Add changelog entries for the Add-ons help section,

...and update players_changelog

All of the add-on client changes mentioned in the full changelog affect
the UI, so all of them have been copied over.
This commit is contained in:
Ignacio R. Morelle 2012-05-20 08:25:08 +00:00
parent 7d44fc73b5
commit 071bd055bd
2 changed files with 17 additions and 0 deletions

View file

@ -88,6 +88,7 @@ Version 1.11.0-svn:
* Graphics:
* New graphics for the Spectre.
* Help menu:
* Added a new Add-ons section explaining add-on usage basics
* Added more elaborate descriptions for the Units, Abilities and Weapon
Specials sections, with the intent of reducing confusion when they are
initially empty (feature request #13914)

View file

@ -3,6 +3,21 @@ changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.11.0-svn:
* Add-ons client:
* The Update Add-ons dialog has been replaced with an alternate view mode
for the main Add-ons Manager.
* The Add-ons Manager now allows filtering add-ons by installation status
(all, installed, not installed, upgradable).
* Add-ons in the Add-ons Manager are initially sorted by title instead of
the order they were originally uploaded to the server.
* Add-ons with broken/unavailable dependencies are reported to the user.
* The add-on dependencies prompt reports all recursively-resolved
dependencies, not just the direct dependencies.
* Add-on installation, upgradability, and publish status is reported as a
footnote for every list entry, plus a field in the Description dialog.
* The Add-ons Manager filter textbox is preserved during the same
connection (i.e. while installing multiple add-ons).
* Campaigns:
* Added a note to all final scenarios, stating which one is the last scenario
* Descent into Darkness:
@ -48,6 +63,7 @@ Version 1.11.0-svn:
* Map label placement tool
* Help menu:
* Added a new Add-ons section explaining add-on usage basics.
* Added more elaborate descriptions for the Units, Abilities and Weapon
Specials sections, with the intent of reducing confusion when they are
initially empty (feature request #13914).