fix map beeing black for player 2 in a online multiplayer game
if 'enter bindfolded' is enabled fixes #1852
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@ -56,6 +56,10 @@ playmp_controller::playmp_controller(const config& level,
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if (!mp_info || mp_info->current_turn == turn()) {
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skip_replay_ = false;
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}
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if (gui_->is_blindfolded() && gamestate().first_human_team_ != -1) {
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blindfold_.unblind();
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}
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}
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playmp_controller::~playmp_controller() {
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