Minor corrections to make VC++ compile
This commit is contained in:
parent
3cae92c3d2
commit
a67b344071
5 changed files with 79 additions and 18 deletions
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@ -10,8 +10,9 @@
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See the COPYING file for more details.
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*/
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#include "font.hpp"
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#include "global.hpp"
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#include "font.hpp"
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#include "marked-up_text.hpp"
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#include "team.hpp"
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#include "video.hpp"
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@ -312,7 +312,7 @@ void create::process_event()
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std::auto_ptr<gamemap> map(NULL);
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try {
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map.reset(new gamemap(game_config(), map_data));
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map = std::auto_ptr<gamemap>(new gamemap(game_config(), map_data));
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} catch(gamemap::incorrect_format_exception& e) {
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LOG_STREAM(err,general) << "map could not be loaded: " << e.msg_ << "\n";
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tooltips::clear_tooltips(minimap_rect_);
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@ -195,9 +195,11 @@ bool check_names_legal(const config& dir)
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if (!campaign_name_legal((**i)["name"])) return false;
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}
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const config::child_list& dirs = dir.get_children("dir");
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for(config::child_list::const_iterator i = dirs.begin(); i != dirs.end(); ++i) {
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if (!campaign_name_legal((**i)["name"])) return false;
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if (!check_names_legal(**i)) return false;
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}
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{
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for(config::child_list::const_iterator i = dirs.begin(); i != dirs.end(); ++i) {
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if (!campaign_name_legal((**i)["name"])) return false;
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if (!check_names_legal(**i)) return false;
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}
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}
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return true;
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}
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@ -215,8 +215,10 @@ void parser::parse_variable()
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if(variables.back().empty())
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error(_("Empty variable name"));
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for(std::vector<std::string>::iterator curvar = variables.begin(); curvar != variables.end(); ++curvar) {
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cfg[*curvar] = "";
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{
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for(std::vector<std::string>::iterator curvar = variables.begin(); curvar != variables.end(); ++curvar) {
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cfg[*curvar] = "";
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}
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}
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std::vector<std::string>::const_iterator curvar = variables.begin();
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76
wesnoth.dsp
76
wesnoth.dsp
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@ -1,24 +1,24 @@
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# Microsoft Developer Studio Project File - Name="wesnoth" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# ** NICHT BEARBEITEN **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=wesnoth - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
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!MESSAGE
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!MESSAGE NMAKE /f "wesnoth.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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!MESSAGE
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!MESSAGE NMAKE /f "wesnoth.mak" CFG="wesnoth - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE Für die Konfiguration stehen zur Auswahl:
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!MESSAGE
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!MESSAGE "wesnoth - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "wesnoth - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE "wesnoth - Win32 Release" (basierend auf "Win32 (x86) Application")
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!MESSAGE "wesnoth - Win32 Debug" (basierend auf "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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@ -129,6 +129,10 @@ SOURCE=.\src\serialization\binary_wml.cpp
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# End Source File
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# Begin Source File
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SOURCE=".\src\boilerplate-header.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\src\builder.cpp
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# End Source File
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# Begin Source File
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@ -269,11 +273,15 @@ SOURCE=.\src\mapgen_dialog.cpp
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# End Source File
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# Begin Source File
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SOURCE=".\src\marked-up_text.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\src\widgets\menu.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\morph.cpp
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SOURCE=.\src\minimap.cpp
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# End Source File
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# Begin Source File
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@ -341,6 +349,10 @@ SOURCE=.\src\preferences.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\preferences_display.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\serialization\preprocessor.cpp
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# End Source File
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# Begin Source File
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@ -481,6 +493,10 @@ SOURCE=.\src\widgets\widget.cpp
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\src\about.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\actions.hpp
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# End Source File
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# Begin Source File
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@ -585,6 +601,10 @@ SOURCE=.\src\game_config.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\game_errors.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\game_events.hpp
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# End Source File
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# Begin Source File
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@ -641,6 +661,10 @@ SOURCE=.\src\map.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\map_create.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\map_label.hpp
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# End Source File
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# Begin Source File
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@ -653,11 +677,15 @@ SOURCE=.\src\mapgen_dialog.hpp
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# End Source File
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# Begin Source File
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SOURCE=".\src\marked-up_text.hpp"
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# End Source File
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# Begin Source File
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SOURCE=.\src\widgets\menu.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\morph.hpp
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SOURCE=.\src\minimap.hpp
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# End Source File
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# Begin Source File
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@ -713,6 +741,10 @@ SOURCE=.\src\pathutils.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\playcampaign.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\playlevel.hpp
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# End Source File
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# Begin Source File
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@ -725,6 +757,10 @@ SOURCE=.\src\preferences.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\preferences_display.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\serialization\preprocessor.hpp
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# End Source File
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# Begin Source File
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@ -733,6 +769,10 @@ SOURCE=.\src\widgets\progressbar.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\publish_campaign.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\race.hpp
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# End Source File
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# Begin Source File
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@ -845,12 +885,28 @@ SOURCE=.\src\util.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\variable.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\video.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\wassert.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\wesconfig.h
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# End Source File
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# Begin Source File
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SOURCE=.\src\widgets\widget.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\wml_separators.hpp
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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