Various indentation/spacing fixes for the players_changelog

This commit is contained in:
Ignacio R. Morelle 2012-05-20 08:33:08 +00:00
parent 071bd055bd
commit a46cc6ed2a

View file

@ -50,17 +50,17 @@ Version 1.11.0-svn:
* The Human Commander unit now uses the smallfoot movetype instead of woodland
* Editor:
* New gui theme, fixes the editor being broken on low resolutions.
* Smaller font for displaying the terrain information.
* Less space between the map coordinates and the terrain information
(no need to display defense value)
* More width sidebar
* Features one more editing tool per row.
* Additional brush
* Button for default zoom switching.
* Space for a second row of editing tools.
* Terrain group selection from a menu, saving a lot of space.
* Map label placement tool
* New gui theme, fixes the editor being broken on low resolutions.
* Smaller font for displaying the terrain information.
* Less space between the map coordinates and the terrain information
(no need to display defense value)
* More width sidebar
* Features one more editing tool per row.
* Additional brush
* Button for default zoom switching.
* Space for a second row of editing tools.
* Terrain group selection from a menu, saving a lot of space.
* Map label placement tool
* Help menu:
* Added a new Add-ons section explaining add-on usage basics.
@ -125,6 +125,7 @@ Version 1.11.0-svn:
* Vision range can have its own costs now.
* Fixed: Out-of-sync message in EI::16_Weldyn_under_Attack (bug #19735)
Version 1.10.0:
* Campaigns:
* Legend of Wesmere: