Various indentation/spacing fixes for the players_changelog
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1 changed files with 12 additions and 11 deletions
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@ -50,17 +50,17 @@ Version 1.11.0-svn:
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* The Human Commander unit now uses the smallfoot movetype instead of woodland
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* Editor:
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* New gui theme, fixes the editor being broken on low resolutions.
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* Smaller font for displaying the terrain information.
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* Less space between the map coordinates and the terrain information
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(no need to display defense value)
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* More width sidebar
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* Features one more editing tool per row.
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* Additional brush
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* Button for default zoom switching.
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* Space for a second row of editing tools.
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* Terrain group selection from a menu, saving a lot of space.
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* Map label placement tool
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* New gui theme, fixes the editor being broken on low resolutions.
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* Smaller font for displaying the terrain information.
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* Less space between the map coordinates and the terrain information
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(no need to display defense value)
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* More width sidebar
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* Features one more editing tool per row.
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* Additional brush
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* Button for default zoom switching.
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* Space for a second row of editing tools.
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* Terrain group selection from a menu, saving a lot of space.
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* Map label placement tool
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* Help menu:
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* Added a new Add-ons section explaining add-on usage basics.
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@ -125,6 +125,7 @@ Version 1.11.0-svn:
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* Vision range can have its own costs now.
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* Fixed: Out-of-sync message in EI::16_Weldyn_under_Attack (bug #19735)
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Version 1.10.0:
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* Campaigns:
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* Legend of Wesmere:
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