners and loss of recallable units in 'Captured'.
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* Northern Rebirth:
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* Level 0 units are not availaible anymore after scenario 5
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* Secrets of the Ancients:
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* Adjust gender of enemies to better match story in S11 & 21 (issue #3294)
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* Simplify dialog to fix possible confusion in S16 (issue #3291)
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* The South Guard:
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* S4: undead leader won't leave the castle anymore
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* S5: the untypical situation that one can defeat the lich before finding
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Urza Afalas is now handled
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* Under the Burning Suns:
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* S11: added custom graphics for the citadel.
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* S12: clarified the alien bodies' weaknesses.
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### Editor
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* Fixed saving a map as a scenario not enabling scenario editor tools.
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### Graphics
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* Tweaked the Ruffian's attack animation timing.
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* New attack animation for the Peasant.
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* Tweaked the Ruffian's attack animation timing.
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### Language and i18n
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* Updated translations: Chinese (Traditional), French, German, Slovak
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### Multiplayer server
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a single unit's stats.
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* Sort units secondarily by XP in the unit list dialog.
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* Limited chatbox input to 256 characters.
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* Whiteboard related bugfixes
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### WML engine
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* Fixed errors about WESNOTH_VERSION not being defined when trying to load
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add-ons that have preprocessor errors (issues #1924, #1634).
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### Miscellaneous and bug fixes
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* Added an advanced preference to enable experimental PRNG combat.
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* Campfires use illumination instead of a different ToD.
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* Linux builds now enable security hardening by default.
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* Fixed MP admins being unable to observe private games.
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* Fixed MP faction, leader, and leader gender changes persisting even if the
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* Fixed wmllint choking on gzipped binary files (e.g. gzipped tarballs).
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* Fixed wmllint crashing on inexistent paths provided in the command line
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(issue #3286).
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* Slight changes to the objectives dialogue (pr #3309)
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## Version 1.14.3
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### AI
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