Fix SCons build on Windows

Found by @sigurdfdragon.
This commit is contained in:
Jyrki Vesterinen 2017-07-23 21:35:24 +03:00
parent 708096a84e
commit a3d884ef74

View file

@ -516,7 +516,7 @@ for env in [test_env, client_env, env]:
env[d] = os.path.join(env["prefix"], env[d])
if env["PLATFORM"] == 'win32':
env.Append(LIBS = ["wsock32", "iconv", "z", "shlwapi"], CCFLAGS = ["-mthreads"], LINKFLAGS = ["-mthreads"], CPPDEFINES = ["_WIN32_WINNT=0x0501"])
env.Append(LIBS = ["wsock32", "iconv", "z", "shlwapi", "winmm"], CCFLAGS = ["-mthreads"], LINKFLAGS = ["-mthreads"], CPPDEFINES = ["_WIN32_WINNT=0x0501"])
if env["PLATFORM"] == 'darwin': # Mac OS X
env.Append(FRAMEWORKS = "Cocoa") # Cocoa GUI